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Infection: Into the Breach

Infection: Into the Breach

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With the aftermath of a global viral outbreak claiming mankind and the sudden disappearance of a corporate research facility, Delta Squad has been called in. Their mission: To investigate and secure the facility and the surrounding sector.

2,817 readers have visited Infection: Into the Breach since R.T.M.X. created it.

Introduction

INFECTION
Into the Breach
Theme Song (Radioactive ~ Imagine Dragons)

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June 19, 2066

Four years ago, a viral outbreak had occurred in Minnesota and had spread like wildfire. Within weeks it had spread all throughout the Americas. The United States took full military action to contain the contamination. Deploying Marines throughout the world, control seemed within humanity's grasp. Six months later, with operations in full swing, all hell broke loose. The virus began to mutate, evolving those were infected...

In death, the island of Manhattan stirs. Its borders locked down after a sudden government quarantine years ago, what's left of New York's trapped civilians attempt to make their way through the derelict buildings, surviving the changing seasons to rebuild their destroyed society from the ruins left behind. Both military and privately funded security squads patrol the empty streets, either stationed in the island for the long haul or trapped, while the CyberTech Corporation continues to develop a possible cure to stop this madness...

And the infected rise up and thrive, trailing through the devastated streets of the city, shambling through buildings and clawing through barricades and outposts, reclaiming the island as their own...

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You are part of CyberTech's Security force, a member of the 102nd Special Activities Division. With the recent loss of communications with the company's research facility in Manhattan, Delta Squad has been deployed to the island to investigate and contain whatever horrors lie within.

You are the tip of the spear.

~~~

Here are the links to the important details, which can be found broken down in portions in the OOC.

Burn it with fire!

The common everyday backbone. Now comes in Man flavor.

Quit yer bitchin'. It's not that bad.

This ain't the world your parents lived in. (Currently WIP)

"Grab your sword and fight the Horde!"

The music owns your soul.

Roleplayers Wanted Page.

Learn the story of those that came before you.
~~~

Delta Squad Roster

Scorpion Team (Fireteam Alpha)

1. Lynch, Tomas; Cyborg, Squad Commander - Mac the Impaler
2. Frost, Derek; Medical Officer - Zombicide93
3. Svenson, Roland; Engineer - Mephisto
4. Dimitry, Art; Designated Marksman - AvengerSpirit
5. Bishop, Malcom; Crowd Control, Replacement Member - Zukuto

Heavy Rain Team (Fireteam Bravo)

1. Penderghast, Ira; FOSR, Team Commander - macheteshark
2. Ruso, Carter; Engineer, Droid Handler - Shadow44499
3. Axton, Charles; Crowd Control, Flamethrower "Specialist" - Raidose
4. Brooks, Harper; Combat Medic - CortezHorse
5. Meyer, Roselin; FOSR - LunaTwilight

God-Slayer Team (Fireteam Charlie)

2. McGuilles, Claire; Demolitions Specialist - FoodCamel
3. Scotts, Conner; Heavy Ordnance - PulseTrick
4. Bryant, Sam; Covert Operations - legacy14


Reservation List

SirLancelot

[Constantly under revision]

Toggle Rules

This is a squad-based roleplay, focused around teamwork.

Daylight is your best friend. The night's when the Infected come out to play.

Over time, as the plot progresses, enemies will become progressively stronger, and the occasional "you could be fucked" moment will become more common.

Objectives are to be discussed and decided on. Decisions could leave lasting results.

Keep track of your supplies.

As this is a semi-literate RP, I (and I'm sure some of the participants as well) wouldn't want to see one-liners being used. I prefer a nice post, ranging from 7 sentences (the bare minimum) to a beautiful 3-5 paragraphs on average.

The perspective is third person past tense, for the most part.

Please keep in mind that while I do ask for you to stay dedicated to this, if something does come up that leaves you to be unable to post, let us know, and we'll take care of you. Family and Job both come before this.

The Story So Far... Write a Post » as written by 13 authors

9 Characters Present

Character Portrait: Derek Frost Character Portrait: Sam Bryant Character Portrait: Artemesia Dimitry Character Portrait: Roland Svenson Character Portrait: Claire McGuilles Character Portrait: Tomas Lynch Character Portrait: Malcom Bishop Character Portrait: Connor Scotts Character Portrait: Jackson Murphy
Tag Characters » Add to Arc »

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Derek was glad to know Fist would be joining them on the mission, and knew by default that Switch and Sven were glad too.
"Nice to have you a long for the ride, Bishop", he said as they hit the ground in standard formation. "It's ass-kicking time".
The team fell in order, Roland beside Derek, Scarecrow and Fist in the front, Murphy close in the back and Switch tailing from a tactical point. Witch-Doctor always felt safe when Switch had her eyes in the scope. Nothing would be getting too close to them.

As they moved through the building, Derek habitually kept an eye on his teams vitals, especially Switch's, which were linked to his HUD by Alice. Everything appeared normal, if anything, the crew just had a bit of excitement with a hint of nervousness, a slightly elevated pulse and breath rate, which was to be expected any time they went on an Op such as this. The only person who's vitals seemed eerily normal was Switch's, which was to be expected with one knowing her profession and the meaning behind her Callsign.

Satisfied with the teams vitals, Derek pushed his chin into the comm activator in his helmet, turning the team-communications on.
"Gonna check in with God-Slayer. I need to take a mental note of injuries and survivors so I can prep for triage if needed". With that he lifted his chin off the mic button with a click.

"Alice, patch me through to the surviving members of God-Slayer. Thanks".
Derek heard a beep confirming that connection was made with God-slayers communications.

"Hey gents, this is Witch-Doctor from Scorpion team, I'll be your resident ass-patcher for today. I need you guys to let me know how many civvies ya got, and what injuries are present on yourselves as well as the other survivors so I can take mental notes for Triage upon arrival."
Before the other team could respond, the green-translucent border surrounding Switch's vitals flash red once, indicating that her weapon was fired once.
Derek quickly commanded Alice to switch communication back to his own team, but to alert him when God-Slayers survivors responded.
"Switch, everything cool up there?", the medic asked asked.

5 Characters Present

Character Portrait: Derek Frost Character Portrait: Artemesia Dimitry Character Portrait: Roland Svenson Character Portrait: Tomas Lynch Character Portrait: Malcom Bishop
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Scorpion team continued on toward the objective. They kept closing distance to the museum just up ahead, keeping the area scanned for contacts, of which there were none. They made their usual swift progress and were at the building in about a minute. All while Switch covered them from above, and Witch-Doctor touched base with God-Slayer.

"Don't you worry about Switch, Doc," Roland grinned. "Anyway, how're things looking in there? What did they say?" Roland spoke as the team took their positions around the front door, Scarecrow on point. On his say, they entered into the museum. Next, to locate and secure the people within. "ALICE," Sven said. "Gives us an overlay with the building layout and the positions of Alpha, Bravo, and Charlie." A basic, opaque floor plan came up with green blips for each soldier. Five, five, and three. Sven sighed. Well, we'd better get them home.

As they made their way through the museum to Charlie team's position, Roland couldn't help but look about the place. He'd always been a History guy, and always wanted to visit New York to see this very museum. He'd never guess it would have been like this. Better this than nothing, I suppose. Sven continued on, making sure he didn't divert too much of his focus to the relics about him, and made sure to keep ready for any infected that might be lurking in the shadows.

3 Characters Present

Character Portrait: Sam Bryant Character Portrait: Claire McGuilles Character Portrait: Connor Scotts
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Gills stood, eyes and rocket launcher still trained on the sky, waiting for all Hell to break loose as the Blackjack careened towards the museum. By some miracle, the ship reached its drop zone and ALICE, upon further request, indicated that, yes, all team members were still alive. The crows had fluttered off, though Claire doubted that they had truly lost interest. It seemed that venturing form the building had been, in fact, unnecessary, as the interface indicated that the museum seemed to be the designated rendezvous point for all three teams.
Without checking to see if the others were following her, knowing that both Sam and Connor had enough common sense to do so, as well as faster and all-around higher-functioning limbs in order to catch up to her, Claire began to move in the direction of the museum, happily blowing the head off an unfortunate member of the infected who intercepted her path.
Gills entered the museum through a side entrance to the building, a shattered, once-automatic revolving door with a tattered banner advertising some kind of mummy display hanging above it. By then she had fallen in step with the other members of God-Slayer, the fact that they had not fully explored the building, as well as the artifacts in their dusty cases, had caused her usual enthusiasm to give way to apprehension.
Not to mention that the museum was dark. Fuck, did she hate the dark. The lights attached to the AEGIS suits only illuminated so much, and the whole situation gave off what Claire would have considered a kind of 'scary movie' vibe, if it had not already perfectly fit that description.
"Do they just expect us to wait here for them?" Claire wan't sure exactly who she was asking, but the idea of standing still for any longer made her all the more uneasy. Pulling out her hand pistol, and cursing the impracticalities of rocket launchers in indoor situations, she shifted most of her weight on to her good leg, listening for any kind of un-invited guest.

View All »Arcs

Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.

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View All » Create New » Quests

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Events

Soon™.

Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 4 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

HeavyRain - Manhattan

HeavyRain - Manhattan by R.T.M.X.

HeavyRain's events

Scorpion - Manhattan

Scorpion - Manhattan by R.T.M.X.

Scorpion's Events

God-Slayer - Manhattan

God-Slayer - Manhattan by R.T.M.X.

God-Slayer's Events

Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

Current Mobs

No mobs have been created yet.

Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in Infection: Into the Breach. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

No items have been created yet!

The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

Open Stores

View All » Add Character » 16 Characters to follow in this universe

Character Portrait: Dispatcher
Character Portrait: Derek Frost
Character Portrait: Roland Svenson
Character Portrait: Tomas Lynch
Character Portrait: Relic Fenix
Character Portrait: Jackson Murphy
Character Portrait: Artemesia Dimitry
Character Portrait: Charles B. Axton
Character Portrait: Harper Brooks
Character Portrait: Claire McGuilles
Character Portrait: Ira Penderghast
Character Portrait: Connor Scotts
Character Portrait: Malcom Bishop

Newest

Character Portrait: Malcom Bishop
Malcom Bishop

"A hundred bucks says none of them make it through the entrance."

Character Portrait: Connor Scotts
Connor Scotts

"No, no, no ,no ,no. I AM the turret."

Character Portrait: Ira Penderghast
Ira Penderghast

If you lose an arm, I expect you to grit your teeth and shut up.

Character Portrait: Claire McGuilles
Claire McGuilles

"I never met a bastard I couldn't blow up."

Character Portrait: Harper Brooks
Harper Brooks

"Oh, stop whining! I'm only amputating your leg."

Character Portrait: Charles B. Axton
Charles B. Axton

"Alice, can you download songs?"

Character Portrait: Artemesia Dimitry
Artemesia Dimitry

"You never see the bullet that kills you."

Character Portrait: Jackson Murphy
Jackson Murphy

Ain't no-one movin' under my suppressive fire, they're welcome to die tryin'

Character Portrait: Relic Fenix
Relic Fenix

"Let's make it rain."

Character Portrait: Tomas Lynch
Tomas Lynch

"I was waist deep in mud and blood while you were still sucking your thumb, kid."

Trending

Character Portrait: Artemesia Dimitry
Artemesia Dimitry

"You never see the bullet that kills you."

Character Portrait: Harper Brooks
Harper Brooks

"Oh, stop whining! I'm only amputating your leg."

Character Portrait: Malcom Bishop
Malcom Bishop

"A hundred bucks says none of them make it through the entrance."

Character Portrait: Connor Scotts
Connor Scotts

"No, no, no ,no ,no. I AM the turret."

Character Portrait: Tomas Lynch
Tomas Lynch

"I was waist deep in mud and blood while you were still sucking your thumb, kid."

Character Portrait: Relic Fenix
Relic Fenix

"Let's make it rain."

Character Portrait: Roland Svenson
Roland Svenson

"Sure, I can fix it. It may not always be pretty... but then again, neither is anything else."

Character Portrait: Ira Penderghast
Ira Penderghast

If you lose an arm, I expect you to grit your teeth and shut up.

Character Portrait: Charles B. Axton
Charles B. Axton

"Alice, can you download songs?"

Character Portrait: Derek Frost
Derek Frost

"No one dies on my watch".

Most Followed

Character Portrait: Ira Penderghast
Ira Penderghast

If you lose an arm, I expect you to grit your teeth and shut up.

Character Portrait: Relic Fenix
Relic Fenix

"Let's make it rain."

Character Portrait: Jackson Murphy
Jackson Murphy

Ain't no-one movin' under my suppressive fire, they're welcome to die tryin'

Character Portrait: Derek Frost
Derek Frost

"No one dies on my watch".

Character Portrait: Roland Svenson
Roland Svenson

"Sure, I can fix it. It may not always be pretty... but then again, neither is anything else."

Character Portrait: Malcom Bishop
Malcom Bishop

"A hundred bucks says none of them make it through the entrance."

Character Portrait: Artemesia Dimitry
Artemesia Dimitry

"You never see the bullet that kills you."

Character Portrait: Connor Scotts
Connor Scotts

"No, no, no ,no ,no. I AM the turret."

Character Portrait: Claire McGuilles
Claire McGuilles

"I never met a bastard I couldn't blow up."

Character Portrait: Charles B. Axton
Charles B. Axton

"Alice, can you download songs?"


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