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Theme 1 â Metal Gear Rising: Revengeance OST - Red Sun
Theme 2 â Dragonâs Dogma: Dark Arisen OST - Black Curse Island
Theme 3 â Beast in Black - Unlimited Sin
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Full Name: Carnifex-04
Alias: Scourge
Age: Newborn
Gender: Male
Ethnicity: Ambiguous
Hair: Bald
Eye color: Pale yellow, pupil-less
Body: A hulking mass of muscle, with pallid green, tightly stretched undead flesh covered in scars and stitches.
Height: 2.26 meters/ 7'5
Weight: 227 kg/ 500 lbs
Hometown: Atlas City
Affiliation(s): The Shape
Personality: Vulgar, brutish, and crass, Scourge stands out amidst the Shapeâs refined ensemble. His words are profane, his actions impulsive, and his jokes tasteless. He finds thrill in dominating dangerous foes, and ignores those he deems weak or defenseless. He's a card-carrying killing machine, through and through, but he holds a sense of loyalty towards those who have earned his respect. One of them being the Shape himself.
Likes:
- Domination of powerful foes.
- Pain; giving and receiving.
- People he deems interesting.
- His creator.
- Electricity.
Dislikes:
- Indecisiveness.
- Cowardice.
- Punchables faces. That he can't punch.
- Being dismissed as a dumb brute.
Fears:
- A life without worthy foes to crush.
- Sensory deprivation.
- Castration.
Skills:
- Brute force: Scourgeâs fighting style is direct and unrefined, with a focus on large sweeping haymakers, grapples, and overwhelming his enemies with the nearest heavy object. Heâs not without tactics, however, knowing when to go all-out and when to use his superior size and reach to keep faster enemies away.
- Marksmanship: Scourge knows how to operate heavy weaponry on instinct alone, favouring gatling guns and big cannons.
- Knowledge of human anatomy.
Costume Identities:
A heavy, black, spike-covered leather belt, underwear, and boots with a mouth-covering mask that connects with a high-tech collar. It does little to nothing in the way of protection, and thatâs the way he likes it.
Equipment:
- Thrall's Collar - part of Scourgeâs costume, the collar is a tracking device, kill switch, and performance booster all in one.
- Gatling Gun - brought on by Scourge for special occasions. Not exactly portable.
- Body Modifications - Scourge's body has been equipped with a series of prototype augments courtesy of his creator:
- Prototype Armoured Skin - an extra layer of synthetic skin that enhances Scourge's already top-tier defences.
- Rib Cage Plating - self-repairing, reinforced rib cage plating that renders Scourge immune to small arms and resistant to heavy firepower.
- Toxic Glands 1.0 - prototype poisonous glands that turns Scourge's blood corrosive to the touch.
- Pile Bunker - Unusually durable bone stakes embedded within Scourge's forearms. With a mental command, Scourge can drive these stakes forward at high speed, piercing even the toughest armour at critical range.
- The Penetrators - twelve-feet long tentacles hidden within Scourge's forearms. These tentacles grow stiff on command, and make use of extreme centrifugal force to destroy their targets. A viscous, pain-inducing white fluid seeps from the tip to corrode his enemies' mental and physical defenses.
- Berserker Node - Scourge's strongest augment. A complex array of organ and system redundancies that ensure Scourge's ability to continue fighting after enduring injuries that would kill lesser supers a hundred times over. Additionally, when Scourge nears a critical state, the Berserker Node will imbue him with a "second wind" which rapidly enhances his performance while repairing his injuries. This ability can only be used once every six hours.
Background:
An undead abomination born from a mad scientistâs twisted experiments. Scourge was fused from the corpses of many mercenaries, terrorists, and traitors who had fallen at the Shapeless Club's hands. He served as an enforcer for the organisation, but met spectacular failure on his first real mission.
Dissatisfied, Scourgeâs creator departed Shapeless, and tossed him aside like garbage...
Powers:
Ruinous Scourge -
[Brute - 9 (normal) 11 (near death), Shaker - 0 (normal) 2 (near death)]
Scourge was made for one thing, and one thing only: to deal as much physical damage as possible. Heâs strong enough to uproot small buildings and toss military vehicles, and tough enough to survive point-blank explosions that would reduce his surroundings to rubble.
Scourge gets even stronger the closer he gets to death, gaining the power to exude blood red, corrosive haze from his wounds which turns melee combat with him into a death sentence. As a trade-off to all his power, Scourge is slower than most metahumans and even regular humans, and his enormous size makes him an exceptionally easy target to hit.
Revenant Scourge -
[Brute - 3]
In the event that Scourge is mortally wounded, he can survive for a prolonged amount of time as long as his brain matter is intact. He is entirely dependent on outside forces for reconstruction, however.
Power Origins:
Other - Mad Scientistâs experiments