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Sheri

drafted into service

0 · 1,279 views · located in Atlas City

a character in “Hadean: The Brave”, as played by druidquest

Description

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Theme 1 โ€“ Replica - Ilaria Graziano
Theme 2 โ€“ Lungmen Battle - Arknights
Theme 3 โ€“ Hollow (Instrumental) - Nobuo Uematsu
Theme 4 - Ezio's Family - Jesper Kyd
Theme 5 - I'm Not Made by Design - Nothing But Thieves
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Full Name: Sheri Elizabeth Galloway
Alias: Houndmaster - due to the way she uses her doubles like hunting dogs to chase targets into the open
Age: 26
Gender: Female
Ethnicity: White

Hair: Long red hair, kept in a tight braid.

Eye color: Light green, almost grey. Her irises and pupils aren't visible in her dopplegangers.

Body: Sheri is a woman of below average height who's thin build belies a wiry strength. She has a round face, and keeps herself free of distinguishing markings, fitting for a woman who prefers to avoid attention.

Height: 5'3" || 160 cm

Weight: 124 lbs || 56 kg

Hometown: Unknown. Records show residences in California and Nebraska before arriving in Atlas City.

Affiliation(s): Independent Company

Face Claim: Emi Yusa - Hataraku Maou-sama

Personality: Surly yet soft spoken, with a powerful sense of obligation and duty that can come across as fanatical loyalty to those who don't know better.
She has difficulty interacting with those around her, finding it difficult to finds words to express her own thoughts yet never failing to offer a sharp tongued remark when the opportunity presents itself. Nonetheless, Sheri clings to those brought into her orbit under the label of "teammate" with a quiet desperation found only in those who have never known true loyalty or companionship, and often seeks to endear herself to them by showcasing her "usefulness" in combat, or by offering them small gifts or favors which could be easily brushed off as "basic consideration for a comrade".
Sheri is the type to think quickly in combat, yet fall apart when the tide turns against her, and has a habit of overthinking in such a way as to effortlessly spot tiny details while completely misinterpreting the big picture, something that can make her surprisingly easy to manipulate.
Sheri is a bit of a misanthropist, yet possesses a sense of quiet faith and spirituality which many would be surprised by if she ever found the words to voice it. She hates living around people and thinks nothing of denying aid to those she views as "outside her concern", yet her sense of duty as a "superhero" shifts that category from "the weak and the helpless" to "anyone with money or influence". She is also the type to be gripped with a sense of righteous fury toward those who disregard the lives of beings they view as inherently worthless, such as insects.


Likes:
- The Countryside; having spent most of her life indoors or in crowded cities, Sheri enjoys wide open areas with little development.

- Stews and Curries; Sheri is a surprisingly picky eater, but particularly enjoys heavy comfort foods and mild curries.

- Melons

- Plush toys

- bugs and other such "gross" animals



Dislikes:
- Music. She has sensory issues with it (it makes her head feel swollen).

- Sweet or bitter foods. Sheri dislikes strong flavors, but likes spicy food.

- Sunlight. Strong sunlight hurts her eyes and gives her a headache.

- The noises other people make; chewing, sighing, shoes scuffing etc




Fears:
- Cockroaches

- Being followed

- Loss of those around her

- Being trapped


Skills:
- Urban Camouflage: Sheri is well trained in how to move through cities without detection, and is adept at evading pursuers even without the use of her powers.

- Small Tech DIY: She knows how to make a variety of devices which might prove useful in the field, from traps to handheld EMP devices to cell phones.

- Baking: She's developed a habit of making bread and other such goods in her free time, though she still doesn't like sweets.

- Sharp-Eyed: Sheri is extremely observant, often the first to notice something. This is a skill developed out of necessity in her youth, and serves her well as a sniper and stealth operator.

- Self Defense: Sheri is trained in standard CQC techniques, and has supplemented this training by studying a variety of other martial arts styles, such as capoeira and judo.

Costume Identities: None


Equipment:
- Sniper Rifle: the specific type she's assigned depends on whats needed for a particular mission. The one she uses most is an m24 sniper weapon system designed for .338 lapua magnum rounds, modified to more effectively channel her nerve blasts at long range.

- Modified Walther PPK: a sidearm she carries should she find herself in close combat. allows her to channel her energy blasts without risk of harming herself, and usually not equipped with a proper magazine.

- CQC Knife: another piece of insurance she be forced into close quarters; she's modified it with an insulated handle, as an attempt to try and reduce recoil should she try to use it with her nerve blasts.






Background: Sheri Elizabeth Galloway was born on [DATA EXPUNGED] to [DATA EXPUNGED] and his wife, [DATA EXPUNGED], in the city of [DATA EXPUNGED] in [DATA EXPUNGED]. Following an accident on the night of [DATA EXPUNGED], the infant Sheri was taken into the custody of [DATA EXPUNGED] Children's Home, a well funded and highly respected facility where she lived until she was ten, at which point she was adopted by Dr. Elizabeth Galloway, senior researcher at Vanguard Enterprises, a forward thinking and modern security company for all your public and private security needs, dedicated to protecting citizens like you.
At her request, Sheri was added to [DATA EXPUNGED], a project dedicated to finding new solutions to the threat of superpowered crime. Sheri proved to be a dedicated and highly talented member of thhfnmfkdhenwmrbfn
ONE MOMENT.

ONE MOMENT.

ONE MOMENT.

ACCESS GRANTED.


Sheri Elizabeth Galloway, birth name unknown, was an orphan raised in the Little Miracles Children's Home, a chronically underfunded hovel of an orphanage suffering from a horrific roach infestation, which Sheri hasn't yet managed to psychologically recover from even decades later. Following some shady dealings, she was taken into the custody of Dr. Elizabeth Galloway as a test subject in Vanguard Enterprises' Project Mastima, which sought to develop a method of infusing normal humans with abilities as a way of commodifying the entire concept of a superhero. Despite substandard results, Sheri nevertheless maintained more genetically stable than many of her "siblings", and was cleared for field duty after 6 years of intensive training, with most of her operations consisting of the incapacitation and retrieval of superpowered criminals and test subjects, following payment from either local business associations or city governments unequipped to deal with them.
Sheri was eventually decommissioned as an agent of Vanguard Enterprises' Enhanced Security Division (their registered superhero branch) following the dissolution of her generation in favor of a new batch of heroes who had shown better results with the company's successor to Project Mastima, Project Principality.
Records show that, following this break with Vanguard Enterprises, Sheri has become a registered intependent contractor with a number of other privately operated hero leagues. There seems to be no record of her private life at present, perhaps intentionally to prevent possible encounters with her... shall we say, "parent company" in the future.

UPDATE: Sheri Galloway has re-emerged as a member of the independent team of operatives known as The Brave following the calamity in Atlas City.



Connections

Dr Elizabeth Galloway: Researcher for Vanguard Enterprises and overseer of the children taken in as part of Project Mastima. A distant older woman of roughly 50 years old, she is utterly dedicated to her goals and the advancement of her research, and is perhaps one of the brightest minds on the planet. She is, after all, the woman who cracked the code to manufactured powers.
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Relationship: Dr Elizabeth Galloway is a complicated individual for Sheri. She is a woman who thought nothing of exploiting the role of "mother" to manipulate the children of Project Mastima into doing whatever she wanted. She is a woman who showed them both kindness and cruelty; who praised their successes yet put them through unimaginable hell in her experiments. She is the person with the greatest degree of influence over Sheri, and is perhaps the one Sheri fears and loves most in the entire world.

Nina Elizabeth Galloway: AKA "Opera", one of the children from Project Mastima. She has the ability to manipulate low level sonic vibrations with her voice, resulting in migraines, paranoia, hallucinations, short term memory loss, heart palpitations etc in her targets. One of the last remaining of the Project Mastima children, she is now employed by SINS. As a member of Vanguard Enterprises' Enhanced Security Division, she bore the operator number of O12.
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Relationship: Perhaps the closest thing Sheri had to a friend in Project Mastima, if only because Nina wouldn't leave her alone. She was constantly dragging Sheri around when the two were younger, and there wasn't a single song this fanatical music lover ever listened to that wasn't also pushed onto Sheri. Sheri considers Nina an exceptionally dangerous person, both for her powers and for the degree of sentimentality Sheri feels for her "sister", despite the understanding of their... dynamic, as Sheri was the one assigned to "remove" Nina should she ever become a threat, a contractual assignment which has persisted even after she was discharged from Vanguard Enterprises.
Johnathan Elizabeth Galloway: AKA "Salt", one of the children from Project Mastima and the only one of the five "siblings" known to still be living who remains in Dr. Galloway's company, employed as her bodyguard. In addition to enhanced strength and durability, he has the power to erode anything he touches with his bare hands into a fine salt-like substance, which he can manipulate at will. Though he was not assigned an operator number due to being given responsibilities as Dr. Galloway's bodyguard instead, the other subjects unofficially assigned him the designation of O00.
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Relationship: Sheri's relationship to Jonathan is something that could be deacribed as "strained". While the two were never close, Sheri had been one of the few children in Project Mastima to demonstrate consistent loyalty to Dr. Galloway, and one of the few who never picked on Jonathan for his near-fanatical devotion to their "mother". Thus, Jonathan views Sheri's decision to stay at the doctor's side as a betrayal, more than he does any other of their "siblings".
Victor Elizabeth Galloway: A member of Project Mastima and former "superhero" for Vanguard Enterprises, he underwent partial mutantization in the field and is officially declared Killed In Action. He possessed the ability to raise his body temperature to extreme levels, igniting this things he touched or even the air itself. His operating number with Vanguard Enterprises was O16.
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Relationship: Despite his brash demeanor, Victor was well respected by the other subjects of Project Mastima, and a natural born leader. He and Sheri harbored a mutual sense of respect and, while not neccessarily close, understood the other could be relied on when needed.
Alice Elizabeth Galloway: An extremely reticent woman of who was a mystery even to her fellow subjects in Project Mastima. It is known she possessed the ability to cut through anything, even with just her fingernails, and is officially listed as Missing In Action. Her operator number is O21.
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Relationship: Sheri was one of the few who got along well with Alice; their quiet dispositions and tendency to avoid others meant they often found themselves in the same places. Even though they rarely spoke to each other, if you were to ask, they might each describe the other as their most trusted confidant.



Powers:

Hounds
[Master โ€“ 7]
Conjures a duplicate of herself, within her range of sight. The strength and tactical complexity depend on how far from her they are - in close range, they are fundamentally equal to the original, potentially making her extremely dangerous in close quarters; however at distance they become far more simple, and when deployed through the scope of her sniper rifle at a distance of up to 1.4 miles/2400 meters, they are only capable of following basic commands such as "chase this person" or "grab that person". She most frequently uses them as "hunting dogs" to flush out targets, either for capture or elimination. She can have between 3-10 active at once, based on how far away they are (the further they are, the more she can summon. She uses this with a "discard and draw" tactic to cut off possible escape routes, forcing targets where she wants them to go, as well as to overwhelm with sheer numbers.)
Nerve Blast
[Blaster 5, Striker 3]
A ranged blast used to incapacitate targets, which she can focus through the use of tools such as firearms. Its strength ranges from "slight muscle cramp" to "elephant tranquilizer". There is a dangerous risk of recoil when delivered with her bare hands, and can result in necrosis.
Shade
[Stranger - 2]
A weak perception filter which makes it difficult for others to focus on her by affecting their memory of her presence, making it difficult to recall what she looks like or even where precisely she is in cases where others are able to take note of her at all. Known to cause image corruption in machines attempting to record her while this ability is in use.


Power Origins: Corporate Experimentation





Color Code:#663399

So begins...

Sheri's Story

Setting

Characters Present

Character Portrait: Sheri Character Portrait: Akiko Bong Character Portrait: Richard Mackenzie (The White Death) Character Portrait: Devon Metzger Character Portrait: Liz Baker Character Portrait: Henry Stewart (Macroman)
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"Indeed," Sasha nodded. "We should decide where we are headed. Might I suggest a raise of hands? All those in favor of the west coast?" There was no need for any other options. The majority of the group raised a hand, and Sasha nodded before turning back to George.

"Well, at least that bit's settled," Sasha said, smiling. "Our first true decision as a team! Might I suggest we try Los Angeles first? It is the biggest port in the United States after all. It would be easy to slip a few drugs under the radar. Unless you have a different suggestion, sir?"

Setting

Characters Present

Character Portrait: Sheri Character Portrait: Akiko Bong Character Portrait: Richard Mackenzie (The White Death) Character Portrait: Devon Metzger Character Portrait: Liz Baker Character Portrait: Henry Stewart (Macroman)
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George looked to Akiko, taking what she said into consideration, pondering it a few moments with a smile of his own on his face. "If I can be perfectly frank with you Akiko, knowledge of First Contact getting out may soon become very moot. Certainly, I want to avoid it, especially because I fear it will lead to aโ€ฆ Proliferation, of sorts. More on that in a moment."

He turned first to Henry, then Sasha as they made their points as to where to start their next mission. All hands counted, the decision was quickly made. "Seems democracy prevails, the West Coast it shall be. Iโ€™ll have our people look into this little black book and see if we canโ€™t start putting red strings up on our investigation board." He cast a glance over at Akiko with a friendly, joking grin.

"As for where to start, Los Angeles is a good place, as well as Anthem. If no trails can be picked up there, Oregon or Washington may also be locations to search."

"Now, I think thatโ€™s enough stalling. Iโ€™ll answer several of your questions at once, as many of them are directly related. Akiko, that artifact you found is, in some way, tied to the First Contact event. I do not know how, but those symbols are very clearly the same as what we witnessed back then. Whatever that artifact is, I fear it will pose a serious threat to humanity."

Before anyone else could speak, George rose and went to one of the side rooms, returning with a single box which he began to unpack. Inside were photographs, tapes, and several files. "This is only a portion of the evidence, but Iโ€™ll explain it all before we go into the evidence itself. On February 24th, 1974, our organization was contacted by British Scientific teams on the South Georgia Island, a British dependency very close to Antarctica."

He raised one photo and laid it down in the center of the table for all to see.

It was an enormous, black sphere, sitting nestled into the dirt, snow, and rock of some cold and desolate island.

"This is The Sphere, First Contact. You canโ€™t see it from the outside, but the markings on the artifact you mentioned Akiko match perfectly to markings from inside The Sphere. And to be clear; in our research of The Sphere, short as it was, we never encountered the artifact you mentioned. Iโ€™m not sure how it was acquired by the individual you encountered, but what youโ€™ve told me of so far, and what we have observed with The Sphere, suggests interdimensional travel plays a large roleโ€ฆ"

As that information took a moment to seep in, George stood up again and took a tape from the table. He placed it into a tape player that had been hooked up to the screen behind him, and began playing the first of several recordings.

"Our organization was called in to see what this Sphere was. Dr. Wright was part of a team meant to observe it, only from the outside at first. Unfortunately, fate chose to force a more unconventional decision. A hurricane had been forming, and the island was forced to evacuate, unfortunately so fast that the team had been abandoned. They managed to find an entrance into the Sphere, andโ€ฆ Wellโ€ฆ"

The video showed the team caught up in a torrential storm, rain and wind whipping them mercilessly as they fled towards a black opening in the sphere, taking whatever equipment they could salvage with them. Once inside, everything went black.

โ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ

Beethoven - Symphony No. 7


The minutes that followed didnโ€™t tell the heroes what they needed to know, it showed it to them. They watched as the inside of this sphere, with itโ€™s dark, engraved halls and rooms, atriums and crawlspaces, shifted in size, shape position, even material. It was as if the entire inside of the structure was alive, and never ending in terms of its space. The heroes watched as rooms changed before their very eyes, and as they did so, horrors (both unimaginable, and imaginable) were released upon the scientists.

It was as though the worst fears of those inside were being realized, and they were being slaughtered by them in gruesome fashion. Many of the things that appeared seemed to do so out of thin airโ€ฆ

As the minutes passed, and George skipped through parts to get what was most relevant, they saw a strange portion of the video where a man, dressed in strange, and ancient looking regalia, appeared in what looked to them like a hologram, speaking in a language none of them had ever heard.

The image quickly shifted as the camera was turned on towards its operator, and the face of Doctor Heather Wright was finally visible.

"This is Doctor Heather Wright! If youโ€™re seeing this, I may already be dead, but I pray not. The date is March 5th, 1974. Iโ€™m currently in the South Georgia and Sandwich Islands. We were sent here to investigate what we believe to be first contact, but what weโ€™ve found is a structure of unimaginable danger to the Earth! We must find a way to destroy this thing! It canโ€™t continue to exist! All of humankind depends on our containing or eliminating The Sphere and everything inside of it! I donโ€™t know what these things are, whether theyโ€™re demons, or spirits, or a figment of our imaginations. Iโ€™mโ€ฆ. Iโ€™m going to perform a ritual. Whatever these things are, theyโ€™reโ€ฆ. Inside of me now. This ritual may kill me, or it may save me, but I must do itโ€ฆ. If I failโ€ฆ. I donโ€™t know what will happen."

The video continued, showing Heather grabbing an ornate vase filled with a strange, viscous, oil like fluid. It was a vibrant, light blue color, but had a sheen like an oil slick that gave it a colorful, almost beautiful, vibrancy. She stood now before an open doorway leading back out to the island, and before she stepped out, took a deep drink from of the oil from the vase. She set it back down, and proceeded out the door way, stumbling as she went, doubling over as she grabbed at her stomach with one hand.

When sheโ€™d made it safely away from The Sphere, the camera turned back to see the entrance was gone. Heather dropped to her knees, laying the camera down, as she heaved up a thick, black liquid. Thin wisps of black vapor and smoke wafted up from what sheโ€™d expelled from her body, and as it evaporated, the dark liquid dissipated, quickly disappearing from the soil and leaving nothing behind but the natural ground.

A loud noise and rumbling caused Heather to grab the camera and point it towards The Sphere. It was moving, pushing through the dirt and rock as it rolled closer and closer towards the shoreline.

The Sphere reached the water, slowly slipping deeper and deeper beneath its surface as it got further away. Eventually, it was gone completely, leaving only a path behind where it had been before.

Heather was breathing heavy, deep breaths, intercut with painful sobs and weeping.

โ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆโ€ฆ


George looked to the heroes again. "We searched for The Sphere all throughout the Atlantic. Itโ€™s not there. Itโ€™s not anywhere. All we found was a track that indicated where it should have been, but the spot was completely empty. Iโ€™m not sure if it would be relieving or more terrifying to speculate if another country was able to acquire it, but based on its sheer size and our thorough investigation, I very much doubt that theory has much weight to it."

Richard felt a pit open inside of him. Were these real demons? Was this thing something from Hell itself? He wanted his questions answered, but in doing so only more questions had been raised. "Georgeโ€ฆ How do we fight whatever it is that weโ€™re dealing with? How do we kill it?"

George sat down once more, and offered a soft, yet confident, smile to the team. "Thatโ€™s what Iโ€™m working on. Myself and my colleagues. It is my hope that weโ€™ll be able to equip all of you with the necessary tools to save this planet. In fact, it may very well be that inside all of you, locked away, is such an ability to do this. It is my hope we can work towards unlocking this."

The sense of fear was powerful within Richard, but he knew he had to snuff that out. He had to try to trust that George knew what he was doing, and he had to be willing to put his life on the line. His mind went back to his own past, the things heโ€™d seen and witnessed. There were too many innocent lives, too many lives in general, on the line. If there was any way he could helpโ€ฆ

He had an obligation to do it.

Richard now looked to the rest of his colleagues, an inquisitive look on his face. "Well, how about the rest of you? Has anyone seen anything like this before? The world seems to be getting stranger and stranger by the day and, wellโ€ฆ We are a bit of a strange bunch."

Setting

Characters Present

Character Portrait: Sheri Character Portrait: Akiko Bong Character Portrait: Richard Mackenzie (The White Death) Character Portrait: Devon Metzger Character Portrait: Liz Baker Character Portrait: Henry Stewart (Macroman)
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Henry grimaced as he watched the footage displayed before the group, however difficult it was to watch. They had all been told repeatedly the magnitude of the mission they had all been recruited for, seen it themselves at the Beach. But to witness this, to try and make sense of the madness before them, made Henry's heart sink to his stomach once again.

There was a long silence before he spoke up again. "I've seen something like this before...or something close to it." Henry scratched the back of his head. "...Actually, there's probably a few things I should mention...kinda forgot with all the excitement. But maybe it's best saved for the trip to the warehouse. It...may be a lot to take in."

It didn't take long for the sub to get moving and truth be told, Henry barely could tell if he hadn't taken a glance out of the window on the way there. The first stop would be a bit before the Gulf of Mexico, where the sub would finally resurface from it's underwater trek and they would take off in VTOLS. Numerous alarms rang, as the crew took off to their positions. It was a sight to behold as if they'd run the drills hundreds of times until they became perfectly synchronized. When all had quieted down, Henry would explain to the others as they sat still in the submarine's meeting room on their way to the Gulf.

"Where I'm from, I was taught Time-Space is like a chain. Parallel universes and alternate timelines constantly interlocking and intersecting with each other.." he began. "And like all chains, there are gaps and spaces between the loops. And that's where other things lie. Things that don't belong in reality the way we make sense of it. And they don't care to. They have an interest in universes like ours. What that interest is, I can't tell you, but it's never to our benefit. I can't even tell you if these things are the same as what I've encountered before."

"Around...I guess about 800 B.C, they arrived in droves," Henry continued, placing his blaster on the table. It began to display symbols, runes like hieroglyphs except foreign all earthly language. "Only to be repelled by the deities of Earth and a handful of immigrants from the edge of the known universe. I was one of 'em." Henry shrugged a bit, before inclining back in his chair. "That...was the Last Cosmic War. And I don't think those things were quite the same as the Beast or the Sphere or if they even come from the same place...but if there's an even an off chance that these things are gonna pour in with the same magnitude, we ain't even close to being ready."

Setting

Characters Present

Character Portrait: Sheri Character Portrait: Akiko Bong Character Portrait: Richard Mackenzie (The White Death) Character Portrait: Liz Baker Character Portrait: Henry Stewart (Macroman) Character Portrait: Sasha Belov
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Klaus stood in the darkness of his new accommodations. A sizable room not unlike a studio apartment, more than generous of George to offer on such a grand ship. It had only been a few hours but Klaus could feel something was off. They'd come aboard shortly after the attempt on the man's life, and the failed capturing of the Cyborg that had fired the shot. Some left them, and others were clearly hesitant to move forward. However, for a man out of time, what was forward? What was backward? Klaus could simply travel back, find the would-be assassin and delay him, what harm could it do? He sat on the memory foam bed and rested his head in his hands. "Well no point dwelling on it now, is there?" He muttered, lifting his head towards the door.

A second later, Klaus had taped up a hastily written note to his door: Back in a second! Well...a second to you, the reader, not me the--BRB


Klaus emerged from his room, his arm in a loose sling, his right hand wrapped poorly in a red-stained bandage. He made his way to the meeting space with a pained smile and nodded a greeting to all in attendance. He'd no idea what had been discussed but made sure to look with interest at the runes and text displayed by Henry's unique device. He recognized only a couple, from his various travels into the Time Tunnels dug out by the Roaches. He winced as a particular rune displayed, one he'd encountered quite recently. He subconsciously flexed his fingers on his right hand and winced again.

"Apologies for being so late," he began, "I hope you'll all forgive me!" He smiled softly.

Setting

Characters Present

Character Portrait: Sheri Character Portrait: Akiko Bong Character Portrait: Richard Mackenzie (The White Death) Character Portrait: Devon Metzger Character Portrait: Liz Baker Character Portrait: Henry Stewart (Macroman)
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Henry nodded to Klaus as he made his entrance. "You know we have an infirmary here, right?" he inquired. "Might wanna get that fixed up before we head out on our mission, man."

He then answered Akiko, "...more or less, yeah. Just not from Earth," he grinned. "I wouldn't count on help any time soon, though from what I hear there more eyes on this planet now more than ever before. In all honesty, there's not much we can do to prepare at the moment given that we don't know the full scope of what's about to happen. For now, all we can do is focus on the mission ahead of us and prepare when needed for whatever's heading out way."

Setting

Characters Present

Character Portrait: Sheri Character Portrait: Akiko Bong Character Portrait: Richard Mackenzie (The White Death) Character Portrait: Devon Metzger Character Portrait: Liz Baker Character Portrait: Henry Stewart (Macroman)
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When Henry had mentioned the chain, Sasha's eyes had sharpened in interest, and a smirk had crossed his face very briefly when he mentioned the things in-between and their interest in the world. He opened his mouth to speak, but Klaus's entrance interrupted him. Sasha closed his mouth and smiled politely to the time traveler.

"I agree, we should all be in our best condition before we get into the thick of it," Sasha nodded to Henry. "Whatever this Sphere was, whatever it contains, there's no sense worrying about it now. Let's focus on the task at hand."

Sasha clapped his hands together and smiled. "Remember, we're all a team now. But that doesn't mean we know how to work together. So let's use this opportunity to learn, and along the way, help a lot of people."

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Character Portrait: Sheri Character Portrait: Akiko Bong Character Portrait: Richard Mackenzie (The White Death) Character Portrait: Devon Metzger Character Portrait: Liz Baker Character Portrait: Henry Stewart (Macroman)
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Henry was one of the first in the group to respond to what George had to say, unsurprisingly. Besides the whole turning into a giant that could shoot energy, he'd always given off the vibe that he knew a lot more than he let on. Richard almost felt a little annoyed by that, seeing as they could have used a lot more of this intel at a much earlier point, but there was no sense butting heads over it now. Plus, what Henry had to reveal was strange enough. "Cosmic War? And 800 B.C.? Henry, I definitely think there is a lot to your story you're skipping over here..."

Richard gave a half smile as he uneasily tried to grapple with what Henry had said, and trying to determine how much of it was true, or if even all of it was. "I mean, does that make you some kind of immortal or something?"


Before Richard could continue, George interjected. "Fascinating... Some of what you say Henry seems to corroborate some... Let's call it 'Intra-Organizational Testimonies'. Of course, this is the first I'm hearing of such stories as you have, but there are other stories I'm familiar with that leads credence to what you've said."

Richard perked up an eyebrow. "How so?"

"I think that's best left for another day. Nothing that will change the current circumstances we find ourselves in, for better or worse."

"Do we really need more secrets to be kept in the dark about?"

"When they pertain to the secrecy and effectiveness of my colleagues, yes. Just know that Earth has had her share of 'defenders' stretching back well into ancient history. Some it sounds Mr. Stewart is familiar with, and some I suspect he is unfamiliar with."

Shortly after, Klaus entered the room, looking a little worse for wear. "Klaus, no need to worry on the lateness, I can fill you in on all the details a bit later if that's alright. Though I must say, you perhaps should have-"

"Definitely seen a doctor." Richard concurred with his other team mates. "What exactly happened to you anyways?"

Before the time traveler could respond, Henry and Akiko had chimed in about some of what had been disclosed as well. George quirked a smile at one part of what Akiko had asked specifically. "I believe Henry's response will have to suffice. I've had no contact with any sort of extraterrestrial political or judicial body. Perhaps that's for the best?"

He offered a more sympathetic smile after, in regards to their fears over the scope of the missions they were facing. "As Sasha said, it would be best for you all not to concern yourselves too much over the Beast and the Sphere at the immediate moment. They could arrive at any time, true, but we've gone decades without sightings of them before. Rather than wasting your time waiting for an enemy that could be fifty years away from us, I'd like you all to focus on what you can do to try and strengthen yourselves and your skills, help maintain some semblance of global peace, and do what you can to help save as many lives as possible."

"And the 'weapons and armor' Akiko mentioned? Is that actually something you've been working on?"

George nodded, looking pleased by what he had to offer next. "Yes, as a matter of fact we have some early iterations available for you all now. I say 'early iterations' as the R&D department would like to do more to improve on them, but they should be ready for field service now. Ah yes, and that reminds me of one last thing..."

The old man pressed an intercom button located underneath the table. "You can send him in now, thank you."

Behind them, the door to the conference room opened, allowing entrance to a tall figure, likely 6'3" to 6'5", with short, well groomed, pitch black hair. He wore a simple, blue and white stripped dress shirt, with the top button on the collar undone, and the sleeves rolled up. It was tucked into a pair of charcoal grey dress pants, held up by a black leather belt. The black leather shoes he wore shone brilliantly from the military grade shining they'd been given.

As the man stopped at the end of the table, standing next to George, he adjusted his glasses.

"Sasha, as you mentioned, you're all a team now, and you'll need to learn to work together. That also means you'll need to learn to take care of yourselves, and be at your best. Ladies and gentlemen, this is Doctor Sithis, the ship's resident therapist, trained in both psychology and psychiatry."

The tall man offered a pleasant, serene grin. "Hello everyone, it's a pleasure to make your acquaintance."

"I hope you don't mind my saying Doctor, but your name sounds a little... Ominous almost." Richard chuckled slightly. "Though likewise, it's nice to meet you."

Sithis merely continued to look quite serene and comfortable with the comment made. "Yes, I do get that sometimes. It's a Greek name though, one that predates any sci-fi fantasy movies, I assure you."

George looked to the rest of the team. "Doctor Sithis will be here to provide you all with specialized mental health care. Being a hero is, on its own, very mentally and emotionally taxing, with the events in Atlas City no doubt adding tremendously to that. He's here to help you be at your healthiest, and while I'm not making it mandatory for any of you to see him, I would highly recommend it."

Sithis smiled and nodded. "Or if you even just need someone to listen to you, I'm more than happy to offer. My office doors are always open."

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Character Portrait: Sheri Character Portrait: Akiko Bong Character Portrait: Richard Mackenzie (The White Death) Character Portrait: Devon Metzger Character Portrait: Liz Baker Character Portrait: Henry Stewart (Macroman)
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Klaus rubbed the back of his head sheepishly as everyone mentioned seeing a doctor. He had planned on doing that...at some point but was interested in seeing just how quickly his recently altered body healed. Not quickly enough clearly. His eyes darted to Richard, "It's, it's a long story, not important right now! What is important is what Geroge has said, and I appreciate your willingness to fill me in later, for now, I'm going to make my way to that infirmary you mentioned, Henry."

Klaus nodded and took his leave, making for the infirmary. It had only been a few days since they boarded, but it may as well have been a few months for Klaus. He tried his best to remember the tour they were given but repeatedly found himself at a dead end. The pain was sharp and the bleeding wasn't stopping. He sighed seeing the small trail of blood that had begun to mark his whereabouts.

Eventually, he managed to find a crew member and they graciously brought him to the doctor who's eyes grew as wide as saucers seeing the gash on Klaus's arm. "Don't think you'll buy the, "I fell" as an excuse eh?" Klaus said with a smile.

"Not at all, but you hero types always have your secrets. None of my business how you managed a knife wound under the ocean among friendlies, but hey, I'm just here to patch you up and keep you going. Whatever you want me to put in your chart is between you and whatever god you worship."

"I appreciate the understanding Doctor, I'll try not to make this a habit."

"I get paid, either way, might as well get paid to do my job, but really, how'd you manage such a serious wound while aboard?"

"Who said anything about getting wounded on board the ship?" Klaus chuckled and gestured to the Chrono Dialer on his wrist. It had been the reason for the wound. He was grateful he'd stopped the knife from cutting the band.

"this handy device lets me be anywhere, anytime. I left the ship shortly after boarding, a way to collect my thoughts I guess? Well, I didn't get very long before needing to get to work." The doctor nodded along, pulling supplies to stitch Klaus's forearm back together.

"Still doesn't fully explain how this happened..."

Klaus chuckled, "Well, I was just getting to that..."

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Devon listened with interest to Henry's explanation of his experiences, while mere weeks ago he would have passed it off as crazy talk... Well most of what has happened in the last few weeks would have sounded like crazy talk, now things were a little bit different. Though he still couldn't tell front from back in many of these situations, he after all was more used to the minefield of strict rules that was the field of chemistry.

He sat in near complete silence trying to put some pieces of the puzzle together, or at least trying to see if he could make any sensible connections in what truthfully still sounded too outlandish for his mind to accept as reality. Subconsciously he fiddled with his dog tags as the mood shifted for a moment from the usual banter between Henry and Akiko to a rather seriously wounded Klaus apologizing for being late. A chronomancer coming late, you don't hear about that everyday.

As George continued on with explanations a couple words lay heavily on his vocal chords, but he just couldn't make himself speak up. As George's explanation glossed over the new experimental weapons that were available in their early iterations he found his voice again, but with a very different thought being released from it. "It might be useful to get one into my hands as soon as possible, even if I can't point out some design flaws my power should allow me to make improvements to one. Though only I would be able to use that improved weapon." Devon said to George, trying to get the point across without having to bore everyone with the details of his powers. Though he would probably at least give a half explanation to Henry later as he needed to have a few words with him concerning a certain patron saint? Deity? Entity? that had been giving him some really vivid dreams and hallucinations.

After the conversation shifted towards a new topic and a new face who was introduced as Doctor Sithis and Richard made his remark on the rather ominous connotation of the name in more recent times and the good doctors rebuttal. "Who better than one with an ominous name to dig into the deepest and darkest crevices of the mind. Besides names have for the most part lost their meanings, found that out the hard way when trying to create a brand name with some more depth to it." He added to the Doctors rebuttal.

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"I'm going to see what I can uncover as well..." Gideon's holographic voice informed Maxwell. "Through the usual channels. Wave enough money in their general direction and some of these supers like to sing..." he concluded as the nanomachines cut off their transmission, retreating back to perform the next task.

***

"Estimated Arrival: One hour. Estimated arrival: one hour."

A voice blared across the sub's intercoms. Henry stood up from his seat, greeting the doctor with a nod. "Nice to meet you, doctor. We're gonna see a loooooootta stressful shit in the near future. But for now...I gotta do some flight preparations for the VTOLS. See y'all topside," Henry smiled at the rest of the group before grabbing his gear and taking his leave.

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George gave an affirmative nod to Devon. "We should still have a short time for you to make a few modifications, everyone's new gear is available with the Quartermaster in the armory. And of course, you're more than welcome to make use of the facilities and equipment in there to make any improvements you'd like."

At Devon's words to the doctor, Sithis offered a slight chuckle and pleased grin. "Well I hope it offers you some comfort when I say that, when delving into the darkness, it often serves one well to bring some light with them. But, as far as names are concerned, you may very well be correct, minus a few... Notable exceptions. What did you come up with for a brand name, if I may ask?"

The room was soon interrupted by the sound of the ship's intercom announcing their approach to the Gulf of Mexico.

As Henry prepared to leave, the Doctor cast him a quick glance and appreciative nod. "A pleasure to meet you as well. I certainly hope to be of some help in alleviating some of those stresses you'll encounter. Like I said, my office door is always open."

Richard stood as the others began to conclude the meeting. "Thanks for some of the information George. I'm sure we all have more questions, I certainly do, but I'm glad to finally at least know some of what's really going on." He offered a hand to the doctor, who had a surprisingly firm grip for someone in his field. Maybe that was a bad assumption on Richard's part, but he just thought it would be less confident.

"I'm going to head down to the armory then, may as well get geared up now if we'll be leaving soon. So you all soon."


____________________________________________________________________________


The armory was certainly an impressive one. Similar in aesthetic design to the rest of the ship, it was a long corridor with various offices lining it, each filled with scientists, weapons experts, and tinkers working on new equipment. These rooms were occasionally broken up by smaller hallways that lead to what appeared to be larger testing rooms, or in some cases firing ranges. At the end of the corridor was a larger, open space, with a fountain in the middle. The aesthetic was the typical white, blue, and silver of the ship, but the pool that the water flowed down into was full of small rocks and pebbles at the bottom. Richard thought he may have even spied the glint of a few coins.

Against the walls of the polygonal circle of a room, there were displays that seemed... Themed? It wasn't difficult to figure out that in each spot were weapons and equipment specifically selected and designed for each of the heroes. Richard knew this because he immediately recognized his armor, only in white. Huh, looked like George decided the 'White Death' needed an updated color palette. He went over to his display, noticing some lines around the wall that indicated something could be pulled out. Grabbing at a handle on a sheet of what appeared to be black glass, he pulled a lengthy display out from the wall. Sitting neatly hung up was his traditional black uniform, color unchanged from when he last wore it. There was a definite sense of relief knowing that it hadn't been tarnished in any way.


____________________________________________________________________________


As the meeting began to conclude, Maxwell bid each member of the team adieu. First, he locked eyes with Lilian, who understood her next objective, to which he gave her an appreciative smile. But what she said last to him struck him. It certainly gave him pause for reflection, especially on how best to have the team achieve their goals...

"Thank you again Lily, good to have you back." And with that, she was gone, perhaps with a bit too much urgency. Could be her other business to attend to, or perhaps some feelings towards her new colleagues.

Scourge was next, almost immediately eliciting a chuckle from Maxwell. "Plenty of time for that, I assure you. We still need information from those heroes, but perhaps we can leave that task to you, Scourge. It sounds like you'd enjoy it."

Gideon was next, to whom Maxwell cast an appreciative nod. "Keep me posted cousin, I'll let you know what we find out on our end."

Finally, it was just Vicky Vortex. After a moment to let the silence settle in, she began. Maxwell sat patiently as she spoke, letting her get everything she had to say out, feeling an odd sensation in his ears though. As if he were the only one that was able to hear it? Might be connected with some powers.


"You'll want a squiz at this. But I want to know what you're doing with it. Where's your... 'organization' in a year? And where am I?"

Maxwell eyed the card for a moment, a little confused by exactly what it was supposed to be, but quickly connecting the dots that it may have something to do with those heroes. His eyes met hers, and as they did, a small smirk formed at the corner of his lips. "Vic, I think you've already figured out most of what I'm doing. As you said, this is about 'competition'. Well... Mostly."

He paused for a moment as he rapped his fingers across the surface of the table. "The other part is survival. You know... I actually used to be the leader of one of the most powerful criminal organizations on Earth? Used to being the operative word. And one doesn't lose such a position easily, so I'm sure you can start to piece together why I'm concerned about someone coming in with some fairly dangerous product, that also happens to be making it into the hands of terrorists. They're either some young and stupid upstarts who foolishly moved in on the wrong person's territory, or..." He gave a slight shrug.

"They know what they're doing, and pose an existential threat to me. So, where's my organization in a year? Well, I'd say it ends up one of three ways. Either I'm dead, and the organization with it. I'm in prison, and the organization is defunct." The grin grew a little wider as he got to the last part.

"Or I wipe out potentially some of my most dangerous enemies, and put myself on track to be one of the most powerful supers in the world. In terms of money, connections, influence, and who knows, maybe even my powers themselves. And you? Well, look to the others for a second. This organization certainly isn't what it used to be, but I know how to reward those who earn it. I know how to give back more than fairly. I guess really the question isn't where will you be Vic. The question is, where do you want to be?"

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Sheri slipped past the pair of flirting heroes as she stalked through the armory on the way to the VTOL platform. She grabbed a small pistol off one of the benches, not bothering to check if it was intended for her or even if it had an ammo clip attached, tucking it into the back of her jeans without once breaking stride.

Soon she was out the other side of the armory and in the small connecting hallway leading up to the hangar. She didn't bother with equipment or consideration of any of what had been discussed in that little meeting - super bullshit was all the same, anyway. She was just a hired gun, all she needed to do was get through this job and then






Sheri leaned hard against the wall, gasping for breath and trying to stop her vision from swimming. Her legs wobbled underneath her, threatening to give beneath her own weight. Her stomach churned violently, and she clasped a hand over her mouth as it threatened to expel what paltry breakfast she'd eaten less than an hour prior.

"Oof, you don't look so hot. Do you think training for eighteen hours straight with no breaks might be bad for you?"

"Shut up," she groaned through clenched teeth.

"Sheesh, some people," the voice carried on merrily behind her. "Cheat death a few times and suddenly think they're invincible. Won't even stop to consider it might not be permanent!"

Sheri's head felt like it was about to pop, and the sharp intake of breath through her teeth was echoed by a comically scandalized gasp behind her.

"Unless - that couldn't be your intention, could it?! Oh, heavens no, if only there were some sort of specialist on board who could help you work through these terrible urge-"

Sheri's fist slammed weakly against the wall. She sank slowly to the floor, opening her mouth to protest again but finding her throat wouldn't form the words. She squeezed her eyes shut, willing herself to keep going, and when she blinked on open again a blurry pair of brown legs filled her half-vision.

"You have no intention of making this easy, do you?"

A foot rose from the floor and Sheri felt a sudden impact on her shoulder, but as she opened her eyes she found herself standing on one foot, facing back the way she'd come. She lowered her leg slowly back onto the deck, registering that she was wearing the same outfit she'd worn in Atlas City. Her hair no longer clung to her with sweat, and the weight against her back feltโ€ฆ different. A quick check confirmed her suspicions.

A Walther PPK.

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Character Portrait: Sheri Character Portrait: Akiko Bong Character Portrait: Richard Mackenzie (The White Death) Character Portrait: Devon Metzger Character Portrait: Liz Baker Character Portrait: Henry Stewart (Macroman)
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#, as written by Nulix
The brave could feel the pressure change as the Bedivere rose. Above them, between the metal ribs that stretched over the hanger, they could see the blue of of the sea through curved glass plates. The blue grew brighter and brighter until at last the water broke, spraying along the glass and revealing the cloudless equatorial sky. Trough swollen eardrums they could hear the echo of the hangar's ribs creak into motion. The ceiling above them parted, the sounds of the open sea and the full strength of the sun shining into the hangar. But there was another sound, growing in the distance- the sound of helicopter blades.

***

"THINK I'M GONNA RENT A MONTE CARLO. HEY YA, DRIVE AROUND YOUR NEIGHBOURHOOD LIKE REAL SLOW."

The tiny, orb shaped speaker shook the metal floor it had been placed on.

"Don't we have enough noise?!" The complaint came from the man sitting across from Cannonade: a thin, blonde thing in a white suit. He had to nearly scream to be heard, not only over the music that shook the metal compartment they found themselves in, but also over the furious roar of the blades spinning just above their hull.

"Speaker, raise volume ten," Was Cannonade's response. Cannonade's body vibrated with the bass, though leather straps kept them secure in their seat. The man across from Cannonade sulked. Cannonade grinned and turned to look out the window to their left. The chopper was a small, uncomfortable, metal corral- military grade, most likely built in the 2010's- with just enough space for two passengers and a pilot. The windows of the helicopter were equally utilitarian, dirty square boxes of bullet-proof for surveying the lands below. In this case the lands below weren't lands at all but an expanse of sea.

But then, a disturbance. The water churned as a shape appeared from below. Like a great whale made of steel the Bedivere emerged, it's metallic form like a mirror to the sun above. Cannonade squinted as they hovered above. It was now the man across from them's time to grin. "Beautiful, isn't she?"

Cannonade glanced at their companion, the bushy brows on their freckled olive face raised high. "It's big, I'll give you that," They replied. The man nodded eagerly. "Big place," He salivated.

The chopper lowered into the hangar, assaulting the assembled Brave with violent gusts in its descent. The chopper's feet touched down on the hangar floors. Compared to the VTOLS of the hangar it was a tiny, outdated thing- but judging by the green, white and red insignia on the door, it was the best the Mexican Armed Forces could spare. As quickly as the Brave could identify the insignia it disappeared as the metal slid open. "Hello, children," A gravelly voice came from inside. Stepping out in a black silk robe stood the curly haired saviour of Atlas City themselves: Canonade, seemingly no worse for wear other than a few bandages across their strangely sculpted face and a metal cast wrapped around their right arm.

The Super Roman stepped forward, their feet flushing out from the silk to reveal a pair of hospital slippers. Cannonade stopped and looked over the assembled supers. "Miss me?"

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"Or they can stay here and play catch-up," Sheri chimed in, walking over from between a pair of VTOLs. Had she really been so out of it that she'd mistaken them for a hallway?

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As Richard checked his gear, he overheard the conversation between Akiko and Sasha, a little smirk making its way onto the corner of his mouth. They were both sweet, seemed like good people to know and tried to stay positive and chipper, which the team definitely would need after today. Before too long however, everything was interrupted by the sensation and sound of the sub surfacing, hangar doors opening, and the roar of a helicopter descending into the room. Looked like it belonged to the Mexican military?

He was confused for a moment, but somehow the moment he saw that silk robe and devil-may-care look on their face, everything immediately made sense again.

Richard stepped forward as the others reacquainted themselves with Cannonade, giving a brief two finger salute to the hero. "Sup Cannonade, good to see you again. And... Y'know, seems like every time I see you, you're dressed in the least fitting way you could for that moment. Other than the Beach I guess."

He shrugged, before snapping his fingers as a realization hit him. "Also, not to take away any of your fire or glory, but wasn't there another guy who, y'know, obliterated that gun the Beast had sitting on its back? Crimson Shield? Is that his name now? Anyways, again, not trying to steal your thunder, just figure he should be getting some of his too."

Before he could make any more pointed remarks, Sheri chimed in on Cannonade could be doing. "You mean get the briefing on the literal forces of darkness? I'm sure we can fill them in on the way to LA." He briefly noted Sheri had something tucked in against her back, and with a brief glance was able to identify the curves of none other than...

"Huh, a Walther PPK? Didn't realize we'd be working with folks with such good taste. Wish I could say I had one, gotta add it onto my shopping list still. Or George's perhaps."

Out of the corner of his eye, Richard also noted the reappearance of Klaus, putting a smile on his face as he waved over to the time traveler to join them.

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"Welcome, welcome! This is your pilot speaking..." Henry greeted the new arrivals, using the VTOL's communications to blare out a response the rest of the group could hear. "Not to rush anyone, but takeoff's scheduled in uh...'bout two minutes. Y'all good to go?"

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Sheri's jacket hit Cannonade in the face as she walked past to the VTOL.

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Akiko followed suit and threw a brown suit jacket at Cannonade before running to the VTOL to beat Sheri and Sasha.

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Richard, following suit with his team mates, tossed a piece of black fabric over to Cannonade. "You might be able to make better use of that then me, I've got my proper work clothes this time. Should help with any privacy and secret identity concerns!"

As the plucky vigilante hoped aboard the VTOL, Cannonade opened the piece of black fabric to realize what it was...

A balaclava.

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"All right, all aboard?" Henry asked, doing a quick check of the group assembled on the VTOL. He looked over the readings displayed on the screen display next to the control panel. Fuel, good. Engines are good. Doors locked. Launchbar set. Marshalls and the green lights on the heli-pad were signaling that they were good to go. "Looks like we're ready for take off! Get ready to fly, y'all" Henry noted, as their VTOL began to lift off.

It was good to be in the air again, though not being in the pilot's seat after such a long time brought back the lurch in his stomach upon takeoff. Something to get used to all over again. Henry gave a wide smile as the clouds began to part away.

"I wonder if George has a name for these things," Henry wondered. "Everyone good back there? Won't be too long before we arrive," he informed the others over the speakers.