Setting
"A rebel refuge and home to Asher Thrawn."

The fortress sits inside a round depression into the mountain face, two walls barring the way into the great hall. The curtain wall stands between the two sides of the depression, spanning nearly twelve hundred feet long, fifteen feet thick and forty-five feet high. The gate in the first wall is located near the right side of the depression (from the inside). Next is the outer courtyard, a space between the walls. The inner wall stands just as tall as the curtain wall but is thicker by five feet, with a strong gatekeep on the left hand side (from the inside). After the inner wall is the inner courtyard and then the sheer face of the Sky Dagger, where the Great Hall is carved into the mountain.
- Outer Courtyard

The Great Hall

Many many feet under the great hall, is a large basin, filled with water. It was carved out when the fortress was build by the dwarves, for an old and long gone, human kingdom. They tunneled deep into the water table from the Black Caves, channeling the mineral filled water through porous rock and beds of sand, to fill a vast pool, serving as a water source for the fortress, in case of siege. A series of lifts allow those within the fortress to fill barrels full of water and carry them to the surface. Sometimes, if you’re lucky, one can catch fish or fill a basket with crabs.
Black Cave

It's a dangerous if not suicidal path to take, but it's also the only rear exit if Calvarre would ever fall from a siege. No one remaining in the fortress knows if the caves really lead out and if they do, no one knows the path.
[font=pristina][color=#DAA520]Wasteland
