Introduction
Hunts will be set up by the Huntmaster (myself) periodically so be patient and enjoy the company, learning about your hunting partners could mean the difference in survival much of the time. The Manor houses many different rooms including a library, conservatory, observatory, dinning room, games rooms and a Dance hall, as well as other rooms. Everyone also gets a private study to use as their home away from home.
There are two ranks for each gender. For ladies: a new hunter is called a Hunt Maiden, and a hunter veteran is called a Valkyrie. For Gentleman, newcomers are called Lads, and veterans are called Beowulfs.
The Mist Veil forest is a fictional place but is somewhere in the real worlds northern Europe, so characters can be from any real world country. Keep this in mind when making your characters.
Character sheets can be submitted in any form so long as it accurately portraits your character.
The first few hunts will be controlled in an NPC style by the Huntmaster, but I will start giving permission to other players who would like to run their own hunts should they decided that they want to. I would like to encourage anyone who has an idea for a hunt to share it so that we can all enjoy our ideas.
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View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
View All » Create New » Quests
There are no quests in this roleplay.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
Orphanage
By marking a character as abandoned, you can offer them to your players as pre-made character sheets.
The Forge
Use your INK to craft new artifacts in Hunters Manor. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
View All » Add Character » 3 Characters to follow in this universe
Newest
LunaMae
Assasin, Demon hunter
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LunaMae
Assasin, Demon hunter
Most Followed
LunaMae
Assasin, Demon hunter
Fullscreen Chat » Create Topic » Hunters Manor: Out of Character
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Hunters Manor
by Gwenadier on Sat Oct 24, 2015 2:30 pm
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on Sat Oct 24, 2015 2:30 pm
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Hunters Manor
Most recent OOC posts in Hunters Manor
Hunters Manor
You may edit this first post as you see fit.