Name: Charnel
Nickname: Deathmaster
Age: 380
Gender: Was male.
Race: Lich, a skeletal being that was originally designed for eternal life, but a side effect was losing one's sense of humanity. A fairly easy to find ritual, but great power is needed in order to use, and most die before the ritual is complete. Attempts at making the ritual without the side effect has only led the creation of ghosts.
Personality: Once upon a time, Charnel wasn't quite so horrid and distasteful. In fact, he was quite nice. But when his family was slaughtered in front of him, he grew dark, angry, evil. He hates the living, but has come to a decision, that the living must rule this world, but not while it is in so much chaos. Order must be placed before he can truly begin to learn who he was again. He will follow any order given to him, no matter what a terrible deed, if he sees that it will assist in that goal. He is a horrible person, who has no sense of morals, nor does he see life as having any form of value, although he sees value of those in power or those with ambition.
Bio: Long ago, as Charnel is willing to tell, lived a man and his family. He had a wife and two kids. They lived in the wilderness, away from civilization or even the wilderness, in a place where, if you knew what to do, nature would let you live with it. Of course, that ended when a group of settlers came. The took his land, and forced him and his family to settle with them. They took his knowledge of the surrounding area and abused it, taking all the resources and using them to make a city. Charnel, though that wasn't his name at the time, did nothing to stop them, for he thought that that was an improvement. He studied magic, finding ice magic much easier for him then the rest, and they lived...
Until an army of demons descended upon them, destroying everything and capturing many, including Charnel and one of his sons. Charnel was forced to continue his learning of ice magic and to take up necromancy, otherwise they would kill his son. Charnel did as they told, biding his time until he finally had enough power to make himself a lich. He thought the transformation would not effect his mind, but it did. It made him into the monster he is today, heartless and cruel. Ignoring their threats against his son, Charnel slaughtered the demons, finally freezing his son to death after they were defeated. Charnel then hid behind the curtains of history, using others as figureheads as he controls everything from the back.
He came under Yuki's command a good eight years ago, where he has discovered him to be more ambitious and foolhardy then he originally thought. Instead of abandoning him as his mind told him to do, he stayed, intrigued at the young king's intellect and objective. He believe's that the world should be under one rule, but not his, and that he intends to ensure that he will survive until the ends of time, which, in the current state of the world, may be hard to accomplish. He sees himself as his adviser, but as he doesn't have morals, he is often pointing out the 'errors' in his ways, such as helping a small group of farmers. He sees small acts like that a waste of resources, and attempts to refuse to assist in such situations, although will do so grudgingly if commanded. He finds Yuki's eventual mental instability disturbing, as his loss would mean that he would have to find another person with similar ambition, and tries to keep him from using magic as much as possible.
In-depth look at your weaponry:
Ice spike:
A large pillar of ice protrudes from the ground, impaling anyone who was unfortunate enough to be standing there.
Raise Dead:
Brings back a dead body back to life to fight. Is not easily killed, but isn't that hurtful either. More of a shield or distraction then anything. They fight as if they were still alive, though they could survive losing their heads. They die when they suffer a lot of physical damage, and losing several limbs seems to be the most effective way to kill them. When killed, disintegrates to ash. Can create one in a few minutes, and can control up to twenty of them.
Raise Monstrosity:
Turns a corpse into a true horror. Is incredibly hard to kill, yet is very dangerous. Tentacles and mouths grow across the body, which also grows in size. Is much faster and stronger then it looks. They fight in a horrendous fashion, grabbing and mauling foes as they come, ripping them apart, and stopping to devour bodies even in the midst of battle. They can take a massive amount of punishment before dying, as they grow much tougher. A sword will have trouble cutting though a bone three inches thick. They can die, however, if they take about as much structural damage similar to their smaller cousins. (losing about forty percent structural integrity causes death for both.) Making one takes several hours. Disintegrates to nothing on death. Can only control up to three at a time.
(note: Charnel controls his undead through the use of extending his phylactery's power through him allowing him to possess the bodies. This indicates that he actually doesn't control them directly, more like gets them to get up and follow his orders, like getting a trained dog to do as you wish. Anyone wishing for specifics will be disappointed, as Charnel will tell them nothing, although those he trusts will be informed that he doesn't even know that much about it either. He says that it's similar to a man's relationship with his dog. The dog will do as the dog was trained to do, which, in this case, is fight and fetch. If the man gets trapped, the dog will stay with him or go and seek help. Charnel's lack of humanity makes this very confusing for him. This indicates that he uses his humanity to control the undead, which is rather strange, as they follow whatever horrible orders that Charnel gives them. As such, Charnel doesn't have to concentration, nor does he lose anything from making an undead being, although he found a limit that, no matter how hard he tries, cannot break. Whenever he makes a new undead, the first one he made dies.)
Ice Wall:
More of a knee-jerk reaction then anything, makes an 8 by 4 ft. wall of ice within thirty feet away. Used for cover and to buy time to run/get one's thoughts together.
Spectral Spear:
Charnel carries a spectral spear that he can throw. When it hits something, it quickly teleports back to him. He uses it for blocking mostly in melee.
Apperance (when not hiding in a robe):
Charnel has been under Yuki's command for quite a while now, although he hasn't really done much to truly show his tactical abilities.
Note: Charnel, being a lich, has a phylactery, which holds his soul. It is a small glass orb the size of a small marble, which he keeps in a box hidden in his room at the top of his tall thin tower. A phylactery works by putting one's soul into physical form, usually a small crystal-like object, where it then controls a single body similar to a puppet, although in a more controlled fashion. Should he die, it will glow brightly, open the box, and begin creating him again. First it makes his skull, which, as soon as it is done, will allow him to speak. It then works it's way down his body until he is finished, where he 'spits' out the phylactery, and probably puts it back where it was before. This process takes a little over a week to finish.