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Sören Ahlgren

Something of an exiled prince with nothing to lose but his life

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a character in “Nomad Clan”, originally authored by Soul_Alchemist, as played by RolePlayGateway

Description

"The cold of the Dead flows through me."

ImageName: Sören Ahlgren
Sex:Male
Age:25

Physical Description: Sören stands six feet tall, short for his clan as most of the men, and some of the women, are close to seven feet in height. His build is muscular, though normally hidden from view, and descpite being from the northern lands his skin has a healthy tan. He sports unusually dark features for his clan, and his body, especially his arms and chest, are covered in scars. He keeps his hair about shoulder length, putting it into a braid most of the time, and there is normally a few days worth of stubble on his face.
Clothing: While in the north he would be wearing skins and furs, he now wears leather boots with loose cloth pants and a leather vest. Over all of this he wears a simple cloak made from thinly woven wool. On his head he sports the signature armor of his clan, an iron helm with the antlers of a stag fixed. Together with his cloak it looks as if he is part stag himself.
Height: 6'
Weight: Just under 200 pounds
Skin Colour: Fair naturally, but tanned now
Hair Colour: Dark brown, almost black
Eye Colour: Brown, with flecks of grey, like stones in winter hardened earth

Occupation: Like most of his clan, Sören is a hunter and tracker, but he is also a tradesman. He travels into the Qafar Dessert from his home in the Dead Forest, bringing with him supplies of wood, and sometimes animal parts, such as furs, fangs, horns.
History/Bio: Sören is the youngest of three heirs to the head of the Rotgevir clan. He is smaller than both his brothers, and while his mother favors him, his father does not. Knowing that he will not become leader, Sören decided to take up the title of a tradesman, traveling on his own south into the true deserts of Qafar with a few goods in a cart bulled by his mount and friend, Duneyrr, a massive white stag with silvery antlers. His father and brothers dispised him for taking up this trade, and he is sure that soon they will exile him from the clan, but he does not care. Before he left for this particular trip he consulted with a wise woman who told him that this would be his last trek south out of the Dead Forest, thought she would not say why.
Home Town: Kalterle
Native Clan: Rotgevir
Population: 800
Settlements: Kalterle, Friggal, Ostnel
Location: The Dead Forest, Qafar Desert
Description: The Rotgevir clan once called Alhara home several generations ago, and they were just one small part of a larger, more powerful clan. However, the head of the Rotgevir clan fought with the head of the larger clan, and when he lost he and his people were exiled. So they made their way closer to the Qafar Dessert proper and made a new home for themselves in the Dead Forest. Since then the clan has governed themselves in two parts; the clan leader and the elder council. The leader of the clan is always the head of the strongest, wisest family within the clan. The last three leaders have been from the Ahlgren family. The elder council is made up of the oldest members of the clan, who have seen all the years of triumph and hardship the clan has gone through. Together they make up two sides of the same coin. They may bicker over issues on occasion, but normally they end up agreeing on a solution, and if not the issue is simply dropped for the time being.

Personality: Sören is a quiet, soft-spoken man, another reason his father and brothers do not like him much. While he is a fine warrior among his people, he is slow to fight, and would rather not draw his weapon unless he is forced to do so. In that event, he will fight to the death. He was raised to believe it is an honor for a member of Clan Rotgevir to die in combat, and so he has no problem with losing his life, so long as it is not taken easily from him.
Fears and Desires: Although he will not admit it, the openness of the dessert proper frightens him. There is nothing on the horizon usually, and so he feels as though at any moment his foot might slip in the sand and he will slide off the edge of the world. What he desires, ultimately, it to create his own clan, one that would rival his native clan in glory and honor.

Equipment and Weapons: Sören carries three weapons with him. First is the stag helm, made of antler and iron, it can be deadly in close quarters and doubles as a bit of armor. Second, he carries a handaxe with a black iron blade that is both heavy and very sharp. Good for hacking away but balanced enough to be thrown effectively as well. Lastly, but most important, if the spear he carried. The haft is made of wood from the Dead Forest, ancient oak which is as hard as iron now, while the spearhead itself is made of bone, well, a fang. On his first hunt Sören took town a saber cat on his own, and his mother took one of the fangs and fashioned it into a spearhead. The other fang was made into a dagger, but Sören's eldest brother took it. Something else that makes the spear unique are the runes carved all along the half and head, which are a dull grey normally, but when activated glow a frosty blue. The runes are filled with crushed Taqa crystals, a unique type found only in Alhara, which can, when given some energy, produce a powerful aura of cold.

Sören has runes tattooed down both of his arms, which also look grey until he activates them. Using the natural electrical energy of the human body, he sparks the tiny shards of crystal embedded in his flesh, which activates the runes in his spear. Sören had this done by the same wise woman who warned that he would not return to the Dead Forest should he leave. The tattoos allow him to stay cool in the dessert, through when activated they cause frost to dance across his skin, which, if he keeps them activated long enough, will burn him, causing frostbite, meaning he could lose both arms someday. The runes on the spear itself cause it to cool down and form ice, which can make it sharper and potentially freeze any wound it creates. Of course it isn't that strong in the dessert proper.

He also carried a few basic supplies. A small tent, some cooking supplies, three waterskins, and a few other essentials. And of course Duneyrr accompanies him, though in the heat Sören rarely actually rides him, and if it came down to it the stag is smart enough to be able to find his way home should something happen.

Styles and Abilities: Sören was trained as a hunter, tracker, and warrior. he is good with close range combat, with or without weapons, and he has excellent aim with both his spear and handaxe. Though he does not like to fight, if he is pushed to his limits he can enter a blind rage that usually ends with something being dead.

So begins...

Sören Ahlgren's Story

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Character Portrait: Sören Ahlgren

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"There, all done my boy." Lady Minna Störmalt, one of the wise women of clan Rotgevir said, wiping the blood and a bit of grey-blue grime from the end of a bone needle. "Your runes are complete. My magic, combined with the dust of the crystal from our ancestral homeland, shall weave a protective shroud around you and your spear, young Sören."

Sören was not all that young. He had seen twenty one winters so far, had been traveling out of the Dead Forest for over a year now. But, he supposed that compared to Minna, who looked as if she had seen nearly a hundred winters, he really was just a boy. Maybe that was why he believed that her magic would work, that it was actually magic to begin with.

There was still blood and wet ink on his arms, dripping from the angled runes that ran up both of his arms to his collar bones. He looked her work over and he liked what he saw. Sören could not read the runes, of course. They were of the Lost Language, which the Rotgevir believed to be the language of the old gods, those that were either dead or in a very deep sleep. "How do they work?" He asks. "How do I activate the magic?"

"Simple, my boy." Minna says, wiping away the blood from Sören's arms as she speaks. "All you have to do is focus, think cold thoughts, and remember the name of your clan."

Sören did as the wise woman said, and although it was warm in Minna's small log cabin, he began to see his breath misting the air before him, and could feel the bite of frost at the edges of his new tattoos.

"Careful. You need to let them heal, and even then, careful. If you use the ice runes too long, or too often, you will freeze yourself whole!"

-=-=-

Four years had passed since that day, but as Sören made his way through the sands, Duneyrr close behind him pulling a wagon loaded down with timber and furs, the memory returned to him as clear as if it had happened this morning. He had spoken with Lady Minna the night before he had left for the dessert proper, and she had told him he would never see his home again. Sören knew that if this was true, he would never see the wise woman again, but the feeling he got now in the bit of his stomach said that wouldn't happen anyway.

The Rotgevir have a belief that you will know when those close to you have passed on. And right now, his gut is telling him that Lady Minna has done just that.

"See, I told ya we'd see the horned man again this year!" A voice calls from ahead, from the shadows of Dol Duna. Two men stand together to one side of the main drag, watching as the travelers and merchants enter the city. "How can he stand to wear that cloak? And that thing with him-"

"The stag?" The other man asks, laughing a little. "What, have you never seen one before?"

"No, as a matter of fact I haven't!" The first man says, sounding irritated. "Anyway, how can either of them stand this heat? Aren't they from the Dead Forest? I've heard it's always cold there, like a Qafar night in the winter, only much worse."

The men continue to talk, one of them calls out to Sören, but he ignores them as he walks past. It was true, the Dead Forest was always cold, and if not for his runes, the tattoos which he had since learned carried no magic in them, he would not be able to stand the heat. How Duneyrr could stand it, he had no idea. Maybe the old stag had some real magic inside of him.

Setting

Characters Present

Character Portrait: Sören Ahlgren Character Portrait: Aisha 'Ai' Abdul'la

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Sören was used to the crowds of Dol-Duna, not that he liked them, and he was also used to the stares that he received. That was one of the reasons he insisted on wearing his horned helm and his cloak in public. Yes, it attracted attention, but it also inspired awe, sometimes even fear, and that was usually all he needed in order to make the crowds part before him and Duneyrr.

The wagon, loaded down with timber and skins, would soon be parked at the edge of one of the more popular areas in the village. Sören was a regular, but he never carried enough goods to permit an actual stall space, and so he simply parked his wagon, sold what few goods he had, then moved it. This usually took only a day or two, so he and Duneyrr had time to enjoy the rest of the festival. It was so different than the celebrations back in the Dead Forest, and there were people from all over, places Sören was sure he would never see. For now, all the northman got were a few glances, as he still had to navigate his way to his parking space.

"Looks a bit like a demon, don't he?" Someone said, their thick accent one Sören had never heard. "Bet it's all for show though. He's probably skinny as a starved sand worm under that get up, ya?"

"I don't know." Another voice, this one sounded younger, worried. "Maybe we should pick someone else."

"Why? Look at that wagon, and that horse! This guy has to have somethin' valuable!" The first man said.

"Duneyrr is not a horse." Sören replied in a low voice, like a rumble of thunder. He had spotted the two men by then, hiding in the shadows between two buildings. Their intentions were obvious, and Sören had come across such men before. Sometimes people come to big events like this, with little to their name, and pick of the weaker looking merchants. They murder them, hide their bodies away, then claim their wares as their own. "I suggest you listen to your young friend, and find another mark."

With his words, Sören turned to look down at the men. In the dark of his cloak, as he activated the runes on his arms, the soft blue glow caused his eyes to glow slightly as well. Once look at this and the two men exchanged a look, cursed Sören for a real demon, and fled hastily from the scene.

"Cowards." Sören mutters. Duneyrr noses his elbow and the northman sighs. "I know. There's no need for violence, not here of all places. Come on then, we're not far from-"

Sören had begun to walk as he spoke, but he stops again when something hits his lower leg. Looking down he finds a pair of stilted yellow-orange eyes staring back at him from a small red frame. Whatever this creature was, Sören had never seen one before. He didn't like it. Whatever it was, it held a gold necklace in it's grubby, clawed hands. For a moment the creature began to hiss at him, but Sören let his eyes glow again and the creature froze up completely, unable to do anything more than stare at him. A woman was shouting somewhere in the direction from which the creature had come. Reaching down, Sören holds his hand palm up, and after a moment's hesitation, the creature places the necklace in his hand, then turns and bolts, running down the street and into the alleyway where the two men had tried to threaten him moments ago.

"I've always hated gold." Sören says, straightening up, holding the necklace out as a woman approaches, looking frantic and out of breath. "Is this yours?"

Setting

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Character Portrait: Sören Ahlgren Character Portrait: Aisha 'Ai' Abdul'la

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Aisha gave out a sigh of relief when she saw the man holding her necklace, apparently having retrieved it. She smiled approached him, as he inquired, "Is this yours?"

"Why, yes, it's mine," Aisha confirmed, almost out of breath, "Bless you, sir, bless you." She accepted the necklace back from the man's thick hands and took a moment to look up at him and observe how truly intimidating he appeared. The man towered over her, with a great big clock covering the entirety of his appearance, which wouldn't have been unusual in the sun, but the great big antlers that stuck out of the man's made Aisha doubt his humanity for a split second. He was either the follower of some strange pagan belief, or he was one of the northmen. Probably leaning toward the latter, judging by his merchandise behind him and his... livestock? Mount? Or perhaps it was a companion. Aisha honestly didn't recognize the creature, although it seemed very goat-like, with branch-like horns.

The Northmen were very foreign to Aisha, but, she didn't think that made them savages or anything. Surely, they would be a civil people, just as this man was civil to her, even if he appeared intimidating at first. Perhaps they would be receptive to conversion? Aisha would have to consider such for the future.

"You are a man of great virtue," Aisha declared, "as you understand how kindness is the key to enrichment of the soul. I can only hope you continue on this path, and find further happiness and inner peace." Aisha examined the necklace, finding that she wouldn't be able to put it back on immediately. Hopefully those that she borrowed it from would forgive her, but giving it back in such a state would be unforgivable for an acolyte like herself. She would have to find a craftsman who was capable of repairing it. Perhaps the horned man could assist.

"Oh, good sir, I don't mean to ask too much of you, but, is it possible that you could direct me to a blacksmith or jeweler within the market? This thing requires repairs, and, I have to return it to somebody else."

Setting

Characters Present

Character Portrait: Uluru Character Portrait: Bohdana Yātrī Character Portrait: Whisper Character Portrait: Sören Ahlgren Character Portrait: Tetra Malgore Character Portrait: Musa Grazing Bull Character Portrait: Aisha 'Ai' Abdul'la Character Portrait: Avari Character Portrait: Ka'Wa Jekund

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Musa was in the middle of an exchange when she heard the older man call to what was, apparently, the center of the Salamand Escape. After a brief moment of pause to glance at the toppled cages, of which she noticed earlier, she smiled to her waiting customer and completed the exchange. She placed her new item in a large, decorated pot beside her before standing and gently crossing her arms while her eyes focused. The golden orbs were sweeping the area and taking into note everything that had changed while she was preoccupied with what she now knew as Salamands. Where the name came from, she had no idea.

The cart from which the things escaped was in the middle of being propped back up, the mess that the creatures made of the surrounding shops was nearly cleaned up, but now there was a big space, onlookers creating the edges, that contained her and a handful of other people. Colorful people for that matter, visual and character wise. Her intrest peaked at the sight of antlers on an extremely tall and cloaked figure. Quietly she reached up to touch the black horn of her own adornment. Next was the armored figure, who's gilded designs made her think of her own red tattoos. Then the pink haired woman, who's locks made her feel a familiar uneasyness. Back in Trenn, black was the hair color of 98% of her people. But finally her eyes found that pesky dancer girl from her clan. Her eyebrows fell a bit. So she pesters the traders to come along but then she's nowhere to be found when the tent needs to be setup and stays out of sight when trouble arises.

Finding a better outlet for her attention, Musa's head tipped to the side as the man gave his name. "Hm. Uncle Andle.." She murmurs under her breath. She had no relationship with the man whatsoever but his name seemed fitting. Reaching up, she adjusted her Buffalo Skull and stepped over to the edge of her tent, giving a nod that everything was indeed okay. "Items of minimal value were lost but the fiends were captured." She moved her hip in the direction of the dismayed, red-skinned triplets.

Setting

Characters Present

Character Portrait: Uluru Character Portrait: Bohdana Yātrī Character Portrait: Whisper Character Portrait: Sören Ahlgren Character Portrait: Tetra Malgore Character Portrait: Xaverius Rusten Character Portrait: Aisha 'Ai' Abdul'la Character Portrait: Thessir Character Portrait: Dustin vel Iz'Raphel Character Portrait: Ka'Wa Jekund

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#, as written by Zalgo
Thessir could hear the man talking to him. He could also hear the sounds of general commotion outside. His mind was not with those events at that time. He was enthralled with his work, examining the crystal for flaws. He was also looking at the shape, determining just how exactly the gem should be cut and fit. While useless now the gem held great potential. This was no mere taqa crystal.

Alas it seemed the general chaos outside was not going to let up. Sidling a strap of his bag off one of his shoulders he swung it over and set his tools along with the gem inside. With those packed away he downed what water was left and rose from his seat. He ventured over to the doorway, close enough to see but not close enough to be too exposed to the light.


From what he could see what commotion there had been was resolved. There were many eccentric figured talking including the one he had sort of spoken with at the bar. He listened in on what was being said, following the talking at he stood safely tucked away in the tolerable shade of the indoors. He gave a sigh, annoyed with the sun's habit of taking it's time going down.

"I shouldn't be awake." He spoke mostly to himself in a low mumble. His dark, tired eyes peered into the scene ahead. At this point he was just killing time until the sun left. The night was the real time for him. A time to search for some leads towards the ancient cities he's heard about in his time among the outlanders.

Setting

Characters Present

Character Portrait: Jake "Honō no ko" Character Portrait: Uluru Character Portrait: Bohdana Yātrī Character Portrait: Whisper Character Portrait: Sören Ahlgren Character Portrait: Tetra Malgore Character Portrait: Musa Grazing Bull Character Portrait: Xaverius Rusten Character Portrait: Aisha 'Ai' Abdul'la Character Portrait: Thessir Character Portrait: Avari Character Portrait: Ka'Wa Jekund

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As soon as Sören laid eyes on the small woman he knew she was a religious person. Her clothing, combined simply with the air about her, and the way she spoke to him, made him think of the mystics of his own clan. In the spring they would remove their heavy fur and hide coats and cloaks in favor of lighter clothing, in brighter colors. They would build a great pyre, sacrifice a stag, and dance around, singing and chanting about the gods who sleep all around. Once the pyre died down they would retrieve the antlers of the stag and they would be broken down, and the best piece would be used to craft the handle for the blade which would be used for the next sacrifice.

Sören could almost smell the smoke of the pyre and had to shake his head a bit to clear his mind. Lowering his head a bit he listened to the young woman before him. When she claimed that he was a man of great virtue, he blushed slightly, but thankfully his cloak would hide this from anyone looking his way. It wouldn't do for people to see such a large figure displaying such emotions. Or so he had been raised to believe.

"I do not know if he is here this year, but I know of a metalsmith. He holds a stall near my own space, across the center of the village." As Sören says this, he turns to look in that direction, frowning when he finds that a crowd has formed there. Being so tall he is able to see over most of the heads, and catches a few glimpses of those small red creatures being dispatched in one form or another. The people have gathered around to watch, and within the clearing, which seems to already be dispersing, Sören can see several out of place figures. "It seems those tiny red creatures caused more of a disturbance than I thought them capable of." Turning back to face the woman he says, "In any case, I can lead you to where the metalsmith was last year. Perhaps he can help you."

Before Sören can say anything more, Duneyrr nudges him in the small of the back, beneath the back he carries, making sure to hit his body rather than the spear slung across his back. When Sören turns to look at the white stag, Duneyrr tilts his head, then opens his mouth and sticks out his tongue.

"Very well, we shall hurry along then." Turning back to the woman Sören explains, "Duneyrr is thirsty and would like a drink of water soon. If you would, please follow me."

With that the northman begins to lead his stag towards the gathering of people, hoping that they will be kind enough to part for him and his wagon. It is too big a craft to travel down any of the smaller side streets, and with Duneyrr thirsty he would like to move along without further incident.

Setting

Characters Present

Character Portrait: Sören Ahlgren Character Portrait: Aisha 'Ai' Abdul'la

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Aisha nodded and followed the man, trailing by his side with her shorter strides. She asked, "Duneyrr, that's your animal, right? I'm, uh, not quite familiar with it's, erm, breed. Is it supposed to be your mount?" Judging from the man's size relative to the animal's stature, it didn't look like the sort of creature that could carry him, but, perhaps it had a secret strength to it. She would pause for an answer.

Aisha decided it was probably a good idea to make conversation. "Those creatures, indeed... I, I thought I could appeal to a benevolent side within them, but, I guess... I must be inexperienced, is all there is to it. If all people have a virtuous spirit within them, perhaps there's a possibility that animals carry the same trait. Good sir, do you think animals have souls?"

Aisha would purse her lips for a moment in thought, before deciding to introduce herself; "Oh, by the way, my name is Aisha Abdul'la, an acolyte of the Samariamus clan." She nodded, as if she were agreeing with herself.

Setting

Characters Present

Character Portrait: Sören Ahlgren Character Portrait: Aisha 'Ai' Abdul'la

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"Duneyrr, that's right." Sören says, looking down at the woman. "He is a stag, and should I need to do so, yes, he can bare my weight, but I have not brought him along to be a mount. He pulls the wagon for me, yes, but he is my friend more than anything else." As the northman says this, the white stag nuzzles his shoulder a bit, and Sören reaches back to scratch between his antlers. "I have known him since the day I was born, and I would not willingly go anywhere without him."

Sören takes a moment to consider her next words, thinking it over carefully, glancing back at Duneyrr, then over to a stray dog wandering the streets looking for scraps. Across the way he spots a the tent of some trader, and he can see large cats nearby, and goats tending to themselves in another direction.

"Yes, I think that I do believe animals have souls, just as you or I do." Sören says finally, letting out a breath that mists in the air. The heat of the day is catching up to him now, and he activates his runes for just a moment to cool himself down once more. The woman, if she were walking close enough, might feel an aura of cold around the large man for a moment as he does this. "I am from Kalterle, a village in the Dead Forest to the north, and we believe that all living things have some type of soul, as do the seasons and the elements. We call them the vættir, the nature spirits. Some of them are wise, some are foolish. I think that maybe those red creatures are of the foolish sort, though they did not seem to be without some cunning."

In a lull of silence between the two of them, Sören began to speak, to introduce himself to the woman, but before he could do so she seemed to have the same idea.

"Well met, Aisha Abdul'la. I am Sören Ahlgren, heir..." He pauses then, trailing off. No, he was no longer an heir to anything. As the wise woman had said, he would never return to the Dead Forest now, so what was there for him to be the heir of? "No, I am just Sören Ahlgren, of clan Rotgevir now."

Setting

Characters Present

Character Portrait: Sören Ahlgren Character Portrait: Aisha 'Ai' Abdul'la Character Portrait: Thessir

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#, as written by Zalgo
As he stood watching Thessir perked up upon someone speaking about needing a metal smith. He had an inherent interest in such matters as he often worked in shaping minerals. Reluctantly he emerged from the shaded doorway and approached the two as they attempted to navigate the group.

"You speak of metal, yes? Of working of the ore?" He peered out from under his big hat to get a better look at the two. The one man seemed to be adorned with horns similar to the beast which followed him. The woman was dressed in vibrant colors with many articles of jewelry upon her. From the looks of things it was a necklace of hers which had been damaged by the latest fuss.


"I do work of metal. Of the stone. An item of yours is damaged? I could repair it." He spoke to the woman specifically as he figured it was her issue first and foremost. This was not a particularly unusual situation for him as he traded for most of his supplies with wares earned through his expertise. If it came from the ground he could probably make something of it. Later on he was probably going to need supplies, in particular something to trade for the knowledge he sought.

Setting

Characters Present

Character Portrait: Sören Ahlgren Character Portrait: Aisha 'Ai' Abdul'la Character Portrait: Thessir

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Aisha nodded to Sören, but was caught slightly by surprise when a called out to them. He had a certain unorthodoxy about him, but nonetheless, he did make an offering. "Oh, well, if that is the case," Aisha pulled the golden necklace of hers out of her satchel and presented it to the hatted metalworker, "It's just a small fix that it needs. The connection here was torn," she pointed out the broken link.

"Are you capable of making a fix within the day? The night? Or, at least before the end of the Bizarre. It belongs to someone else, so... Oh, and, um, what sort of payment will it require? I've... got some medicinal powders, or..." Aisha thought for a second before pushing up her sleeve, revealing it to be almost entirely covered in beaded bracelets, which all were made of different materials. She pointed at a couple different ones. "This one's made of ebony, for strength, or, I'm pretty sure this one is real ivory, for perseverance. This shiny one is made of Old World 'nuts', for wisdom, oh, and this one is magnetic; it's meant to develop an inner balance within yourself. I've got more like these on the other arm, and in my satchel."

There was no denying that Aisha was very fond of the bracelets. Indeed, followers of the creed sold 'power items', or merchandise intended to appeal to the superstitious side of people. The idea behind them, besides further spreading awareness of the creed, was that in theory they would contain mystical power of their own. How? They were simply mystical because people believed they were mystical. For example, Aisha's bracelets were intended to give spiritual enhancements to those that wore them, such as granting them determination or dexterity or whatever 'enchantment' the bracelet held. Thus, in believing they have been granted mystical power, a person may become driven to live up to the aspect of themselves they want to improve. In that way, 'power items' like Aisha's bracelets truly did have an invisible mystical power, one that drove the soul on the path of self-improvement without realization. They will simply believe that the bracelets really did give them strength.

They certainly worked. Aisha herself could attest to that. She wore them all the time.

Setting

Characters Present

Character Portrait: Sören Ahlgren Character Portrait: Aisha 'Ai' Abdul'la Character Portrait: Thessir

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Sören could not recall ever meeting this man before. The way he spoke suggested that he was not from this area, but then again, due to the festival, Sören supposed that many people were from far away. For some reason though, the man struck him as odd, but not in a bad way. Besides, who was he to call anyone odd?

As Aisha spoke of her bracelets and showed them off to the man, Sören studied them. Some were made of wood, and he would almost bet that at least one of them was carved from wood from his homeland. He listened to her words, of how each one granted her some sort of enhancement, and again he was reminded of his clan. His spearhead was carved from the fang of a saber cat because it was believed that, made of such a material, the weapon would be stronger and sharper. Personally Sören took it all with a grain of salt, relying on what he knew of the materials in question.

This is when Duneyrr nudged Sören's shoulder once again, before taking a step forward, placing himself between Sören and Aisha. Lowering his head, the white stag nosed at a silver bracelet that the acolyte was wearing.

"How would you even wear that Duneyrr?" Sören asks his companion, petting his neck. With a sigh he then says to the others, "Once your business has concluded, I believe I will need to see about trading you something for one of those bracelets. Duneyrr insists on having one, it seems."

Setting

Characters Present

Character Portrait: Sören Ahlgren Character Portrait: Aisha 'Ai' Abdul'la Character Portrait: Thessir Character Portrait: Skullivan

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#, as written by Zalgo
Thessir observed the break in the necklace, leaning in close to look it over with a careful eye. As he suspected the break happened in the cord between the clasp and the gold segment. This was an extremely easy fix to make. All he needed was a place to sit undisturbed.

He was leery of the beast the horned man had called a stag as he was with all creatures. Ungulates all unnerved him as he was most unused to being around them. Simply the way they moved and looked about was utterly strange to him. Needless to say he kept some distance from the creature and seemed visibly uncomfortable whenever it was close to him.


As the woman began listing off means of payment he listened, following the items she mentioned. Of all the items mentioned the Old World nuts were what caught his interest the most, a fact made evident from the moment his eyes locked with it. Were he to get his hands on those he would have a lot of time to spend drawing them out and writing down everything he could about them. Anything from the Old World was of great interest as unlike the other clans his people had no access to the technology of old. They had to develop their own technology and in that regard they did quite well for themselves.

As for the necklace he wanted the bracer but on the other hand he couldn't justify taking such a valuable item of hers for such a simple fix. It was difficult fighting the urge to relieve her of her valuable bracelet but he was not amoral enough to let greed of knowledge overcome his ethical standing as an alchemist.


"Old World nut bracelet is tempting. The necklace is an easy fix however. It should be done in few greater marks. I'll ask no exchange for it's repair. I'll only accept bracelet as gift if you are of choosing to give."

What was said is said, little going back on that now. He looked around, already setting the matter of fixing her necklace to mind, for a place he could work in both relative darkness and peace. His train of thought was interrupted however when a young man was caught fighting with the guards, causing a scene in the process. As if there wasn't enough trouble with the red lizard monsters earlier it seemed. The guards all called the man something odd, a wetlander. He had never heard of any such people in his travels.


While the guards held the man in shackles whilst people threw rotten produce at him Thessir was contemplating returning his mind back to the business at hand. There was also however the pull of curiosity. He had little idea of what the wetlands even were, let alone who this person was. It seemed rather unnecessary of people to harass the man even despite his antics. The whole ordeal only made him more curious as to just who this young foreigner was. He could only imagine he had a story to tell given his state.

"I wonder, just who could that be?..." He spoke, mostly talking to himself. He left the question to hang there just in case somebody might have an answer.

Setting

Characters Present

Character Portrait: Sören Ahlgren Character Portrait: Aisha 'Ai' Abdul'la Character Portrait: Thessir Character Portrait: Skullivan

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"No exchange?" Aisha tilted her head slightly, but then she broke into a smile. "Oh, how charitable, such is a virtue. I'm glad this year has brought so many virtuous people together... I'm sure you'd have use out of a bracelet anyway." Aisha nodded and watched as he left, but as he did, a couple thoughts came to Aisha's mind. Upon a sudden realization, Aisha called out, "Wait! Wait a moment, sir!" Aisha began to trail the man with her necklace, regardless of what Sören did.

Aisha had managed to catch up with him, but a scene had been breaking out that stopped the both of them in their tracks. Aisha watched it all play out, the lanky screaming out before being subdued. She hadn't quite caught everything that was being yelled out, but, it appeared the man was a Wetlander. From her teachings, she understood that her kin had mixed feelings about those foreign people. Indeed, they were particularly unliked by clanfolk, mainly for how they withheld their boundless supply of waters with their war machines. Although dispelling jealously was one of her Creed's values, so was dispelling greed. Sure, her teachings taught her that all clans should and will eventually come together to cooperate and invoke the golden era, but, there was much debate as to whether the Wetland folk were exempt from the Creed's principles, for they did not share the same plight as the Clans. How could the principles of the Creed possibly apply to those who live without suffering yet without virtue? Even if Wetlanders were human beings, could they be considered equals?

Aisha would have to ask her higher-ups another time. For now, she still had something to take care of. She approached the man of whom she was tracking and called out to him. "Sir, please! Wait a second! When can I expect the work will be finished? Where can I retrieve my necklace when finish? Also, um, how can I be sure that you, um... Even if you are kind, I would like some assurance that the work will be finished skillfully." And so she was sure that he wasn't just going to run off with her expensive golden bracelet, but it wasn't like Aisha was going to say that.

Setting

Characters Present

Character Portrait: Whisper Character Portrait: Sören Ahlgren

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The northman found himself standing alone again as the religious woman ran off after the odd metalsmith. "I will ask about the bracelet again later." Sören says to Duneyrr, gently knocking his antlers against the stags. "For now, let us go on to our space."

Whoever the man, the wetlander, was, the guards of Dol-Duna seemed to have gotten things under control In the past, during one of his first journeys to this village the guards had asked him to come with them for a moment. His kind were rare in the desert proper, so they asked him many questions, examined his goods, and eventually he was allowed to carry on about his business. Sören assumed it would be the same with this man, or maybe not. All he knew was that the fellow was an outsider who had been making threats and breaking things. Hopefully they would just keep him in a jail over night, or at least until he calmed down enough to answer their questions.

Not being from this area, and not caring much about politics, Sören does not know about the potential threat of the Wetlanders. He has heard bits and pieces of information about a war somewhere, and the wetlanders were mentioned occasionally, but honestly, the man the guards just took in? He looked to be very little in the way of a threat.

As they make their way through the people Duneyrr pulls up short, causing Sören to nearly stumble. Looking at the stag he curses curses in the old language of the northmen when he sees his companion trying to stretch out his neck in an attempt to nibble on a woman's pink hair.

"Duneyrr, stop! Her hair is not a spring blossom!" Sören calls out.

Setting

Characters Present

Character Portrait: Whisper Character Portrait: Sören Ahlgren

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#, as written by WilPen
Whisper was completely zoned out. An entire day could have passed and she would have had no idea. Suddenly everyone in the market was rambling about a Wetlander, but her foggy brain could barely remember the "acts of terrorism" he was said to have committed. She'd have to go over her notes from the day later to remember just what had happened. Good thing she took rigorous notes in her head. It was almost as if she was constructing a loosely tied timeline of events in her he--

Her thoughts were interrupted by a sudden blast of hot, moist air in her ear. With a gasp that didn't sound wholly human, she flung herself around just as a... horse (Whisper wasn't sure) munched on a bit of hair. Shocked by the odd turn of events, she turned her cocked head towards the things apparent companion that was calling out to him. Or just shouting in general. At this point, Whisper wouldn't be surprised either way.

"Your horse is confused, I think." She somehow managed a calm voice. It was a tone that implied 'this may as well happen. Today has already been so goddamn weird.'

Setting

Characters Present

Character Portrait: Elise Seaver Character Portrait: Jake "Honō no ko" Character Portrait: Uluru Character Portrait: Bohdana Yātrī Character Portrait: Whisper Character Portrait: Sören Ahlgren Character Portrait: Tetra Malgore Character Portrait: Musa Grazing Bull Character Portrait: Xaverius Rusten Character Portrait: Aisha 'Ai' Abdul'la Character Portrait: Thessir Character Portrait: Dustin vel Iz'Raphel Character Portrait: Avari Character Portrait: Ka'Wa Jekund Character Portrait: Skullivan

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Ka'Wa looked over in terror at the group of assembled characters with a loud gulp.

"I don't know them," she said softly and looked somewhat embarrassed. "But if it'll help..."

A look of determination came over her face and she balled her hands up into fists. Striding over awkwardly to the group, she gave herself a small pep talk in the course of walking to them. I can do this, I can do this. Just tell them you need help. They're good people surely, they won't deny.

"Um, excuse me!" Ka'Wa said loudly, trying to attract the attention of the various people in front of her. "I need some help freeing the prisoner. Yes, he is a Wetlander, but there is no real crime he has committed! And not only that, but he says a threat is coming that he will tell more about if we free him!"

Setting

Characters Present

Character Portrait: Sören Ahlgren Character Portrait: Aisha 'Ai' Abdul'la Character Portrait: Dustin vel Iz'Raphel Character Portrait: Ka'Wa Jekund Character Portrait: Skullivan

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#, as written by Jaek
Dustin had already released the remaining Salamand with haste. The sun scorched enough already, he didn't need burns from the writhing bastard. With that handled, he was about to get acquainted with the rather odd assortment of characters in this particular spot of the Bazaar, however another commotion occurred just several strides away.

The Atzerii stared in confused and curious silence along with the others as the scene unfolded and they found out the man was a Wetlander. A Wetlander? This far east? What could that waterdog possibly want? Though a bit extreme, the crowd began to throw items at the stranger as if on cue until he was dragged away.

Figuring the situation has resolved itself, once again he was about to get acquainted until a girl whom he saw go over to the cage called over to them and said something about his innocence and releasing him. Dustin frowned.

"I'm not quite certain that's wise," he commented, folding his arms. The Atzerii easily stood just above six feet, providing him with a slight vantage point over the shambling crowds. Though it wasn't even close to that one fellow with... horns it looked like, he had seen other speaking to some overly dressed woman. "A man acts mad in the streets, resists getting locked up, then claims he's innocent? Nothing about that spells common sense."

Setting

Characters Present

Character Portrait: Elise Seaver Character Portrait: Jake "Honō no ko" Character Portrait: Uluru Character Portrait: Bohdana Yātrī Character Portrait: Whisper Character Portrait: Sören Ahlgren Character Portrait: Tetra Malgore Character Portrait: Musa Grazing Bull Character Portrait: Xaverius Rusten Character Portrait: Aisha 'Ai' Abdul'la Character Portrait: Thessir Character Portrait: Dustin vel Iz'Raphel Character Portrait: Avari Character Portrait: Ka'Wa Jekund

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Aisha turned her attention to the guard, who had seemingly called out to them. "I need some help freeing the prisoner. Yes, he is a Wetlander, but there is no real crime he has committed! And not only that, but he says a threat is coming that he will tell more about if we free him!" Aisha wasn't entirely sure if she wanted to get involved or not, but, her attention was drawn to one of the taller men, who voiced his opinion. "I'm not quite certain that's wise," he said, "A man acts mad in the streets, resists getting locked up, then claims he's innocent? Nothing about that spells common sense."

Aisha couldn't resist speaking up. "I... I differ!" What Aisha lacked in height, she made up for in her tone. She raised a hand in front of her, giving her the appearance as if she had some sort of divine authority. She explained, "Regardless of his origins or actions, all men deserve mercy. Without given a chance, no one will ever be able to rectify their ways. Those who are mad are merely lost souls in need of attention. If a man pleads himself innocent, then surely, he believes goodness is right and he is good. Please, give him a chance!"

Even if she wasn't sure how she felt about Wetlanders, Aisha was still firm in her belief that all could be converted to righteousness.

Setting

Characters Present

Character Portrait: Elise Seaver Character Portrait: Jake "Honō no ko" Character Portrait: Uluru Character Portrait: Bohdana Yātrī Character Portrait: Whisper Character Portrait: Sören Ahlgren Character Portrait: Tetra Malgore Character Portrait: Musa Grazing Bull Character Portrait: Xaverius Rusten Character Portrait: Aisha 'Ai' Abdul'la Character Portrait: Thessir Character Portrait: Dustin vel Iz'Raphel Character Portrait: Avari Character Portrait: Ka'Wa Jekund

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Bohdana jumped in surprise overhearing the conversation that was happening close by. She forgetfully dropped the golden idol in her pocket, thinking more about not getting into the trouble that she sensed was brewing if she stayed about this group of Wetlander sympathizers. It was clear to her now that she'd overstayed her curiosity. This situation was bordering into possible conflict and she wanted nothing to do with it.

The crowd consumed her. Boh's form drifted unnoticed through the rest of the bazaar as she went about the last of her errands....

Setting

Characters Present

Character Portrait: Elise Seaver Character Portrait: Jake "Honō no ko" Character Portrait: Uluru Character Portrait: Sören Ahlgren Character Portrait: Tetra Malgore Character Portrait: Musa Grazing Bull Character Portrait: Aisha 'Ai' Abdul'la Character Portrait: Thessir Character Portrait: Dustin vel Iz'Raphel Character Portrait: Avari Character Portrait: Ka'Wa Jekund

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"All I need to know is what kind of threat was he alluding to? Did he give any details at all?" Uluru asked curtly, glancing over at the Wetlander hanging in the wooden cage and mentally noting that he didn't exactly exude trustworthiness. "I don't particularly care whether he's guilty or not, I'm not particularly looking to break any laws in this town," he shook his head before stating jokingly, "Not before I visit the Nomads' tents anyway."

Setting

Characters Present

Character Portrait: Mirova Character Portrait: Elise Seaver Character Portrait: Jake "Honō no ko" Character Portrait: Uluru Character Portrait: Whisper Character Portrait: Sören Ahlgren Character Portrait: Tetra Malgore Character Portrait: Musa Grazing Bull Character Portrait: Aisha 'Ai' Abdul'la Character Portrait: Thessir Character Portrait: Dustin vel Iz'Raphel Character Portrait: Avari Character Portrait: Ka'Wa Jekund Character Portrait: Skullivan

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"My apologies miss, Duneyrr is tired and I believe he mistook your hair for a kind of flower that grows in our homeland in the spring." Sören says, tugging on one of the stags antlers to pull him away once he has released the woman's hair. "And he is not a horse, but a stag. I take it they are not a common sight here in Dol-Duna..."

He sounds a bit tired when he says this, which he is. People have been mistaking Duneyrr for something other than what he is all day now. Patting the stag on the neck he walks back to the wagon, rummages around in the back for a moment, then pulls out an apple and holds it out for Duneyrr, who takes a large bite and nuzzles Sören's hand. "Go on ahead Duneyrr, you know where we usually stay. I'll be there in a bit."

After taking another bite of the apple, leaving little more than the core in Sören's hand, Duneyrr eyes the woman's pink hair once more before lowering his head a little and trudging onward. The northman watches as the crowd parts for the stag and the wagon. For being an animal, Duneyrr was very intelligent, and Sören often saw him as a brother over anything else. Soon the wagon is lost around a corner and Sören turns his attention back to the crowd around him as another woman shouts at them, saying something about the wetlander and how he has important information he needs to share. If what she said was true, then someone should at least hear the fellow out. With a sigh he reaches up to rub the back of his head, causing his helm to shift and his antlers to sort of dance about on his head for a moment before he straightens his helm again and turns towards the direction of the commotion.

"Let's see what he has to say then." Sören says, cracking his neck as he looks down at the pink haired woman. "Excuse me, please. And again, I apologize about your hair."

The northman makes his way to the crowd and past the woman who had been yelling a moment ago. The day had been a long and tiring one, and he just wanted things to be simple for a time. No stopping to talk or correct people about what Duneyrr was. Sören made his way directly to the cage where the wetlander was being held and walked straight up to the man.

"You are the one they call the wetlander, yes?" Sören asks, eyes glowing a bit in the shadow of his cloak as he looks the man over. "You do not seem to pose a threat, so I do not see why these bars are needed. In any case, I have heard that you know of some danger coming to this land, is that true? If so I would hear those words from your lips." When Sören reaches out with his left hand there is a layer of frost over his flesh like a lattice work of lace, and when he touches the wood around the lock it spreads, causing the wood to freeze suddenly, weakening it after being exposed to so much heat for such a long time. "It is against the law to let you free, but that does not mean you could not find a way to escape."

When he pulls his hand away, the wood around the lock begins to dry and crack in the heat.

"It seems there are some who might help you in this village. I would suggest you wait until nightfall to try and leave your cage, but that is up to you. Until then, please, tell me of this threat."

Setting

Characters Present

Character Portrait: Mirova Character Portrait: Elise Seaver Character Portrait: Jake "Honō no ko" Character Portrait: Uluru Character Portrait: Whisper Character Portrait: Sören Ahlgren Character Portrait: Tetra Malgore Character Portrait: Musa Grazing Bull Character Portrait: Aisha 'Ai' Abdul'la Character Portrait: Thessir Character Portrait: Dustin vel Iz'Raphel Character Portrait: Avari Character Portrait: Ka'Wa Jekund Character Portrait: Skullivan

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#, as written by WilPen
"My mistake," Whisper spoke as she attempted to smooth down her horse-licked hair. She nearly felt bad watching the animal leave. Perhaps she could do with less hair if the poor animal really wanted it. She looked over the man in front of her, mildly surprised to see she didn't recognize him. Not that she knew many people, but she at least knew of them.

Curiosity got the better of her and she followed the antlered man, wondering if they were actually growing from his head. Sure, that would be unusual, but not unheard of in her travels. Rather than asking, she decided to observe the interaction to figure out what she could. From his words, the horse man seemed to know what this prisoner had done; something Whisper still wasn't sure about.

Content to watch, she leaned against a corner in a lazy manner.

Setting

Characters Present

Character Portrait: Elise Seaver Character Portrait: Jake "Honō no ko" Character Portrait: Uluru Character Portrait: Bohdana Yātrī Character Portrait: Whisper Character Portrait: Sören Ahlgren Character Portrait: Tetra Malgore Character Portrait: Musa Grazing Bull Character Portrait: Aisha 'Ai' Abdul'la Character Portrait: Thessir Character Portrait: Dustin vel Iz'Raphel Character Portrait: Avari Character Portrait: Ka'Wa Jekund Character Portrait: Skullivan

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#, as written by Zalgo
"Sir, please! Wait a second! When can I expect the work will be finished? Where can I retrieve my necklace when finish? Also, um, how can I be sure that you, um... Even if you are kind, I would like some assurance that the work will be finished skillfully."

Thessir looked up at her, listening as she went on about the necklace. Plenty of questions, some of them odd.

"I spoke of the time, of few greater marks. Equal to or less than approximately three marks estimated. You receive repaired necklace at my location." He answered her first two questions as though he expected her to already of known such matters. Before he could answer her third question she broke away from the conversation as a woman spoke of freeing the wetlander.


While he was most interested in who he is and why he's come so far out the issue seemed to grow muddy with voices as various folks responded in a variety of ways. He wanted to help if only to sate his desire to know more but simply trying to talk over everyone seemed to be a fruitless expenditure of his effort. Instead he figured he'd tackle the other end of the issue, the people the man referred to as the Nomad Clan.

"Do you know of where the Nomad clan the man in the cage spoke of is? Their interest might be in this." He spoke to the woman who had approached them asking for help. It only seemed appropriate to Thessir to involve those the stranger had spoken of since he seemed so adamant on speaking with them. After all, what harm could that do?

Setting

Characters Present

Character Portrait: Whisper Character Portrait: Sören Ahlgren Character Portrait: Skullivan

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#, as written by Nulix
Skullivan squinted in annoyance as Sören approached. "Yes, I am the one they call the Wetlander," He muttered, mimicking the man's speech. The northman seemed to pay little notice as he continued to speak, freezing the lock and the wooden bars around it with his touch. The Wetland Traitors eyes narrowed at the act - some sort of desert technology.

Skullivan stared at the man and then at a woman in black who stood a few metres away - pink hair, dressed in Black. It reminded him of a Wetland uniform. "So the girl sent you - the lady," Skullivan said, referring to Ka'Wa, and resting his body weight on the bars and nodding at the two. "Um thank you but we don't have until nightfall." The Wetlander blinked. "I told her a Leviathan Airship is coming. Soon. An hour, less. And me?" He jabbed himself in the chest with a finger. "I need to be out of this town, with my golden idol, and with the Naima Clan."

Setting

Characters Present

Character Portrait: Whisper Character Portrait: Sören Ahlgren Character Portrait: Xaverius Rusten Character Portrait: Skullivan

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"I don't know any members of the Naima clan, or anything about a golden idol. Nor do I know what lady you speak of. If you wish to find these things be my guest, I have done what I can for the time being. If you are in such a hurry to be out of this village by nightfall then I suggest you hurry." Sören did not like being mocked. Maybe he should have left the man in the cell, but what had been done was done.

Turning, he nearly runs into the woman with the pink hair before he takes a step to the side to start walking around her. "I am tired of this place already. I think a strong drink is in order, or as strong as this sandy place can muster up." Sören says as he walks past the woman. She intrigues him. Although he knew she had been following him, he could not hear her movements. Had she darker intentions he would mostly likely be pulling a dagger from his side...again.

Continuing on, Sören heads to the first tavern he sees. Upon entering he spots one of the men from before, who had been involved with the trouble caused by the red creatures he thought. Sören gives the man a nod of respect for whatever efforts he may have put forth before going up to the bar.

"Can I get you something?" the bartender asks as he walks over to Sören, only able to look the northman in the eye without having to look up once he has taken a seat.

"A mug of your strongest spirits, please." Sören says as he reaches into his cloak, into a pouch hanging from his belt, and takes out a taqa crystal. He places it on the bar and the man nods, jerking his hand away when he goes to touch the crystal. After hesitating a moment he takes it as payment and goes to pour the drink. In the meantime Sören pulls the hood of his cloak back carefully, revealing his dark hair and bright eyes. Reaching up, he takes his iron helm off and sets it before him on the counter just as the bartender returns with his drink. "My thanks."

cron