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Hunters Manor

Hunters Manor

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Ladies and Gentleman of society come to Hunters Manor for the reason of hunting rare and exotic monsters and socializing with fellows. You are invited good Sir or Madam.

1,314 readers have visited Hunters Manor since Gwenadier created it.

Introduction

In the forest of Mist Veil there is a large manor house the lays claim to a prestigious honour. This house is host to the great hunts that have taken place over almost a century in the shadowy coils of the forests fog. Here prestigious men and women gather to prepare, discuss and ultimately go on hunts of legend in the Mist Veil forest, rare and exotic and dangerous creatures lie in wait; Werewolfs, Wendigos and other creatures still hold their pelts, ready to be claimed by you and your fellow hunters.

Hunts will be set up by the Huntmaster (myself) periodically so be patient and enjoy the company, learning about your hunting partners could mean the difference in survival much of the time. The Manor houses many different rooms including a library, conservatory, observatory, dinning room, games rooms and a Dance hall, as well as other rooms. Everyone also gets a private study to use as their home away from home.

There are two ranks for each gender. For ladies: a new hunter is called a Hunt Maiden, and a hunter veteran is called a Valkyrie. For Gentleman, newcomers are called Lads, and veterans are called Beowulfs.

The Mist Veil forest is a fictional place but is somewhere in the real worlds northern Europe, so characters can be from any real world country. Keep this in mind when making your characters.

Character sheets can be submitted in any form so long as it accurately portraits your character.

The first few hunts will be controlled in an NPC style by the Huntmaster, but I will start giving permission to other players who would like to run their own hunts should they decided that they want to. I would like to encourage anyone who has an idea for a hunt to share it so that we can all enjoy our ideas.

Toggle Rules

1:Be polite
2. No God-Moding
3. You can only have one character per player unless you can convince me otherwise.
4. Be creative
5. Have Fun!

The Story So Far... Write a Post » as written by 1 authors

1 Characters Present

Character Portrait: Enrico Schröder
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The carriage clattered along down the dirt road that lead into Mist Veil Forest. Enrico would occasionally look up from his book every now and then to see some shadowy forms moving in the dark fogs of the woods. Unconsciously his grip would tighten on the repeater rifle he held across his lap. He would be arriving soon, and he wondered if he would be the first one there, or if some others will be their waiting for him.

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Events

Soon™.

Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 1 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

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Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

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Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

Orphanage

By marking a character as abandoned, you can offer them to your players as pre-made character sheets.

Character Portrait: The Huntmaster
0 sightings The Huntmaster played by Gwenadier
"How my I help you today?"
Character Portrait: Enrico Schröder
1 sightings Enrico Schröder played by Gwenadier
"I suppose I do have a free moment..."

The Forge

Use your INK to craft new artifacts in Hunters Manor. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

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The Market

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Character Portrait: LunaMae

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Character Portrait: LunaMae
LunaMae

Assasin, Demon hunter

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Character Portrait: LunaMae
LunaMae

Assasin, Demon hunter

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Character Portrait: LunaMae
LunaMae

Assasin, Demon hunter


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