Introduction
The Rock had been invaded by the Sora System and the people's ways of life had been upheaved and ruled by new law. One year later, in 2e,451, the Kingdom of Sor was overthrown - the first political causality of what was soon to become the Oblivion War. With Sor’s destruction the Rock was abandoned, the colonial government ravaged and the world left lawless and in a state of anarchy and disarray.
In the vacuum of power warlords rose up across the sands: each village, tribe, or peoples taking up arms to defend themselves from their neighbours. It has been twelve years since the Oblivion War ended; the year 2e,466. In the west the new Holy Matranical Empire is rebuilding from the remnants of the devastated planets. The Rock remains in endless civil war. This is the story of those born into this conflict - soldiers, slaves, nomads, and civilians - thrown into an unforgiving landscape where power is essential to survive. Right now they are nothing in the eyes of most, but perhaps, one day, they too will reach the stars.
LORDS OF ROCK:
Lords of Rock is a space-fantasy thread set in a galaxy far from ours. In this universe's equivalent of ancient history humans reached the stars far before we could in our time with the use of magic, harnessed by a race of element controlling magicians known as the Phoenix. These ancient humans, both Phoenix & non magical alike, migrated across the galaxy much like our prehistoric human ancestors. But their paths were forgotten, and magics that were once known were lost. Unique human races and cultures evolved across hundreds of planets, some spacefaring and prosperous, others isolated and primitive.
Those days have long passed. It is now an age of industry. Feudal kingdoms rule across the stars, and their medieval cultures are slowly being overtaken by new steampunk technology. Phoenix, once the masters of technology and magic, are now normal citizen, just ones born with the ability to control the elements. The Rock, a newly discovered planet, was colonized by these solar kingdoms at their apex- right before the Oblivion War, a war that would decimate all of civilized space and the order they maintained. The war is now over but the world will never be the same. This thread is about exploring that world. Lords of Rock does not focus on any great empires, on kings or queens. It focuses on the post-war colonized, the leftovers on an abandoned planet invaded, and the characters who have to navigate its dangerous deserts. The team will be thrown together as a world changing event begins on the Rock and they will begin the adventure of a lifetime.
Lords of Rock is highly cooperative and requires a lot of communication in group chats and on Discord. It was primarily designed for the members behind threads like the Ultimate Organization, the Great Guild Fortune, and Nomad Clan. If you think you'd like to join submit a character or message me! It can be a confusing universe but this is a really easy place to jump in. We're happy to have new members come in and join the story.
CHARACTER CREATION:
Your character is living on the planet and at the start of the thread the Rock is their life, and it is all that lies ahead. They are not someone, they are anyone. They are not destined for the stars; they are destined for the dirt.
UPDATE: Now that the thread is well on it's way new characters have to be introduced more carefully. If you'd like to join submit a profile and we can figure out a plot to introduce them!
- Code: Select all
[i]"Character quote"[/i]
[right][img](if you have a character image insert the url here)[/img][/right][b]Name:[/b] The name of your character. Nicknames can also be included. Rockian cultures only use single names, though surnames exist for Galactic characters.
[b]Sex:[/b]
[b]Age:[/b]
[b]Physical Description:[/b] A brief description of their features.
[b]Clothing:[/b]
[b]Height:[/b]
[b]Weight:[/b]
[b]Skin Colour:[/b]
[b]Hair Colour:[/b]
[b]Eye Colour:[/b]
[b]Sex Appeal: [/b]
[b]Home Town: [/b] You can make this up!
[b]Occupation:[/b]
[b]Culture:[/b] Choose one of the Rockian cultures below!
[b]History/Bio:[/b]
[b]Equipment and Weapons:[/b]
[b]Styles, Powers, and Abilities:[/b] List any specific Phoenix Elemental magic if your character is a Phoenix, fighting styles or special abilities.
MAPS & MEDIA:
Character Art Database - Optional art to use for character or side-character creation.
Map of the Rock - This will be updated as the adventure continues and we find more locations.
Map the Charted Space - A map of the all known space.
GEOGRAPHY OF THE ROCK:
Evidence suggests that the Rock was once a verdant world, half sea and half an ever-green continent, inhabited by mammalian life. Now the remnants of this green period have vanished, only a few clues lingering to the what the scorching, desert world once was. The mammalian life has been replaced by gargantuan desert roaming insects. The days on the rock can reach temperatures of 50 degrees Celsius, and the nights dip to -30. The only remaining water springs from the Floe, a massive glacial region in the north where water cascades down into riverlands. The riverlands, known as the Kajo Narrows, is the only place on the planet where jungle and vegetation still flourish. Whatever flora and fauna that remained from the green period can be found along the waterways of the region. The majority of the Rock's surface is occupied by two massive deserts: the westerly Great Wastes and the easterly Hollow Barrens. The Barrens were once the site of the Rock’s great sea but are now a sunken badland. In the north-west of the Rock stretches Alakat’s Maw, a mountainous region of desert tundra and arctic sheets. In the south-east are the Imani Fields, a sparse subtropical grassland that grew from the intertwining rivers. Due to the Rock’s uneven rotation the planet has two regions that always face and face away from the sun named the Shroud and the Bright. The Shroud is a freezing tundra kept in perpetual darkness and dust storms. The Bright is a boiling, volcanic land of sunlight and melting earth. Both are incredibly inhospitable to life.
CULTURES OF THE ROCK:
Yyb
The Yyb birthed democracy on the Rock and have been a fair, peace-loving people throughout their history. Ruled by an elected priesthood the Yyb saw all as equal in life, believing that their time on earth was one phase between the before-life and after-life, and that different deities oversaw each of these stages of being. The Yyb Theocracy ruled over much of the Rock’s deserts before the arrival of the Skylanders, who brought with them a foreign disease known as the Watalan Plague. This decimated their population and splintered the once unified society. The Yyban began exclusively worshiping the the god of life before, and attempted to rebuild what remained of their lands in the desert. The Yybal began to worship the god of death and remained isolated in the ruins of their ancestors. Now the Yyb continue on as democratic theocracies, and though both the Yybal and the Yyban are isolated they maintain the belief of absolute equality, and welcome all, especially those who wish to worship and study the history of the Rock, a history that they once played a much larger role in.
Skylander
The Skylanders are the youngest culture on the Rock, having arrived three-hundred years ago as a crashed crew of space pirates, and their mercenary origins are reflected in their culture. The crew consisted of a few thousands outlaws comprised of races from across the galactic kingdoms. After the crash the galactic past of the Skylanders was forgotten as survival became crucial on the inhospitable desert world. A patriarchal social structure was put into place, with the Phoenix, the most powerful of the crew, becoming the ruling class, and the weakest becoming thrall slaves. The Skylander arrival disrupted the Rock and plunged the planet into chaos and war, from which they emerged the dominant culture. Their short cultural lifespan has been one consumed by fighting, leaving them untrusting, warlike and aggressively individualistic.
Sudean culture rooted in order and discipline. Born on the fertile rivers of the Kajo Narrows the Sudeans created mathematically precise farms, armies, and social structures, and were one of the first societies to prosper and expand across the world. The Sudeans worshiped a bureaucratic pantheon of gods, led by a sun god. In Sudean society each person belonged to a god, other than the thrall slaves, the unwanted. The sun god only watched over only one, the emperor, who ruled by divine right. All other Sudeans were assigned to deities as teenagers, by the emperor and his deciders. Once allocated Sudeans are stuck in a caste and a career for life, cogs in the Sudean machine. This system was shattered when the last emperor, Ajab Abaj, was dethroned by the Kingdom of Sor and colonial rule put in place. With their faith shattered the once mighty Sudean society has split apart, fraught with internal conflict between it’s orderly past and its chaotic future. The Sudeans have long waged war against the other cultures of the Rock and are known for their discipline as well as their communal nature. There is no direct parentage save for the Imperial lineage, individuals instead being raised by the maternal caste. All members of a caste are considered family, and love and affection are more commonly displayed in Sudean society than any other on the Rock.
Nomad
The origins of the Nomads are a mystery. Organized in small chiefdoms and clans the nomadic tribes claim no land. A solitary people, even to others of their own kind, the Nomads worship the land of the Rock and the wildlife. Animals are viewed as part of their families and of equal value to human life. The Nomads have been on the Rock for many ages and have never seemed to have a homeland of their own, they instead continuously roaming for unknown reasons. Nomad children are named after animals, actions, and the earth, and are marked by various tattoos given to them in adolescents, making them easy to spot. Because of their unique names, appearances, and solitary nature Nomads have long been considered outsiders even by the other Rockian cultures. The few times Nomad clans have gone to war with the other cultures the battles have been thoroughly one-sided. The Nomads are not considered a great military people, instead known as craftsman, traders, and animal handlers.
Naraat
The Naraat hail from the north most glaciers of the Rock, a cold, bitter region called the Floe that contrasts the endless heat and desert that envelop the rest of the planet. As a result, the Naraat people are secluded from the rest of the Rock's politics, visiting the south only to raid villages and towns that reside on the rivers that run from their glacier home. They are proud and territorial, living in stone and metal huts, and worship a god of earth. They are the only monotheistic society on the Rock. Naraat people tend to dislike outsiders and prefer to keep to themselves by inventing new, crude ways to use Phoenix magic. The majority of the Naraat population are Phoenix, leading to a form of absolute democracy where decision making is conducted by large clan meetings. Almost every Phoenix in their ranks are trained in the art of metal channelling, creating beautiful, powerful weaponry. Because of this their people specialise in smithing, metal working and firearms crafting. The Naraat are highly militaristic, preferring combat to negotiation and simplicity to complexity.
Galactic
Beyond the Rock there exist thousands of cultures across the worlds. The most pervasive galactic culture on the Rock are the Sorillians, the leftovers from the invading Kingdom of Sor who remained stranded on the Rock after their kingdom's destruction. Another near culture are the Longbaons, the people of a neighbouring planet who too shared the Rock’s interstellar isolation for most of their history. Though the worlds and societies across the galaxy vary wildly, to Rockian natives any off-world cultures is that of an outsider, and considered by its people foreign, "galactic".
LOCAL POWERS THAT BE:
Since the fall of the Sorillian colonial government warlords have risen up across the Rock, though they vary in size and power. There are hundreds of warlords and unrecognized states across the Rock. Listed below are the ones of greatest importance in the events set to unfold.
GALACTIC POWERS:
Holy Matranical Empire
Head of State: Holy Matranical Empress Anaszia Kusiliosc
Population: 160,000,000
Government: An absolute monarchy ruled by Empress Anaszia Kusiliosc. A self-proclaimed holy state and succesor to the Empire of Ulfire, the Vindican Empire, and the Kingdom of Sor. The Empire boasts itself as the victor of the Oblivion War and also the central point of reference for the wide-spread Matran Religion, with the Empress being the religious head. It is maintained of both directly controlled imperial territories and vassal states. The ruling body of the Empire is the Presidium, who report directly to the Empress.
Description: The cultures of the Matran are as varied as its worlds. Though many aspects of the Imperial culture feel like continuations of the galactic kingdoms that came before it the Empire has played fast and loose with its feudal heritage, often making new nobles out of the conquering warlords across the worlds as opposed to reinstating old ones, and having custom governments and laws in place on each world as needed for maximum political stability. The Empire has also attempted to maintain each of its subject’s cultural independence, trying not to anger any of the vassalized people whilst still in a fragile state of rebuilding the galaxy. The policies of the Empire have been less aggressive than that of galactic kingdoms past, the Matran trying to merge foreign religions, languages and customs with the existing cultures rather than replace it.
Culture: Galactic
Empire of Longbao
Head of State: Empress Mellodia En
Population: 300,000
Government: An absolute monarchy resurrected after various succession crisis' with the help of the Holy Matranical Empire. Formerly a very isolationist Empire, the previous emperor forced Longbao to expand by introducing them to the galaxy. This introducing to the galactic kingdoms led to the exploitation of Longbao’s land and the decimation of its people, nearly eighty percent of its population wiped out in the Oblivion War. Now under new leadership, the world still keeps to itself but now harbours close and much more amicable ties to the Matran.
Description: A wondrous planet mostly covered in large bodies of water and very few patches of land, in the last ten years the Empress and her people have worked on rebuilding Longbao to what it once was. It is a long and arduous process, but the world is finally beginning to become prosperous again. Longbao also have begun to expand their power on their neighbouring worlds with expeditions into surrounding Dark Space and peacekeeping missions on the Rock and the jungle planet Jopak.
Culture: Galactic
Most Serene Republic of Neijei
Head of State: Supreme Magistrate Tui Fugong
Population: 138,000,000
Government: A mixed government model combining the autocratic principles of the former Baon Empire with an elected Harakan government. The Supreme Magistrate is elected by a council of nobility and reigns until death or abdication. A Supreme Tribunal operates in secret to uphold the laws of the Republic, their judgement higher than even the Supreme Magistrate's.
Description: The young Neijei republic is a combination of the Apho Xenxii Republic and the Harakan People's Republic merging. Two upstart states with skewed versions of democracy, the powerful Neijei republic is one of the Holy Matranical Empire's nearest and largest competitors. Neijei is a prosperous merchant state, their trade flourishing more so than any other system in the galaxy.
Culture: Galactic
Kingdom of Thalseen
Head of State: King Ludoman VI
Population: 41,000,000
Government: An absolute monarchy in the vein of the galactic kingdoms that came before. The Kingdom of Thalseen aims to rebuild the Vindican Empire to what it once was. They have recognized and taken in much of the landless nobility, swearing to restore their lost titles.
Description: Thalseen continues the tradition of the Vindal nobility, having made it out of the Oblivion war with it's feudal government intact they were able to garner the support of several of the old nobility. Thalseen has attracted landless nobles from across the galaxy, from the former Sora System to Tryptia. They do not recognize the Holy Matranical Empire's new government and insist that the lands of the empire be granted to the old nobility, though these requests have fallen on deaf ears.
Culture: Galactic
The Story So Far... Write a Post » as written by 11 authors
Setting
0.00 INK
***
"Now how much gold?" White Hat asked, leaning over the fruit stand. The woman, a Sudean, by god, didn't respond, instead trying to hand White Hat the pineapple. "Nah ya dumb broad, monah! MONAH! How much monah'!" White Hat sighed as the woman continued to give him free food.
"Ah, forget'it," White Hat dismissed, waving her away and pulling his gold sack back to his body. He marched down the cavernous Cobran market. These people were strange. They didn't exactly appreciate gold the way the outside world did. A few too many gifts and not enough earning. "Makes a man a bit too lazy," White Hat frowned, eyeballing a gluttonous man eating a pastry. White Hat lowered the brim of his White Hat and continued through the Cobranite crowd.
Setting
0.00 INK
"I'm surprised any water on the Rock holds life," Horik muttered, looking up at the sky. It was kind of exciting, embarking on a journey. However, it was across and not to the skies. She sighed. "But I know the sands does. I wonder what we have to expect."
Setting
0.00 INK
He looked over in Horik's direction for a moment. "I'll wager that between the lot of us, there's probably only one who even remotely resembles a sane person. You can't prepare for what you can't predict, so the advantage will always be ours." The man began rummaging through his jacket. "But, if all else fails..." he trailed off as he produced a pipe and some tobacco. "We can always rely on copious amounts of explosives to win the day."
Ash lit his pipe and began lightly puffing away at it.
Setting
0.00 INK
"I uh, wait, we have explosives?!" she nearly shouted, snapping out of her reverie.
Setting
0.00 INK
"Well, if my carriage has managed to avoid ransacking, it should have some left, and then there's the caches out in the wastes... They just need to be found is the thing. Which could be difficult seeing as I'm not exactly sure where they all are..." Ash rubbed his chin slightly as he thought the matter over. "Well, at least know that they are obtainable, so long as none of them have prematurely exploded!"
Ash noticed Horik's embarrassment, must be her first time with something like this. Also social anxiety. A planet where everyone wants to kill each other isn't exactly the most effective place for fostering social skills. "At any rate, don't dwell on any of that. I'm sure we're all creative folks, putting together some makeshift party favors should be a breeze! Get some whiskey, some gun powder, and a well located armory and you can burn down just about any town!"
Setting
0.00 INK
Setting
0.00 INK
Horik sighed, "Just because she looks alone, doesn't mean she is acting alone. I mean she could be acting, I don't know. Maybe we should set about making some bombs, Ash."
Setting
0.00 INK
But this wasn't most villages, White Hat reflected as he snickered under his hat. This was Cobran. Where everything was seemingly perfect. Suddenly he spotted someone at the base of Kalipher street, marching through the lantern city. "Hey, you. Lahwman," White Hat said, raising up and begging a light sprint down the steps. He rounded the corner to find himself face to face with Tackel, who, judging by the basket in his arms, had more luck shopping than he had. He'd seen him around the new arrival cave, in his tent, eating, but hadn't said much. Of course that was before the group he came in with vanished a night ago.
"They left ya' behind, didn't they?" White Hat grinned at the tall muscle-lad. "They up and abandoned this place. But you ain't become one of them yet, have ya?" White Hat squinted. "You've not drank the juice."
Setting
0.00 INK
Setting
0.00 INK
Setting
0.00 INK
They sailed beneath the bridge face, onward out into the open waters...
Setting
0.00 INK
"But if it comes down to a large band of not-nice-bandits, then I AM going to consider the path of no resistance. No resistance meaning they'll all be dead, and incapable of resisting in the form of combat."
He looked back to Horik, smiling a little bit. She was starting to grow on him, partly because she seemed quite nice, and partly because she may share his passion for rendering their enemies to dust. "Well, I'm not by any means suggesting we haul tons of explosives on our backs through the desert. But, if it comes down to it, again, I am fully prepared to take the measures necessary to wipe out any of the buggering scum that chooses to be a problem, either for us, or for the innocent people this planet still has."
Ash turned again as he overheard M'Kama speak up. "Eh? What's a Tackel exactly old boy?"
Setting
0.00 INK
"I mean, we don't have to exactly haul explosives. Just what we need to make them and I can build one on the fly," Horik said to Ash with a broad grin. "I definitely like your way of thinking though. I'm not exactly one for fighting but I'm very skilled at evading or ending it before I really get in trouble."
Setting
0.00 INK
Girthfield frowned at his fellow countryman and surveyed the battlefield. Theory's ambushing forces were defeated, and among the dead the cannon stood like an immovable pillar- like part of the earth itself. Girthfield sighed as he sheathed his blade and marched over to the gathering victors. The three Knights stood, arms folded, like statues surveying the scene. Girthfield's eyes blinked over them- they were so calm, even after battle. Sir Azure, the one who'd taken a special interest in the thrall. There was the Tryptian, a poor grasp of the Sorillian language and a cold analytical delivery. And Sir Nardleheim. Girthfield didn't catch much about the short Knight other than their name.
"By the Matran, they don't give up!" Girthfield repeated, calling out his thoughts to his fellow Matranical warriors. The trio of Knights glanced up at the man before continuing to survey the battle-field. Theory's men were mainly ex-legionary's. Something like what Girthfield could have been, had he chosen a different path. Through the sand the familiar form of Galneryus trudged toward them. He had a prisoner with him, arms bound behind back.
"Got a live one?" Girthfield called to his colleague. He did. The commander of the enemies forces: Uriah.
A horn blew as across the bodies a dozen or so of Zambob's soldiers moved, shooting the dead and tying up the surrendered where they stood. Amongst them Zambob approached the gathered group.
"Cardinal," Girthfield greeted.
"One hour... of fighting," The Tryptian said as he towered over the group, like a tree swaying in the wind. "One hour... of... violence. Small force, but... easy... ambush. We cannot stay here, less than a day and we've been battle- battling? All of it."
"Then let's all agree to take the artillery away, no?" Girthfield said. "Call the Matran, have them bring a fleet... Zambob, I'm sure they'd be happy to compensate you for your loss." Girthfield shook his head. "It's... it's useless without it's bullets, and we don't have those."
"Then we cannot leave," The Tryptian replied. "We must discover clue." The Tryptian rose his arm and panned it over the battlefield. "Where bullet went."
Girthfield frowned. "Me and Galneryus have been stationed on the Rock, I am sure the Knights and the Matran have nothing but the best interest of the planet at heart but trust us when we say... once something on the Rock is gone, it's gone. Isn't that right, Galy?" Girthfield laughed nervously. "Footprints are missing, the bullets have vanished. Right now this is simply a hunk of metal that'll get us all killed."
The Tryptian stared blankly at Girthfield. "Do you know... where bullet went?"
Girthfield paused, looking back at the Tryptian with faux shock, and then around at the others.
"Without bullet... the Sceptre... stays, and people die," The Tryptian reasoned with a shrug. "It is the Rocks way, no?"
Girthfield frowned harder. The fog had begun to clear, the damaged town of Schittle appearing on the horizon. They were not a friendly people, not a particularly smart people, and not a exceptionally noble people- but they did not deserve this. If Girthfield's months in the town had taught him anything, it was they were innocent of the wars the Rock was engulfed in. "If I divulge the information the guardians have we must all agree to move camp, move this gun by any means necessary, understood?" Girthfield said, looking at each member of the group expectantly. The Knights & Zambob seemed to silently agree to the terms.
"I've received information that the bullets were taken by a witch," Girthfield explained. "A Waste Witch."
"Waste... Witch?" The Tryptian said.
"A Witch of the Wastes," Girthfield rephrased.
The Tryptian turned to his colleagues. "Phoenix magic."
Girthfield nodded. "Most likely."
Setting
0.00 INK
Zambob laughed, as if the idea that one of his followers disappearing meant very little to him. Galneryus watched the large man chortle with narrowed eyes, but as he had towards Girthfield, showed no outward sign of response other than his intense stare. He had long since slung his guitar back on to his back, as the battle had drawn to an end, and now he sat on a dusty piece of Schittle's broken wall.
Unnoticed by any of those gathered, but within earshot, what had looked like a small plant slowly retracted into the sand at the words of Girthfield, leaving only unbroken desert behind it.
***
Tackel looked up at White Hat and frowned. "Ah, you were the one helping the group of refugees. I didn't really expect you to remain here. You didn't seem like the... snake-loving type." Tackel's lip curled. "And no, I have not been, shall we say, indoctrinated. I was just on my way out actually. I remain here only briefly to ascertain if the woman we had brought, the wounded one, would join me."
Tackel cocked his head. "Hmm, what about you, White Hat? Do you intend to leave as well?"
***
"I wonder what's waiting," Otis said, shaking himself as if he had been deep in thought, "just around the river bend?"
In this case, Otis thought humorlessly, it was probably just desert.
Setting
0.00 INK
Setting
0.00 INK
"Knights stay with both group," The Tryptian said.
Girthfield looked from the Tryptian and then to the only other present guardian, Galneryus. Between the Knights and the Cardinal he wasn't sure anyone should keep the gun, let alone both of them. But they didn't seem to have much of a choice.
***
"I defend the virginity of this land wherever she hides, wherever that leads me," White Hat responded, putting his hands on his waist. "What she know exactly? That uh... off-worlder?"
Setting
0.00 INK
The others discussed who would go where, and while Azure wanted to guard the weapon, she was tasked with gathering information on the Sceptre and collecting the ammunition was priority one. She needed to study how the ammo was crafted. "
I'm going, but I'll need some time to study the Sceptre, however, I'm not letting you leave after the Witch of the Wastes without me," she looked at each other person, in turn, her eyes resting on the Knight of the Matran. He had already done her a favor by rescuing her as she traveled to The Rock. While he reported to Xane Swipan, he was under no other obligation to hand out favors by allowing her to not only study the Sceptre but also go after the ammunition that was more than likely classified. "Please allow me to continue my mission, Knight of the Matran. I promise not to interfere with your mission, and I lay no claim to the weapon once I'm done with my intelligence gathering. I assure you, my mission is for the good of all people, my benefactor only wants to prevent galactic wars like the last one from taking place again."
*****
"Are you sure she can handle the mission? She hasn't reported in since you spoke last." The young man asked.
"She will be fine, I trust her. We will soon have the intel we need in order to combat the obvious threat that is fast approaching," Onyx began. His face covered in shadow as the late afternoon sun bathed the small oaken walled office. "My agent and the slave girl will ensure this mission is a success. Those who have never recovered from the end of the last war are building their defenses and mounting their rebellions if we don't act quickly, things will spiral out of control to the point of no return. Not even the Organization reuniting would help this time I'm afraid."
"I thought that the Organization disbanding was to prevent wars like the one you claim is coming from happening?"
"That is what they were told, their being together somehow upset the balance. Them being apart has done nothing to restore that balance, that is where we come in. We will keep things in check, we will be the ones to fight in the Organization's absence. Those who found peace should be allowed that peace..." Onyx sighed, closing the curtains shrouding the office in darkness.
"Now, leave me, I will attempt to contact Azure again."
"Yes, my liege." The young man said while bowing before taking his leave.
Setting
0.00 INK
The Captain looked back at Horik and chuckled slightly. "That reminds me of a few times here on The Rock actually. Sneak in, dead of night, then you toss a bomb through their windows shouting 'catch'! Then it'd blow up and you'd have ten less people trying to kill you, and one smoking hut. Always a good time those desert raids! Wouldn't see use coming, but would they ever hear us!" He laughed a bit more, but quickly recomposed himself, so as to not ire Seru too much.
"Not that I suggest we use such tactics, but I just wanted to say that we should consider all options. But it's nice to see I'm not alone in this!"
Otis and M'Kama's comments quickly caught Ash's rather short attention. "Swear I've heard someone say that before... Deja Vu or something..." He said to Otis. "At any rate, I'm ah... Well, not exactly familiar with this part of the land. Last time I was visiting I left the way I came in. Made for a rather miserable journey, walking back and forth through The Bright..."
Setting
0.00 INK
Setting
0.00 INK
Sir Nardleheim looked between Girthfield and Azure. "Not one of our Matranical Knights, no," Nardleheim began in a congested accent. "But I assure you her mission here now serves the same outcome as ours. Peace and protection for the Rockian nation, that as it is."
Girthfield frowned as the short man adjusted his armour. "Right, so she just happened to come to the Rock with a duo of Knights?" He asked.
The Tryptian looked down at Girthfield from behind his spectacles. "Friends help friends," The tower of a man offered.
Girthfield went quiet as discussion of group composition began again. From beside him Galneryus spoke up, wishing to speak with him separately. "Aye," Girthfield said. He clasped the sheathed blade hanging off his hip as he began to trudge away with Galy until they found a secluded spot in the battle-field- only corpses at their feet.
Setting
0.00 INK
"Howdy!" The woman shouted. Over the loud footstomps of their ants, a different breed compared to that commonly seen in the Rock. "You don't see too many folk 'round these parts! Where y'all headed?"
"Well..." M'Kama sighed, an amused expression upon his face looking towards the others. "Where we headed, y'all?" He inquired in slight mockery of the woman's accent.
Setting
0.00 INK
Setting
0.00 INK
~*~
The worm raised its head, waiting...
View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
View All » Create New » Quests
There are no quests in this roleplay.
Add Group » View All » 0 Factions to align with
Here's the current leaderboard.
There are no groups in this roleplay!
Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
Add Group » 0 Factions to align with
There are no groups in this roleplay!
Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Lords of Rock. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
Cool Ant
1 in existence, base price 1,000,000.00 bits.
A very powerufl and good ant thats faster than the rest
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
View All » Add Character » 38 Characters to follow in this universe
Newest
Tackel
An oasis of justice in a lawless land.
Captain Ash
A man gone wild, either by lust, by wars, or by the desert sun. Or maybe he's just clinically insane.
Horik
The desperate desolate explorer
Tiber Girthfield
The hero of Gwyeene and leader of the Guardian mission on the Rock.
Talideth
A devout believer, an empty vessel.
Syra Onnet
A thrall who seeks more from life.
Otis Lariat
A young Guardian with boundless optimism.
M'Kama
Life and death, two sides of the same coin. With that in mind, he crafts his own luck.
Frey
A violent child in a violent world.
Seru
A soldier who lives for Cobran.
Trending
Frey
A violent child in a violent world.
Captain Ash
A man gone wild, either by lust, by wars, or by the desert sun. Or maybe he's just clinically insane.
Otis Lariat
A young Guardian with boundless optimism.
Syra Onnet
A thrall who seeks more from life.
Tackel
An oasis of justice in a lawless land.
Qunith
A Sudean Divine now in the servitude of the sinister Waste Witch.
Seru
A soldier who lives for Cobran.
Horik
The desperate desolate explorer
Talideth
A devout believer, an empty vessel.
Tiber Girthfield
The hero of Gwyeene and leader of the Guardian mission on the Rock.
Most Followed
Tackel
An oasis of justice in a lawless land.
Seru
A soldier who lives for Cobran.
Qunith
A Sudean Divine now in the servitude of the sinister Waste Witch.
Syra Onnet
A thrall who seeks more from life.
Tiber Girthfield
The hero of Gwyeene and leader of the Guardian mission on the Rock.
M'Kama
Life and death, two sides of the same coin. With that in mind, he crafts his own luck.
Frey
A violent child in a violent world.
Talideth
A devout believer, an empty vessel.
Captain Ash
A man gone wild, either by lust, by wars, or by the desert sun. Or maybe he's just clinically insane.
Otis Lariat
A young Guardian with boundless optimism.
Fullscreen Chat » Create Topic » Lords of Rock: Out of Character
Discussions
-
- Topics
- Replies
- Views
- Last post
-
-
Lords of Rock
by Nulix on Mon Aug 06, 2018 10:31 pm
- 8 Replies
- 1673 Views
- Last post by Nulix
on Sun Sep 02, 2018 12:04 am
-
Lords of Rock
Most recent OOC posts in Lords of Rock
Re: Lords of Rock
Re: Lords of Rock
Re: Lords of Rock
Re: Lords of Rock
Anyone brave enough to make a character in this thread will have a great time. This is true writing, where memories are made, laughs are heard, and tears are shed for the stories we will create together.
Please... don't miss out. Join up! You won't regret it.
[This message is approved by DarKnight36, but may not apply to all RPers. Please understand that a select few individuals may have a different reaction to the contents of this thread. For those few individuals who will not enjoy themselves writing in this world, we truly apologize and wish you the best.]
Re: Lords of Rock
AtlasAtrium wrote:RICE RICE RICE RICE RICE RICE RICE RICE RICE RICE RICE RICE RICE RICE
UNGHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
They love rice on the Rock! I'm glad you're getting in character AtlasAtrium!
They also make pies out of ant dung!
Re: Lords of Rock
UNGHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
Re: Lords of Rock
Re: Lords of Rock
Action, drama, comedy, adventure? You want that shit?! It's all in here! We got all the ingreidents, the fresh recipe straight from gradma's cookbook. We firin' up the grill, setting the oven to precisely 350 degrees. It's the end of summer baby, you want your Roleplaygateway family cookout, you came to the right place.
So, gather your friends, gather your family. All of them won free season passes to the wildest ride of the summer, fall, winter, AND spring! Don't miss the opportunity to experience greatness on a cosmological scale. I can promise you, you won't be disappointed.
Lords of Rock
Hey everyone! Welcome to Lords of Rock! We're getting our profiles in and will start in a week or so! Please feel free to comment here any questions.