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Saldis

Lizardman of the desert; without honour, but with loyalty.

0 · 343 views · located in Nomad

a character in “Nomad - Book One: War”, originally authored by Leli, as played by RolePlayGateway

Description

ImageName: Saldis
Age: 46 yrs
Sex: Male
Race: Lizardfolk – unkown classification
Class: Alchemist Dueler
Physical Description:
Height: 7’ 1” / 2.16m
Weight: 147lbs / 66.8Kg
Eye Colour: Misted white, no apparent pupil.
Body Colouring: An otherwise absolutely black scaled body has light blue, pink, and yellow colourations around the head and on the crests around the neck.

On a battlefield there would be no clear description of Saldis, he’s far too agile, too squirmy, and too bothersome to follow. What is seen is a naked blue of black with light colourations at the front, that easily stands above the heads of men and slithers across the corpses of two fully grown men at once. Were you to catch him still you would see many things. His eyes are a solid opaque white, two lids to keep them clear of dust, yet no tear ducts. His teeth are blackened and pointed, a red forked tongue wrapping around them to clean them of food, filth, and foul play. One thing a man may notice in battle though is that he lacks much mass leading you perhaps to assume him weak and having only speed at his side. Such may be true of lesser men, but a Saldis knows to use his tail, in this case a long thin tail with serrated bone tip to slice flesh. Afterall, no man needs strength when his foes already lie before him.

Personality

Perhaps young, it may be odd to consider the words of Saldis as knowledgable, but as he’s come to know overtime, appearance means little. In his near half a century of life he’s witnessed war, strife, plague, drout and enough political plots to fill a study. Well educated he is humble in most cases, the odd case being most often when someone is blatantly wrong of a matter he’s studdied. Years of study have also brought him to be well aware of the cultures of other races, most specifically that of men. He can, without notice act as though of noble blood, only to return to the crude soldier he is at heart in another instant. Other than this the lizardman is akin to any normal man, perhaps less volatile and quick to act, but no different in his loneliness or longing of company. The only thing that’s truly off about Saldis is his direction towards the mad. He pities them, but unnaturally so, thinking that it would be better for them to simply fade away at night rather than live in a foreign world different than theirs.

Equipment

Beginning Armor: Other than his naturally armoured scales Saldis relies on no armour to protect his body. He finds it both cumbersome and unnatural, and much prefers to dart in and out of danger than accept it onto a steel plated arm.
Beginning Weapon(s): Two short blades, each of about sixteen inches in length branding wicked serrations on the inner curve and a slick blade on the outter part. Both edges come to a point, the serrations weakening in relation to the end of the blade. No crossguard is apparent, and the handle is made of a desert tree wood; light and dry only a lizard could wield it as sweat would render it slippery.
Fighting Style Saldis exhibits a very instinctual fighting habbit. Though quick to rely on his blades and poisons, he’s also very adept at fleeing in close quarters, ambitously escaping over, under and around men as they strike at empty air. He also has a habbit of hiding his true height as well as is tail to use them when needed catching a man off guard letting teeth and tail tear into him.
Favored Weapon: His two curved blades and his person.
Other: He carries small pouches of alchemical findings; dust to blind, venoms to coat his blades and other assortments of drugs to mend or rend, so to speak. He also carries the ability, unique as far as he knows to his species, to spit a blinding venom. This venom will not wound or kill a man, merely causes open wounds and especially eyes to become greatly irritated straining a man to open his eyes to even a sliver.

History

There has never been, as far as any man, lizard, elf, dryad, or god can tell through the eyes of Saldis, been a time without somekind of war. Though his homeland was strife with drout and difficulty it only squandered lives in territorial clashes, not true wars. Nonetheless during this time he was, as are all men of his tribe, brought in at the age of eight years to fight the battles. There among other lizardfolk he developped a method to survive, rather than kill as was often the focus. He abandoned much of the honour in battle present in his culture for living another night. After his three years of mandatory service rather than retire from service Saldis instead sought education.

Instructed in many subects, including some noble things such as dance, he found himself soon to be in the possition of an apothecarist. There he tended to the wounded, the ill and the mad. It was also there that he tested the mad, perhaps made them moreso, by having them flavour his special remedies. These were refined into lethal cocktails over time and saw the end of Saldis as a healer over the death of eight mad lizardfolk. Soon after he saw himself consigned to a trading caraven, which puttered out and left Saldis wandering for seven years until the war began. Those years were filled with little other than spending time alone in the wild, slowly drowning in madness as he developed potions and droughts to mend wounds and most importantly mend the mind.

So begins...

Saldis's Story