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Scott O'Mally

Abandoned -- Ignore

0 · 727 views · located in Dallas Area Metro Stations

a character in “Fallout: Red Texas”, as played by Wheatley

Groups

The people who were in the original story and have since then gone inactive.

Description

BIRTH FACTS:
Full Name: Scott O'Maley
Gender: Male
Race: Supermutant
Ethnicity: Irish
Eye Color: Dark Brown
Hair Color: Black

Image


PHYSICAL DESCRIPTIONS:
Height: 8'0 (Actually about 10'0 if he stand straight but supermutats are always hunched over.)
Weight: 800 Lbs
Body Type: Big, Muscular
Hair Style: Short
Appearance: A giant mesh of green mayham. His face (and whole body in fact) is pretty intimidating to say the least as it'll tower any other human and match any other supermutant. It's pretty strange to see a supermutant with hair (if one takes the minute to reilize most of them are bald) but it's obvious to see that O'Mally doesn't really take the time to care for it or his fearful in general.

THE OTHER THINGS:
Sexuality: Straight
Age: 34 (237)
Scars: None, surprisingly.
Ink/Holes: A few bullet holes around his arms, chest, legs.
Attire: An old Reno Police uniform is what O'Mally wears. The chest with the words "RENO POLICE" on it is a bulletproof vest. His boots are obviously scavenged, while one of them is leather and the other is made of metal. His shoulder pad seems to be ripped apart from a car as does the rest of his clothing in general.

THE GOOD:
O'Mally would talk to you (If or when you'd stop shooting at him) and considering he's a supermutie it's enough to take you by surprise. I mean sure; it isn't gentlemen-like, scientific, or even average intelligence he speaks with but at least it's a kind demeanor. Yes, it's a kind demeanor and the supermutant can be blunt but honest in his words. Considering everything, O'Mally has developed a religous philosophy.

AND THE BAD:
Just as easily as O'Mally could greet you is as easy as he could kill you. It's like flipping a switch except the switch is always on. O'Mally also enjoys it too; though he'd never openly admit it and he is just, slightly, crazy. He's also Mary-Ann's lacky and would do most anything she says.

S.P.E.C.I.A.L.:
+10 Strength
+6 Perception
+10 Endurance
+2 Charisma
+2 Intelligence
+3 Agility
+7 Luck


SKILLS:
Combat: Big Guns, Unarmed, Melee
Active: Survival, Traps
Passive: Outdoorsman


PERKS:
Heave Ho! Bloody Mess, Fortune Finder, Rad Resistance, Stonewall, Strong Back, Super Slam, Terrifying Prescence, Nerves of Steel, Center of Mass, Unstoppable Force, Mysterious Stranger, Scrounger, Rad Absorption, Toughness

BONUS SKILLS:
He's really good at gambling. Caravan, Poker, Blackjack, Craps, Roulette, Crazy Eights, you name it and the supermutie can play it and will (most likely) beat you.

WEAPONS & TOYS:
Minigun - Shown Above
Sledgehammer - Self Explanatory
Fire Hydrant - Self Explanatory
Fists - You know; those things at the end of your arms?

OTHER:
O'Mally carries a large steel pack on his back to stow away the 5mm ammunition, melee weapons, and other goodies he and Mary-Anne may find.

CHILDHOOD:
The supermutie wasn't always so big and deformed and ugly looking. Matter of fact; O'Mally was human, born and raised in a vault. In the vault that O'Mally grew up in, the FEV virus was implemented, in the hopes of pushing human evoloution to survive in the harsh wastelands. Of course; it failed. Terribly. As O'Mally was one of the first batch of humans to be turned, he was the outlier in the data, and through the pain of the FEV virus that normally cuases others to be feral and hostile. O'Mally kept on to his sanity but it's more like barely held on to his sanity. Being one of the smarter supermutants, obviously not the smartest, but ranking pretty high (considering most muties are idiots) , O'Mally lived a lot of his life in New Vegas, particulary Reno. Eventually though, the supermutant raids had started to bore him, about 210 years into it. He abandoned Reno, then Las Vegas all together, and travelled down to Texas a mere two years ago.

Last year is when he had met Mary-Ann, defended her against a deathclaw attack, and had tagged along with her.

NOWADAYS:
O'Mally and Mary-Ann are now just wandering the texan wastes; looking for a town to settle in or a job to do.

So begins...

Scott O'Mally's Story