0
followers
follow

Namiel

..:: That which is most deadly is the unseen enemy ::..

0 · 75 views · located in Mallowacre

a character in “Even Gods Bleed”, as played by Zephyr

Description

Physical Description


Appearance
Hair: Black, roughly three centimeters in length
Eyes: Amber
Build: Lean yet muscular, with very jagged and defined features
Skin Tone: Caucasian, pale
Height: 183 cm
Weight: 68 kg
Voice: Baritone register, clear and resonant
Handed: Ambidextrous
Body Markings: Clan symbol tattooed on the small of his back; triangle-based pentacle with a sword through the center, archaic runes decorate its inner perimeter
Scar Tissue: A singular stroke running from the under of the right brow to roughly a centimeter above the brow, whilst multiple other scars cover the length of his torso and limbs
Unique Body Features: N/A

Name
Namiel

Nickname
N/A

Title
N/A

Race
Human

Visual Age
32

Factual Age
25

Gender
Male

Sexual Orientation
Undefined

Class
Rogue

Specialization
Assassin




PERSONALITY

Moral Alignment
Chaotic Neurtal

Quirks
Has a strange tendency to twirl his weapons unnecessarily

Fears
Torture

Goal
To survive

Likes
Money, quiet, the sight of blood

Dislikes
Agonizing pain, dwarves, beggars

Strengths
Agility, acrobatics, dexterity

Weaknesses
Bow & crossbow precision




EQUIPMENT
Abilities, Skill & Combat Rating
[Perfect] - [Excellent] - [Good] - [Above Average] - [Average] - [Below Average] - [Poor] - [Very Poor]


Clothing/Armor
[Poor] Namiel's clothing is standard of most in his position; black, easy-to-move-in pants, a black sleeveless shirt, a leather belt with attached satchels, leather boots, fingerless black elbow-length gloves, and a hooded black cloak overtop. On particular jobs, he will also wear a leather breastplate, but prefers not to as it impedes motion. Like most trained assassins, he is skilled in the art of disguise; as such, he owns many different outfits.

Combat Prowess
[Excellent] Though it is his job to eliminate targets and remain undetected, Namiel is very skilled in hand-to-hand combat, should he ever need to use it. His preferred weapons are his twin Katars.

Abilities
[Excellent] Like any assassin, Namiel's abilities are well-ranged; he is proficient in most, but some, such as archery, are where he finds himself falling short. It is most certainly not his accuracy; he is able to hit a target from quite a distance with a throwing knife, t'is simply something to do with the handling of archer's weapons that lead to his inability to use them.

Spells
[Poor] Namiel is not incapable of casting magic, but does not see the need. The only spells he know and need are a self-replication illusion, and a cloaking illusion.

Skills
[Excellent] Though Namiel is most certainly not the best at anything he does, his wide range of proficient abilities often lend him the upper hand. He is very acrobatic and is able to navigate rooftops and entire cities whilst remaining completely undetected. To further his prowess, his reflexes are almost instantaneous, meaning he can adapt to most situations rapidly. He has an extensive knowledge of the vital areas of the body, and so is able to swiftly dispatch of his foes whilst leaving minimal to no evidence.

Weapon
Weapon Name: Asura & Acheron
Weapon Type: Twin Katars
Material: Unknown Alchemical Metal
Length: 10 cm
Weight: Roughly .7 kg ea.
Weapon Description/Info: The blades were forged by the clan's lead Alchemists, using some variant of reinforced steel. They are incredibly lightweight, but incredibly sturdy, their only downside being their shortness. The blades of both are a dark gray, whilst the hilts are black, simply to minimalize noticability.

Equipment
Aside from his Katars, Namiel carries two daggers with him at all times, both strapped to his thighs. Within his satchels are a variety of poisons, powders and dusts, as well as various compact tools for scaling walls, infiltration, etc. He prefers to remain lightweight, and so he only brings tools specific to his missions.

Accessories
N/A




HISTORY

Group Affiliation
Neutral

Faction
Namiel belongs to a small, specialized underground clan known as Anon. They have no political affiliation, not to the God King, nor to the Rebels; they simply serve the highest bidder. He is one of their three assassins, specializing in stealth and mobility. Aside from him, there is Demora, whom specializes in archery and precision, and Ulrich, whom specializes in disguise and dispatch. In total, there are thirteen members of Anon.

Marital Status
Unwed; this is highly unlikely to change.

Relatives
None; he was orphaned by Anon. He had shown much potential to them as an infant, and so they eliminated his family, who had been wealthy Ethonian democrats, and was taken in for training and preparation. They are his only family.

Residence
Clan headquarters in Illumine.

Social Rank
None, for he "does not exist".

Occupation
Hired Assassin

Blood Pact
He is bound by blood to Anon; to betray them would be to forfeit his life.

Bio/History
Namiel had never known what a "normal life" was. Before conscious memory had even come in to effect, his family had been assassinated, and he was abducted. Every other day from then on was filled with training, study, and travel, whilst every night in between was filled with the same. It was not long until the abilities that had been foreseen by the clan began to shine through his rugged youth. As he grew, so did his skills and awareness of the world around him. He knew of the war, and of how ridiculous both sides of it were; the only one he served was his family, for in essence, they were all he truly knew.

So begins...

Namiel's Story