Introduction
The Skywalker line has ended and with it the last thing the Sith truly fear. From the shadows of deep space they have emerged once again to destroy the Jedi and not just control the galaxy, but enslave it. That is were you come in. Be you Jedi, Bounty Hunter, Merc, Soldier or smuggler the fate the galaxy is up to you. Will you become the hero or the villain as billions of lives hang in the balance.
Ok, so you can play as one of the options listed above. If you want to play as a Sith, please make it a secondary character or your interaction with others will be limited, you'll get bored and then eventually just stop posting all together. Someone can play as the dark lord of the sith and another character or just make appearances from time to time. Some understanding of Star Wars is recommended as you might not understand references others make, but hey that's what Google's for, pretending you know something when you really don't. Anyway, as you can assume there will be force powers and such. This is the important part! If your a jedi you have force powers that others don't which is great, but there's a catch to it. While you can defy gravity a bounty hunter/Merc can have a jet pack or a smuggler can have a ship. Several tools are available to Bounty Hunters and smugglers as well; flamethrowers, guns, and several other gadgets are at your disposal while a jedi only has that one weapon. (If you don't know what that one weapon is, stop reading immediately and leave as this is not the roleplay for you). Soldiers can also use contacts and tend to be better equipped defensively speaking, like armor for example
Jedi Classes: Guardian focuses more on lightsaber mastery and less on force mastery. Consular is the exact opposite focusing more on the force and less on combat. Sentinel falls in between and balances out combat and force.
Jedi Ranks: Padawan, Jedi, Knight, Master. Masters are able to order the other ranks and are the most experienced in the Order. Only the Sith Lord and his Apprentice could stand against one. The Sith Lord falls between the Knight class and the Master class in strength
Force Powers: All classes of Jedi can use all light side powers and three neutral powers. Only Masters and the Sith Lord can use both Light and Dark side powers. Knights can use two dark side powers and Jedi can use one from the dark side.
Light side: Heal, Speed, shield, Enlightenment, stealth and valor
Neutral: Push, Pull, Lightsaber throw, mind trick, Battle Meditation, Jump, Telepathy (Small distances).
Dark side: Lightning, Choke, Insanity (Basically illusions), Drain (Take life force), Crush (Implode victims body)
Extra: Sever Force. This involves multiple Jedi Masters and allows someone to be stripped of the force. Only done when believed absolutely necessary.
Rules, actually read these as some effect your character:
1. No god-modding or just saying things. For example, "I am the strongest out of all of us after all." Yeah, you've seen it.
2. If you choose to be a Master don't make your character in his twenties. I realize everyone wants to be powerful and young, but its not happening. The Sith Lord can be young, but not under 25.
3. You can be any race you want. But if you pick something really obscure like Ithorian its your choice and prepare to loss every fight.
4. Romance and cursing is allowed, but take it to the PM's if it goes farther which would really creep me out if it actually did.
5. No more than two characters per person.
Character Sheet: Basically just use RP gate ways template.
Age: Put in description
Rank: In synopsis along with Class if Jedi.
Appearance: Drawn or computer, i.e. anime, pictures are fine. I don't like using real pics.
Equipment: For Jedi its fairly straight forward. Robes and Saber. For other classes it might get a little more complex, but it'll pay off in the roleplay.
History: If you put "will come out in RP" just because your too lazy to write one, you might as well stop where your at. The Sith Lord should involve something dealing with leaving the Order and rebelling against them.
Race: Put in description.
Powers (If jedi): In description
View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 2 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Knights of the New Rupublic. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
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The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
View All » Add Character » 5 Characters to follow in this universe
Newest
Takaru Mustaine
Jedi Master
Sebastian Ziel
Ultimate Jedi Wanna-Be. Note the Period
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Takaru Mustaine
Jedi Master
Sebastian Ziel
Ultimate Jedi Wanna-Be. Note the Period
Most Followed
Takaru Mustaine
Jedi Master
Sebastian Ziel
Ultimate Jedi Wanna-Be. Note the Period
View All » Places
0 posts · 1 characters present · last post 1970-01-01 00:00:00 »
Star Wars Galaxy ↪ Coruscant Owner: RolePlayGateway
Considered to be Galaxy's capital planet and home to the Jedi Temple/
0 posts · 4 characters present · last post 1970-01-01 00:00:00 »
Star Wars Galaxy Owner: Lycos
Where our story takes place
Fullscreen Chat » Create Topic » Knights of the New Rupublic: Out of Character
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Knights of the New Rupublic
by Lycos on Tue Feb 23, 2010 8:06 pm
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on Fri Aug 19, 2016 5:40 am
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Knights of the New Rupublic
Most recent OOC posts in Knights of the New Rupublic
Re: Knights of the New Rupublic
Question. Any objections to me rolling a Mandalorian Merc?
[OOC] Knights of the New Rupublic
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