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Island Mayhem

Island Mayhem

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Your plane has crashed on an uncharted island, an odd place, not without danger at every turn. You'll struggle to survive with the help of your misfit companions.

904 readers have visited Island Mayhem since CussingChild created it.

Introduction

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Introduction

Your plane was large, one of comfort for the delicate passengers on board. Bright young adults of various ages flying back to America from Puerto Rico. The tales of the Bermuda Triangle were all myth, no substance. It became all to real, however when suddenly there was tremendous turbulence. A voice was crying over the loud speaker that everything would be okay, but to remain seated and fasten seat belts. Suddenly the oxygen masks were falling from the ceiling and the sound of the plane's engine bumping and popping as it caught flame and blew, were heavy in the air.

You hardly knew eachother, didn't at all. Or knew eachother well. It's 2010 and every piece of land should be known, right? Space probes taking pictures of the Earth. Places should be civilized? Right? No. Wrong, completely. It's all a blur now, the crash was fierce. The cawing of birds can be heard in the jungle trees forming a canopy of dark green leaves above you, as you come to. Your body is beaten, sore, bruised.

Three essential things, food, water, shelter. One main goal, survival.

Island information

The island has 4 main beaches. There is a large mountain, it's as if the mountain accounts for the land, and everything is connected to it. It's large but made of pink granite sheet rock, it's scalable and composed of different levels placed seemingly as steps large, wide, and there is a large open space at the summit of the small mountain. Down it's side are thick jungle tree masses.

It's a circular island, surrounded by a large coral reef 3/4's of it's length around.

It's inhabited by a pacific islander tribe, mostly cannibals, they're hostile and have a village set in the jungle at the back of the largest beach at the far right side of the island. They're on average about 5'9" and are far behind in means of technology. Brandishing spears and onyx daggers. Usually wearing little more than loinclothes.

Wild hogs, colorful pythons, tropical birds, the occasional jaguar. There are beast unbeknownst to the world, large and hunched. They are scaled and stand on hindlegs with snake-like heads, usually colored pale red, and occasionally yellow. Tropical fish of all sorts lurk beneath the waters.

The island is abundant with fruit, such as the coconut, mango, banana, and papaya.

It's an island full of dark secrets and harsh conditions. You may stumble upon an ancient tunnel, or find yourself in a small pool of quicksand. There are often life threatening storms, with heavy rains that can collect and come barrelling down the mountain at you.

Plot

The plot is survival, I will sort of have a hand in directing. I will arrange challenges for the character's to face. The way this will go though, is ultimatley up to the characters.

Characters

I strongly urge diversity amongst the group, and flawed characters. We should make this exciting! This plot will depend on the souls of the characters, give them depth and struggle. Play them well. Consider who they are before writing out a post.

Character Sheet

Name:
Gender:
Race:
Age:
Height:
Weight:
Appearance:
Personality:
Strengths:
Fears:
Skills:
History:

Rules

I know what you're thinking, bleh. Rules. But aye. We all need 'em.

1. No godmodding or autohits on player characters.
2. Don't mind what you do in pm, but don't detail sex it up post by post in my roleplay. <_>
3. Be respectful in ooc.
4. Voting and direction will be given in ooc, look there when you're lost.
5. All major plot twists should be discussed with me.
6. Have a hell of a lot of fun.
7. Don't bend or break the rules, specially not #6.

Toggle Rules

The GM of this roleplay hasn't created any rules! You can do whatever you like!

The Story So Far... Write a Post » as written by 1 authors

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Colten would come to, the sound of birds in the trees would be pleasent, the heat unbearable, sweat dripped from his body and clung to his hair. He quickly realized that he was hanging upside down, his seatbelt had worked, atleast. He looked up to see a large bruise on the uncovered spot of his body. The black bruise apparent against his tanned skin. He had a few bruises and scratches, but he was thankful to be alive. Speaking of which, the smell of death hung in the air, he wasn't sure if it was the smell or the blood rushing to his head. But he felt as if he were about to puke. He reached up grabbing onto a loose bar and releasing the seat belt, he dropped suddenly, barely able to catch himself before plunging down. It was hard to tell how high up the plane was in the trees, but it couldn't be more than seven or eight feet. At the glance he saw how the back end of the plane was gently mangled to be slightly tipped, and tilted.

He took a deep breath, bracing himself before dropping. On impact he bent his knees slightly, it still hurt, but not nearly as much. There was a soft thud as he hit the ground and the ground was soft and damp, with a great deal of undergrowth covering the jungle floor. He looked about in horror at the sight of several dead bodies. He searched for hours, searchign nothing but the crash site for survivors.

He climbed up into the plane, it had dropped low at the front end and he managed to jump up and wriggle inside through a tear in the plane's metal body. Inside it was musty, a dead person sat peacefully in his seat. Colten reached up opening the luggage cubberds, he'd pull his own bag down and pull his ripped t-shirt off over his damp muscles and discard it, before pulling the bag onto his shoulders. It was a simple dark green bag of basic things, clothes and pleasentries, and his cellphone.

He didn't feel right taking anyone elses things, perhaps they would come back to this beacon of hope. He pulled himself to the pilots cab and saw to his dismay, both the pilots dead, one lay in the floor of the cab while the other, still in his seat. He searched about and found what he was looking for a small bag in a closet, he pulled the bag and a medical kit from the closet and proceeded to leave the plane, carefully. It was a death trap. Once he had made it to the ground he crouched setting the bag on the ground and trifling through it. A survival knife, he pulled his belt off, replacing it with the belt of various pouches containing, matches, flint, a compass, amd thread and a needle. He sheathed the knife and proceeded his trifling, finding a flashlight, emergency flares, a few bottles of water, a canteen, and to his great relief a gun bag, he pulled it out and slowly unzipped it.

His eyes widened in great joy, he grinned at the sight of a M6 survival rifle. It lay in the gun case in two parts, it's light stainless steal parts lay one below the other, the stock and barrel apart, and a small box of .22 ammunition. Colten counted 12 in total. He reassembled the bag and slung everything onto his back, the pilot's bag, his carry-on, and the medical kit. And then began walking, slowly, to the North.

View All »Arcs

Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.

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Events

Soon™.

Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 1 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

Add Group » 0 Factions to align with

There are no groups in this roleplay!

Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

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Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in Island Mayhem. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

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The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

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View All » Add Character » 3 Characters to follow in this universe

Character Portrait: Jack Thompson
Character Portrait: Colten Gray

Newest

Character Portrait: Colten Gray
Colten Gray

"I won't assume that any one has a map."

Character Portrait: Jack Thompson
Jack Thompson

Skinny and covered in piercings, topped off with a discolored mohawk. He looks really pissed for some reason.

Trending

Character Portrait: Colten Gray
Colten Gray

"I won't assume that any one has a map."

Character Portrait: Jack Thompson
Jack Thompson

Skinny and covered in piercings, topped off with a discolored mohawk. He looks really pissed for some reason.

Most Followed

Character Portrait: Colten Gray
Colten Gray

"I won't assume that any one has a map."

Character Portrait: Jack Thompson
Jack Thompson

Skinny and covered in piercings, topped off with a discolored mohawk. He looks really pissed for some reason.


Fullscreen Chat » Create Topic » Island Mayhem: Out of Character

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Re: Island Mayhem

No more than 10 people can join. We'll start when we have 6. 3 spots taken 2 reserved and 5 available.

Island Mayhem

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I thought of this roleplay after getting into the book: The Lord of the Flies- by William Golding.

I expect it to be amazing and hope you all consider joining.