Name: Amara Delphi
Age: 17
Gender: Female
Height: 5 ft 6
Weight: 120 pounds
Talent/Power: Amara is a medium (Someone with the ability to communicate with spirits and those on the otherside) and she has a strong knack for Death Warning (The prediction of another's death)
Appearance:
Personality: Amara is somewhat of a fireball. She speaks what she thinks and thinks what she says. There's no talking her out of what she believes and she'll fight you if you try to say otherwise. But then, there's the other side of her. She's girly, compassionate, and will do almost anything to make someone whose lost a loved one feel at peace. She really doesn't like to fight but sometimes she feels like no one will listen. And skeptics are the worst. Amara's been called a Scam Artist, a Conwoman, and a Fraud for doing what she knows to be true. She likes to meet open minded people who are willing to listen and her best friend, Apollo, is as open minded as they come.
Background: Amara's parents died in a car accident when she was a new born. She was raised by her Aunt Zima, a psychic who owned a small store that sold crystals and gave out 50$ readings. But her Aunt was no fake, and when Amara started to see angels and strange people, Zima helped her niece come into her own. She helped her with all her problems, even when Amara began to predict the deaths of locals in the neighborhood. Zima pushed on and began to offer her services to the paranormal residence that came to her and when a rich family of vampires asked for her help, how could she deny. She helped their young boy, a skinny little thing that could snap like a twig, find a way to stay alive without drinking blood and it seemed safe enough for him to feed off of herself and her young niece. Amara and this boy got along fantastically and she didn't mind him draining her. Her guides and angels help restore her in no time. But when Zima was killed, something changed in Amara. She had to take charge and though she couldn't help his family, she could still save Apollo. She asked her spirits to help and they pushed the hunters away so the children could escape. So then, they lived on the streets, until they heard of a place that they could live in peace. 9For more clarification on her bio, see Apollo's character sheet)
Strengths: Amara has a posse of strong spirit guides and angels to advise her and help her in tough situations. She's also good at acrobatics and she's quite the stealthy girl. She also learned how to read Oracle cards.
Weaknesses: Amara is pretty weak. She can't take alot of hits before she goes down so that's why she likes to throw the first couple punches. Her visions often come randomly and she usually stops what she's doing and starts screaming.