
Age: 24
Race: Human
Appearance: Sports a youthful shaven look, always taking in his surroundings with a sharp gaze and a steady mind. His hair is a straight brown with full bangs. He prefers attire reminiscent of a long past age and certainly out of place even in a well crowded street. Though he doesn't necessarily work out, he manages to keep in good shape, holding a robust and even imposing figure over others. He is reasonably tall and weighted, though that doesn't say much for his health considering his...less savory habits.
Personality: Kaine is a rather slippery soul, able to mask his standing as a liar and a backstabber through his incredibly calm and blunt attitude in tense situations, though in looser situations he openly expresses his more sociable nature. He is generally untrustworthy, but also very helpful and efficient if placed under the right circumstances. Aside from the occasional quip here and there, he displays strong initiative during any given encounter. He also likes to carry a number of charms somewhere on his person for good luck despite his claim about not being superstitious so the meaning becomes lost in some people. Likes to speak in video game lingo despite it causing communication problems, though that's hardly ever deterred him from getting things done.
History: Kaine's career as a sharpshooter started on more modest terms; it began with his infatuation with virtual reality games, which he had affinity for at an early age. He'd never particularly excelled at anything in his life, but he could feel that this was a calling for him and he embraced it without hesitation. His aim and reaction time were both absolutely impeccable, quickly finding himself climbing worldwide leader-boards and making it into professional play at an early age. It wasn't until later that he realized that he may just be able to translate his uncanny sharpshooting abilities into real life, though making that adjustment was significantly harder than he had first imagined. While the games he played were excellent in simulating real world environments, nothing could compare to feel a real weapon weapon in your hands and firing live rounds. The pressure was higher, the guns were heavier, and many other factors arose to deter this transfer. With reality dragging him by the collar out of this potential profession, he sought to take some time off form his virtual world for an extended period of time in order to sharpen his skills with actual guns. Even with all of the setbacks, his incredible hand-eye coordination stayed relevant outside of his shooters, able to nail targets with incredible accuracy and precision.
Though he didn't leave his world of competitive gaming behind entirely, he started pursuing a legitimate military career as a much more exhilarating and higher paying alternative. While his spotlight in the gaining industry garnered many fans worldwide, his at-home circumstances left him with very few friends, uncaring parents, and hardly a damn for a life that wasn't his own, or at least one that wasn't close to him. This made him a lot more at ease with the idea of extinguishing a few lives, though that coldness doesn't always extend to his actual personality. He used the prize money earned during his competitive gaming days to buy high standard equipment for himself, implementing them flawlessly into his combat routines. As he began making more and more outrageous plays out in the field, his fame grew once more not just as a professional gamer, but also as an elite marksman with a deadeye that spelled death to anyone caught in his sights. Although he could fit into a large number of roles, he was most at home with the sniper rifle, continuing on this path for years and years to come.
General Skills/Specialties: While he's tried his at other areas of expertise, the results were almost always average with slightly variance between them. The only real things he has to rely on are his reflexes and deadly accuracy. His extremely sensitive peripheral vision allows him to be more aware of his surroundings and, in turn, make it easier to react.
Typical Weapon Loadout:
- Body
[Hyper Visor] Observation and Detection Tool
Provides an optional HUD and can register both the humidity, temperature, and gas contents of the area, also fitted with a built-in face mask that can protect from harmful fumes. Includes thermal and night vision, additionally supporting an auditory add-on that can be used to pick up sounds from afar or suppress them entirely.
[Camouflage Suit] Stealth Unit
Tthe user can become entirely invisible to any watching eyes, though not particularly useful against a keen smell or sense of hearing. Has a short run time before it must replenished. The suit itself is plated in reinforced armor but is generously spaced in its segments for increased maneuverability.
[Riot Control Net] Single Round Wrist Launcher
Designed to trap individuals or small groups of individuals without causing harm, this is a single-fire weapon that must be reloaded after each use, encasing the target in a fast moving net. Static charge varieties are available, paralyzing the target upon capture.
- Belt and Backpack
[Handheld Optical Flare] Portable Defensive and Lighting Tool
This tool operates similarly to a road flare, sending out a brilliant charge of light upon striking the tail of the rod after a two-second delay. When using this item, the user must either use a protective visor or look away from the burst point or risk suffering permanent retinal damage. The volume of the light can be decreased to utilize as a normal flare.
[Cord] Directional Hook Tool
Launches a powerful cable that will dig through and latch onto most surfaces. A reel is available to use on the side to ascend or descend.
- Main Arms
[AMR Phantom] Anti-Personnel Rifle
A remake of what was initially designed as a civilian rifle designed for hunting big game, the weapon supports eight rounds at a given time.
[LPA Hammerhead] Anti-Materiel Rifle
The LPA is a massive single-shot rifle that will guarantee the utter destruction of anything it's pointed at,
- Sidearms
[TP-Gladius] 24-Round Semi-Automatic Pistol
This handgun can pack twenty up twenty-four bullets, offering incredible levels of armor penetration at a moment’s notice, though it is sometimes criticized for its obnoxiously loud reports if not fitted with a silencer.
[Hooked Knife] Knife
Can double as an emergency weapon or a makeshift tool to prize a hold on an otherwise impossible to clasp surface and to clear away thick vines and roots.