Theme 1 – Mick Gordon - Inferno https://www.youtube.com/watch?v=cRmwFBK0cyk
Theme 2 – Metal Gear Rising: Revengeance OST - Rules of Nature https://www.youtube.com/watch?v=N3472Q6kvg0
Theme 3 – Billy Joel - We Didn’t Start the Fire https://www.youtube.com/watch?v=eFTLKWw542g
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Full Name: Inferno
Alias: Ezekiel “Zeke” Walker, Efreet, Pyromancer, Firefly, the Locust of Babylon
Age: 4,000+ years old
Gender: Male
Ethnicity: Wrath Demon (Infernalis Infernocust)
Hair: None (Black - Host)
Eye color: Burning orange (Hazel and Red - Host)
Body: Bulky, curvilinear insect body with long, lanky limbs (Average muscular - Host)
Height: 2.8 meters/ 7’2” (1.72 meters/ 5'8 - Host)
Weight: 220 kg/ 480 lbs
Hometown: Ancient Babylonia
Affiliation(s): Ezekiel “Zeke” Walker (Host)
Personality: A perennial spirit of vengeance, Inferno is a creature that lives, breathes, and feeds on fury. He is instinctually compelled to sow destruction wherever he goes, drawn by those who have caused suffering on others. His is a will without morals, beliefs, politics or convictions beyond feeding his endless rage.
Inferno is typically content to take a backseat and let his hosts remain in control of his powers, but when he surfaces, he speaks with the grandiose verbiage of an ancient being, with a tendency to tear down his opponents with a hateful kind of eloquence. Hatred, anger, it is his all. It is his existence. And because of this, he has no respect towards those without ‘fire’ in them - meek, weak-willed souls who live their lives without passion or conviction.

Likes:
- Strong-willed people
- Fire
- Human flesh
Dislikes:
- Guns
- Pretension
- Indecision
- Weakness
- Ice
- Fire Foam
Fears:
- Ice
- Telepaths
Skills:
- Relentless combat: Inferno's fighting style is fast and highly aggressive, with an emphasis on offense over defense, using his considerable size and reach to overwhelm his enemies before they could retaliate. He favours the use of a variety of mechanised implements forged by his powers and fueled by his fury, possessing a natural advantage against enemies with metal armour.

Costume Identities:
Inferno's manifested form resembles a towering, insectoid demon made of reforged black steel and segmented, superheated metal at his joints and abdomen. If this form is damaged, he can repair himself by absorbing metals from his surroundings.
Equipment:
N/A
Background:
A demonic entity from Ancient Babylonia, Inferno is rage and vengeance incarnate. He has appeared throughout history to souls mired in hatred and grief, to lend his overwhelming power to their cause. Whether it’s righteous or false, rich or poor, it did not matter. Inferno lives and survives on the fury of his hosts.
His latest host was Ezekiel Walker, a former child soldier from Syria who fell in battle against the superhero Freischütz. When Zeke died, however, Inferno found himself unable to move on - stuck, within a rotted, decayed body for days. Drawn by the lingering rage of his host, he crawls towards the beaches of L.A., where he encounters the heroes of the Brave...

Powers:
Pyromancy -
[Breaker - 6 / Blaster - 8 / Striker - 7 / Shaker - 5]
Inferno can manipulate the fire within his body, using it to alter the durability, heat, and shape of his manifested form. He has to periodically expel this inner fire, in the forms of fireballs, gouts of flames, eye lasers, or broiling plasma vomits, lest his armour grows soft or worse, melts and breaks apart. His mere presence also drives nearby sources of flames haywire, often to the detriment of his enemies.
Ferromancy -
[Breaker - 6 / Brute - 8 / Striker - 8]
Inferno’s pyromancy and ferromancy work hand-in-hand, with his innate fire power melting and refolding his otherwise nigh-unbreakable, fully-metallic body. He can absorb metal from his surroundings to fuel his own powers.
Demonic Essence -
[Breaker - 6 / Brute - 5]
Inferno's demonic essende lends him strength, toughness, and resistances beyond regular humans. He is completely immune to fire, but possesses a crippling weakness to ice in turn. He also can't be killed by conventional means.
Power Origins:
Inherent