Nicknames: Joane, Demi, Dems
Age: 17
Description:
Demetri is how she looks in the picture, but in color, her hair is a light brown. Her eyes or a bright blue that is like the ocean, but around the pupil it is an icy blue. She has a scar on her hip that circles her left hip bone, which sticks out along with her other one. She also has a tattoo on her back of a hourglass with barely any time left.
(Her personality will be showed throughout the roleplay ;D)
Past Moments:
When Demetri was about seven years old, an agent broke into her home and took both of her parents. She hid under the bed while it took place but the agent found her none the less. He was going to take her along with her parents but she was scared and accidentally used her booming, killing the agent and her parents in the process. She doesn't know how she did it though because that was the only time in her life that she has been able to do that and she has never heard of somebody else doing such a thing.
When she was ten, Demetri was taken in by a family to protect her. She grew attached to them but after a month of living with them the agents located her and killed the people protecting her. She was taking a walk at the time and returned to the house to find it burning to the ground. She tried to run in the house but when she heard somebody in the backyard she took off running and silently crying. She has been running nonstop ever since, never settling, never growing attached to anybody. When she meets another psychic she stays with them for safety in numbers. But when she begins to like them she runs when they are asleep, taking what she needs and never looking back.
When she was thirteen, Demetri jumped off a cliff into the water to escape a HVPR. It was over 150 feet and at impact she felt pain she had never quite experienced. As the water rushed around her and her momentum brought her down further into the water, she found it impossible to swim back to the surface. By some miracle after passing out she quickly washed ashore and a doctor found her and saved her life. Since then she has been terrified of the water.
Notable Equipment:
Hunting Knife
.45 Pistol (12 bullet rounds)
6 Concealable Knives
Psychic Powers: (If Applicable)
Shade
Telekinesis
Booming(Unable to use)
Other:
Demetri tends to be a runner more than a fighter. She is a master at using her abilities for defense and diversions but when it comes to attacking, she tries her best to avoid it and because of that isn't very skilled at it. However, she is better than almost anyone at getting away. Most the time she is never even noticed.