âThings turn out best for the people who make the best of the way things turn out.â
Full Name: Virgil Islen Noir
Nicknames: 'Vin'
Age: 25
Gender: Male
Mage: Caster
Mage Rank: B Class
Magic Type: Dark Ăcriture
Skin Tone: Slightly Pale
Height: 6'0
Crest Location: Lower Left Side of his Neck, almost touching his collarbone.
Weight: 176 lbs
Hair Color: Black
Eye Color: Typically grey, tends to shift and change based upon the light and use of his magic
Party: TBA
- Jean de la Fontaine
âThe aim of art is to represent not the outward appearance of things, but their inward significance.â
Virgil is a slim man with close-cropped black hair that is styled in no particular way at most times, often blowing in the breeze or hanging as it will. His grey eyes hold an eerie light in them as they tend to shift upon the lighting and when he builds his magic. It can change from any color of blue and green in everyday situations and to a deep purple or bright red upon unleashing his magic. His crest can rarely be seen poking out at the base of his neck, displaying a dark blue hue that contrasts his pale skin.
A high-collared black coat hangs over the majority of his body as he is covered from nearly head to toe in a dark garb. Underneath the coat lies a sleeveless dull grey shirt that is accented by dark pants and rough boots. His hands, like the rest of his body, remain covered in his traditional dark garb fashion in the form of light gloves that hug the curves of his hands. The key feature in his wardrobe has to be the odd masks he hides his face behind. Each has a fairly similar design scrawled roughly on the front, but each is broken in a different place. The two most common are shattered around his eyes, revealing only one at a time.
Distinct Markings:
His Fairy Tail Guild Mark on the lower left side of his neck is the only real marking on his body.
- James Dean
âA day without sunshine is like, you know, night.â
Personality:
Calm and Collected, Virgil tends to watch and listen rather than immediately jump in to reveal his thoughts. Although he's not completely detached from social situations, he finds himself to be nervous around larger groups of people, finding it to contain too many variables for him to interpret at once. At first, one would be justified to call him shy as he often tries to withdraw and refrain from drawing any attention to himself. Virgil is one of the most likely individuals to literally try blending into a wall in hopes of his presence being overlooked. This causes him to be quite straightforward when interacting in new situations, trying to get his point across, his intentions revealed, and whatever questions he may have out in the open as easily as possible. This has given him a reputation of being blunt or rude at times, quickly trying to rectify the mistake after.
Despite these hard facts, no one can dispute his loyalty and protectiveness of those close to him. Even in situation where there was no hope in his victory, Virgil has been known to interpose himself between a threat and his allies in any attempt to keep them safe. This is a rare occurrence, but it has been noted on more than a single occasion. Mainly because his ability as a back line tactician and his ability to judge crucial moments.
Weaknesses/Fears:
Virgil is not naturally strong or powerful in a physical sense, relying almost entirely on his magic and wire skill to attack and defend against any threats that come his way. This leads him to have a haunting fear of his magic not being able to protect himself or mainly, an ally that is in danger.
Strengths:
His basic fighting strength would be his talent in using wires and creating traps with his runes. He has an incredible talent and a decent mastery of Kokujou and Garrote Wire Fighting, a unique style that uses the manipulation of wires in combat. Aside from this, Virgil is a natural back-line tactician, able to break down specific strategic points, whether on a battle field, or simply in the use of solving a puzzle or predicament.
- Likes:
- Books and Reading
- Calligraphy and Puzzles
- Music, Especially voices of talented singers
- Amazing Food
- Relaxing and sleeping
- Dislikes:
- Spicy foods
- Feeling Trapped
- Mirrors
- Boasting or Boastful Individuals
- Sunburns....
- Abraham Lincoln
âThe greater the power, the more dangerous the abuse.â
Dark Ăcriture:
A form of Letter Magic that allows the caster to write runes, in Virgil's case, without the use of a focus such as a pen, quill, or weapon. This can be used in many variations and for a variety of uses, but essentially turns the written script or encompassed area to become a "written law", forcing the object(s) in question to abide by the rules. The properties of the Magic is centered on the writing of the runes; however, if rewritten correctly, the effects will change. The runes can be written on an object, person, or even in midair for the effects to take place. The runes can be written for different purposes, such as traps, and offensively can be cast upon an opponent to inflict either physical or mental injury.
Flight/Teleportation:
A simple use of Virgil's magic, operational wings can be formed by his runes to enable him to fly or hover as he wills depending on his current magic power. Teleportation is possible as well, destabilizing Virgil and transporting himself to a pre-written rune. These runes are fairly simple and do not require much time to complete.
Pain, Fear, Suffering:
Virgil's general attack runes that can cause various effects of the same name. Uses can vary to almost any emotion or infliction, but many of these are typically not used in combat or other situations as Virgil deems them a bit of a waste. These runes are his fastest in his arsenal, able to be written with a swipe or connecting strike almost instantly.
Transformation:
An incredibly advanced form of Rune-Writing, this lost art can infuse runes onto Virgil's target (usually on himself as it is much easier). This can have varying effects based on what is written, enhancing strength, speed, magic power, or simply transforming his body into some unearthly being to enhance his physical capabilities. The runes are incredibly difficult to incredible, and take a great deal of time and concentration. Rushing this technique can have disastrous effects, and in some cases, possible loss of life.
- Equipment and Personal Artifacts:
- A cracked or Broken mask is almost always present on his face
- A remarkably long length of wire with a sharp blade on the end
- John F. Kennedy
âNot all those who wander are lost.â
History:
An odd child as he grew up, Virgil was always quiet and a bit anti-social; preferring the company of books and his studies that of his friends or family. There were no significant problems other than this oddity that he is aware of. Books were his life and they were what made him happy, a simple fact that really had no life-altering impact on him. This is what he remembers to an extent of his incredibly cloudy past. He was a rather average child as he grew up, except there are quite a few gaps in his memory that he, to this day, cannot recall.
The very next memories Virgil has after those of his early childhood are much later in his life, more specifically, close to a few years before he joined Fairy Tail. Due to this, and the strange Magic he was now able to wield, Virgil would spend the next couple of years trying to figure out the cause of his memory loss. And the source of the strange runes that were so easy to inscribe, even with no memory of learning them.
Dead end met dead end for what seemed like an eternity, until he came across and old man that was famous for disassembling and countering certain types of magics. The Break user by the name of Briar had come across many forms of the runes in the past and knew quite a bit about them despite having no gift with them himself. The man explained to Virgil that the art of Dark Ăcriture that had manifested itself in the young mage's mind was a very volatile magic that required the utmost dedication. Virgil learned that his memory loss was due to the fact that the memories and skill required to use his magic had essentially pushed his memories out of his head, rewriting the space in his training of the magic's use. In basic terms, he had to forget portions of his own life to remember the use and be able to effectively use the runes in any fashion. Appalled that forms of magic were still allowed to be practiced, Virgil nearly broke down at the life he would never know. When it was revealed that Dark Ăcriture had in fact been outlawed some time ago, it only led to more questions that Briar had no answers to.
Briar pointed Virgil to the path of joining a guild, a prime place for mages of any type to be welcomed, protected, and able to freely seek out their own goals while in the company of friends. Virgil's skepticism must have been apparent as the older mage quickly struck him across the head and told him to "....stop being such a downer..." The Break master even went as far as to personally follow, or escort in Briar's mind, to the most suited guild for the budding young mage: 'Fairy Tail'. Only agreeing to stay to get rid of the older man, Virgil reluctantly agreed to joining. He quickly realized, however, that the guild was much more than a place for mages to stay and commune among one another, it was a place where people such as Virgil, mages with nowhere to go, could call a home. Promising the old mage to return and visit him once he master his Dark Ăcriture, Virgil was quite disappointed to find he was unable to locate the Break user some time later.
Virgil is still mastering his techniques, but is quickly becoming a mage to be recognized. He intends to keep his promise one day, and track down the old mage that pointed him to his precious new life.