Introduction
A young person awakens one day to a spectral being sitting at the end of their bed, grinning. Where any other person would be scared beyond belief, this happens to be a normal Tuesday for this particular person. When it comes to seeing ghosts they happen to be an expert. Though they have never been able to decipher why exactly they can do this.
One thing about the ghosts is that they can't talk...Or at least the person cannot hear them talk. Their lips can move but no words come out. The person thought this was normal until they meet a particular ghost who seems to have a dangerous grip on the real world. Able to move things, and speak aloud, this ghost is more trouble than any other the person has met before.
But getting rid of the pesky spirit so far has proven to be nearly impossible. No matter how much help the person receives from neighborhood witches and voodoo practitioners. The two of them seem to have a strange link to each other, one that is proving to be more dangerous by the moment.- The Original Idea
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Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Ghosts In The Mirror. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
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The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
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Fullscreen Chat » Create Topic » Ghosts In The Mirror: Out of Character
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Ghosts In The Mirror
by Circus Freak on Tue Apr 14, 2015 10:42 pm
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- Last post by Circus Freak
on Tue Apr 14, 2015 10:42 pm
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Ghosts In The Mirror
Most recent OOC posts in Ghosts In The Mirror
Ghosts In The Mirror
You may edit this first post as you see fit.