Announcements: Universe of the Month! » RPG: Season of Giving 2020 (WINNERS ANNOUNCED!) » Finding Universes to Join (and making yours more visible!) » Guide To Universes On RPG » Starter Locations & Prompts for Newbies » RPG Chat — the official app » USERNAME CHANGES » Suggestions & Requests: THE MASTER THREAD »

Latest Discussions: The Game of Life » Just War » Science and Philosophy » The Bible as Literature » Humans in the MV. Questions and thoughts. » Surviving the post-holiday apocalypse. » SL: 1097 Bestiary of Monsters » What latest tech excites me? » A question about 'hyperspace travel' and its use as a weapon » NaNoWriMo 2020 » A vacuum salesman in the Multiverse. » Being bored at work makes you do crazy things » Question here from the FNG » Recommendations of Reading material. » Do you "follow" characters to receive notifications? » My 2 Fav Poems! » Simple Vs. Detailed RPG Layouts » Warning About Communist-Inspired Upheaval and Revolution » The Best Sentence » The SCPF Wiki Project (not related to SCP Project in 2016) »

Players Wanted: New Realistic Roleplay - Small World Life ٩( ´・ш・)و » Mentors Wanted » MV Recruiting Drive: sci-fi players wanted! » Veilbrand: The Revolution » Gonna do this anyway. » Looking for Kamen Rider Players » Elysium » Looking for roleplayers for a dystopian past! » Revamping Fantasy Adventure RPG, need new players » Here, At the End of the World (supernatural mystery drama) » Seeking Role Players for a TOG Based RP » so I made a Stranger Things RP idk why not come join » LFP - New Roleplay » Gifted/Mutant individuals escaping the gov » Spaceship Zero! A retro horror sci fi RP with rayguns :D » mahou shoujo rp » Avolair: Academy For The Supernatural [NEW][OPEN] » Calling for adventurers to explore Xamoyos » roleplayers wanted for shifters world. » The UCF- a (soon to be) group in the MV »

Emerôn: A World of Incredible Things

Emerôn: A World of Incredible Things

0 INK

Pretty much a free form fantasy world. Become the person you've dreamed of being

2,034 readers have visited Emerôn: A World of Incredible Things since Darkrael created it.

Introduction

The world of Emerôn is a vast land ruled by many kingdoms, each with their own set of customs and cultures, and each as corruptible as the last. To the North is the forest of Valarín (Val-a-reen), Where the elves have secluded themselves from “Less civilized” societies. To the East lies the impassable Daknes Desert, where outlaws and bandits roam unchecked and barbarian tribes wage war against each other. To the South lies the Taljahôm (tall-ja-home) Peaks, their towering spires reaching towards the heavens and forgotten ruins lie hidden, known only to the dwarves who call the mountains home. The ever reaching spires open to the Orlean Sea, dividing Emerôn from its southern neighbors. The West greets brave seafarers with tales of giant serpents, and unspeakable abominations known to drag sailors to their deaths. Legends also speak of an island inhabited by the last known dragons, and a special race charged with their most powerful secrets. A glorious lake spans across Emerôn’s central plains, with three rivers flowing from its crystal clear waters, giving its namesake Trinity. Gideon flows to the Southwest opening its mouth to the welcoming sea. Elona flows to the Northeast, twisting and turning through the Valarín Forest, making its way to parts unknown. Tyr rages to the South, marking the boundary of the Daknes Desert. Tyr meets with the Orlean Sea at the Malek Delta, a vast port for trade with other nations. Emerôn is filled with many adventures and untold wonders wait to be discovered, but danger lurks for those who seek it. As the perils become greater and the risks tally higher the question remains; “Do you dare explore it?”

Toggle Rules

  1. No God Modding
  2. No Cyber Bullying, have an argument take it to OCC
  3. Intimacy is allowed but keep it tasteful, it's a roleplay not a sex chat, take that stuff to PM
  4. Keep it going, posting once a week is preferred to keep the roleplay alive and moving forward. if no response is written after two weeks then move forward as if the writer never existed.
  5. No one-liners, keep your post to a paragraph minimum (that's three sentences for those needing reminding)
  6. Use proper grammar and punctuation, no one likes a lazy writer
  7. Make it Original, no one likes a Mary-Sue or John Smith character. I know you all have great ideas somewhere, USE THEM!
  8. Have fun!

Please use the following character template:

Name:
Race:
Class:
Age:
Gender:
Physical Description:
Personality:
Background/Biography:

As far as race is concerned it is really up to you as long as it doesn't break any of the above stated rules. For those interested there are a few races that i would like to point out that are unique to Emerôn:
High Elves: this is your generic classification of elves but their are three sub-groups of these so please pay attention
-Wood Elves: most commonly known elves, generally accepting of other races and prefer to live in woodland areas of the Valarín Forest. Are generally rangers in profession.
-Forest Elves: The rarest form of elf due to the seclusive nature. Rather suspicious of most races, and tend to avoid them. Prefers the deeply overgrown areas of the Valarín Forest. Generally savage or barbaric by nature.
-Noble Elves: The paragons of the high elves. These elves are very judgmental and rather prudish, believing themselves to be superior to everyone. They live mostly in Tal'Eldramein and prefer sorcery or wizardry above all other professions.
Dark Elves: A race of elves that have separated themselves from their high elf cousins. Their skin is darker than high elves (not black or grey!) and are covered in black markings much like tattoos. Each marking is unique to the elf and no two elves ever have identical markings. They are chaotic and wild in nature, often delving into perverse acts, and often loath other races.
Nekomusume: Similar in appearance to elves except they have cat ears instead of elf ears and have a cat tail. can shape shift into a small house cat
Darast'Rek: (this replaces ANY half dragon hybrid) A mysterious race that appears human but holds the power to shape shift into a dragon.
If you have any other questions about these races feel free to PM me.

Browse All » 17 Settings to roleplay in

Emerôn

Emerôn by Darkrael

None

Daknes Desert

Daknes Desert by Darkrael

The area before you is a wasteland of nothing but sand. The sun strikes down on you with intense heat, causing your blood to boil in your own skin. In the distance you can make out a shape out of the horizon. Is it real or simply a mirage?

Valarín Forest

Valarín Forest by Darkrael

You come to a very overgrown forest. Trees as tall as towers stand before you, their branches twisting and clawing towards the sky like knotted fingers. All around you life is in abundance and you wonder what mysteries this forest holds.

Taljahôm Peaks

Taljahôm Peaks by Darkrael

Before you stand looming mountains, their peaks covered in clouds making their height impossible to discern. You had heard legends of brave warrior attempting to traverse these peaks to discover what lay on the other side, now it was your turn.

Oasis

Oasis by Darkrael

You come to an Oasis, a cool, refreshing pond stands alone next to a small area of ferns and palm trees. The shade from the palm leaves is drastically cooler than the sweltering heat around you. It seems to be almost Paradise.

Acarsia Plains

Acarsia Plains by Darkrael

The Acarsia Plains spans through most of Emerôn, divided amoungst the several providence that serve as Emerôn's kingdoms. These plains hold the most fruitful lands in Emerôn and the people tend to it well.

Dragnet

Dragnet by Darkrael

A rather large city nestled on the western edge of Trinity Lake where the Gideon river begins. This bustling city is one of many providence that make up Emerôn.

Malister

Malister by Darkrael

An even larger city in comparison to Dragnet, this city is located just before the Dark Marsh where it is rumored that they obtain wealth through trading of slaves with the Dark Elves.

Jhil'ead

Jhil'ead by Darkrael

Located on the western coast of Emerôn, Jhil'ead has become a town of Bandits, Pirates, and Thieves. The people often sleep with their doors and windows locked, and every turn is a wrong one.

Southvale

Southvale by Darkrael

Southvale has grown into a miraculous city over the past century. Located next to the Angelis Range, Southvale has become the epicenter of Magic and Technology.

Silverport

Silverport by Darkrael

A bustling Metropolis, Silverport is located on the southern coast leading to the Orlean Sea. It has become a main port city, trading its fish, and mysterious silver supply with other cities that use the rivers as trading routes

Wëthrìn Pass

Wëthrìn Pass by Darkrael

A small city located where the Daknes Desert meets with the Acarsia Plains. This is where Emerôn send the prisoners of each province. No walls, no guards, this is truly a place where law does not exist and a man's true nature is revealed.

Ruins of Telhamar

Ruins of Telhamar by Darkrael

Innocent rocks jut up from the ground around you, their surfaces smooth and eroded from years of wind blown sand. Upon closer inspection you realize you can see shapes in the rocks, faces, carvings, images of an era gone by.

Mori'loica (Dark Marsh)

Mori'loica (Dark Marsh) by Darkrael

The enchantingly beautiful forest begins to twist and deform before you. The once life abundant branches becoming knotted and leafless. The soil becomes mud beneath your feet as a foul odor invades your sense of smell. This is the Dark Marsh.

Dracsdriel

Dracsdriel by Darkrael

After journeying deep into the Dark Marsh you come to an open area. Peering over a ledge you see below a mass city of dark buildings and red glowing lights. A tinge of malice and chaos fill the air. Welcome to Dracsdriel

Tal'Eledhwen

Tal'Eledhwen by Darkrael

The forest before you suddenly opens up, and before you stands the ruins of what appears to be an elven city. What once seemed like a village of simplicity and joy is now nothing more than a craggy crater.

Tal'Eldramein

Tal'Eldramein by Darkrael

As you exit the forest the light shines down upon a beautiful elven metropolis. Buildings span as far as the eye can see, and in the midst of it all a great tower, The Tower of High Magic.

The Story So Far... Write a Post » as written by 3 authors

Setting

Characters Present

Character Portrait: Archiva
Tag Characters » Add to Arc »

0.00 INK

Archiva stands before a tree surrounded by flowers, a marking carved into the tree. His sword is lying across his lap as his eyes remain closed. The wind blows through the trees almost as if speaking. Suddenly Archiva's eyes open and his piercing blue eyes seem to be filled with determination. Without a word Archiva stands, returning his sword to the sheath on his back and exits the forest and past the devastation that was his village.

The setting changes from Tal'Eledhwen to Tal'Eldramein

Setting

Characters Present

Character Portrait: Valandil Séregon
Tag Characters » Add to Arc »

0.00 INK

With a flash of light a man cloaked in all black walked out of the woods. He came upon the elven city Tal'Eldramein in all its glory. He started to walk down the heavily crowded streets keeping his face covered by his mask. As he walked people stopped and stared at him; only to be passed as well as unnoticed. He started to looking about the city to make sure he wasn't followed. He begins to walk into an alley and as he turns a sharp corner, he begins to take off rapidly, taking turn after turn until eventually he dives into a building. "Where you followed?" asked a man in a cloak similar to his own. "No, I remained in the shadows like I was taught by our leader, gods rest his soul." The man smiled, "Good, how have you been Valandil?" Valandil started to take off his hood, "Good, it's been too long Ameth." and with that they started to chat for the night.

The setting changes from Tal'Eldramein to Emerôn

Setting

Characters Present

No characters tagged in this post!

Tag Characters » Add to Arc »

0.00 INK


The setting changes from Emerôn to Tal'Eldramein

Setting

Characters Present

Character Portrait: Valandil Séregon
Tag Characters » Add to Arc »

0.00 INK

"So where have you been all these years? Have you found any new information?" Ameth asked as he poured a glass of scotch to Valandil. He knew that the lad was still young but he also knew that he was older than he appeared and had been through much. "Please tell me everything" he said with a smile as he handed the boy his drink.

The setting changes from Tal'Eldramein to Tal'Eledhwen

Setting

Characters Present

Character Portrait: Näerks Que
Tag Characters » Add to Arc »

0.00 INK

Näerk Traveled through the air in his shadow dragon form. Normally he was more cautious about being out in the open, but he didn't feel the need to be cautious right now. Even if his head was sold for a high price by some someone, his freedom couldn't be overlook. He soon stops as he finds a crater in the ground. Being a seasoned traveler, it is the first time he stopped on such details, but this one seemed very peculiar . It seemed that whoever did this much damage must be strong. Since there didn't seem to be any sign of conflict, he guessed it could have been there for quite a while, but still his curiosity got the best of him.
He flew down towards the crater, his body morphing back to its human shape fully clothed as he slowly crept through the devastated area. he made sure to remain vigilant of his surroundings; even if there weren't any he pondered on who or what could have caused such a travesty. After scouring the area for what seemed like hours Näerk seemed disappointed in finding nothing to satisfy his curiousity. finding nothing more, he decided to take his leave of this place

Setting

Characters Present

No characters tagged in this post!

Tag Characters » Add to Arc »

0.00 INK


Setting

Characters Present

Character Portrait: Näerks Que
Tag Characters » Add to Arc »

0.00 INK


The setting changes from Tal'Eledhwen to Emerôn

Setting

Characters Present

Character Portrait: Valandil Séregon
Tag Characters » Add to Arc »

0.00 INK


The setting changes from Emerôn to Tal'Eldramein

Setting

Characters Present

Character Portrait: Valandil Séregon
Tag Characters » Add to Arc »

0.00 INK

"I've been looking around for any information on the cults." Valandil paused for a second to grab the glass of scotch. He held it looked deeply into the glass while twirling the liquid around then continued, "So far it seems that they have yet to show their faces as of late. I think something big is gonna happen soon there is just this weird vibe I'm getting. It could be they plan a huge attack or as if they know something is coming." He looked at Ameth for a moment still thinking about everything then continues, "So my old friend seems like you've gone and grown older looking in the years. How are you, did you get yourself a family, or even better have you moved up in the ranks of..." He looks out the windows to make sure no one is around then whispers, "the assassins guild yet?" Almost slightly amused he looked at his friend looking for a response.

Setting

Characters Present

Character Portrait: Näerks Que
Tag Characters » Add to Arc »

0.00 INK

Näerks sighed softly; he was just too much on the tip of his toes, reacting to everything in the hope that there is actually something to come out with. If anything, it was just the feeling left of those who done such things to the result of that crater. He moved on pass the crate; his mind have now set it was an unimportant localisation, and set his way to the other city: Tal’Eldramein. He knew that he may have already been there a couple of times, but it is always good to stop for resourcing one’s body.

Before entering in the gorgeous city, he tried his best to hide his magic aura. He knew that there was a majority of people who could read through the aura, and he wouldn’t like people to know what he is. He knew that his origin would bring a lot of questions, and besides, he didn’t like to be spied on. Either way, Näerks decided to pass a bit of his time looking around, walking among the crowd.

Setting

Characters Present

Character Portrait: Valandil Séregon
Tag Characters » Add to Arc »

0.00 INK

Ameth chuckled placing his own glass down on a nearby table. "You know as well as i do that my business in the guild has become more like the shadows. No dear friend i spend most of my days taking care of my wife and children." Suddenly their came a yell from above "Ameth! you better not be hiding in your basement again!" Ameth simply shook his head with a smile. "well my friend it looks like she's caught me. I guess this means farewell for now, oh and next time you decide to stop by it would be better if you use the front door."

The setting changes from Tal'Eldramein to Emerôn

Setting

Characters Present

Character Portrait: Valandil Séregon Character Portrait: Näerks Que
Tag Characters » Add to Arc »

0.00 INK


The setting changes from Emerôn to Tal'Eldramein

Setting

Characters Present

Character Portrait: Valandil Séregon Character Portrait: Näerks Que
Tag Characters » Add to Arc »

0.00 INK

Valandil heard his friend chuckle and saw him place his glass down on a table close to them. He heard Ameth say, "You know as well as i do that my business in the guild has become more like the shadows. No dear friend i spend most of my days taking care of my wife and children." And as soon as that came from him Valandil heard a feminine voice call out, "Ameth! you better not be hiding in your basement again!" To that Valandil laughed a bit and saw Ameth shake his head with a smile. He heard Ameth say to him, "Well my friend it looks like she's caught me. I guess this means farewell for now, oh and next time you decide to stop by it would be better if you use the front door." Valandil laughed again chugged his drink and said, "It was good seeing my friend till the next time we meet shall fate always be on your side."

He left out the door as quickly as he had entered and started to walk back to the main streets. He pulled back up his mask and entered the alleyway. As he was walking back he saw something that didn't seem normal for an elven city. There was a man standing taller than all the elves around him. He looked human but was taller than any human Valandil had ever seen. Valandil decided to hide his presence and hide in the shadows following the man whom he found suspicious. He thought that the man didn't belong in the city and decided to watch. If the man did anything he would be sure to stop it quick but if the man were non-hostile he'd leave the man be.

The setting changes from Tal'Eldramein to Emerôn

Setting

Characters Present

Character Portrait: Valandil Séregon Character Portrait: Näerks Que
Tag Characters » Add to Arc »

0.00 INK


The setting changes from Emerôn to Tal'Eldramein

Setting

Characters Present

Character Portrait: Valandil Séregon Character Portrait: Näerks Que
Tag Characters » Add to Arc »

0.00 INK

Näerks walked around like if it was casual for him to travel around, even though he felt some thing off that day. First, there was that crater that he found. He didn’t knew if there was anyone that found that too, or it is just there for many years and he didn’t know about it. However, it can’t be overlook that he never heard of such thing before, but he guessed that there wasn’t anything that he could do. The man that stood out of the crowd pretty much just sighed, and get a grip of his sword.

His sword seems to be the only thing that could comfort that he could find around, and since that he felt his head hurting from the noise around him, he quickly made his way to a more unoccupied street, just to make sure that he turns insane from the noise itself. It was a bit weird, but he preferred to be calm, even though he like to be involved in a fight. He continued his way down the street, just calmly. Soon, he stopped in the middle of the road, hearing whispers, like if someone was in his head, and he turned around on himself, looking rather mad.

”Who’s…there?” he dared to ask, unsheating his sword.

Setting

Characters Present

Character Portrait: Valandil Séregon Character Portrait: Näerks Que
Tag Characters » Add to Arc »

0.00 INK

Valandil watched from the shadows as the man walked along the crowd. He wondered why the man was there and had such a huge weapon on his back. He watched the man as he grabbed the hilt of the sword and saw slight pain on his face. Valandil dipped to a nearby wall unseen by anyone and watched the man walk down a more unoccupied street. Valandil decided it'd be safer to follow from rooftop so he scaled the wall and crutched once on the roof. He quickly found the man again and listened to him talk out loud, "Who’s…there?” Then the man unsheathed his sword. Valandil didn't see anyone else around so thought the man might have picked up on a bit of his presence so he completely hide what he could. Then decided that the man will needed to be continued to be studied. The reason was because he kept seeming to be more and more of a threat to people around him.

The setting changes from Tal'Eldramein to Emerôn

Setting

Characters Present

No characters tagged in this post!

Tag Characters » Add to Arc »

0.00 INK


The setting changes from Emerôn to Tal'Eldramein

Setting

Characters Present

Character Portrait: Valandil Séregon Character Portrait: Näerks Que
Tag Characters » Add to Arc »

0.00 INK

Whatever it was, it got away. He calmed himself down, chuckling softly to himself.

”It much be my imagination….” He tried to convince himself as he sheathed back his sword on his back, and continued down the street he took. He felt a bit tired for now, and would prefer go rest some where. Although, being unused to the city, he didn’t quite know where to go. He roamed quite a while around the city before finding an inn. From there, he looked around to make sure that he won’t be followed from inside, and he stepped into the building.

Of course, some people that was already there, including the owner, turned their head towards him when he enter upon the building. He only make a smile on his face, trying to make himself fell less of threat to the others, since that he felt that because he stands out of the crowd, people could think he was one. Näerks could be a threat easily, but for now, there was no reason of a fight, and it is with a reason that he’ll become a threat to people. In any ways, he made his way up to the counter. He paid a room for the night, since he didn’t know how long he’ll be staying in the city.

The man made his way up to his room, gently closing the door and, looking that there was a window, went to close the curtain. He heard whispers in his head, and prefer to stay away from everyone’s eyes. Though, even if there was some sun rays getting in his room, it was quite dark in his room. He pulled out a candle from his pocket, and putted it down on the desk. It seems to be already used, but there was enough wax for another use. He opened his mouth slightly, and breathe a small flame on the candle to light it up.

He made his way to the bed laying down in it after he putted down his sword next to it, and puts his hands behind his head. The room soon fill with an odd smell of burned, but it seems to be relaxing to Näerks, since he was humming lightly to himself, relaxing. He didn’t care much if the scent got through his door or not, trying to empty his mind.


Setting

Characters Present

Character Portrait: Valandil Séregon Character Portrait: Näerks Que
Tag Characters » Add to Arc »

0.00 INK

Valandil watched as the man sheathed the sword and continued down the street. Valandil followed by staying on the roof and tracking him. The man decided to go to an inn that was close by. He waited till the man went inside to jump down from the building into a close by hay bail. He looked through the door as the man walked into a the corridor where rooms were. Valandil took his mask off and went in. He went up to the woman at the counter and said, "Ma'am may I have a room please?" He smiled at her and she said, "That will be 5 silver pieces." Valandil nodded his head and instead handed her 1 gold, "And I'd like two meals please." He then handed the girl another gold for the meals. She seemed so excited to have that much money from one man. Valandil said, "I'll wait over her for the meals."

He sat down and waited a few minutes for the meals. The woman came back with two plates of beef, pastries, some vegetables and came with two glasses of wine. He said, "Thanks if I need anything I'll let you know first." With that the woman smiled nodded and walked away. He ate the first plate and finished off the wine. He felt alittle tipsy from the whisky and now the wine. He took the other plate and wine then got up from the table. He went up to the bar maid, "Did you see a man with a giant sword come in here?" The woman looked a little startled he knew about the man. "He is in the last room in the hall on the left side." Valandil walked down the hall with his cloak covering his backpack and sudi kamas. He smelt something burning in the room and then decided to execute his plan. He knocked on the door and said, "Mister I brought you a complimentary plate of food and wine compliments of the inn." He waited for the man to answer the door so he could get a better inspection of him.

The setting changes from Tal'Eldramein to Emerôn

Setting

Characters Present

Character Portrait: Valandil Séregon Character Portrait: Näerks Que
Tag Characters » Add to Arc »

0.00 INK

Näerks could feel himself calling down from the relaxation. It is not like being in the plains when you could listen the wind in peace, but it was what he could get for the moment. Without consciousness, he mumbled some kind of prayer to himself. The word that he formed was in a Draconian language. He smiled softly, turning on the bed, and he tried to sleep. What broke his relaxation state is the hearing of knocks on his door. It was such a bad timing, since it was the most crucial part of his relaxation process. Although, he couldn’t ignore the person that just knocked against the door, and brought meal and wine. It was new to him to have a complimentary from the inn. He had to say that the elf specie was quite nicer than other races around. Näerks had to do his best not to express much emotion or else; it might get him dangerously insane.

”Coming.” He said loud enough to the stranger to hear as he rolled out of the bed onto his feet. He slowly made his way to the door, and turned the knob, smiling warmly to the stranger. It was easy to tell his smile was partly forced.

”Thanks you very much; I wasn’t expecting such thing” He chuckled softly as he took the meal and the wine and puts them on the desk next to the lit candle. Näerks turned towards him.

”Anything else?” he asked.

The setting changes from Emerôn to Tal'Eldramein

Setting

Characters Present

Character Portrait: Valandil Séregon Character Portrait: Näerks Que
Tag Characters » Add to Arc »

0.00 INK

Valandil heard a voice come from the room "Coming." Valandil acted as much like a child as possible and handed the man the plate and wine. He heard the man say, "Thank you very much; I wasn't expecting such things" Valandil smiled and nodded his head at him. He watched as the man put the plate down on the desk by a lit candle with a chuckle. Then heard, "Anything else?" Valandil looked at him thought for a moment and said, "Wow mister you're tall. Much taller than me...and that's a really big sword you have over there." Valandil pointed toward the massive sword. "What do you use a sword that big for? Can you possibly swing that with one hand or do you need both hands? I'm sorry I just don't see outsiders that often and you seem interesting to me." Valandil felt confident that his questions wouldn't be thought of as an adult questioning someone, but as a child asking questions to someone out of curiosity.

Setting

Characters Present

Character Portrait: Valandil Séregon Character Portrait: Näerks Que
Tag Characters » Add to Arc »

0.00 INK

Of course, his lack of analyzing didn’t let the suspicion of the person actually being a male. Although, even if the stranger was, Näerks only knew one thing: if he is looking for trouble, he’ll get trouble. Näerks was actually happy that his mind was getting back to a normal state quicker, but it was still dangerous for him to show emotions.

"Wow mister you're tall. Much taller than me...and that's a really big sword you have over there." The stranger commented first, and showed the Näerk’s sword with the tip of his finger. "What do you use a sword that big for? Can you possibly swing that with one hand or do you need both hands? I'm sorry I just don't see outsiders that often, and you seem interesting to me,” he continued with as Näerks chuckled softly. It was obvious that he would be questioned. The tall man walked up to his sword, and took it with one hand, lifting it up with ease on his shoulder, showing he could lift it with one hand.

“Why yes, I can lift this with one hand. However, I’m not sure if anyone else can,” he chuckled softly again. He don’t know anybody that was taller than him, and perharps, some beast will show him that he’s not the tallest in this world. He smiled at the stranger. “I use such a weapon in combat. It is better to have more than one resource on your hand.” Thinking that the little guy would report him to the guards. “Don’t worry; I’m no criminal. I only help people who get in trouble.” It was partially true, but what the kid knew about him? His thoughts only end that the male only knew what he saw and heard from him, and nothing else. He ended with a comment which he thought funny: “Once, the authorities kept me for few hours just because how I looked.” He winked at the child. The tall man kept the rest of the story to himself; that is, how he escaped from the authorities. Fortunately, he got rid of the blood which stuck to his sword for quite a bit.

Setting

Characters Present

Character Portrait: Valandil Séregon Character Portrait: Näerks Que
Tag Characters » Add to Arc »

0.00 INK

Valandil heard the man say, “Why yes, I can lift this with one hand. However, I’m not sure if anyone else can,” the man chuckled softly again then he smiled. “I use such a weapon in combat. It is better to have more than one resource on your hand.” Valandil completely agreed with the man thats why he always had daggers hidden on his person. “Don’t worry; I’m no criminal. I only help people who get in trouble.” Then Valandil heard the man say something that one likes to hear, “Once, the authorities kept me for few hours just because how I looked.” Valandil smiled at the man then said, "Well atleast I know I am not the only one that comes into trouble every now and again with authorities." He thought to himself for a second and decided to go on with what he was saying, "I don't know if you can tell but I am not as young as I look. I'm actually 99 years old in human years and 13.5 in elven years. I too go around helping those that need it. I go around hunting down a cult that killed my whole village off and am on their trail." He looked at the man looking at the expression on his face, "I can't say much more unless we go into your room then I can tell you all you want and need to know. And just know no matter what I won't report you, that is unless you report me then I will have to."

Setting

Characters Present

Character Portrait: Valandil Séregon Character Portrait: Näerks Que
Tag Characters » Add to Arc »

0.00 INK

Näerks rose an eyebrow as he heard the stranger say: “Well, at least I know I am not the only one that comes into trouble every now and again with authorities.” Even more, the stranger then confessed; “I don't know if you can tell, but I am not as young as I look. I'm actually 99 years old in human years and 13.5 in elven years. I too go around helping those that need it. I go around hunting down a cult that killed my whole village off and am on their trail.” He wondered if the person had some kind of link with the crater that he found earlier in the day, and if that cult could be any related to him, since he had yet to meet someone who shares the same specie. “I can't say much more unless we go into your room then I can tell you all you want and need to know. And just know no matter what I won't report you, that is unless you report me then I will have to.” He finished with.

Näerks didn’t know what to say; yes, he was quite curious about the being that just got here, and in the same time, he really needs to finish his relaxation. Although, he wondered whether he will have any other time for hearing what the little man has to say or not. The tall man smiled warmly towards the stranger, saying: “Well, if you really want to, I would like to hear your story. Although, this is the only room I have. Believe it or not, I sleep more in the wildness than in cities. I know that it is a bit non-private here, but if you don’t mind, I’m okay with it. Unless if you have a better place.” He sighed softly, then he finished his sentence with: “Since you’re so open, I guess that I could say some about me as well while we're talking.”

Setting

Characters Present

Character Portrait: Valandil Séregon Character Portrait: Näerks Que
Tag Characters » Add to Arc »

0.00 INK

The man said "“Well, if you really want to, I would like to hear your story. Although, this is the only room I have. Believe it or not, I sleep more in the wildness than in cities. I know that it is a bit non-private here, but if you don’t mind, I’m okay with it. Unless if you have a better place.” Valandil thought for a moment and then decided to say, "In your room is fine. I will explain more when we get in" Valandil walked in the door and shut it behind himself. "So were to start..." He goes over to the window looks around to make sure no one is looking at them then closes the curtains. "I was raised by my parents in a small village in the Valarin Forest. But then Mammon cultists came along one day and slaughtered everyone but me because I hid and my parents sacrificed themselves for my survival." He paused for a second and wiped away a tear, "Then I wandered the woods near starvation when I was attacked by wolves. Luckily for me a man had been walking by and saw me in need. He went and killed the wolves in one swift movement then ask me if I was alright. I told him everything that had happened and he took me in."

Valandil smiled at the memory then went on, "He took me under his wing and taught me everything he knew. The man was actually a well known assassin and his name was Cesare Silentread. He taught me the ropes and let me know that revenge is okay as long as you don't let your emotions override your judgments. Then one day he went on a solo mission and never came back. One of our fellow assassin guild members found his dead body along with some dead Mammon cultists. So from that day forth I decided to exact my revenge and kill everyone that is a Mammon cultist or associates with one. And whenever I see people in need I help if I believe they absolutely need help that is."

View All »Arcs

Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.

There are no arcs in this roleplay.

Add Group » View All » 0 Factions to align with

Here's the current leaderboard.

There are no groups in this roleplay!

Events

Soon™.

Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 17 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

Emerôn

Emerôn by Darkrael

None

Daknes Desert

Daknes Desert by Darkrael

The area before you is a wasteland of nothing but sand. The sun strikes down on you with intense heat, causing your blood to boil in your own skin. In the distance you can make out a shape out of the horizon. Is it real or simply a mirage?

Valarín Forest

Valarín Forest by Darkrael

You come to a very overgrown forest. Trees as tall as towers stand before you, their branches twisting and clawing towards the sky like knotted fingers. All around you life is in abundance and you wonder what mysteries this forest holds.

Taljahôm Peaks

Taljahôm Peaks by Darkrael

Before you stand looming mountains, their peaks covered in clouds making their height impossible to discern. You had heard legends of brave warrior attempting to traverse these peaks to discover what lay on the other side, now it was your turn.

Oasis

Oasis by Darkrael

You come to an Oasis, a cool, refreshing pond stands alone next to a small area of ferns and palm trees. The shade from the palm leaves is drastically cooler than the sweltering heat around you. It seems to be almost Paradise.

Acarsia Plains

Acarsia Plains by Darkrael

The Acarsia Plains spans through most of Emerôn, divided amoungst the several providence that serve as Emerôn's kingdoms. These plains hold the most fruitful lands in Emerôn and the people tend to it well.

Dragnet

Dragnet by Darkrael

A rather large city nestled on the western edge of Trinity Lake where the Gideon river begins. This bustling city is one of many providence that make up Emerôn.

Malister

Malister by Darkrael

An even larger city in comparison to Dragnet, this city is located just before the Dark Marsh where it is rumored that they obtain wealth through trading of slaves with the Dark Elves.

Jhil'ead

Jhil'ead by Darkrael

Located on the western coast of Emerôn, Jhil'ead has become a town of Bandits, Pirates, and Thieves. The people often sleep with their doors and windows locked, and every turn is a wrong one.

Southvale

Southvale by Darkrael

Southvale has grown into a miraculous city over the past century. Located next to the Angelis Range, Southvale has become the epicenter of Magic and Technology.

Silverport

Silverport by Darkrael

A bustling Metropolis, Silverport is located on the southern coast leading to the Orlean Sea. It has become a main port city, trading its fish, and mysterious silver supply with other cities that use the rivers as trading routes

Wëthrìn Pass

Wëthrìn Pass by Darkrael

A small city located where the Daknes Desert meets with the Acarsia Plains. This is where Emerôn send the prisoners of each province. No walls, no guards, this is truly a place where law does not exist and a man's true nature is revealed.

Ruins of Telhamar

Ruins of Telhamar by Darkrael

Innocent rocks jut up from the ground around you, their surfaces smooth and eroded from years of wind blown sand. Upon closer inspection you realize you can see shapes in the rocks, faces, carvings, images of an era gone by.

Mori'loica (Dark Marsh)

Mori'loica (Dark Marsh) by Darkrael

The enchantingly beautiful forest begins to twist and deform before you. The once life abundant branches becoming knotted and leafless. The soil becomes mud beneath your feet as a foul odor invades your sense of smell. This is the Dark Marsh.

Dracsdriel

Dracsdriel by Darkrael

After journeying deep into the Dark Marsh you come to an open area. Peering over a ledge you see below a mass city of dark buildings and red glowing lights. A tinge of malice and chaos fill the air. Welcome to Dracsdriel

Tal'Eledhwen

Tal'Eledhwen by Darkrael

The forest before you suddenly opens up, and before you stands the ruins of what appears to be an elven city. What once seemed like a village of simplicity and joy is now nothing more than a craggy crater.

Tal'Eldramein

Tal'Eldramein by Darkrael

As you exit the forest the light shines down upon a beautiful elven metropolis. Buildings span as far as the eye can see, and in the midst of it all a great tower, The Tower of High Magic.

Add Group » 0 Factions to align with

There are no groups in this roleplay!

Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

Current Mobs

No mobs have been created yet.

Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in Emerôn: A World of Incredible Things. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

No items have been created yet!

The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

Open Stores

View All » Add Character » 3 Characters to follow in this universe

Character Portrait: Näerks Que
Character Portrait: Valandil Séregon

Newest

Character Portrait: Näerks Que
Näerks Que

"Are you the one whom I'm searching for all these years?"

Character Portrait: Valandil Séregon
Valandil Séregon

"Yeah yeah yeah. I guess I can help you."

Trending

Most Followed


View All » Places

Emerôn

Emerôn by Darkrael

None

Daknes Desert

Daknes Desert by Darkrael

The area before you is a wasteland of nothing but sand. The sun strikes down on you with intense heat, causing your blood to boil in your own skin. In the distance you can make out a shape out of the horizon. Is it real or simply a mirage?

Valarín Forest

Valarín Forest by Darkrael

You come to a very overgrown forest. Trees as tall as towers stand before you, their branches twisting and clawing towards the sky like knotted fingers. All around you life is in abundance and you wonder what mysteries this forest holds.

Taljahôm Peaks

Taljahôm Peaks by Darkrael

Before you stand looming mountains, their peaks covered in clouds making their height impossible to discern. You had heard legends of brave warrior attempting to traverse these peaks to discover what lay on the other side, now it was your turn.

Oasis

Oasis by Darkrael

You come to an Oasis, a cool, refreshing pond stands alone next to a small area of ferns and palm trees. The shade from the palm leaves is drastically cooler than the sweltering heat around you. It seems to be almost Paradise.

Acarsia Plains

Acarsia Plains by Darkrael

The Acarsia Plains spans through most of Emerôn, divided amoungst the several providence that serve as Emerôn's kingdoms. These plains hold the most fruitful lands in Emerôn and the people tend to it well.

Dragnet

Dragnet by Darkrael

A rather large city nestled on the western edge of Trinity Lake where the Gideon river begins. This bustling city is one of many providence that make up Emerôn.

Malister

Malister by Darkrael

An even larger city in comparison to Dragnet, this city is located just before the Dark Marsh where it is rumored that they obtain wealth through trading of slaves with the Dark Elves.

Jhil'ead

Jhil'ead by Darkrael

Located on the western coast of Emerôn, Jhil'ead has become a town of Bandits, Pirates, and Thieves. The people often sleep with their doors and windows locked, and every turn is a wrong one.

Southvale

Southvale by Darkrael

Southvale has grown into a miraculous city over the past century. Located next to the Angelis Range, Southvale has become the epicenter of Magic and Technology.

Silverport

Silverport by Darkrael

A bustling Metropolis, Silverport is located on the southern coast leading to the Orlean Sea. It has become a main port city, trading its fish, and mysterious silver supply with other cities that use the rivers as trading routes

Wëthrìn Pass

Wëthrìn Pass by Darkrael

A small city located where the Daknes Desert meets with the Acarsia Plains. This is where Emerôn send the prisoners of each province. No walls, no guards, this is truly a place where law does not exist and a man's true nature is revealed.

Ruins of Telhamar

Ruins of Telhamar by Darkrael

Innocent rocks jut up from the ground around you, their surfaces smooth and eroded from years of wind blown sand. Upon closer inspection you realize you can see shapes in the rocks, faces, carvings, images of an era gone by.

Mori'loica (Dark Marsh)

Mori'loica (Dark Marsh) by Darkrael

The enchantingly beautiful forest begins to twist and deform before you. The once life abundant branches becoming knotted and leafless. The soil becomes mud beneath your feet as a foul odor invades your sense of smell. This is the Dark Marsh.

Dracsdriel

Dracsdriel by Darkrael

After journeying deep into the Dark Marsh you come to an open area. Peering over a ledge you see below a mass city of dark buildings and red glowing lights. A tinge of malice and chaos fill the air. Welcome to Dracsdriel

Tal'Eledhwen

Tal'Eledhwen by Darkrael

The forest before you suddenly opens up, and before you stands the ruins of what appears to be an elven city. What once seemed like a village of simplicity and joy is now nothing more than a craggy crater.

Tal'Eldramein

Tal'Eldramein by Darkrael

As you exit the forest the light shines down upon a beautiful elven metropolis. Buildings span as far as the eye can see, and in the midst of it all a great tower, The Tower of High Magic.

Tal'Eldramein

As you exit the forest the light shines down upon a beautiful elven metropolis. Buildings span as far as the eye can see, and in the midst of it all a great tower, The Tower of High Magic.

Tal'Eledhwen

The forest before you suddenly opens up, and before you stands the ruins of what appears to be an elven city. What once seemed like a village of simplicity and joy is now nothing more than a craggy crater.

Silverport

A bustling Metropolis, Silverport is located on the southern coast leading to the Orlean Sea. It has become a main port city, trading its fish, and mysterious silver supply with other cities that use the rivers as trading routes

Wëthrìn Pass

A small city located where the Daknes Desert meets with the Acarsia Plains. This is where Emerôn send the prisoners of each province. No walls, no guards, this is truly a place where law does not exist and a man's true nature is revealed.

Mori'loica (Dark Marsh)

The enchantingly beautiful forest begins to twist and deform before you. The once life abundant branches becoming knotted and leafless. The soil becomes mud beneath your feet as a foul odor invades your sense of smell. This is the Dark Marsh.

Dracsdriel

After journeying deep into the Dark Marsh you come to an open area. Peering over a ledge you see below a mass city of dark buildings and red glowing lights. A tinge of malice and chaos fill the air. Welcome to Dracsdriel

Southvale

Southvale has grown into a miraculous city over the past century. Located next to the Angelis Range, Southvale has become the epicenter of Magic and Technology.

Ruins of Telhamar

Innocent rocks jut up from the ground around you, their surfaces smooth and eroded from years of wind blown sand. Upon closer inspection you realize you can see shapes in the rocks, faces, carvings, images of an era gone by.

Jhil'ead

Located on the western coast of Emerôn, Jhil'ead has become a town of Bandits, Pirates, and Thieves. The people often sleep with their doors and windows locked, and every turn is a wrong one.

Valarín Forest

You come to a very overgrown forest. Trees as tall as towers stand before you, their branches twisting and clawing towards the sky like knotted fingers. All around you life is in abundance and you wonder what mysteries this forest holds.

Daknes Desert

The area before you is a wasteland of nothing but sand. The sun strikes down on you with intense heat, causing your blood to boil in your own skin. In the distance you can make out a shape out of the horizon. Is it real or simply a mirage?

Taljahôm Peaks

Before you stand looming mountains, their peaks covered in clouds making their height impossible to discern. You had heard legends of brave warrior attempting to traverse these peaks to discover what lay on the other side, now it was your turn.

Oasis

You come to an Oasis, a cool, refreshing pond stands alone next to a small area of ferns and palm trees. The shade from the palm leaves is drastically cooler than the sweltering heat around you. It seems to be almost Paradise.

Dragnet

A rather large city nestled on the western edge of Trinity Lake where the Gideon river begins. This bustling city is one of many providence that make up Emerôn.

Acarsia Plains

The Acarsia Plains spans through most of Emerôn, divided amoungst the several providence that serve as Emerôn's kingdoms. These plains hold the most fruitful lands in Emerôn and the people tend to it well.

Malister

An even larger city in comparison to Dragnet, this city is located just before the Dark Marsh where it is rumored that they obtain wealth through trading of slaves with the Dark Elves.

Fullscreen Chat » Create Topic » Emerôn: A World of Incredible Things: Out of Character

Discussions

  • Topics
    Replies
    Views
    Last post

Most recent OOC posts in Emerôn: A World of Incredible Things

Re: Emerôn: A World of Incredible Things

GM would you like me to make a list of equipment my character has this way I you know ahead of time?

Re: Emerôn: A World of Incredible Things

Nan, I don't. It is just the way you described, I thought there was someone hidding somewhere x3 Well, moving on.

Re: Emerôn: A World of Incredible Things

ok so im just curious to know ~dementedness, are you trying to start a fight with someone... there is really no one around in that area and no clues as to how the crater got there, or who is responsible. if you're trying to find answers it would probably do some good to ask a person in another city or something...

Re: Emerôn: A World of Incredible Things

Make an introductory paragraph describing your character entering a particular setting (please make it in the appropriate place i.e. a bar in malister needs to be in the malister place). Please remember if you talk to an NPC you must describe in detail what that NPC would see.

Re: Emerôn: A World of Incredible Things

How would you like us to start our first post?

Re: Emerôn: A World of Incredible Things

not a whole lot to say really, you're more than welcome to start whenever you like, where ever you like. you may find some changes over the next couple of weeks as i am still building the world. I would appreciate it if you submitted a character using the following character template:
Name:
Race:
Class:
Age:
Gender:
Physical Description:
Personality:
Background:
you know the basic stuff. Also, please feel free to invite any friends you may have to join the RP and please submit a character introduction paragraph after you submit your character. thank you!

Re: Emerôn: A World of Incredible Things

Ne~ Greetings Darkrael,

I'm very interested in your roleplay, so I just wanted to leave a note that I'll be posting a character around 6 PM EST. If there is anything I should know before doing that, it would be appreciated~

Cheers!

-Dementedness

Emerôn: A World of Incredible Things

So this is where I can answer any questions you might have, or you can discuss ideas you would like to see in the roleplay, or just talk amoungst yourselves.