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Hydra: The Dragonborn

Hydra: The Dragonborn

0 INK

Teamwork is hard when you've got nine heads to contend with.

724 readers have visited Hydra: The Dragonborn since TsarminaSilvertrap created it.

Introduction

Image
A long time ago, even before the Revolution, a clutch of Hydras were born to an unknown mother. The mother dragon left them in a small, warm cave, so that they might sleep in peace untill adulthood and wisdom of the world. There they hibernated untill something roused them from their hibernation, a strange, unnatural force, brought about by mortals. Light streamed into their den, and they scattered about. Years of erosion brought them closer and closer to the surface untill the seal was finaly broken. However, they were still you, uneducated in the ways of being. They fled in fear, abandoning eachother, running till they could no more. Eventualy, they had to stop. Each one looked around at the creatures surrounding them. The humans, though weak by themselves, were truly terrifying. Afraid of standing out and being slain, they took the form of these mortals. They followed the lifestyle of the humans of Old Forge as close they could, but when they are finally confronted by other mythical beasts, they have no choice but to work together to defend thenselves their new human families.

Extra info/Important details: This roleplay takes place in the borough of Old Forge, Pennsylvania. They have REALLY good pizza there.
There are nine Hydra children; 4 boys, 4 girls, and one who isn't sure about what they are.
Since dragons age at a different rate than humans do, the human appearence of a Hydra depends on the maturity of their mind. Thus two Hydras of the same age could look like a toddler and a teen.
Most or all of the Hydras have found a foster home to stay. More than one Hydra may live in the same household. They may all live together, for all I care.
The Hydras have forgoten their old form and stay as humans untill provoked into battle.
Around the neck of each there is a necklace of eight pendants.
Mythical beasts do include Minotaurs, other Dragons, Ogres, Trolls, Unicorns and Nightmares, and anything else that usualy should not appear in real life and can possibly harm you.

Characters:

Girl Hydra 1 ~Taken
Girl Hydra 2 ~untaken
Girl Hydra 3 ~untaken
Girl Hydra 4 ~untaken
Boy Hydra 1 ~untaken
Boy Hydra 2 ~untaken
Boy Hydra 3 ~untaken
Boy Hydra 4 ~untaken
What am I Hydra ~untaken

Character Skelly
Name:(Last name is not required)
Age:(Age appearence for Hydras)
Gender:
Appearence(Picture, anime or not, I don't care.):
Appearence:(Words go here)
Personality:
Likes:
Dislikes:
Fears:
Hopes:
History:(For Hydras, put where you live, what you do, etc. You don't need what's stated in the intro.)
Anything else:

Toggle Rules

1. There will only be nine Hydras. Any other characters will have to be human.
2. Mythical beast monster things are non-playable characters.
3. If you're reading these, put "Old Forge pizza is the best!" somewhere in you skelly, or something like it.
4. No love relationships between Hydras. I'm perfectly okay if a Hydra falls in love with a human, though.

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Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

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Collectibles

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Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

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