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Look To The Sky

Budding roleplay ideas.

0 · 325 views · located in My Mind!

a character in “Little Storage”, as played by Fear The Cat

Description

Roleplay Ideas. Yay. Don't steal. Or I'll kill you... or, uh, my characters will kill you. Whatever, my point is you'll end up dead somehow and your death with have something to do with stealing one of my roleplay ideas!



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XXXX From the beginning of time, gods existed. Beings descended from the sky with amazing abilities, and bodies that recovered from any wound. There were thousands, all suffering from the same problem: a lack of order. If you take a moment to think about it, it makes sense. Dozens and dozens of immortal creatures, each with a far fetched sense of power... everyone would want to rule.

It started with petty arguments and it evolved into full blown fights. It was hard to say what was the worst about it all. How much the fighting escalated or how it never stopped. When immortals fight, they do not simply die. They become wounded, spend a day or two healing, then go at it again as fiercely as before. It was a never-ending progress that soon almost all of the gods were sucked into. If they were not fighting for power they were fighting to stop the bloodshed, though their methods proved counteractive... It seemed the fighting would never end.

Then, seemingly out of nowhere stepped three gods. Their motives, at first, were unclear but all knew one thing for certain: these were very powerful figures. Figures that could whip the rest into submission and did just that. It seemed like a miracle; that there were people powerful, gutsy, and intimidating enough to settle the fighting once and for all. Their strength was inexplicable and their position impossible to challenge. They were gods among gods, and the rest could thank their lucky stars that these three wished for peace and prosperity. And it was peace and prosperity they brought.

With the arrival of the three the immortal bloodshed came to an end. A government was formed and the three maintained order while sitting at the very top. For years and years all was well. Everything advanced--- agriculture, technology, society, space travel, you name it and rest assured it soared. The gods were apparently happy, and distraught seemed like a thing of the past. The three had created an apparent utopia.



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ImageOne day, the three found themselves invited to a party by an anonymous god/goddess. The occurrence was... odd to say the least, so it was understandable that they were suspicious. But not so suspicious that they wouldn't go. It's not like the party took place in a remote area or had any initial danger to it... They were very powerful after all; none in the world could sensibly threaten them. But just in case they amped up their before attending and carried with them a sense of caution.

Upon entering the party they found themselves in all white room facing someone whose face they couldn't quite see. The second the door closed was the second it started. The second they realized the intensity of the trap they'd just walked into. The splitting headache, insane cramps, and blurry vision were but a few indicators aside from the draining of their powers and eventual loss of consciousness.

When they awoke, they found not even the strength to open their eyes. Whoever their saboteur was knew the three would amp up their power upon attending this party, therefore making it easier to drain every last inch from their bodies. For weeks they found themselves blinking in and out of consciousness. It must have been months before they could muster full awareness. But could they really be called aware? They weren't aware of their past, their cause or comrades.

Not only had their powers been taken, but their memories as well.



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ImageUnbeknownst to them, as everything was now, not only had they been striped of their memories and powers, but of their home as well. They were no longer on the planet of the gods, but the planet of a much more inferior race: humans. It was called Earth. The place was crawling with them; humans milling about their lives carrying around an unhealthy amount of arrogance. The three would be stranded here for the next portion of their lives.

One might wonder who'd have the wit, and not to mention audacity to do such a thing. Why screw over those who brought peace and prosperity to your species? Those who halted what would have been eons more of violence and grudges? ...For power, of course. Greed was a powerful thing. Even gods bowed to its every will. The person who defeated the three were but one of them. Of course, he didn't down the three alone. He had help from three others, ones each with their own ideals and motives. Some would wonder why this power-hungry person allied himself with others. If he wanted power, why share it? Well, he never planned to share it. Either he tricked them or they were looking for something else entirely; the only thing known for certain is that one thing they did not receive was power... They were sent to the human realm along with the former rulers. Not as punishment, but as part of the plan.

Like it or not, the three were once extremely powerful beings and to say their power could never return was to make a mistake. Though it was unlikely, there was the possibility, as well as the possibility of their memory coming back. If either of these came back the saboteur knew he'd be screwed, so he took extra precautions. He sent his three allies to 'accompany' the three ex-rulers to the human world, to feed them fake backstories and lives. To make sure they never recovered.

And so they did. They watched over the ex-rulers, each for their own reasons. Be it by debt, blackmail or just favor, they executed the plan and kept with it for years and years, eventually eons...



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It was in the 21st century that their memories and powers began returning. Whether the three watching knew this or not was hard to say. Hell, it was hard to say whether or not the ex-rulers were aware. The return of their awareness was timed far from perfectly; by the time one knew everything and had at most a quarter of their power back another remained oblivious and the other could only recall half of the past.

The fully aware ex-ruler knew this, and devised a plan to meet up with the others in hopes the appearance of the others would spark their memories. Though it would be hard to execute, seeing as they were scattered all about the planet, and those goddamned watchers were always on their case...



Female/Male Status:
F̶e̶m̶a̶l̶e̶ ▐ Male
Female ▐ Male
Female ▐ Male




Hello and thank you for reading this far! I'd give you a cookie if I had any... oh well... I'll give you a role (or a chance to compete for one, that is) if you reserve! If you reserve you get two days to submit a characters (WIPs are fine) and five days to finish. Upon reserving tell me the (anime only) face claim you intend to use, their role, and a bit about their personality to let me knew you have some genuine interest. You don't have to give me a bunch of paragraphs, (though that'd be awesome), just a paragraph would be fine! Also, quick note, watchers are also extremely powerful and are bound to one of the rulers... To who will be decided upon creation of all the characters.




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[img]...[/img]
| Name | Gender | Role | God/Goddess of ? | Face Claim | Awareness | Status |

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| Name | Female | Ex-ruler | Goddess of Chaos | Face Claim | Fully Aware | Taken |
[img]...[/img]
| Name | Gender | Watcher of ? | God/Goddess of ? | Face Claim | Open |

[img]...[/img]
| Name | Gender | Ex-ruler | Goddess/God of ? | Face Claim | Somewhat Aware | Open |
[img]...[/img]
| Name | Gender | Watcher of ? | God/Goddess of ? | Face Claim | Open |

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| Name | Gender | Ex-ruler | Goddess/God of ? | Face Claim | Unaware | Open |
[img]...[/img]
| Name | Gender | Watcher of ? | God/Goddess of ? | Face Claim | Open |


I'm really really tired and it's two in the morning so I'll get the character sheet up tomorrow...




Playing With Time



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∂σи'т ℓєт нєя
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тαкє υѕ
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January 19th, 5006, was the date of their funeral. The funeral for the three young, ambitious, and brave souls that made up the Core's newest (and most inexperienced) squad. Competent, yes, but skilled? No. They weren't ready for the Goddess's wrath. And so, they died at her hand. Alike many times, the Core had no excuse. It was their fault for sending their most inexperienced squad into the heat of battle. They should've known that the squad wouldn't have been able to take said heat. Just like they should've known for all the other similar cases. You know, it wouldn't be so bad if the squads at least managed to save their targets. But no. The to-be-rescued burned along with the Core's mediocre squads. It's no surprise that the people of Nearth became fed up. How were they supposed to survive in this hostile land if their protection couldn't protect? The fate of the world rested on their shoulders, and yet, they were slouching.

The Core knew that they needed to prove themselves, and they needed to do it fast. But how could they? The public was too steamed, too fed up with their failure to give them another chance.. The only hope the Core could cling to was sheer desperation. They could only hope that out of fear and rashness the people would turn to them one last time, crying for help, leaving their life in the Core's hands once more. And the Core could only hope that when that moment came, they'd do something for once and save that life... without burning themselves in the process.

And boy, did that day come. It just didn't come in the way most expected. It wasn't on a very eventful day. The few squads that the Core retained were fraternizing in the lunchroom, discussing their doubts about the company, most likely. That's when three screams stained their ears, screams so familiar, forming words so familiar: "Don't let her take us." The words of the three latest recruits as the Goddess of Time dragged them into what is best known as hell.


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If there is one word to describe the Goddess of Time, it is angry. She's been angry ever since the day humans set foot on "her land." But the humans had no choice. Earth was becoming overpopulated and they were running out of resources, and not to mention, space. So in their time of need they looked to the sky. They searched for a habitable planet somewhere out there among the stars and spotted what would be named Nearth, has in New Earth. The poor with no homes or foundations were the first to volunteer to venture onto this new planet. Those seeking adventure, thrill, and something new volunteered as well as some scientifically inclined figures. Everyone had their own reasons for brandishing new lives on this Nearth planet.

Though those reasons were soon forgotten when the Goddess's anger was unleashed upon all of them. It had a subtle start. It started with mirror monsters. Monsters that lurk on the other side of your reflection, waiting to consume you whole. They imitate you, your body, your mind, and your movements. They stare into your soul, and when they're ready, when they've memorized your movements, they strike. They strike without warning. They crash out of the mirror and grip your neck with an airtight grip. They choke your soul into unconsciousness and take over while you scurry to regain your composure. But by the time you wake up, your control is lost. You are the mirror monster's new accessory. An accessory that the Goddess of Time will gladly use to her advantage. Mirror monsters bow to the Goddess, so if you're being controlled by one, then so do you.

While the people of Nearth settled into their new home, unaware of the Goddess's presence, she built an army of reflections (what mirror monsters are called once they've take over one's body.) Once she had what she thought was a sufficient amount, she began launching attacks on the humans. The population of Nearth dropped drastically as people were replaced by reflections or killed by someone who'd been turned. Nearth needed a savior. And fast.



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That's when the Core was introduced. They were to act as protection for those who couldn't protect themselves. There were three divisions in the Core: there were the scientists, the tacticians, and then there were the fighters. Each division was made up of squads. Each squad was made up of three people, each supposedly talented in their division. The scientists researched the Goddess's monsters, the tacticians, working alongside the fighters and scientists, designed attack plans, while the fighters acted out these attack plans.

At first, the Core was extremely successful. They were able to quickly and effectively fill their ranks with smart and skilled volunteers. It seemed like everything was under control. In fact, the amount of attacks gradually decreased soon after the upbringing of the Core. Everything seemed to be running smoothly... Until one fateful day, the Goddess launched a fearsome attack from their (pun intended) core.

It turns out more than half of the people who volunteered to join the Core were reflections, plotting to kill all those who dared avoid the Goddess's wrath. Only a few people survived the attack, though those who did suffered from abhorrent wounds.

As one could probably assume, the Core fell at this turn of events. And damn, did they fall hard. The residents of Nearth immediately blamed the Core for their carelessness in not being able to detect the reflections. They blamed the Core for all of their grief, their troubles, and their new found worries. While the few left of the Core tried to recover from the traumatic experience, the only comfort they got along the way was the fact that they weren't alone and the scathing comments of the scared public.

With nothing to pull them back up and the public's faith in the Core dissipating fast, it's not surprising that they never fell out of the hole the Goddess dug for them. The hole only kept getting deeper and deeper, farther and farther away from the light that was already so far away.

After the Core's downfall, the attacks from the Goddess dramatically increased in frequency and intensity.


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уσυ ςαи ѕтιℓℓImageѕтιℓℓ ѕανє υѕ

"Don't let her take us."

Seconds after the screams sounded, three members of the Core underwent a vision. They saw three kids, the same three kids, clawing at them, as if trying to cling to them. The three members felt the three kids' fingers graze their skin, felt the kids' blood as it smeared onto their skin. The screams sounded again, though this time, they said something else.

"You can still save us."

After that followed several pleas to be saved, before the scene before them faded into a red limbo. What seemed like seconds was hours later, when they awoke in cold sweat and with new found hope. They reported their visions and claimed that it was the three kids who had died much earlier. They argued that if they could save this kids, then they could save the Core from their ultimate downfall. The un-doing of their death could reboot the Core and spark hope in the people of Nearth.

The leaders of the Core couldn't agree more. They bid that the three members go and find the supposedly dead kids. The only question was, how? That answer was quickly found when the few scientists left scrambled to find an answer. They referred to older data on reflections, mirror monsters, and their ways of killing. Whenever they killed someone they abandoned the old body (by committing suicide,) deeming it useless because it had been found out. Mirror monsters lurk in reflections when they're not inhabiting bodies. They wander around in the realm better known as the Realm of Reflections. When they've just finished with a body, they return to this realm by creating a portal that lasts for about two or three days. The portal forms at the last reflection of the body. So if they were just looking in a mirror and died, then the portal would be said mirror. Referring to this data the scientists suggested that the three members try reaching the three kids thorough the portal. It had only been a day since the kid's deaths, so it was very likely the portal was still up... However, it was very risky to dare and enter said portal. It'd never been done, and there was no telling how many mirror monsters lurked within. But the three were convinced to do it. Why? Well, rumor has it that the three members had some personal relations with those kids... They'd do anything to get them back.





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Hello, and thank you for reading this far! You get a digital high five from the GM herself. Awwww yeah. Anyway, so that's the general plot of the roleplay. The roleplay-able characters are the three members, whether they were originally in a squad together is up to you guys, their relationships are up to you guys as well. Lovers, good friends, acquaintances, good friends, enemies, who knows? You know! Or... You will know. ANYWAY! So each member has a tie to one of the three kids; therefore an urge to save them. And disregard the word 'kid,' it doesn't necessarily mean they're young. They can be older than your character, for all I care. I'd go change that but it's one o' clock in the morning and I'm too excited to finish this and get some shut eye, so... Whoops. The roleplay will basically be them searching for said kids, or, companions, I'll say. I'll explain the details of the Realm of Reflections in the OOC. It'll have its own little topic. How cute.

Now, since you've read this far, I'm assuming you're going to reserve a character, so... Here are the character positions so far: (Yes, I will allow people to compete for roles if necessary. Though only two compete per spot. Side note: try to keep the genders balanced. Don't get me wrong, I'm all for an all-girls squad, but I don't think that would work in our favor. Too many 'she' pronouns, you know? Plus many other reasons I'm too lazy to list. And oh yes, one last thing. When reserving, include your (anime only) FC if applicable, and your character's relation with one of the kids. Each spot gets their own retaliative/friend/lover/kid/something.)






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| Name | Female | Member #1 | Sibling | Face Claim | Taken by yours truly. |

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| Name | Gender | Member #2 | Relation to kid | Face Claim | Open! |

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| Name | Gender | Member #3 | Relation to kid | Face Claim | Open! |






I like to let people design their own skelly. That way, everyone's character skeleton is unique and pretty in their own way. I'll add the things you need to include, and I'll let creativity take its wing when you create the character yourself. Please make it shine! The prettier your character sheet is the more likely I am to accept it. One of the best parts of looking at skellies is looking at how pretty they are...


You'll need to include:

  • Their full name.
  • Their age. (Age range is seventeen to twenty nine.)
  • Their love interest, if any. Character relations must be discussed amongst roleplayers before the start of the roleplay.
  • Their role.
  • Their face claim. (Anime only! And yes, EVERY character must have a face claim. If your character fits the futuristic setting I will love you forever.)
  • Their sexuality.
  • Their height.
  • Their weight.
  • Their scent.
  • Their habits.
  • Their quirks.
  • Their hobbies.
  • Their likes.
  • Their dislikes.
  • Their fears.
  • Their weaknesses.
  • Their strengths.
  • Their weapons.
  • Their personality. (Two paragraphs at the VERY least, please. I want details! I WANT EVERYTHING!)
  • Their bio. (The only way you're getting out of this is if your character is over 500 years old. I want two paragraphs at the VERY least and I want details!)
  • Their relationship with other characters. (This is a must. Please discuss this before the roleplay starts through PMs, please, please, please! I cannot stress this enough!

More shall be added if I think of anything. Keep an eye on this list.

You're welcome to add a few things!

So begins...

Look To The Sky's Story