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Hunters of monsters

Hunters of monsters

0 INK

A world where nature is home to monsters, yet society is thriving. When the monsters come and attack its up to the hunters to come to the rescue

419 readers have visited Hunters of monsters since sifsand created it.

Copyright: The creator of this roleplay has attributed some or all of its content to the following sources:

https://monsterhunter.fandom.com/wiki/monster_hunter_wiki

Introduction

Image
In this world, nature is not mundane. Monsters are around, and it's up to the hunters guild to ensure that society is safe from them.

Character skeleton

Gender:
Age:
Birthday:

Personality:

Preferred weapon type:

Abilities:

Brief history:

Toggle Rules

1: You must be human, though you will have superhuman abilities
2: You must use the weapons that currently exist in the games
3:If you join you must be active, if you don't post within 3 days you will be considered inactive

The Story So Far... Write a Post » as written by 1 authors

Setting

Characters Present

Character Portrait: Ein Crowley Character Portrait: Dawson Halloway
Tag Characters » Add to Arc »

0.00 INK

#, as written by sifsand
It was a busy day at the local guild hall, hunters from all around were coming to hunt monsters. So many young faces wearing basic armor while other seasoned hunters wearing armor made from powerful monsters.

One such hunter came by the guild hall after a succesful hunt, his name was Dawson Halloway. He was a bit of a local legend in Val Habar, having saved it from an Elder dragon. He wore high quality Tetsucabra armor, giving a samurai vibe to him. On his back he was holding a very large greatsword fashioned from an Azure Rathalos.

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Events

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Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 1 Settings for your players to play in

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Navigation

While not required, locations can be organized onto a map. More information soon!

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Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

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The Forge

Use your INK to craft new artifacts in Hunters of monsters. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

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Buy, sell, and even craft your own items in this universe.

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View All » Add Character » 2 Characters to follow in this universe

Character Portrait: Ein Crowley
Character Portrait: Dawson Halloway

Newest

Character Portrait: Dawson Halloway
Dawson Halloway

A G rank hunter from Val Habar

Character Portrait: Ein Crowley
Ein Crowley

"It's not the size of the beast in the fight, but of the fight in the beast"

Trending

Character Portrait: Ein Crowley
Ein Crowley

"It's not the size of the beast in the fight, but of the fight in the beast"

Character Portrait: Dawson Halloway
Dawson Halloway

A G rank hunter from Val Habar

Most Followed

Character Portrait: Ein Crowley
Ein Crowley

"It's not the size of the beast in the fight, but of the fight in the beast"

Character Portrait: Dawson Halloway
Dawson Halloway

A G rank hunter from Val Habar


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Re: Hunters of monsters

Hello there sifsand,
I think the premise is interesting. I must admit I know next to nothing about the game, but I suppose the only reason you wouldn't play the game is to escape from the game's deterministic structure of behavior.
I'll submit a character sheet as soon as possible. Alright, bye

Hunters of monsters

This is the auto-generated OOC topic for the roleplay "Hunters of monsters"

You may edit this first post as you see fit.