Surname: Segawa
Forename: Areesia
Nickname: Aree
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Age: 13
Gender: Female
Village: Konohagakure
Rank: Genin
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Height: 5'3"
Weight: 100 lbs
Hair color: Black
Eye color: Green
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Blood type: O neg
Clan (if any): Segawa
Kekkei Genkai: Kokoro no kakusareta dĆkutsu (Hidden Caverns of the Mind)
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Chakra Type: Primary is water. Secondary is wind.
Team number: 17
Team members: Sensei Meinko Eiji. Genins are Satow Neo and Yasui Shiko.
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Childhood history: Areesia grew up an only child to a single mother. Segawa Kyoko arrived at the village with only memories of her name. She tried to remember, but even years later nothing ever returned to her. A few weeks after arriving, she learned that she was pregnant and she was graciously allowed to stay because of the child. The two of them were just considered another by-product of war. The small child was always a quiet child and never gave her mother grief almost as if she understood things beyond her means. But from a young age all she wanted to do was give back to the village who gave her a life.
She wanted to be a shinobi. Her mother wasnât completely against it, but the fear for her baby girl was high after everything that had been going on. Her toddler was highly determined and started training whenever she could. Her training grounds were close to another shinobiâs and she started watching and attempting what he was doing even though it was much too advanced for her. For the next three years, she watched him and secretly trained off the things she saw until she was about six years old. Asai Satoru was his name. He finally grew tired of watching her and stepped into the light. She was trained by him without the knowledge of anyone else for the next few years.
Because she wasnât really a member of the village, she wasnât completely accepted during her school years. She did her best to fit in, but with higher skills than many of her peers she was cast to the side. She never let it stop her. She had her motherâs support, who only wanted the child to be happy, and Satoru she ran to whenever he wasnât on missions to show him how much she had improved. The other shinobi was the one who helped her develop the âsecretâ she kept from everyone else. He told her to keep it that way until she felt it was time to reveal it, which she still has yet to do.
The training paid off. Only not in the ways the young Areesia liked. Satoru simply vanished without a trace. She still holds onto the hope that somewhere heâs out there, alive. Despite losing the upper hand training from the other shinobi, she was still able to graduate early from the Academy. Every little thing was helping her get closer to her goal of paying the village back for taking her mother in when they didnât have to and allowing the two of them to continue to stay. All the while, Aree continues to search for any sign of her old friend and training partner knowing he wouldnât have just left the village he loved even more than she did.
Operational history: Having graduated a year earlier than the majority of the classmates she began with, sheâs gotten to go on a few more missions than the others. Though most of them were still low level D-rank missions, sheâs seen at least a few higher levels even if she wasnât in direct conflicts. She still used the experiences in hopes that she could either get more or use them to help progress her own career.
Family: Mother is Segawa Kyoko who raised the girl by herself. They have a very strong bond, but even then there are secrets between them and sometimes Areesia isnât sure if itâs just on her side or not. But she loves her mother and would do anything for the woman, no matter the costs to herself.
General Description: Areesia is a head strong teenager. She often thinks she knows more than others, at least when it comes to her mother. She would never dream of smarting off to another shinobi unless they were the same rank as her and even then depending on their age. She has always been determined to get what she wants and doesnât ever let anything stop her. Sometimes she can be too focused on the tasks at hand especially when it comes to missions. Thereâs a time and place for play. She knows the difference and hates people who donât take their jobs seriously. Outside of training and missions, she loves just having free time where another side of her is seen. Sheâs much more laid back, stare at the clouds and daydream kind of kid. Those are the times when she de- stresses and is able to put herself back into the full swing again and uses it after particularly stressful events.
Motive: All Areesia ever wanted was to prove to the village that she was worth keeping around. She wants to make them proud of her. After Satoru disappeared she started keeping notes and clues trying to find her old friend. She wonât stop until she finds a trace of him and gets her closure. A secondary idea that she hasnât fully thought out is finding who her father was if he is where she got her Kekai Genkai.
Major interest: Proving that she was worth the life she was given, more to herself than anyone else.
Worst skill: Never quite got the social interactions down. She either never says the right thing or doesnât know what to say which also added to why she never really had friends during school.
Hobbies: Likes learning how to make things. Whether it be with wire, wood, metal, anything. Keeps many scrap items lying around to put something together. She draws the plans out and then records everything in a journal log.
Talents: Areesia is actually quiet good at patching people up and healing them. Deep down she knows thereâs probably a reason for it, but has never really figured it out.
Shortcomings: Doesnât like asking for anyoneâs help. She thinks it will cause people to look down on her, so no matter how bad something is she refuses to ask for assistance. She also doesnât know when to back down even if for her own good â one way her stubborn, hard headed self can be taken to the extreme.
Likes: Swimming, tree climbing, crafts, stars(night sky),good cooked food especially desserts.
Dislikes: Not doing well at something, being ridiculed, slackers, insects, freezing cold.
Main weapon: Tanto
Second weapon(s): Kunais
Character unique items: Basic medical kit and a few pieces of wire in varying thickness and length
Other: n/a at the moment
D - Rank jutsu:
Ninjutsu: Shunshin no Jutsu (Body Flicker) - Allows to move forward at a faster pace that appears almost as teleporting.
Genjutsu: Kanashibari no Justu (Paralysis Technique) â Tricks the enemy into believing they are actually paralyzed. Cannot do anything else while using this and has to be within a close range while in front of the opponent.
Genjutsu: Magen: Narakumi no Jutsu (Demonic Illusion: Hell Viewing Techinque) â Reveals the enemyâs worst fear. Imaginary circle of leaves surround person and then shortly after the illusion begins.
Ninjutsu: Suiton: Sansokyou (Oxygen Supply) â Alters the mouth to process water into oxygen while underwater.
Ninjutsu: Futon: Buki Tsubasa (Weapon Wings) â Transfers chakra into a weapon to increase the speed when thrown at an enemy.
C - Rank jutsu:
Genjutsu: Kagai Bunshin no Jutsu (Mirror Clone Techinque) â Appears to have a bushin of the target that can actually fight, but is actually fighting nothing except in their mind. Copy wonât go away until they figure out how to destroy the copy or dispel the genjutsu.
Genjutsu: Hinote Engan no Jutsu (Hellâs Fire Technique) â Creates intense flames the surround enemy. They can feel the heat and pain, but no real harm comes to them.
Ninjutsu: Suirou no Jutsu (Water Prison Technique) â Traps enemy within an orb of water. Difficult to break out of, but the user must stay in contact with the orb otherwise it breaks apart.
B - Rank jutsu:
Genjutsu: Higai MĆsĆ no Jutsu (Paranoia Techinque) â Illusion to make enemies skeptical of their own teammates, that they are going to betray them thus causing fights among themselves. Up to four people at once.
Kekkei Genkai: Kokoro no kakusareta dĆkutsu (Hidden Caverns of the Mind) â Level One â Opens up chakra to see the thoughts of the person targeted almost as if literally reading a book except itâs the personâs thoughts. More chaotic battlefields makes it very hard to do or focus on a given person including that peopleâs minds rarely sit on a single thought for too long. Best for strategy or when lying in wait. Can be used in short or mid range only.
Favorite Sin: Pride
Favorite Virtue: Fortitude
Favorite season: Summer
Lucky number: 3
Favorite color: Teal
Favorite drink: Ryokucha
Favorite fruit: Kyoho
Favorite food: Kakuto jelly
Time of day: When the stars finally come out.
Favorite animal: Cat