Fallout

Fallout

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After a nuclear holocaust leaves the world in shambles, the citizens try to pick up their lives, living on scarce resources, living in hope that they will one day be saved from this nightmare.

2,830 readers have visited Fallout since The Afterman created it.

Introduction

The world we used to know is at an end........

The year was 2077.
After the Great War, the world receded into an empty, barren wasteland full of weary survivors and ruthless killers.
The nuclear holocaust of the Great War cost the Earth it's once beautiful scenery, and trillions upon trillions of humans their lives. Many cities, many civilizations were wiped out by the nuclear bombs. Those who found shelter in the Vaults survived, living underground until it became safe enough to venture back to the surface. People began inhabiting the surface again, building shanty towns out of whatever materials weren't decimated by the nuclear blasts. They began repopulating, building, growing, trying to restore what was lost to the war.
However, it wasn't going to be easy.......

Cities were leveled; only a fraction of the buildings that stood tall before the land and it's people remained standing now. Entire countries were devastated, left with only the grim memory of their once precious lands, now forced to bear witness to their ruined homelands. Many were dead, their bodies now mixed with the dust on the ground. The air and water were extremely toxic, filled with radiation and dangerous to consume. In order for the humans to rebuild, they'd need to all work together and pull through. Howeer, this task in itself proved to be most difficult:
Many people turned to raiding, killing and stealing from other people. Whole towns were raided, raped of their supplies and many were either killed or forced into slavery. As if this weren't enough, the survivin population also had to deal with various mutated monsters; insects, animals, mutants.........it was enough to devastate anyone. Frequent monster attacks, raids, and shortage of supplies forced the people to struggle.
They looked toward the future, hoping for some order in the lawless Wastelands.

2279
Former Los Angeles:
Image

It's been two hundred and two years since then, and humanity is still quite unstable. They do have some stability, however. There are several towns and cities built across the nation, and the population is growing. They have established a currency system, bottle caps, in order to buy the various items they might need.
However, suffering still plays a prominent role in the wakes of the future. Supplies are extremely scarce and often rationed, there is hardly a clean water source if any at all, and sicknesses are spreading with difficulty to alleviate them. And it's only getting worse:
Ever since the aftermath of the war, the United States has been under control of the Enclave, a shadow government based on the original United States government. Their main concern is to eradicate Communism, and care not who suffers in the process of achieving this mission. They believe in only letting the strongest survive, and see the weak as useless in society. Utilizing radio waves, the Enclave attempts to brainwash all survivors into believing that they will resolve all their problems. They are everywhere.

In order to survive this hellish life, one must be strong, intelligent, and sharp-witted. Those who falter, die.
Where do you stand?

//NOTE//
For simplicity, the primary statistics system S.P.E.C.I.A.L. will not be used to determine abilities.

//CHARACTER BIOS//
//Description//
Name:
Age:
Sex:
Race:
Species: (Human, Ghoul, Mutant, Vampire)
Weight:
Height:
Appearance: (pics are acceptable)
Marital status:
Strongest statistic: (see S.P.E.C.I.A.L. in wiki)
Weakest statistic:
Specific physical traits:

//Personality//
Personality:
Attitude towards others:
Pros:
Cons:
Overall Demeanor: (good, neutral, evil, very evil)
Orientation:
Habit(s):
Addiction(s): (if any)
Faction: (see "Factions" in wiki)
Occupation:
Perks: (see "Perks" in wiki; limit 6 and describe their uses)
Theme song:

//Equipment//
Weapon(s):
Supplies:
Apperal: (pic or description)

//History//
Birthplace:
Place of residence:
Background:

Toggle Rules

0. Commit. Don't join and drop out.
1. No godmoding.
2. Be literate. Self explanitory.
3. Be detailed in your posts.
4. This is a Fallout RP, so stay withing the Fallout universe.
5. Don't troll.
6. Have fun.

The Story So Far... Write a Post » as written by 11 authors

/roll thermf5 1d6 2
/roll thermf5 1d6 2

Setting

Characters Present

Character Portrait: Forrest Hunter

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#, as written by thermf5
Forrest Hunter roll exits

Setting

Characters Present

Character Portrait: Forrest Hunter

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#, as written by thermf5
Forrest Hunter walks

Setting

Characters Present

Character Portrait: Forrest Hunter

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#, as written by thermf5
Forrest Hunter looks

Setting

Characters Present

Character Portrait: Forrest Hunter

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#, as written by thermf5
Forrest Hunter talk to some one

Setting

Characters Present

Character Portrait: Forrest Hunter

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#, as written by thermf5
Forrest Hunter look for shop

Setting

Characters Present

Character Portrait: Forrest Hunter

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#, as written by thermf5
Forrest Hunter eat one meal bar

Setting

Characters Present

Character Portrait: Forrest Hunter

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#, as written by thermf5
Forrest Hunter pipboy

Setting

Characters Present

Character Portrait: Forrest Hunter

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#, as written by thermf5
Forrest Hunter south

Setting

Characters Present

Character Portrait: Forrest Hunter

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#, as written by thermf5
Forrest Hunter walk south

View All »Arcs

Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.

There are no arcs in this roleplay.

View All » Create New » Quests

There are no quests in this roleplay.

Events

Soon™.

Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 4 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

Ground Zero

Ground Zero by RolePlayGateway

A shanty town made from salvaged scrap metals and other material.

Nottingham

Nottingham by RolePlayGateway

A piss-ant little town south of Ground Zero.

North Face

North Face by RolePlayGateway

A fair-sized town north of Ground Zero. Great for entertainment.

Add Group » 0 Factions to align with

There are no groups in this roleplay!

Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

The Forge

Use your INK to craft new artifacts in Fallout. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

No items have been created yet!

The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

Open Stores

View All » Add Character » 16 Characters to follow in this universe

Character Portrait: The Ranger
Character Portrait: Roger Reeds
Character Portrait: Magnus J. Hunter
Character Portrait:

Newest

Character Portrait:

Character Portrait: Magnus J. Hunter
Magnus J. Hunter

An explorer who can't stay in one place for too long.

Character Portrait: Roger Reeds
Roger Reeds

"The best way to solve a problem is to make it go away."

Character Portrait: The Ranger
The Ranger

"Not a lot to tell........so piss off!"

Trending

Character Portrait: The Ranger
The Ranger

"Not a lot to tell........so piss off!"

Character Portrait: Magnus J. Hunter
Magnus J. Hunter

An explorer who can't stay in one place for too long.

Character Portrait: Roger Reeds
Roger Reeds

"The best way to solve a problem is to make it go away."

Character Portrait:

Most Followed

Character Portrait:

Character Portrait: Roger Reeds
Roger Reeds

"The best way to solve a problem is to make it go away."

Character Portrait: The Ranger
The Ranger

"Not a lot to tell........so piss off!"

Character Portrait: Magnus J. Hunter
Magnus J. Hunter

An explorer who can't stay in one place for too long.


View All » Places

Ground Zero

Ground Zero by RolePlayGateway

A shanty town made from salvaged scrap metals and other material.

Nottingham

Nottingham by RolePlayGateway

A piss-ant little town south of Ground Zero.

North Face

North Face by RolePlayGateway

A fair-sized town north of Ground Zero. Great for entertainment.

North Face

A fair-sized town north of Ground Zero. Great for entertainment.

Ground Zero

A shanty town made from salvaged scrap metals and other material.

Nottingham

A piss-ant little town south of Ground Zero.

Fullscreen Chat » Create Topic » Fallout: Out of Character

Discussions

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Most recent OOC posts in Fallout

Re: [OOC] Fallout

I'm just waiting for you to post buns

Re: [OOC] Fallout

Hey guys! I haven't left yet, I'll post tomorrow, my brains not working and I don't wanna spit out crap. I'm glad you guys didn't leave, because this RP rocks too much to die. Also, hell yeah for the map idea, they could be looking for treasure or something AND looking for Michael's sister.

Re: [OOC] Fallout

omg guardian I could just hug you. Thank you for posting, I've been the last post for sooooooo long. I'm just waiting for yonibuns to reply then ill do a post.

Re: [OOC] Fallout

I'm willing to continue, as long as you guys are too. Sorry I havn't been posting consistantly.

Re: [OOC] Fallout

you know plot has always been a question I had, although it looks like noones going to post...., If i had to throw an idea out we could run across a treasure map or something and have to deal with raiders and fellow treasure hunters or something idk, its the first thing off my head I just dont want it to die!

Re: [OOC] Fallout

I'm still here, I've just been super busy. Maybe we should discuss some plot or where the stories going? :) Also, live, I'm looking forward to roleplaying with you in the future (when you have time, because I know the military can be tasking in the beginning. No worries, after boot camp, you'll have plenty of off time, unless you get shipped off for your secondary training right away).

Re: [OOC] Fallout

Are we going to be able to make custom weapons

Re: [OOC] Fallout

I've been looking all over for a potentially successful Fallout Role-Play for a while now, and after careful consideration, yours seems to have the greatest potential for success as well as fun. Though I can't join now, I'd certainly like to in the near future. In regards to being loyal, I won't start yet because I'll be leaving for boot camp for the Navy in just a few days and won't be back until mid-January. If you don't mind, I'd like to, in a way, reserve a spot for a character for when I get back. I'd also like to discuss my character concept (a ghoul with relations to the Brotherhood of Steel) with you before I have my mind set on it.

You can contact me by e-mail at: [email protected]

Good luck on the Role-Play, by the way.

Re: [OOC] Fallout

Hello there! Jolkanin here, I've been looking around for a good RP to contribute to, and I happened to bump into this one. I've already submitted a character to join the RP, but haven't got a reply yet... Is this RP open to newcomers? Or is it already locked? pls reply soon...

Re: [OOC] Fallout

Sorry I've been gone. Been busy >.>

Re: [OOC] Fallout

There's no ladies of the wastes? :D Posted my character, can't wait. This inspires me to go play Fallout right now.

[OOC] Fallout

This is the auto-generated OOC topic for the roleplay "Fallout"

You may edit this first post as you see fit.