Introduction
More than five hundred years ago, clans of dwarves and gnomes made an agreement known as the Phandelver's Pact, by which they would share a rich mine in a wondrous cavern known as Wave Echo Cave. In addition to its mineral wealth, the mine contained great magical power. Human spellcasters allied themselves with the dwarves and gnomes to channel and bind that energy into a great forge (called the Forge of Spells), where magic items could be crafted. Times were good, and the nearby human town of Phandalin (pronounced fan-duh-lin) prospered as well. But then disaster struck when orcs swept through the North and laid waste to all in their path.
A powerful force of orcs reinforced by evil mercenary wizards attacked Wave Echo Cave to seize its riches and magic treasures. Human wizards fought alongside their dwarf and gnome allies to defend the Forge of Spells, and the ensuing spell battle destroyed much of the cavern. Few survived the cave-ins and tremors, and the location of Wave Echo Cave was lost.
For centuries, rumors of buried riches have attracted treasure seekers and opportunists to the area around Phandalin, but no one has ever succeeded in locating the lost mine. In recent years, people have resettled the area. Phandalin is now a rough-and-tumble frontier town. More important, the Rockseeker brothers - a trio of dwarves have discovered the entrance to Wave Echo Cave, and they intend to reopen the mines.
Unfortunately for the Rockseekers, they are not the only ones interested in Wave Echo Cave. A mysterious villain known as the Black Spider controls a network of bandit gangs and goblin tribes in the area, and his agents have followed the Rockseekers to their prize. Now the Black Spider wants Wave Echo Cave for himself, and he is taking steps to make sure no one else knows where it is.
RESOURCES
D&D 5e Character Sheet
Playable Races
Backgrounds
Classes
Items
Spells
- Code: Select all
[url=https://docs.google.com/spreadsheets/d/1hmUdkXFa193gXVJZXxt2L-nM5KK6ui7-uTknK6z9nvg/edit?usp=sharing] D&D 5e Character Sheet [/url] (Please make copy and link in your character profile in place of URL)
[size=150]GENERAL[/size]
[b]Name:[/b]
[b]Race:[/b]
[b]Sex:[/b]
[b]Profession:[/b]
[b]Class:[/b]
[b]Level:[/b]
[b]Experience Points:[/b]
[b]Armor Class:[/b]
[b]Hit Points:[/b]
[b]Speed:[/b]
[size=150]ABILITY SCORES[/size]
[b]Strength:[/b] X / 20
[b]Dexterity:[/b] X / 20
[b]Constitution:[/b] X / 20
[b]Intelligence:[/b] X / 20
[b]Wisdom:[/b] X / 20
[b]Charisma:[/b] X / 20
[size=150]PROFICIENCIES[/size]
[b]Saving Throw Proficiencies:[/b]
[b]Skill Proficiencies:[/b]
[b]Armor Proficiencies:[/b]
[b]Weapon Proficiencies:[/b]
[b]Vehicle Proficiencies:[/b]
[b]Tool Proficiencies:[/b]
[b]Languages:[/b]
[b]Senses:[/b]
[size=150]PERSONALITY[/size]
[b]Traits:[/b]
[b]Ideals:[/b]
[b]Bonds:[/b]
[b]Flaws:[/b]
[b]Alignment:[/b]
[size=150]FEATURES & TRAITS[/size]
[list]
[*]
[/list]
[size=150]SPELLS[/size]
(If applicable)
[b]Cantrips:[/b]
[b]1st Level:[/b]
[b]2nd Level:[/b]
[b]3rd Level:[/b]
...
[size=150]PHYSICAL[/size]
[b]Height:[/b]
[b]Weight:[/b]
[b]Size:[/b]
[b]Age:[/b]
[b]Eyes:[/b]
[b]Hair:[/b]
[b]Skin:[/b]
[b]Appearance:[/b]
[size=150]INVENTORY[/size]
[b]Weapons:[/b]
[b]Armor:[/b]
[b]Supplies / Adventuring Gear:[/b]
[b]Money:[/b]
[b]Treasure:[/b]
[size=150]BACKGROUND[/size]
(Sample questions and prompts)
Who were your parents? If you didn’t know them, what happened to them?
Where were you born?
Do you have any siblings? If so, where are you in the order?
Did you grow up with and were you raised by family?
What was your childhood home like?
What was your childhood like?
How did you choose your profession?
How did you receive your class training?
Did you have any significant life events?
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View All » Places
1 posts · 0 characters present · last post 2019-11-09 18:58:50 »
The Triboar Trail was a trail that ran from the town of Triboar through to Conyberry, and stretching to the High Road on the coast. The region around it was also called Triboar Trail.
1 posts · 1 characters present · last post 2019-11-09 18:58:50 »
The frontier town of Phandalin is built on the ruins of a much older settlement. Hundreds of years ago, the old Phandalin was a thriving human town whose people were firmly allied with the dwarves and gnomes of the Phandelver's Pact.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
The High Road was the inland trade route that stretched from Waterdeep in the south to Luskan in the north. It skirted Thornhold and the eastern edge of the Mere of Dead Men where it passed beneath Iniarv's Tower before going through Leilon.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Neverwinter, also known as the City of Skilled Hands and the Jewel of the North, was a multi-racial city-state sitting on the northwestern Sword Coast of Faerûn. Neverwinter was regarded as the most cosmopolitan and civilized city in all of Faerûn.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
The Sword Mountains are mountains in a range located on the Sword Coast North, forming a boomerang shape, northwest of Waterdeep and east of the Mere of Dead Men. Their western slopes lead to the Trackless Sea in rolling foothills.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
The Sword Coast, not to be confused with the Sword Coast North, was the region in western Faerûn that lay along the coast Sea of Swords and extended inward into the vale.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Coming from Mount Hotenow, the Neverwinter River flowed through the Neverwinter Wood.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Faerûn was a major continent on the planet of Toril.
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Lost Mine of Phandelver: Backgrounds
by TheNoremac42 on Fri Nov 15, 2019 6:40 pm
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Lost Mine of Phandelver: Backgrounds
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Lost Mine of Phandelver: Playable Races
by TheNoremac42 on Tue Nov 12, 2019 1:52 am
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Lost Mine of Phandelver: Playable Races
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Lost Mine of Phandelver
by TheNoremac42 on Sat Nov 09, 2019 2:41 am
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Lost Mine of Phandelver
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