"Aleisa? Aleisa is Aleisa! A-le-i-sa!" Al is a modification of the suffix '-el' commonly found in angel's names, thus, her name would be 'Lisa the Angel'
"BRACE YOURSELVES! ALEISA INCOMING!"
[ Nicknames/Aliases ] Al, Rosie, Lisa.
[ Age ] 13
[ Gender ] Female.
[ Mage Type ] Caster-type.
[ Type of Magic ] Molding magic: Lost Magic: Seal Magic is Aleisa's specialization in the field of magic. It is considered 'lost' because the only known practicant is Aleisa and it appears to be Molding magic, based on the construction of symbols to manipulate multiple elements. To execute Seal Magic, it is necessary to draw the symbol and pronounce the incantation. Seals can be drawn beforehand, but will be consumed after the spell is cast.
Seal Magic is mostly composed of support and defensive spells, but also features a good number of offensive spells.
Aleisa stated that Seal Magic is composed by five 'Elemental Rings', each featuring twenty seals and focused on a purpouse.
-Ring of Fire: Seals that focus on providing offense. It is important to mention that the Rings are named after elements, but not necessarily are attuned toward the mentioned element.
Seals of the Ring of Fire are small and easy to draw, making it the most versatile Ring in Aleisa's arsenal.
-Ring of Water: A ring that focuses on hindering movements, with seals harder to draw and more draining than the other Rings. The Ring of Water is good to set up traps, or for more trivial occasions, tricks and pranks.
-Ring of Wind: Seals focused on quick relocations, movement and a viable counter against kinetic blows. The Wind Ring focuses on keeping distances through great jumps, or powerful pushes.
It is a Ring second only to the Ring of Fire in term of versatility, but is the least taxing of all five.
-Ring of Earth: Focused on defensive maneuvers, the Ring of Earth recalls upon walls and barriers to spoil assaults and attacks of any sorts.
Seals of Earth are known to be big and complex as well as draining. The result, however, is quite rewarding.
-Ring of Void: The most obscure of all families, Aleisa never recalled upon the Ring of Void...yet.
While it may seem quite a marvelous and flawless, even Seal's Magic basic spells are draining and require a great deal in magical power to effectively use it.
Additionally, to unleash a seal requires the comprehension of it. Aleisa isn't an expert of the art yet, merely mastering nine seals of the four rings, and only the first Seal of the Void Ring.
-Ex-quip: Aleisa is also seen using ex-quip, usually for the trivial matter of summoning tea and cups for herself and others. She also triggers Ex-quip during intense battles to summon drawn seals and Mor'e kai, a dress that she often uses to strengthen her magic power capacity.
[ Rank ] B-rank. (Normal mage)
[ Eye Color ] Tawny, almost red.
[ Skin Tone ] Pale.
[ Height ] 1.47m (4ft.9in.)
[ Weight ] 43.5kg (6st12lb)
[ Crest Location ] Left shoulder.
[ Crest Color ] Pink.
[ General Description ]
Aleisa is a young and quite petite woman: she's easily lost in big crowds since she is clearly not the tallest girl in Fiore's Kingdom. She also appears quite light, another factor to underline her graceful form.
Her skin is of a delicate white, one that appears to never get tanned, but her cheeks tends to be lightly sparkled by freckels during summer-time and her cheeks are quite red.
Overall, she is cute but not "beautiful" although it is expected that she will be a fierce adult in the future.
Her hair is very long, reaching her waist, making her look even shorter. They are smooth and carefully combed daily, kept in two tails by a pair of white bows exposing her ears.
They are of a fierce red, with wisps of bright orange. An unusual colour, one that probably match her rather strange and explosive personality.
Aleisa is very proud of her hair and rarely cuts them. She usually washes them daily and look incredibly funny when her hair is wet.
Aleisa's eyes are wide and of a rather rare colour, that kind of reddish brown that incredibly fits well with her hair as if Mother Nature wanted to make her a perfect doll.
Her glance is almost charming and always shining that light of merriment and happiness that makes her 'special'.
Aleisa's facial traits are delicate, characterized by a lightly pointed nose and slightly pronounced nose bridge and a small rosy mouth crowned by two lines of white teeth (Strange, she eats an exagerate amount of sweets.)
She has a rather big wardrobe with an incredible amounts of dresses and clothes. Her tastes in clothing changes from seasons to season, prefering warm and "fluffy" clothes in winter and short dresses during summer. It is however known that Aleisa prefers long-sleeves and skirts over trousers....and, she's not particularly fan of bikini. Aleisa's standard outfit consist of a white shirt with a wide collar carefully bent under a red jacket that features black linings around the neck and the sleeve-ends and a black skirt that covers her knees and obviously tights, black tights.
She also loves comfortable clothes and wears them before going to bed or during the evening in general.
âMany things.
âFluffy dogs.
âThe pink colour.
âTea and cakes, especially cheesecakes.
âHer hair.
âHolidays and parties...when people is happy, really.
âStarry skies and fairy tales.
âFlowers, particularly orchids.
[ Dislikes ]
xBitter things.(Includes vegetables)
xInsects.
xObnoxious situations.
xSad moments.
xCats. She can't stand cats.
xSerious and monotone people and those who are too obssessed by missions.
[ Strengths ]
â¯Great supporter and cheerleader.
â¯Incredibly good at cooking.
â¯Never broken, alias, always happy.
[ Weaknesses ]
â Quite sucky and unmotivated when comes to fighting. (She doesn't want to!)
â Easily loses focus on "Boring quests" and "Uuuugh....explanations".
â Scarce close-quarter range.
â Is a scaredy cat.
â Naive and apparently gullable
â Childish attitude.
[ Abilities/Skills ]
âļImpressive magic power capacity: great enough to tickle the air and cast spells in a non-stop marathon of three hours.
âļGreat dexterity, deployed to quickly reposition from dangerous positions.
âļDespite being an awful hand-to-hand, Aleisa is great at executing lounge kicks.
[ Personality ]
Aleisa is known for her childish attitude, one that is both cute but also quite bothering. She isn't spoiled nor exactly eccentric: she just loves to celebrate and be merry, all the time.
Al is the kind of person that is always happy and seems does not have the intention to change the fact. Her boisterous and cheering nature makes her a kind of beacon of happiness, even in the darkest of time.
She is known to be quite very confident, but not arrogant nor presumptuos: this makes her a versatile person when it comes to forging new friendships.
However, her funny attitude might even be unnerving in some cases, especially to those she calls "OBNOXIOUS!", basically all those who criticize her.
Aleisa is particularly clumsy, part of her daydreaming nature. Very oftenly, she will trip over stones or hit her head for silly reasons.
Overall Aleisa is a laugh and quite silly.
She is also known to sometimes refer herself in third person, making herself even more odd.
Her behaviour is usually very undisciplined and rude, making her stand out in formal ceremonies, and very stubborn: if she wants something, she gets it. Now.
Aleisa is also addicted to tea (if you can be addicted to tea), causing her to have atleast three cups of the beverage a day. Her organism works like a clock, knowing when's 'tea-time'.
She seems to get very stressed and irascible if she don't get her cup of tea. She's also a lover of desserts, prefering them over healthy meals...she's still thin, somehow.
Last but not least of her Personality is that she can't stand boring explanations and missions that require investigations: she counters by falling asleep, and requires some pokes to wake her up.
"Easy! Aleisa came from an egg! HAH! You fell for it, didn't you?
Aleisa's father, Orion, is a Rune-knight of the Kingdom and her mother, Aria, a healer that used herbs to cure wounds and maladies. The toddler Aleisa grew in Magnolia, spending a quite
tranquil childhood, thanks to the fair wealth of the family. The only thing she really missed was the parental love: fact is, the two were so busy that had only few days to dedicate it to their sweet daughter, giving her to auntie Anne. Auntie lived not far from Fiore's strongest Guild of Mages: Fairy Tail. In fact, Auntie Anne often visited the mages of the guild to refill the stock of booze...afterall, it was her trade!
Aleisa often followed Auntie, having quite a lot of free time: many of her mates were afraid of her hair's colour, the 'Devil's red'. Aleisa didn't really care, and enjoyed the high halls of Fairy Tail's guild so much that she decided to venture there whenever she had time.
The youngster was so attracted by magic that one day declared that her wish was 'Become a mage, bringer of happiness! Yes!'. Unfortunately, Orion wasn't content at all since he knew what kind of troublemakers were they and neither agreed her desire to become a mage. Aleisa wasn't discouraged and took advantage of her father's absence to spend time with the mages of the guild!
She missed only one thing: a real magical talent! She totally forgot that to be a mage, she needed magic! Fortunately, few days before her father returned, she met a rather very strange woman: she called herself Enigma, but Aleisa prefer to appeal her 'Teacher!'. They met every afternoon, and the Teacher passed to Aleisa the basic theorical knowledge as well as magic, obviously!
She was rather very happy, having support from Auntie Anne and her peers. as The Teacher acknowledged Aleisa's lust for knowledge and finally understood why she wanted to be a magician, she decided to teach Aleisa the sorcery that today makes her particular: Seal Magic.
After half-a-year, Aleisa grew quite proficient in the art she wanted: the Teacher was satisfied, and was ready to leave. Enigma gave Aleisa an impressive tome as well as "a gift for my cute little student": the jewel she called Mor'e kai, to help her in her goal.
Aleisa, sligthly confused, officially joined Fairy Tail at the age of seven...secretly, without the consent of her father. When Orion learned about the change of winds, an argument broke the family, one that Aleisa in the end won thanks to the relentless support of Auntie Anne and Mother Aria.
She is now quite comfortable in the guild, having spent six years with the renown guild.