Introduction
The summary of episode 1 and episode 2 can be found in the OOC's information board.
In this RP, I will be using the combination of T1 and my own rating system. Your attacks and defend are your own but the outcome of it will be determined and posted by the GM. For more explanation about this, ask me through the OOC.
Every NPC and the environment are controlled by the Manager which is shadereen. To manage the story, whenever I find your stories are illogical, unrealistic, and unsatisfactory, I will edit them as I see fit with my own words, even if you have spent many hours of your day to write it. If you scroll way down, you'll see more guides and rules. You'll also see beautiful pictures of how I imagine Daughtris to be.
For an easier source of information, please, ask noonshine, DA_SHADOW_PHOENIX, TRUE-ASSASSIN, and shadereen, through the OOC tab. We will try and answer your questions. There are also tons of information about Daughtris is the information board in the OOC.
The continents in Daughtris
Avory
The capital of the continent of Avory is named Bright Port Metropolis, located beside the sea and is home to many kinds of races. Bright Port Metropolis is the largest trading city and owns the largest port in all of Daughtris. Almost everything can be found in the market place sold by merchants and travelers from every corner of the world.
The king of Avory, Judan, his queen, Xandra, and their daughter, Bella, lives in the castle which is located in the west side of the metropolis. As the rulers, they govern the continent.
Pruwas
The sky in the continent of Pruwas is always grey. Rarely does the clouds part. Pruwas is inhabited by a lot of dark creatures because of this strange phenomenon. The capital of Pruwas is named Dark Wing Metropolis for how the metropolis seemed always to be shadowed by a gigantic dark wing. The castle of Pruwas is located in the middle of Dark Wing Metropolis and the king is Venash, an ancient king who lived longer than anyone in Daughtris. He has many sons and daughters from his many mistresses. In the center of Dark Wing Metropolis is the power plant, built on the largest energy pool in all of Daughtris. The power plant powers Dark Wing City’s advance machineries which were bought from Brunoma and Demotia, making it the most powerful metropolis compared to the others. The continent supplies many kind of energy filled objects and dark artifacts to every region which does not own their own vast supply of energy.
Brunoma
The original population of the region of Brunoma are dwarves but as time pass, many more kind of races inhabits it, learning their ways of designing and producing machineries. The continent that Brunoma does business most with is their neighbour, Pruwas, as the metropolis is closer. The capital of Brunoma is named Boltcrusher after the dwarf founder of the metropolis. Boltcrusher has two sectors. One is above ground and another is in the grounds beneath which are called The Mines. Boltcrusher has lots of earth crafted artefacts, weapons, and machineries made from the bountiful materials and ores found and mined from the mines underground. The machineries made and produced in Boltcrusher is the best in all of Daughtris. The energy pool of Boltcrusher is located in The Mines. The power plant is combined with the machines factory which serves to produce power and manufacture machines both.
Lightwake
The capital of Lightwake is called Ostwyn. It is located on one of Lightwake’s hovering island. The current ruler of Ostwyn is Kage, a half elf which inherited the throne by assassinating the last king. Most of the inhabitants of Lightwake are great in controlling mana, making up for the lack of energy pools on the hovering islands. The highest mountain in Daughtris is located in the centre of the continent of Lightwake. The goddess of ice’s altar can be found one top of one of the snowy mountains. A lot of wind, ice, lightning, and light enchanted artifacts as well as enchanted weapons and mana filled vials can be found in this continent. They supply these items to the world.
Afukira
Afukira is the where most land beast-men came from. Many warriors that prefer using Ki inhabits the region. Lots of magnificent creatures live and can only be found in this region. The capital of Afukira is named Sandsummer. Some of the houses of the villages in Afukira are built in strangely shaped rocks that hang in the air. Afukira supplies many kind of animal meat to the other region in Daughtris.
Clearwood
The capital of Clearwood is named Woodacre. There is a gigantic tree in the middle of the metropolis that serves as a power plant. The tree itself has great amount of energy that it collects from the earth and spread to the entire metropolis. There are also other smaller trees that function the same as the gigantic tree all over Clearwood. The continent of Clearwood has lots of water and light element crafted artifacts and weapons. The buildings are made of strong Mana imbued trees, enabling it to withstand attacks from hostile destructive creatures. Clearwood is the supplier of great quality fabric materials to all of Daughtris.
Demotia
Demotia is the name of the island and the name of the metropolis built on it. The inhabitants of this island are mainly demons and other darker creatures but there are also some other non-dark creatures such as angels and fairies. Demotia has great machineries comparable to Brunoma's but it has a more stylish looks. Demotia is the metropolis to be celebrate. The metropolis concentrates more on entertainment and pleasure which is why it has countless high class night club lounges that are scattered throughout the metropolis. The streets are filled with thieves and assassins but the metropolis itself are governed by yakuzas. In Demotia, anyone can easily find fire, lightning and dark artifacts and weapons.
Fishan
Coldhollow is the capital of the continent of Fishan. It is located deep under the sea. The inhabitants of Daughtris use submarines to go to Coldhollow and the other city and towns located under the sea. Coldhollow has countless tubes that serve as walkway or roads to the non-water breathers. Fishan main population are beast-men of the sea but other creatures also do inhabit it. Some of the inhabitants that can breathe underwater can swim to Coldhollow but it would take a long time and it would be dangerous for all the monsters lurking around. Coldhollow has bountiful lightning, water, and ice crafted artifacts and weapons can be found in Fishan.
Bestia ruins
A long time ago, Bestia was once a high technology continent filled with powerful creatures. A few thousand years ago, it was destroyed and turned to ruins by a legendary dragon by the name of Bahamut. Today, the region is filled with dangerous beasts and monsters. This is where treasure hunters go to search for ancient powerful artifacts.
- 91 posts here • Page 3 of 4 • 1, 2, 3, 4
The Story So Far... Write a Post » as written by 5 authors
The human pilot placed one of his hand beside his ear where the headpiece was. "Yes! Yes we will do that!" he suddenly exclaimed. He then ran back to the others, abandoning the pilot seat. There was no longer useful piloting the aircraft when it is tied to Clanwind. While he was at the back, he knelt down and opened one of the cases under the seat. Inside were Mund's belongings, his helmet, armor, and weapons. "Not this shit!" The pilot shut the case and opened the next one, revealing some military weapons and explosives.
Rasbar took a look at the craft and saw the harpoons in it. "Make the entrance." Rasbar said. The ropes were enchanted, and when a few word were uttered to the ropes they stiffened like steel, then one of the ropes began to be puled back, the barbing on the rope would make a should make a big hole in the ship.
Setting
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Kicking the door shut behind him, he spoke a quiet incantation that locked the door; with this arcane lock, the door could be torn asunder, only to swiftly rebuild itself and block all access. Only he knew the spell to lock and unlock it, because he made that specific spell for that specific door. He shielded his eyes until they adjusted to the bright lights and bustling crowds. While this type of place wasn't his forte, it only gave him inspiration for the twisted landscapes he created in hallucinations and nightmares. With a sigh, he looked around, proceeding to move forward to make his mark. All the while, he hummed a haunting, twisted, and demented version of a child's melody, something akin to the one about the mockingbird.
Rasbar looked into the hole of the ship and saw Mund about to be killed by a lion beastman, but then he stopped. Rasabr saw a flash of metal, the placing of that thing, then a mad scramble. An explosive. "Get Mund out of there!" Rasbar called in his mind. The mages grabbed Mund with invisible hands and attempted to pull him out of the aircraft and the power should launch him to clanwind. The mages were getting tired, much longer and they'd pass out.
Killing the couple might alert the other beast-men, especially the wolves that can smell blood. After that, render the bodies less visible: create a small shock field to block any attempt of communication. Successively, hide the bodies, he strategized in his mind. After Arkantos worked out the strategy, he took out from his backpack somewhat a ranged taser and approached silently toward the couple then aimed the beast-man nearest to him. After calculating distances, he fired, hoping to take him down.
Setting
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Thereka Mozaralt was agitated. This.....schoolmaster. He was definitely incompetent. He'd left her here, in his 'office', promising to return with her son in a matter of minutes. It had been an hour. She arched her back and spat a bit of venom onto the floor. She really didn't want to be here. She should be in the castellan's boardroom, whispering things in his ear-hole, poisoning his weak mind. She shouldn't be here, in this manky old hovel, moping about, waiting to hear what mischief her son had gotten up to. Just wait, she thought, just wait till we get home. Ill wring his neck.
The schoolmaster, an old, doddering wrym, reappeared in the hovel's entrance, astride a small, sickly looking specimen that she recognized, to her disdain, as her son.
"So." she said in a venomous, no nonsense voice, "What's he got up to, eh?"
The schoolmaster cleared his throat and his eyes darted from side to side. He was obviously scared of her, and so he should be, she thought. She had a frightful reputation, after all. However, he seemed to be afraid of something else as well, and she couldn't quite put her finger on it. Not that she had fingers, of course.
"Well....." he began "You know as well as anyone else, miss Mozaralt, that it is the duty of a young Goldcrest Wrym to grow up to be a ruthless killer. We are at war, after all, with hideous, necromancy - addicted amphibians who threaten to defile us with......magic. As you might have guessed, your son has murdered another pupil. Unintentionally, mind, but nonetheless the deed has been done. Now, normally, as Goldcrests, we wouldn't have a problem with this, as he is simply asserting his superiority. However, the way in which he has done this........deed.......it is......unnatural."
Thereka frowned "In what way?" she demanded
"Well........ um........" the schoolmaster squirmed. Then he let out a sigh. "Let me show you the body. Come with me." And he led them down a long dark corridor.
Her son stuck to her side "Mum," he began "You ain't mad, are you?"
"Aren't." She corrected. "No, Kelovius, I'm not mad. You were simply doing what you should've done. I presume the victim attacked you first? You aren't the type to go looking for trouble."
Kelovius nodded.What a disappointment, Thereka thought
The schoolmaster led them into a large stone hall. This was he classroom, she guessed, where young Goldcrests learned warfare tactics and how best to remove someone you don't like. In the corner lay a corpse. As she drew closer, a chill wind seemed to blow from nowhere. She inspected the corpse. It looked fine, up until she looked at the head. The head wasn't there. Only red chunks of offal and brain matter remained. The student's brain, and head, had exploded.
"Ma'am" the schoolmaster said hoarsely "It appears that your son has powers over mana, and whats more, its on a level we have never encountered before."
Thereka was speechless. She looked down at her small sickly son with awe and wonder. Then a cruel smile creased her reptilian lips. "Well, son, this could prove to be quite interesting." she remarked.
- 91 posts here • Page 3 of 4 • 1, 2, 3, 4
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View All » Add Character » 7 Characters to follow in this universe
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Malthus Vracken
"...I'm a little teapot, bloody and cut...Here is my handle, right in your gut...~"
Arkantos Thendgrays
"Winning one thousand battle is not a victory,but a bloodshed: Winning one thousand victories without unsheating your sword is a Legendary victory"
Kelovius
As you've never seen him before........
Thereka Mozaralt
"She was ruthless, uncompromising and vain to the extreme, and you thought I was bad!" - Kelovius Mozaralt
Mund Clansbreath
"My brother abandoned us... Our king, left us to die."
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Kelovius
As you've never seen him before........
Thereka Mozaralt
"She was ruthless, uncompromising and vain to the extreme, and you thought I was bad!" - Kelovius Mozaralt
Malthus Vracken
"...I'm a little teapot, bloody and cut...Here is my handle, right in your gut...~"
Arkantos Thendgrays
"Winning one thousand battle is not a victory,but a bloodshed: Winning one thousand victories without unsheating your sword is a Legendary victory"
Mund Clansbreath
"My brother abandoned us... Our king, left us to die."
Most Followed
Malthus Vracken
"...I'm a little teapot, bloody and cut...Here is my handle, right in your gut...~"
Kelovius
As you've never seen him before........
Mund Clansbreath
"My brother abandoned us... Our king, left us to die."
Arkantos Thendgrays
"Winning one thousand battle is not a victory,but a bloodshed: Winning one thousand victories without unsheating your sword is a Legendary victory"
Thereka Mozaralt
"She was ruthless, uncompromising and vain to the extreme, and you thought I was bad!" - Kelovius Mozaralt
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Gods of Elements: On Our Own
1, 2, 3, 4, 5by shadereen on Fri May 31, 2013 8:30 pm
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on Wed Aug 07, 2013 12:17 pm
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Gods of Elements: On Our Own
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Information board of the world of Daughtris
by shadereen on Sat Jun 01, 2013 7:59 pm
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Information board of the world of Daughtris
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