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Game of Thrones - Race for Glory

Game of Thrones - Race for Glory

0 INK

In the game of thrones you either live or you die

1,209 readers have visited Game of Thrones - Race for Glory since Arik223 created it.

Copyright: The creator of this roleplay has attributed some or all of its content to the following sources:

http://www.hbo.com/game-of-thrones/index.html

Introduction

History
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Westeros was originally divided into several independent kingdoms. But in the War of Conquest, these various kingdoms were united under the rule of House Targaryen into what is known as the Seven Kingdoms. House Targaryen divided the Seven Kingdoms into four principal regions - North, South, East, and West - and named one of its bannermen as the Wardens and Lord Protectors of each; House Stark the North, House Tyrell the South, House Arryn the East, and House Lannister the West.

Tradition tells us that the known history of Westeros extends back for 12,000 years. Prior to this, little is known of the peoples and tribes that populated the continent. The children of the forest were perhaps the most advanced race, but their uncharted history is lost to myth and legend. Giants may have walked far and wide in these primeval days; other peoples may have vanished into the mists of time as well, such as those who left the Seastone Chair behind on the Iron Islands. Eventually, all would either disappear or fall to invaders from the east.

There are many kinds of people found in Westeros; Rugged wildlings, honorable warriors, ignoble knights, unscrupulous mercenaries, power hungry nobles, venerated kings, mysterious assassins, and just about any other sort of character, from denizens of seedy seaside ports to the masters of lavishly adorned palaces. In Westeros, virtue and vice are not the province of any specific class. Rather, they exist freely in both ordinary and extraordinary characters in Westeros.

Plot
Those of you who follow the show and or books should know that this is many years before the fall of the Targaryen, but also not old enough that dragons are extinct. Those who dont follow the show or book worry not, it has little impact to how you play. Westeros is ruled by the high king Leonel of the house Targaryen, he is a rather ruthless unforgiving king. He is an Unloved king. His wife is Elanor, the daughter of lord Lannister.

Your role in the story?
You will be played as two, but only one character sheet is required. Your main role is either a lord or a lady of a chosen major town, the roles are listed below. You will be playing as your Lord or Lady and your Champion.

Where will you start?
You will each start at your chosen area's, it is your choice how you would like to start. I will initiate the first post to get everyone going. There are some restrictions for characters though and sworn alliances.


Lords
Sworn alliances
Targaryen and Lannisters
Stark's and Baratheons


House Stark-White : Open
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House Arryn-Cyan : Open
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House Tulley - Blue : Open
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House Lannister - Red : Open
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House Tyrell - Green : Open
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House Baratheon - Yellow : Open
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House Targaryen - Black : Arik223
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House Greyjoy - Gray : Open
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Sub - Champions.
Artisan
Craftsmen, performers, diplomats, heralds, and stewards are all Artisans. They each use their specialised skills to make their way in the world.
Godsworn
Priests and followers of the Faith, the Godsworn are the loyal servants of the Seven.
Hunter
Men and women of the wilderness, Hunters learn to bring down their prey through stealth and lore.
Knave
Some use stealth and guile; others rely on brute force and fear. All Knaves seek to take whatever they desire, whether bread for their suppers or gold for their pockets.
Knight
The embodiment of chivalry and valour, Knights are martial men, sworn in the Faith of the Seven. While rare in the North, they are what southron boys dream of becoming, and southron girls dream of marrying. Only addressed as "Ser"
Man-at-Arms
Men-at-arms may be loyal bannermen or sellswords from foreign lands, but at heart, all are soldiers and warriors who survive and thrive by their strength and prowess.
Noble
Nobles are the children of high birth from the great and small houses of nobility. They have wealth, education, and influence β€” every conceivable advantage over the smallfolk beneath them β€” as well as their own share of responsibilities and enemies.
Royal Assassins
Are the assassins for the king, will try to destroy their targets in any means necessiry. All attempts to assassinate a king or a lord will result in FAILURE.
Water Dancer
The best of the Bravos β€” perhaps one in a hundred, perhaps less β€” learn the water dance, a style of fighting that relies on speed, finesse, and perception. They are artists as much as soldiers, and hone their craft as an art.
Commander
Soldiers and martial lords aspire to lead great armies and rule the battlefield. The Commander is a specialised warrior, trained to master strategy and logistics.


Rules
- You talk as your Champion aswell as your self and anyone in your Hold. You may be a Lord or a Lady. Houses can be joined by marriage and therefore decided the sides in the war
- No godmodding. This should be obvious.
- No Metagaming
- Don't be perfect.
- Correct grammar and spelling is highly encouraged, make an effort.
- No One Liners.
- The meaning of life your kingdoms words.
- I am the king, think twice before not taking my side..
- Dont attack other houses until the war starts.

Character Sheet
Name & House
Appearance (Real or Anime)
Gender
Relationships and Family
Equipment
Personality
History

Champion
Name
Appearence
Class
Brief History
Personality

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Taking place in...

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Events

Soon™.

Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 1 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

Westeros

Westeros by Arik223

None

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Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

Current Mobs

No mobs have been created yet.

Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in Game of Thrones - Race for Glory. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

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The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

Open Stores

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Re: Game of Thrones - Race for Glory

Next to the names of the houses there are colors, those colors apply to the map

Re: Game of Thrones - Race for Glory

What houses control which places in the map?

Game of Thrones - Race for Glory

This is the auto-generated OOC topic for the roleplay "Game of Thrones - Race for Glory"

You may edit this first post as you see fit.