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Alaric Thorne

"You needn't worry about me; I'll be fine."

0 · 364 views · located in World of Terron

a character in “Journey Into The Unknown”, as played by Flexar

Description

Image

Image
Age
20

Role
First Mate

Appearance
Alaric is a tall, pale skinned man, standing 6'3" with long legs and powerful arms. His heart-shaped head hosts a mop of clean, but wild, crimson hair and sapphire blue eyes that inspect every little detail of everything. Alaric's torso is covered in scars he has gained over the years. His clothing shows that he is every bit the adventurer. He wears a black, white and blue shirt that would look smart if it wasn't creased in multiple places and hanging out around his waist. Over his forearms, he wears a pair of white, leather vambraces which are attached to blue fingerless gloves. The shins of his charcoal grey trousers are covered by loose-fitting, steel greaves. A long, billowing, blue and red cape hangs from his shoulders; to the left of which a decorative steel pauldron is attached. A bandanna is tied firmly around his head, holding back most of his fringe from falling in his eyes and covering a long, jagged scar that runs along his forehead.

Personality
Alaric is someone who's good at making first impressions, and usually keeps them up. He is a light-hearted and cheerful young man most of the time, but isn't lazy and will go about his duty constantly wearing a smile on his face. His healthy attitude towards his work has earned him the respect of many of the crew members. However, the smile isn't always honest; Alaric often overworks himself when he feels that there is still work to be done, and will fake a smile so that he doesn't show weakness, mainly so that people won't fret over him. Due to the fatigue that builds up in him over time, he'll take any opportunity that arises to have a good rest.

While he usually wears a smile, Alaric can be serious when it is required of him. Whenever anything important is at risk he will do his best to keep the situation orderly and under control. Not that he'll let you know, but he often panics during such situations. However, he does his best to hide it.

Alaric is a man of morals who will always do what he thinks is right. He will always place the safety of his comrades before his own, and more often than not will do the same for strangers. He believes in the safety of individuals over the greater good.

Equipment
Alaric is by no means under-armed. He carries a longsword with him, which rests in its scabbard by his right hip. The blade is 40" long and 3.5" wide. The hilt is long enough to grip with both hands and wrapped in a thick layer of soft, white cloth. On his lower back are holstered two breech-loaded flintlock pistols with intricate designs of maple and silver. A small pouch containing ammunition and gunpowder is attached to his belt. He also carries a bowie knife, which is sheathed beneath his pauldron.

Skills
Having spent most of his life on them, Alaric knows a lot about ships and how to sail them. He can do just about everything you might need done on a ship. His knowledge also means he knows how to damage ships just as easily as he can repair one.

However, Alaric's most striking skill is his knack for killing people, which isn't quite what you might expect from someone of Alaric's demeanour. He is just as good at killing people suddenly with any of his concealed weapons as he is at besting someone in full on combat. While he is trained in the arts of swordplay and marksmanship, what truly makes Alaric a terror in combat is his ability to think on his feet. Alaric will always use his environment to his advantage; he will use many objects around him as secondary weapons and will use the terrain to break his opponent's guard. The fact that he is in good shape also makes him more of a force to be reckoned with.

Alaric is also capable of playing the lute with a reasonable degree of expertise and can sing in tune.

History
Alaric's past is one that he does not speak of, as he is deeply ashamed of it and wishes it had never happened.

Alaric was born as the illegitimate son of a pirate captain and a mother who died during Alaric's birth. Alaric's father kept him, but carried on with his "trade". Alaric grew up on the ship and for some time was seen as only a nuisance by all the crew but his father, who saw potential in him. Once Alaric was ten he began to work as a powder monkey and began learning swordplay and marksmanship from his father. Alaric stopped working as a powder monkey when he was 14 and became a fully-fledged member of the crew. Many complained that Alaric was only there because his father was the captain, but Alaric was always sure to prove them wrong.

Alaric carried on as a pirate until he was 17. By that time he had earned the trust and loyalty of most of the crew, and had replaced his father's late boatswain. During a battle against a military ship Alaric was knocked overboard, but nobody realised until the battle had ended. However, Alaric was rescued and brought to shore by a fishing trawler. When he woke up he found himself in a soft bed with his wounds cleaned and bandaged. An elderly woman was sat with him in the room and revealed herself as the one who had patched him up. Alaric knew that she knew he was a pirate and asked her why she had deemed it appropriate to not just let him die. The woman told him that people are capable of making amends and that there is some good in everybody. She also felt that she couldn't let someone so young die, as he still had his whole life ahead of him. Her words have stayed with Alaric to this day, and helped to change him for the better. He made no attempt to find his father's ship again, but not wanting to leave the sea behind, found more honest work as a sailor in Lirgo.

So begins...

Alaric Thorne's Story