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Inception: Aftermath

Inception: Aftermath

0 INK

Set a month after the events of the motion picture, Dominick Cobb is settling into a normal life, when an old face comes to visit.

967 readers have visited Inception: Aftermath since affliction created it.

Copyright: The creator of this roleplay has attributed some or all of its content to the following sources:

http://inceptionmovie.warnerbros.com/ http://inception.wikia.com

Introduction

Image

==Rough Plot==
A month after the successful inception attempt inside Robert Fischer Jr.'s dreams, Dom Cobb is settling down with his children at his father-in-law's, Stephen Miles, country home. He is visited by his old partner, Arthur, and the chemist, Yusuf, seemingly panicked - Ariadne and Eames are being held hostage by the mysterious Mr. Greaves, requesting Dominick's services as an extractor once again. Threatened with the deaths of his former colleagues, Dom obliges on the conditions that his team be unharmed and allowed to help in the extraction. Reunited for one last mission, with Miles accompanying, Dom begins to realise that not everything is as it seems.



==Character Slots==

Dominick Cobb (The Extractor) - TAKEN by affliction
Arthur (Point Man) - TAKEN by almostinsane
Ariadne (The Architect) - TAKEN by Horseygirl
Eames (The Forger) - OPEN
Yusuf (The Chemist) - OPEN
Stephen Miles (The Mentor) - TAKEN by affliction
Mr. Greaves (The Villain) - TAKEN by affliction
Stephen Briggs (Extractor) - Played by dig17
[OPEN SLOT - EXTRACTOR]
[OPEN SLOT - FORGER]
[OPEN SLOT - POINTMAN]



==Character Profile Skeleton==

Character Image (preferably a photograph of some sort, not anime/manga)
Name:
Age:
Gender:
Appearance:
Personality: (Preferably more than 3 lines. A well thought out character is more likely to be accepted.)
History: (if relevant)
Skills relevant to dreamstate: (such as driving at high speeds, 'stealth and evasion' training, etc.)
Weapon(s) used*:
Totem (if applicable)**:


*You may have up to 3 different weapons in the dream world (1 heavy, 2 sidearms OR 2 heavy, single sidearm). A heavy weapon is anything larger than a SMG, including assault rifles, shotguns, light machine guns, and sniper rifles. A sidearm is a SMG or smaller, including machine pistols and handguns. Weapons must be real, and catalogued (please provide model details), but can have attachments as long as hey are possible on the real weapon.

**A totem is an object significant to the respective character which appears in their dreams. It will act or feel significantly different in dreams, compared to reality, and as such is used as a measure of knowing whether you are in a dream or in reality. For a totem to work, the character must be the only one with knowledge as to how it acts in a dream and in reality.



==Rules of Shared Dreaming - A little complex for some, but it's a rough guide==

There are three roles in any dream sequence:
  • The Dreamer - Creates and maintains the dream space in their respective layer.
  • The Subject - Fills the dream space with their subconsciousness's projections (relevant people).
  • Sleepers - Other people brought into the dream space, who are capable of manipulating certain aspects of reality, but not the fundamental structure.

In the world of dreams, time is a lot slower. As a guide, an hour in a dream (3600 seconds) translates to 5 minutes (300 seconds). Descending into further dream layers, this effect is stacked, i.e., the same hour in the first layer (3600 seconds), will last 12 hours (43200 seconds) in the second layer, and 144 hours (518400 seconds) in the third layer down.

When the subject of a dream is not the actual dreamer, the subject's projections in the dream space will begin to notice alien features and changes not caused by the subject. The more of these changes there are, or the more significant these changes are, the faster the projections will converge upon the dreamer, inevitably causing the collapse of the dream.

Physical changes in previous layers will cause effects in subsequent layer, i.e., an explosion in Layer 1 can cause tremors in Layer 2, depending on the dreamer's proximity to the blast. Alternatively, rotating a dreamer's body or velocity in the same layer can cause upset of gravity, or even induce weightlessness in the subsequent layer.

To wake up from a dream, or layer within a dream sequence, you must either be killed in the current layer (where you are awake), or recieve a kick from the adjacent layer above - a kick being an experience that causes our natural subconscious reflexes to kick in, such as falling, or drowning, or a similar principle.
The danger is when a dreamer is killed in a layer other than the current layer. When this occurs, the dreamer becomes trapped in a shared subconscious (almost like a blank canvas), unable to regress to the earlier layers of the dream, and unable to realign with their own self. The realm the dreamer finds him/herself in is known as limbo. The only known way to escape from limbo is to kill yourself, which will bring you up a layer to realign with the previous layer (this must be done before the last kick in that dream layer, or else the process will fail, and the dreamer/sleeper will end up in an alternate limbo to the previous. Time in limbo is significantly faster than would be expected by the 12:1 rule, and a matter of 10 minutes in the real world could be anything up to 10 years in limbo.

Examples:
  • A dreamer/sleeper in Layer 2 of a dream sequence is shot dead. He wakes up in Layer 1.
  • A dreamer/sleeper is shot in Layer 2 of a dream sequence, and progresses to Layer 3 before his body in Layer 2 dies. The body in Layer 3 dies simultaneously, and the mind is trapped in Limbo. Upon killing himself, he will wake up in Layer 1 on the dream sequence.
  • The body of a dreamer/sleeper in Layer 1 is placed in water, whilst they are awake in Layer 2.
========

If you have any questions about dream mechanics, or if the above is unclear in any way, give me a PM with your questions, and I'll respond ASAP.
Afflie.

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Welcome home, Promethean. Here, you can manage your universe.

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Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

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View All » Add Character » 6 Characters to follow in this universe

Character Portrait: Dominick Cobb
Character Portrait: Steven Briggs
Character Portrait: Stephen Miles
Character Portrait: Arthur
Character Portrait: Ariadne

Newest

Character Portrait: Ariadne
Ariadne

"I tried not to come, but..."

Character Portrait: Arthur
Arthur

The Point-Man

Character Portrait: Stephen Miles
Stephen Miles

The Mentor

Character Portrait: Steven Briggs
Steven Briggs

"You can tell Mr. Greaves that I.....aaam taking the next available fligh.....fffflight."

Character Portrait: Dominick Cobb
Dominick Cobb

The Extractor

Trending

Character Portrait: Dominick Cobb
Dominick Cobb

The Extractor

Character Portrait: Ariadne
Ariadne

"I tried not to come, but..."

Character Portrait: Arthur
Arthur

The Point-Man

Character Portrait: Stephen Miles
Stephen Miles

The Mentor

Character Portrait: Steven Briggs
Steven Briggs

"You can tell Mr. Greaves that I.....aaam taking the next available fligh.....fffflight."

Most Followed

Character Portrait: Stephen Miles
Stephen Miles

The Mentor

Character Portrait: Steven Briggs
Steven Briggs

"You can tell Mr. Greaves that I.....aaam taking the next available fligh.....fffflight."

Character Portrait: Ariadne
Ariadne

"I tried not to come, but..."

Character Portrait: Arthur
Arthur

The Point-Man

Character Portrait: Dominick Cobb
Dominick Cobb

The Extractor


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Re: [OOC] Inception: Aftermath

I"m the only female. =O

Re: [OOC] Inception: Aftermath

Right. I suppose we should get started, but I wish that someone take Eames at least. Also, RPG won't let me add places at the current time, so please just post in 'the Real World', after I get my first post up.

Thanks for your patience.

Re: [OOC] Inception: Aftermath

May I suggest we get started and if people want to join in later, we let them? I'll take on an extra character or two if I need to.

Re: [OOC] Inception: Aftermath

Granted. We still need a few more characters

Re: [OOC] Inception: Aftermath

Granted. Please post a profile asap.

Re: [OOC] Inception: Aftermath

I'd like to take Arthur. :)

[OOC] Inception: Aftermath

This is the auto-generated OOC topic for the roleplay "Inception: Aftermath"

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