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In the opening years of the 4th Era....



a part of In the opening years of the 4th Era...., by Invader Vyx.

Built into the side of the Jerall Mountains and influenced heavily by Skyrim to the north, Bruma is a snowy but friendly city built of stone and wood.

Invader Vyx holds sovereignty over Bruma, giving them the ability to make limited changes.

157 readers have been here.

Copyright: The creator of this roleplay has attributed some or all of its content to the following sources:


Due to Bruma's proximity to Skyrim it is populated primarily by Nords, both immigrants from Skyrim itself, and Cyrodiilic citizens longing for a place more like their ancient home. The non-Nordic people of Bruma tend to adapt to the culture of their northern neighbors, though most of the Cyrodiilic Nords strive to be more Imperial. The city's culture is similar to that of Solstheim, an island near Morrowind that is part of Skyrim, but heavily populated by Imperials. Given the Nordic penchant for battle, and their legends linking Tiber Septim to the ancient Greybeards, it is not surprising that Bruma's patron saint is Talos, the divine aspect of Tiber Septim.
The city is built directly into the side of the Jerall Mountain peaks, with the main gate at the eastern end, and Castle Bruma at the westernmost point. The northern half of the city is built onto four man-made steps leading up to the castle walls, which is where the guild halls and shops are located. The southern portion consists of a single road, containing the bulk of the residences, which follows a naturally sloping semicircle from west to east. The city's most prominent feature, the Great Chapel of Talos, lies at the heart of this semicircle, and is the first sight a visitor will see upon entering Bruma's main gate.
----- The Elder Scrolls Wiki, Bruma
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Built into the side of the Jerall Mountains and influenced heavily by Skyrim to the north, Bruma is a snowy but friendly city built of stone and wood.


Bruma is a part of Cyrodiil.