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Legend of Ariasfil'

Legend of Ariasfil'

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Adventures await you from the Elven Keeps to the Promenade Forest. What might you do?

2,147 readers have visited Legend of Ariasfil' since funcart created it.

Introduction

Legend of Ariasfil'

A world full of different races, many different regions to explore as well. Ariasfil' has much to offer, a different sense of roleplay then regular roleplay groups. This Fantasy Roleplay will involve different places, it won't be centered in one area... All characters will have different starting points in different nations, and they might be different races. Some may hate each other, others may already be planning to kill you. This world will be filled with unknown things, what might the thoughts of other players, it is unknown to us. This is a Serious Roleplay group, so serious thinking will be expected. We expect you to treat the character you have like you would act in real life, just don't make your character exactly like you.

Races


Ariasfil' has seven races, three of them being most predominant with great Kingdoms built by those races.


Human- A morally neutral race, neither good nor evil, but susceptible to both. Humans stand from heights of 4 ft to 6 ft, they are the most diverse race and most adaptable to changes in the environment. They are the most numerous, yet the most short lived of all the races. With life spans generally shorter than the other races, Humans strive all the harder to achieve great heights in empire building, exploration, and magical study. Their aggressive and inquisitive nature leads the Human race to become active and influential in the world, with political changes frequent in the lands of the Humans.

Humans are the most adaptable and malleable race of Ariasfil'. Much of their cities and homes built from the resources nearest to the place where they settle, and they tend to congregate around single leaders, with most quite happy to adopt the ways and customs of their neighbors.

Humans are the shortest lived race in all of Ariasfil', the curse of Esses, with most living no longer than 100 years.


Elf- Elves, are the swift footed inhabitants of many different terrains, and many different assorted cultures and sub races. For example, high-elves live in Vinis. Wood-Elves in Farico Forest. Lastly, the Dark-Elven sub race inhabits caves and other underground places as their home, following the example of the Dwarven race. There are also many different cultures of the three main elven sub races.

The elves are the longest lived of all the races; some living well over a thousand years. Although they are the longest lived, they have the least new births despite all the other races as a result of Esses curse, only reliably fertile for the first five centuries of their lives and with female Elves only capable of conceiving ten to fifteen years after their last birth. This makes pregnant female Elves a very rare sight. And it is very unusual for more than two children to be seen together in the land of the elves, as Elves mature more quickly than the shorter lived races, reaching the fullness of puberty in about two decades.

Elves are usually very tall, shortest being 5'10" (178 cm) and tallest reaching 6'5" (196 cm.) on the average scale. Elves can be much taller, but only the Elven gods may decide that. When elves are considered to be adults is the age of 100, they are ready to travel the world without anyone else's protection.

Dwarf- The Dwarves usually create grand underground cities. Dwarves are best known for their honour, love of war and constant acquisition of food and ale. Although quick to anger, Dwarves show compassion and love to their friends and kin. They are notable for being among the shortest of all beings, usually only three to five feet tall.

Dwarves are usually adapted to the underground, though some Dwarves prefer living on top of great mountains. Most Dwarves can mine great ores from the ground, craft the finest of armor, and slay the most horrific monsters. The most important thing to a Dwarf is his honour. That being said, they stick to their word. The Dwarves have a mutual hatred and respect for the Orcs because of their strength and might.

While other races make grand cities and noble families, they make giant holds, honorable clans, and massive underground fortifications.

Dwarves live much longer than Humans. They can live hundreds of years before they finally die out, though not as long as Elves. Most Dwarves, however, tend to die in battle or through mining accidents before they get old. The Dwarves mature in a different way than most other races.

Dwarves have a unique outlook upon the outside world, due in part to their strong adherence to the ways of their gods, more known commonly as Yatins, they believe they help create a balance for all races.



Orcs- The Orcs are the descendants of Raci, native to the former War Nation of Rugir of Aegis. The Common term "Orcs" refers to the natural, strong and honorable descendants of Raci. Legally, however, an Orc can be any citizen that has earned his place among the Orcs of the War Uzg.
No race is more adapted to the harsh deserts and its predators than the muscular Orcs. Masters of combat and wrestling, these seven-foot high goliaths can destroy most prey with their bare hands. To an Orc, the most important thing is the hunt and the protection of his tribe and clan. For that reason, they do not intermix with other races much. They have a mutual hatred and respect for the Dwarves because of their ferocity and strength. However, they heavily disdain other races simply because they’re not big enough.

Where other races establish cities and build monuments to their predecessors, Orcs establish tribes and build strong clans around the mythic figures of their ancestors. Orcs tend toward nomadic life, but what villages they do choose to establish are usually built from the ruins of other cities, swallowed and spat forth again by the drifting dunes of the desert.

Although Orcs can naturally live longer than Humans, this rarely becomes a point of debate. The oldest Orc to ever live was Capzil of Clan Buasiz, who died in glorious battle on the turning of his two hundredth year. Orcs are just as prolific as Dwarves and Humans, but their children have the shortest period of puberty, sometimes reaching full adulthood in only twelve years. Orcs are also the most likely of their brothers to cull their own, whether purposefully leaving the incapable behind in the desert, or removing the weak through ritual trials. However, the strength of the clan is paramount in an Orc's eyes, and they will defend their young and wise to their very last breath - even if only to provide enough time for the wise to show the young how to best attack after their elder clansmen have fallen.

Gnome- The Gnomes, a constant hum of busy activity pervades the warrens and neighborhoods where gnomes form their close-knit communities. Louder sounds punctuate the hum: a crunch of grinding gears here, a minor explosion there, a yelp of surprise or triumph, and especially bursts of laughter.

Though gnomes love jokes of all kinds, particularly puns and pranks, they’re just as dedicated to the more serious tasks they undertake. Many gnomes are skilled engineers, alchemists, tinkers, and inventors. They’re willing to make mistakes and laugh at themselves in the process of perfecting what they do, taking bold (sometimes foolhardy) risks and dreaming large.

Curious and impulsive, gnomes might take up adventuring as a way to see the world or for the love of exploring. As lovers of gems and other fine items, some gnomes take to adventuring as a quick, if dangerous, path to wealth. Regardless of what spurs them to adventure, gnomes who adopt this way of life eke as much enjoyment out of it as they do out of any other activity they undertake, sometimes to the great annoyance of their adventuring companions.

Gnomes usually believe in the Human Goddess Siphion as she is the Goddess of Inventions. They are either extremly religious, or not religious at all, all gnomes respect each other of course. Gnomes have a horrendous relationship with Orcs and Dwarfs for the very reason of the Esses curse placed on Humans and Elves. Gnomes fought along side the Humans and Elves when the Orvan Alliance was created to kill all elves. The Gnomes might never be able to receive friendship from Orcs or Dwarves.



Goblin- The Goblins, once a race that was enslaved by Orcs to hunt for them. They would treat them horrendously, because they looked like smaller versions of an Orc. One day a group of Goblins escaped from Orc enslavement to enter the Sark Jungle to survive in, they began to build homes within the trees. They developed the same lifestyle as a Wood Elf.

Goblins tend to attack Gnomes when they can, leaving an unstable relationship between the two races. Many things is left unknown about the goblin as it was just released from the captivity of Orcs. They can reproduce at a quick rate, and more goblins are escaping to the Sark Jungle. Orcs are having an unsettling relationship with the Goblins. A siege of Sark Forest may happen soon.


Ilaqari - The First People is what they are called, why? They were the first to step into the lands of Ariasfil', but not the Ariasfil' known today. They stepped foot in Ariasfil' 10,000 years before the Others arrived. They step foot into frozen land, and they survived in Ice Caverns, soon adapting to the temperature. They can walk around naked without getting cold, but they would not like to seem vulgar to the other races.

Ilaqari enjoy claiming land used by humans, because of how advanced humans can be. Of course Ilaqari uses tactics to rid the humans of the lands. Their past homes unfreeze back to a regular temperature. Ilaqari can stay in an area from either 2 years to 2 centuries, if they can prosper properly. They will ensure that the land is sustainable for them. Currently there are two major Ilaqari Nomadic Groups, the Zavi and the Vansi. Both groups are close friends, and could one day claim a kingdom if they joined forces.

Ilaqari live for five centuries, and die off. Every twenty years, their body ages by five years causing them to go through puberty at the age of 40 years. Causing them to be the slowest race to have children, this race has the most children of any race. Causing them to care more for their children, but with more children come more adults to care for them. Each pair of parents can only have one child in their lifetime. So for every two adults their would be a child.

Appearance- Ilaqari tend to be blue since they live in the freezing cold. They never cut of their hair, which causes it to be very long, but they make sure to handle that by braiding the hair. Ilaqari are usually 6 feet to 7 feet tall, and have either a slim build, or a buff build. Their lips are not chapped, compared to popular belief. They look a lot like the people from Avatar, but without the markings and dreadlocks... No cat teeth either.

Personality- Usually either very laid-back, or very stern. They are religious as said before, but respect all other races religions. They do have a fighting minds when enraged, and are willing to do anything to keep their children safe.



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Nations/Cities/Keeps

~Just the important cities and keeps will be mentioned~

Image

Human

Alistan- The Golden Nation - The Predominant Human Nation, it's known for it's great bank, which causes this nation to hold strong tides with other nations. It's economy is always stable.

Roin- The Capital of Alistan, comprised of trades and communication. It is it's own thriving city, capable of surviving alone like the nation itself.

Tilid Keep- Where the Varius Bank is kept to ensure safety, an army protects the Bank, to ensure that no one is capable of just walking in, and stealing all of the gold.


Elves

Vinis- One of the Oldest Nations in all of Ariasfil', as this nation is surrounded by a great mountain from behind, and in front to enter is the Farico Forest. This causes all elves to live within the same nation boundary. This is the only nation to not have smaller towns of importance, or to have any military keeps.


Dwarf

Dhalulur- The Nation Carved in the Side, Dhalulur is famous for having all of its cities carved into the sides of mountains. This nation is easily defended from sieges from other nations, as they have defenses on all sides of from all sides in each city they have built, is built next to one another, and they are able to defend from either side of the mountain.

Irineth- Capital of Dhalulur, the City has the most military, than the rest of the cities combined. It has trained dragons to fight for them, uses dwarven explosives to easily take out enemies, has an army of men prepared to attack whenever. This city is the Soldier for the whole nation, it known to other races, if Irineth moves either cower away, or defend your nations.

Drugin Keep- The only known Keep in the Dwarven Kingdom, it is compromised of soldiers who hunt for dragon eggs. Finding them is really rare, that is why the nation decided to create a District that works primarily on that.

Orc

Azuk- The Warrior Nation, it is the only nation to not have a capital, but does have a multitude of outposts and keeps. Which helps protect it from foreign attacks, as all these outpost and keeps are always prepared to move inward to where the main villages and tribes are settled. Azuk is centered in the Grasi Desert, which is known for how vast and barren it is.

Xunag Keep- Home to the fiercest warriors of the Azuk nation, also home to the great Zukri, General and Leader of Azuk. This Keep is military-based to ensure safety is provided. The Keep protects from the main threats, Dwarves, Humans, and Elves.


Gnome

Gnomes generally live alongside humans. So all well-known gnomes live in Alistan.


Ilaqari

Since they are nomadic, they do not name lands. They base them off the god that gifted it to them, so it is almost unknown sometimes what a village might be called.


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The Lore must be found by your very own character, as I don't want people to abuse reading the lore, and saying they know all about their race without reading or finding out correctly.

Code: Select all
Character Sheet

Name:

Age:

Gender:

Race:

Appearance:

Personality:

Fears:

Goals:

Backstory(At least one paragraph)

OOC Info
How many years have you been roleplaying?

Make sure not to make your characters perfect, I've already explained that.



There are positions open for leaders of these nations, message me for more info.

Toggle Rules

1. No God-Modding/Power-Gaming or Meta-Gaming

2. No Cybering

3. No Mary Sues- Perfect characters

4. Respect others.

5. Listen to GMs

6. Have Fun!

Browse All » 12 Settings to roleplay in

The Vast Lands of Ariasfil'

The Vast Lands of Ariasfil' by funcart

Ariasfil', the lands known to all. Gifted by many gods to all races, join thy who live on Ariasfil'

Roin

Roin by funcart

The Golden Day will one day come for us great Alistans! As all others will not prevail against us, we have wealth to last us centuries!

Acrian Road

Acrian Road by funcart

The Path that connects all nations.

Cavern Road

Cavern Road by funcart

This General Road leads into and out of the Dhalulur Nation

Life Road

Life Road by funcart

Road that leads in and out of Alistan.

Alitura Road

Alitura Road by funcart

The Road that leads in and out of Vinis

Mortem Road

Mortem Road by funcart

The Road that leads to both the Orcs and Goblins. It leads into the Sark Jungle which leads to the Grasi Desert as well.

Zavi Village of Ebnia

Zavi Village of Ebnia by funcart

The Zavi move around quite a lot, but have stayed in this spot for over 27 years. They seem to enjoy the area the goddess Ebnia has gifted them. It is filled with many things to hunt, as she is the Goddess of Hunting.

Vinis

Vinis by funcart

The Elven Realm that is ruled by the Luminary, and only other nation officials are allowed to enter. When Elves reach adulthood, they may choose to leave the nation at their own consent. If they leave for too long, it may cause elves to become human.

Farico Forest

Farico Forest by funcart

The First Place all travelers enter when entering the Elven Realm, it is guarded by many Elven Rangers. Unless you are an official you won't be able to enter.

Daroiu

Daroiu by funcart

The Religious and Military City of Vinis. It is massive filled with houses made of both wood and stone.

Caligo City

Caligo City by funcart

Caligo's entrance is in the very back of Daroiu, as the entrance is within the mountain range of Vinis. Within the city live Dark Elves, and

The Story So Far... Write a Post » as written by 4 authors

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Character Portrait: Thorgan Dragon-Axe Character Portrait: Waren Leola
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#, as written by funcart
*Thorgan looks at the tunnel sighing, he look at Waren* "Ey, how lon' 'til we make it to Roin? Do Ah need to protect, a young lass like yer self out here?" *Thorgan laughs* "Quite the site, that be the castle Ah live in too!"

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#, as written by okat
Waren viciously drank from her canteen. She removed it from her lips and wiped her mouth with the back of her hand. "We'll get there within a few hours, stop asking me the same question, or you'll keep getting the same answer." She sighed, putting the metal container back inside her shoulder bag and stood up from the rock she was sitting on. She continued, "I am fully capable of taking care of myself..." Looking back down the road, she muttered. "Old git..." She wasn't particularly fond of this dwarf, but he offered to pay well if she took him where he wanted to go. And there were some people she'd like to see as well... if they were still there. They walked a while longer. It was early morning, and the sun was barely up.

Waren was well ahead of Thorgan. "Are you going to at least try and walk faster? The lazier you are, the later we'll get there." She faced forward again, hands on the back of her head. It was actually a good day. They didn't run into any threats yet. Waren would be fully prepared if they did. The tunnel was truly amazing, but sadly wasn't her favorite place to be. She had been through it a few times when she was a child. Her oldest brother would carry her on his shoulders to keep her from falling- which she did a lot of back then.

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#, as written by funcart
Thorgan walks closely behind her. "Ah ain't old, child. Ah be high in command in Dhalulur... That Keep outside belongs to me! Ah be de strongest dwarf in de nation! You best know who you speaking to ye child! Ah hired ye, because we ain't ever visited Roin before. Ye best be quiet, before Ah kill ye myself." Thorgan begins to scratch his arse, and laughs loudly as it echos throughout the cave. "This tunnel be trul' an amazing place. Me Granddad help build this from what Ah hear. It be the longest road I hear, that is why it takes a long time to walk through." Throgan laughs lightly, and looks down at his bible.

He grabs his bible, and opens it up. "Just so ye know, Ah be a priest. Ah must sing a hymn to travel with, Kudar will guide us out a here." Thorgan clears his throat loudly "Kudar, guide us! Let me sing my hymn in your honour! Down through the valley
From black night's carnage
The dawn is lighted
By legends calling
Of golden armor
The axe of honor
Waking the? mettle
In every heart"
Thorgan continues uses humming the tune.

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Character Portrait: [NPC] Bartender Character Portrait: Thorgan Dragon-Axe Character Portrait: Waren Leola
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#, as written by okat
Waren just rolled her eyes. She hated it when people rambled on about things as he did. She just let him sing but didn't put out the fact that she'd like him to shut up. "Fair enough." She tried zoning him out by thinking of other things. Like how Toris' leg was healing, or if Sybil was still doing errands for her father. Hopefully not. This didn't seem to be working though. he was too obnoxious to ignore. "Could you try and keep it down? I don't want to lose my sanity before we even get there."

She walked faster, not enjoying the dim light inside the tunnel. It would be a while until they made it out. She quickened her pace even more so when natural light sparkled at the end. Oh how she wanted to be out of there. Once the two made it to Roin, she'd part ways with him. But she couldn't be too sure. Hopefully he wouldn't follow her to her destination and ruin her arrival. Waren was really looking forward to seeing Toris after so long. He was the one of the few people who Waren really bonded with growing up.

Sybil, however, Waren disliked. That girl was a sad example of a proper worker. She was Lazy and was rarely ever on time. Neither did she even take her job seriously. But she was cheap enough that her father was willing to pay her for her help.

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#, as written by funcart
Thorgan chuckles "You will be guiding me around Roin, child." He grimaces as he remembers her telling him to quiet down, and shakes his head. He thinks of what might be happening back at the Keep, thinking of how Thorin might be handling the army. He chuckles when he remembered when Thorin accidentally pushed a blacksmith into a lava pit. He shakes his head to see natural light coming up, "It appears we will be out soon." He continues remember raising Thorin, and wondering when he will be surpassed by his own child.

"I doubt ye want to hear this from meh, but why did you even accept my offer? I can tell it ain't for de money. What do ye really want?" He arches his brow, thinking of an explanation for why himself. He remembers he is still carrying his book, and places it back to where it once was. He looks at her hair once more, and he grimaces at the unusual color of her hair. He then continues thinking of his son Thorin. "The day will come when I surpass you father, and you will then claim the great title of our Czar. You truly are the wisest man in these lands. Thank you for what you have done for me, my great father." An excerpt from a note Thorin wrote to his father. He looks down.

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#, as written by okat
Waren huffs and looks off to the side at his first statement, clearly not thrilled. But she didn't answer, knowing he'd probably get lost there anyway. At his second comment, she glanced at him and then back in front of her. "That shouldn't concern you. What I want is what I will get on my own time." the last thing she wanted was for him to insist of meeting her family. And what was even worse was that he might become friends with her father. From what she's seen, they have plenty in common. They neared the end of the tunnel, and the opening was a lot more apparent.

Waren felt a little unnerved when they got closer to the exit. The extreme desire to be out of there burned inside her with every step closer. Waren glanced at Thorgan a second time and noticed he was looking at her hair again, the same weird expression on his face."What are you looking at, git?"

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#, as written by funcart
"Just rememberin' somethin'... Meh son claims he gonna take me place in de Dwarven militareh." Thorgan and Waren reach the end of the tunnel, and Thorgan chuckles when he notices a couple of bandits waiting for them at the end of the tunnel. "Well let meh handle these little boys waiting to take us out... Ah need to show you Ah ain't no old git..." Thorgan takes out his small warhammer, and begins to draag it on the cave walls. "Ey! Chaps! Wanna play? The what look like bandits nod, and begin to laugh, and one of them says, "What you gonna do, you old midget of a dwarf..."

"Let me show you..." Thorgan suddenly begins to run at them, as the bandits take out there daggers. Thorgan laughs, and drops his warhammer on the ground. He cracks his knuckles, and jumps in to punch him in the face. The first bandit falls down, and begins to scream in pain. The other bandit begins to run off, and Thorgan grabs his warhammer on his back. "Ye the one who wanted to play!" He throws the warhammer at the back of the bandit's back, and a loud crack is heard.

"Time to travel down that Human road a yurs." Thorgan laughs at he looks at the bodies on the ground.

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#, as written by okat
Waren swallowed and watched. Her eyes widened slightly, and there was a bandit now dead ion front of them. She knew he was capable of fighting, but like a typical dwarf, he showed no mercy. She was a little taken aback by the way he killed the bandit. It was no surprise that she saw someone die, Waren has seen plenty of that. And she too, has killed before. She didn't enjoy it, though. But it was for the sake of her and Toris' lives. The memory came back to her, and she sighed uneasily, looking at the ground for a moment before looking back up. "Anyway. Lets be going. We're close." She started off again, passing by Thorgan. Her posture was a little more relaxed, but the way she walked was brisk, as if she was eager or anxious to get to Roin. And she was, no doubt.

As she walked, Waren started thinking again. About her brothers and Toris. The people who mattered most to her. Also, she was a bit nervous. Waren didn't know how they'd react if she just showed up out of the blue. She had been gone two and a half years and made no contact with them at all. Not even a messenger pigeon or a letter sent by horseback. But all throughout her time away, they never left her thoughts. But she was unaware that as she thought, she began talking to herself quietly. "What will they do... What if they've forgotten about the promise I made.." She began stressing, and she shook her head. Waren kept a calm look on her face, but it was also aparent that she was anxious. It was a way she had never felt before.

The setting changes from Cavern Road to Zavi Village of Ebnia

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Meridia was sitting alone, in a secluded part of the village. The Council - including her parents - were currently holding a meeting in the stone confines of the Council Hall. She sighed quietly, her breath appearing before her in smoke, but not feeling the cold herself.

The setting changes from Zavi Village of Ebnia to Acrian Road

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They both arrive to the center of what appears to be the Acrian Road, and Thorgan looks around in amazement, "Magnificent! Ah be damned! Ah be thinkin' the Cavern Road be lon', but by Kurath name we be one of the shortest roads..." Thorgan grabs his warhammer, and looks around to read what each sign says. "Where be that road you call Life Road? Quite a horrendous name ye picked for a human road. I ain't understand ye short livin' humans with these idiotic names." He continues to look at each sign, until he finds what reads Mortem Road, and pauses from moving around.

He continues looking at the sign that reads Mortem Road, and begins to laugh loudly. "That be the road to the Orcs, quite the strong folk. Ah remember fightin' them back in the daeh, they be one of the strongest people Ah ever met. Ah be wonderin' what they be up to... Quite amazin' people indeed." Thorgan begins to turn to what reads Life Road, and shakes his head. "If Ah ever brought me armeh down there, ye humans be gone by now. It be amazin' how ye still live. Ye do have the help of dem gnomes I heard." Thorgan shakes his head,"Wait, have Ah been talkin' out loud? Shit... I have." Thorgan stops shaking his head. "Ah be, Ah never be talkin' out loud. Ye caught me!" Thorgan laughs hard, and turns to Waren.

"Child, we best be goin' before them bandits come to take ye. Ah ain't feel like savin' you again. Ye hardleh did anythin' last time..." Thorgan stares down Life Road, and starts laughing when he looks at all the people walking down the road. "Time for dem humans to see a dwarf for the first time. Ah doubt any dwarf ever be here..." Thorgan begins to walk, "Ye coming?"

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#, as written by okat
Waren sighed rather loudly. He was starting to annoy her, thinking she couldn't handle herself. That's how all men were now-a-days. No matter the species, women always had to be considered frail, weak and incapable. Waren was the opposite. She was definitely not frail, she was not weak, or incapable. She was tough-skinned, strong, and capable. That was only in her head though. Most of her thoughts about herself were physically true. Sure, she was physically strong. But had many weaknesses that could not harm her physically, but mentally and emotionally. She was not physically frail, but emotionally frail. Waren was capable of many things. but like all intelligent beings, she had limits. Being protected by a man was something she hated. Thorgan clearly had not seen what she was capable of. But she didn't feel like she had any room to speak back. But Waren still had a lot to learn. "You doubt me, don't you."

It was something she hated. Being doubted.

"Lets go. We have to be fast, and we'll be there this evening if we have no interruptions." Her heart pounded uncomfortably against her chest. But as determined as she was, she wasn't going to stop any time soon. The anxiousness began to well up faster. She usually got this way when she was away. People who she hasn't seen for a while might not be the same as they were before. Waren was rather strange sometimes. "Why did you want to go to Roin in the first place? It's nothing special."

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#, as written by funcart
~The Two of them walk into the Life Road~

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#, as written by Zala
Zala was on the road stalking a moving target following him to the life road as he rode in a horse cart but she was not too far behind. She noticed others on the rode but she paid then little to no mind not worried about civilians. She stole a horse from an unfortunate traveler who got in her way and so she was easily able to keep up with the cart staying a bit behind. She grabbed her throwing knives and with near perfect precision killed her target a undercover lord or something like that. She never paid attention to the details, they bored her. She stopped the horse and the horse pulling the cart before dismounting and grabbed a hidden necklace from the lords neck before glancing to see if anyone witnessed her killing the man not that she really cared but she would rather not be chased by guards all the way to the next city.

The setting changes from Acrian Road to Life Road

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#, as written by funcart
As they enter the Life Road, Thorgan looks around to see the chance of a bandit coming in to attack them. Thorgan looks over to Waren, and begins to speak, "We got around a good twenteh humans around us. Ye want to show me ye skill? Take all of them lives. Ah will reward you a plenty. Ah will be moving on ahead to take out the bandits up ahead." Thorgan begins to walk off, and smiles as the bandits begin to follow him. He looks over at Waren, "Ah guess theh want to plaeh with a dwarf! Let me show them what they got themselves into!"

Thorgan grabs the warhammer on his back, and looks up at one of the bandits. Thorgan smiles lightly, and places his warhammer on the foot of the bandit. He begins to scream a few seconds afterward.

"Quite a reaction, you be very slow!" He begins to laugh, and then sighs heavily, "Wheh didn't ye move when Ah was right underneath ye?" He grabs his smaller warhammer, and smacks it hardly on his knee-cap, a loud crack is heard. "That musta hurt, mmm, quite a hefty toll ye must pay. Yer toll be yer life." Thorgan picks up the warhammer on his foot, and smacks it right into the other kneecap. The other bandits watch in complete horror, looking at their leader get beat by what looks like a midget. The Bandit falls face first, and Thorgan steps on his head. "Who thinks Ah should crush his head?" Everyone remains quiet, and Thorgan laughs loudly. "Everyone? So be it, Ah will do it." The other bandits begin to run at him, and Thorgan smiles. "Waren! Ye gonna fight, or it be just me?

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Character Portrait: Thorgan Dragon-Axe Character Portrait: Waren Leola
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#, as written by okat
He wanted her to kill them. She hated doing that, but she wasn't afraid to do it. She took out her long dagger and as the bandits were focused on Thorgan, she ran after one of them, bringing her arm around their throat and the other hand on their jaw. "God have mercy... She whispered as she cracked the bandit's neck, sending him to the ground, dead. Two more noticed as she killed their friend, and went separate ways, planning to attack her. Waren unsheathed her second dagger and held it like she did the other, the blade pointing behind her. One bandit cleverly came behind her and just before he sliced her neck, she ducked, coming back up, she closed her eyes. Her blade drove its way into the bandit's neck, making blood spurt out in copious amounts onto her protected arm. The other hit her back with a club, making her stumble. No. Waren whipped around, slamming her boot heel into the back of his neck, breaking it.

A third one darted at her, stabbing at her. Waren's expression was flat and emotionless as she dodged the hits, walking backwards. When the enemy brought his hand to strike, Waren slashed his arm upwards with her left dagger. Her right one embedded itself in his neck, again there was blood spraying and sticking to her. Three down. Waren noticed two bandits had disappeared from the group all together. Suddenly, a sharp sensation made itself apparent as her cheek was grazed from the side. Her blood began mixing with the blood of the bandits. One of them slid to a halt a fair distance behind her, a knife in hand. He turned to look back at her, and she looked at him. Both of them waiting for the other to make a move.

Both were still, watching each other. Smart... He was waiting for her to strike. He seemed to have a special plan just for her. There was nothing he would do, so Waren turned very quickly, running at him with full power. But as she gained on him, his knife dug into her hard leather shoulder pad, becoming stuck. He couldn't dig it in any further, and Waren spun, knocking him to his feet and before he could move she had positioned the point of one of her daggers, nearly touching his forehead. He was still, looking her straight in the eyes. Waren's throat began closing up. She wasn't sure what was happening to her, but as it tightened, she found it harder and harder to breathe.

'It's fine... I can hold my breath.' Her thoughts again, were going to be lies to herself. She felt as if her throat closed up completely. Waren choked on her own saliva, beginning to shake. Eventually she stumbled to the side and fell to her knees, dropping her daggers. She began choking and gagging, unable to breathe. When she gasped, all she did was choke. If this bandit wanted to hill her, he could at any moment, given her current state.

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Character Portrait: Thorgan Dragon-Axe Character Portrait: Waren Leola
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#, as written by funcart
Thorgan who happened to be using Orcish war methods, is looking around as he looks at Waren, "Quite a weak girl you is. Wheh ye be travellin' with me, if ye can't kill these bandits!" Thorgan takes off what looks like gloves that are covered with blood, and moves over to the bandit that stabbed Waren. He looks him dead in the eye, and begins to laugh loudly. "This one kept you down?" Thorgan grabs his warhammer, and looks at the bandit dead in the eye. Thorgan smiles as he raises his warhammer, readying to smash his skull.

A sudden feeling surged through Thorgan, and he turns around to find what looks like a Priest of Lucian the God of Light. "Bloody hell! What ye doing here!? Ah was going to talk to ye when we got to Roin...

The Priest looks him dead in the eye, and sudden staff of light appears in his left-hand. Thorgan yells out, "What the hell are ye doing! Calm down!" The priest begins to laugh as if he were a lunatic, he then says three words. "Light is gone..." A sudden burst of light is seen, and the priest disappears. "The one man capable of scaring meh... Michael Lupin." He looks back down to see the bandit gone, and Waren still choking.

Thorgan walks over to Waren and chuckles. "Ah could kill ye right now, and no one would care. Ah could leave ye to die, and no one would care. You are just a human to me, a disgusting creature that betrays to get to the top. That is why we dwarves hate ye humans. Thorgan places his warhammer back to it's rightful spot, and continues looking at Waren. "Waren... Waren. I don't think the Great Kurath care if I leave ye here. The Human Gods betray him, and he ain't like them pesky humans. I think I will leave ye to die, you useless wench."

Thorgan looks up at the sky, and then begins to smile. "Ye lungs be collapsing by now. Ye gonna die, unless ye learn how to survive this horrendous choking." Thorgan picks her up, and places her body on his shoudler. He begins to walk, and laughs loudly. "Who wants them a good ol' brothel girl! I just joking! She be dying! I need me one yer magic healers!" No one listens to Thorgan at all. He just continues walking.

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Character Portrait: Thorgan Dragon-Axe Character Portrait: Waren Leola
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#, as written by okat
Slowly, she is able to breathe again. Everything he said to her hurt as if a million needles were stabbing her. She squirmed free and fell to the ground with a loud 'oof'. Rage welled inside her, but she had to keep herself sane. Waren breathed deeply, feeling her muscles tighten. She stood up and went back a little to retrieve her daggers. She stood there for a moment among the bandits she killed. Just as she thought. To him, she was just another pathetic human. No elf she ever met thought any different, but they allowed her room to become better. At this point, Waren thought she was as good as she could ever be. Waren put her weapons away and walked back.

She was fully aware now that dwarves were prideful, and that they'll push others around and expect to be respected. There was no reason to argue with him. That was witchcraft the bandit pulled on her, she felt. And nothing can battle with witchcraft, but more witchcraft. She felt the corner of her mouth turn up slightly and then fall again. She suspected that even Thorgan couldn't battle witchcraft. "You dwarves are no different if you think of it. Expecting others to respect you without giving them a reason to. I however, don't care for respect." She walked past, barely managing to push his hurtful words out of her mind. "I feel that you don't need my help to get to Roin in the first place, and that you just wanted to go there with me trailing behind you as if I were a pathetic little human, being pushed around by a big strong dwarf."

She wasn't going to let him do that to her. There was no way Waren was going to be tossed around by a dwarf. And honestly, thinking highly of herself made her feel powerful. Even if in the back of her mind, she knew she was anything but. After a few more moments she lagged behind him. "I bid you good travels and finding Roin." She turned onto a smaller trail leading away from Life Road. It was the one she knew to lead her home. After two years... She'd be home.

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#, as written by funcart
Thorgan laughs loudly as she begins to walk off, and then looks the other way. "Quite a useless brothel girl you were! Ye couldn't have sucked me cock sooner!" Thorgan picks up his warhammer and begins to walk off, roaring in laughter. He then looks over at what looks like a castle, and murmurs to himself."Finally, I fucking made it to Roin. I don't have handle anymore childish bull shit." Thorgan looks behind him, to see the pile of bandits again.

"It's useless hiding in plain site! Show yourself!" Michael Lupin suddenly appears, the Light Priest from before. He looks at Thorgan, and shakes his head. "He has used his dark imprints to make a copy of me, Thorgan. You saw it, right?"Thorgan nods, and then begins to speak, "We must gather all noble priests of the land of Ariasfil'. Ah can handle Orcs and Goblins. Ye handle the rest of them... Who the fuck is it?"

Michael turns around, "Not sure who it could be... It must be one of Sagris' Minions. He is not capable of imprinting magic, he would easily kill himself." Thorgan nods, and continues walking on. "Ye King wants to talk to meh, so if Ah die, get me son to help ye." Michael begins to laugh, "You know you can kill all of his guards with just one of your warhammers. I will see you, Czar Thorgan." A sudden burst of light is seen, and Michael disappears as the last version did. "Ah fuckin' hate when ye call me that Michael! Fuck ye!"

View All »Arcs

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Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

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Add Setting » 12 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

The Vast Lands of Ariasfil'

The Vast Lands of Ariasfil' by funcart

Ariasfil', the lands known to all. Gifted by many gods to all races, join thy who live on Ariasfil'

Roin

Roin by funcart

The Golden Day will one day come for us great Alistans! As all others will not prevail against us, we have wealth to last us centuries!

Acrian Road

Acrian Road by funcart

The Path that connects all nations.

Cavern Road

Cavern Road by funcart

This General Road leads into and out of the Dhalulur Nation

Life Road

Life Road by funcart

Road that leads in and out of Alistan.

Alitura Road

Alitura Road by funcart

The Road that leads in and out of Vinis

Mortem Road

Mortem Road by funcart

The Road that leads to both the Orcs and Goblins. It leads into the Sark Jungle which leads to the Grasi Desert as well.

Zavi Village of Ebnia

Zavi Village of Ebnia by funcart

The Zavi move around quite a lot, but have stayed in this spot for over 27 years. They seem to enjoy the area the goddess Ebnia has gifted them. It is filled with many things to hunt, as she is the Goddess of Hunting.

Vinis

Vinis by funcart

The Elven Realm that is ruled by the Luminary, and only other nation officials are allowed to enter. When Elves reach adulthood, they may choose to leave the nation at their own consent. If they leave for too long, it may cause elves to become human.

Farico Forest

Farico Forest by funcart

The First Place all travelers enter when entering the Elven Realm, it is guarded by many Elven Rangers. Unless you are an official you won't be able to enter.

Daroiu

Daroiu by funcart

The Religious and Military City of Vinis. It is massive filled with houses made of both wood and stone.

Caligo City

Caligo City by funcart

Caligo's entrance is in the very back of Daroiu, as the entrance is within the mountain range of Vinis. Within the city live Dark Elves, and

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View All » Add Character » 8 Characters to follow in this universe

Character Portrait: Thorgan Dragon-Axe
Character Portrait: Felix Gallatin AKA Silver Moon
Character Portrait: Waren Leola
Character Portrait: Helen Jode
Character Portrait: Meridia of Zavi
Character Portrait: Vida Noxling
Character Portrait: Zala Ravenshadow

Newest

Character Portrait: Zala Ravenshadow
Zala Ravenshadow

Fierce, smart, witty, quick thinking, gets on ok with people though she can be rude and even cold mostly not careing about people unless they gain her trust, not overly loyal, a bit flirty.

Character Portrait: Vida Noxling
Vida Noxling

Vida is a quiet Dark Elf raised with a Dwarven Clan. She does not know why, nor does she know how, and, most of all, she does not care. Her 'father' never talked of it much. She is aspiring to be a Weaponry Mason, thus works in the forge.

Character Portrait: Meridia of Zavi
Meridia of Zavi

A Illaqari who is chilled out, and leveled headed when under pressure. She has white hair and white eyes. She is quite tall as well, and she is an Illaqari.

Character Portrait: Helen Jode
Helen Jode

Stubborn, witty, sarcastic, joyful, dark, and mysterious. She has random mood swings and enjoys the most random things in life. She also is a people pleaser, and hates to see others in pain, unless they deserved it.

Character Portrait: Waren Leola
Waren Leola

Never again has she ever let anyone close to her be taken from her.

Character Portrait: Felix Gallatin AKA Silver Moon
Felix Gallatin AKA Silver Moon

Hailing from unknown lands, little is known of his background, and even his race is unsure. He appears to be human, however..

Character Portrait: Thorgan Dragon-Axe
Thorgan Dragon-Axe

A Dwarven Priest and General of Stoic-Shield Army of Irineth. He is religious dwarf, with wits of a human. He has a strong dwarven accent, just to add in there, he's a badass.

Trending

Character Portrait: Helen Jode
Helen Jode

Stubborn, witty, sarcastic, joyful, dark, and mysterious. She has random mood swings and enjoys the most random things in life. She also is a people pleaser, and hates to see others in pain, unless they deserved it.

Character Portrait: Meridia of Zavi
Meridia of Zavi

A Illaqari who is chilled out, and leveled headed when under pressure. She has white hair and white eyes. She is quite tall as well, and she is an Illaqari.

Character Portrait: Waren Leola
Waren Leola

Never again has she ever let anyone close to her be taken from her.

Character Portrait: Felix Gallatin AKA Silver Moon
Felix Gallatin AKA Silver Moon

Hailing from unknown lands, little is known of his background, and even his race is unsure. He appears to be human, however..

Character Portrait: Zala Ravenshadow
Zala Ravenshadow

Fierce, smart, witty, quick thinking, gets on ok with people though she can be rude and even cold mostly not careing about people unless they gain her trust, not overly loyal, a bit flirty.

Character Portrait: Vida Noxling
Vida Noxling

Vida is a quiet Dark Elf raised with a Dwarven Clan. She does not know why, nor does she know how, and, most of all, she does not care. Her 'father' never talked of it much. She is aspiring to be a Weaponry Mason, thus works in the forge.

Character Portrait: Thorgan Dragon-Axe
Thorgan Dragon-Axe

A Dwarven Priest and General of Stoic-Shield Army of Irineth. He is religious dwarf, with wits of a human. He has a strong dwarven accent, just to add in there, he's a badass.

Most Followed

Character Portrait: Thorgan Dragon-Axe
Thorgan Dragon-Axe

A Dwarven Priest and General of Stoic-Shield Army of Irineth. He is religious dwarf, with wits of a human. He has a strong dwarven accent, just to add in there, he's a badass.

Character Portrait: Meridia of Zavi
Meridia of Zavi

A Illaqari who is chilled out, and leveled headed when under pressure. She has white hair and white eyes. She is quite tall as well, and she is an Illaqari.

Character Portrait: Vida Noxling
Vida Noxling

Vida is a quiet Dark Elf raised with a Dwarven Clan. She does not know why, nor does she know how, and, most of all, she does not care. Her 'father' never talked of it much. She is aspiring to be a Weaponry Mason, thus works in the forge.

Character Portrait: Felix Gallatin AKA Silver Moon
Felix Gallatin AKA Silver Moon

Hailing from unknown lands, little is known of his background, and even his race is unsure. He appears to be human, however..

Character Portrait: Zala Ravenshadow
Zala Ravenshadow

Fierce, smart, witty, quick thinking, gets on ok with people though she can be rude and even cold mostly not careing about people unless they gain her trust, not overly loyal, a bit flirty.

Character Portrait: Helen Jode
Helen Jode

Stubborn, witty, sarcastic, joyful, dark, and mysterious. She has random mood swings and enjoys the most random things in life. She also is a people pleaser, and hates to see others in pain, unless they deserved it.

Character Portrait: Waren Leola
Waren Leola

Never again has she ever let anyone close to her be taken from her.


View All » Places

The Vast Lands of Ariasfil'

The Vast Lands of Ariasfil' by funcart

Ariasfil', the lands known to all. Gifted by many gods to all races, join thy who live on Ariasfil'

Roin

Roin by funcart

The Golden Day will one day come for us great Alistans! As all others will not prevail against us, we have wealth to last us centuries!

Acrian Road

Acrian Road by funcart

The Path that connects all nations.

Cavern Road

Cavern Road by funcart

This General Road leads into and out of the Dhalulur Nation

Life Road

Life Road by funcart

Road that leads in and out of Alistan.

Alitura Road

Alitura Road by funcart

The Road that leads in and out of Vinis

Mortem Road

Mortem Road by funcart

The Road that leads to both the Orcs and Goblins. It leads into the Sark Jungle which leads to the Grasi Desert as well.

Zavi Village of Ebnia

Zavi Village of Ebnia by funcart

The Zavi move around quite a lot, but have stayed in this spot for over 27 years. They seem to enjoy the area the goddess Ebnia has gifted them. It is filled with many things to hunt, as she is the Goddess of Hunting.

Vinis

Vinis by funcart

The Elven Realm that is ruled by the Luminary, and only other nation officials are allowed to enter. When Elves reach adulthood, they may choose to leave the nation at their own consent. If they leave for too long, it may cause elves to become human.

Farico Forest

Farico Forest by funcart

The First Place all travelers enter when entering the Elven Realm, it is guarded by many Elven Rangers. Unless you are an official you won't be able to enter.

Daroiu

Daroiu by funcart

The Religious and Military City of Vinis. It is massive filled with houses made of both wood and stone.

Caligo City

Caligo City by funcart

Caligo's entrance is in the very back of Daroiu, as the entrance is within the mountain range of Vinis. Within the city live Dark Elves, and

Life Road

Road that leads in and out of Alistan.

Zavi Village of Ebnia

The Zavi move around quite a lot, but have stayed in this spot for over 27 years. They seem to enjoy the area the goddess Ebnia has gifted them. It is filled with many things to hunt, as she is the Goddess of Hunting.

Cavern Road

This General Road leads into and out of the Dhalulur Nation

Caligo City

Caligo's entrance is in the very back of Daroiu, as the entrance is within the mountain range of Vinis. Within the city live Dark Elves, and

Farico Forest

The First Place all travelers enter when entering the Elven Realm, it is guarded by many Elven Rangers. Unless you are an official you won't be able to enter.

Daroiu

The Religious and Military City of Vinis. It is massive filled with houses made of both wood and stone.

Vinis

The Elven Realm that is ruled by the Luminary, and only other nation officials are allowed to enter. When Elves reach adulthood, they may choose to leave the nation at their own consent. If they leave for too long, it may cause elves to become human.

Alitura Road

The Road that leads in and out of Vinis

Roin

The Golden Day will one day come for us great Alistans! As all others will not prevail against us, we have wealth to last us centuries!

The Vast Lands of Ariasfil'

Ariasfil', the lands known to all. Gifted by many gods to all races, join thy who live on Ariasfil'

Mortem Road

The Road that leads to both the Orcs and Goblins. It leads into the Sark Jungle which leads to the Grasi Desert as well.

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Legend of Ariasfil'

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