
Age: 22
Heritage: Derman
Clothing/Armor For outside the Arena, Xeraph wears a grey sleeveless shirt with grey pants, and a black scarf around his mouth. In combat, he wears an intimidating set of leather armor with a patchwork decal, and a cap, which covers most of his face. He also wears four 50 kilogram weights, one on each arm and leg.
Weapons: None. He believes those who depend on weapons to survive are weak.
Skills: Xeraph is an expert hand to hand combatant. He uses a specialized martial art created specifically for use against armed opponents. Along with his great strength and speed, when he removes his weights he gains immense speed, on the downside of losing the momentum the weights gave to his punches and kicks.
Weaknesses: His lack of armor means that if he does take an attack, it does a lot of damage. Also, he loses some of his fighting capability when fighting unarmed opponents skilled in martial arts.
Personality: Calm, quiet, and stoic. He shows no emotion in combat, and rarely ever talks. However, if he does talk to someone, it is because he considers them to be a warrior of great skill, who has earned his respect.
Alignment:Neutral
Background: Raised as an orphan in a small military camp, he was trained by the captain there from a young age. When he turned 15 the camp was finally attacked by Ruman troops, and was overtaken. Xeraph fought off many attackers, but was eventually overwhelmed by the sheer numbers. For years afterwards he was brutally tortured and interrogated, and when the Ruman troops learned they would get no information from him, they sent him to the arena as a death sentence. His opponents were four highly trained guards, and he was left weaponless as a handicap, a mistake on their part. He dispatched the guards easily, and was kept at the arena as a Gladiator, with the hopes that someone would be strong enough to kill him.