Sex:Male
Age:25
Physical Description: Sören stands six feet tall, short for his clan as most of the men, and some of the women, are close to seven feet in height. His build is muscular, though normally hidden from view, and descpite being from the northern lands his skin has a healthy tan. He sports unusually dark features for his clan, and his body, especially his arms and chest, are covered in scars. He keeps his hair about shoulder length, putting it into a braid most of the time, and there is normally a few days worth of stubble on his face.
Clothing: While in the north he would be wearing skins and furs, he now wears leather boots with loose cloth pants and a leather vest. Over all of this he wears a simple cloak made from thinly woven wool. On his head he sports the signature armor of his clan, an iron helm with the antlers of a stag fixed. Together with his cloak it looks as if he is part stag himself.
Height: 6'
Weight: Just under 200 pounds
Skin Colour: Fair naturally, but tanned now
Hair Colour: Dark brown, almost black
Eye Colour: Brown, with flecks of grey, like stones in winter hardened earth
Occupation: Like most of his clan, Sören is a hunter and tracker, but he is also a tradesman. He travels into the Qafar Dessert from his home in the Dead Forest, bringing with him supplies of wood, and sometimes animal parts, such as furs, fangs, horns.
History/Bio: Sören is the youngest of three heirs to the head of the Rotgevir clan. He is smaller than both his brothers, and while his mother favors him, his father does not. Knowing that he will not become leader, Sören decided to take up the title of a tradesman, traveling on his own south into the true deserts of Qafar with a few goods in a cart bulled by his mount and friend, Duneyrr, a massive white stag with silvery antlers. His father and brothers dispised him for taking up this trade, and he is sure that soon they will exile him from the clan, but he does not care. Before he left for this particular trip he consulted with a wise woman who told him that this would be his last trek south out of the Dead Forest, thought she would not say why.
Home Town: Kalterle
Native Clan: Rotgevir
Population: 800
Settlements: Kalterle, Friggal, Ostnel
Location: The Dead Forest, Qafar Desert
Description: The Rotgevir clan once called Alhara home several generations ago, and they were just one small part of a larger, more powerful clan. However, the head of the Rotgevir clan fought with the head of the larger clan, and when he lost he and his people were exiled. So they made their way closer to the Qafar Dessert proper and made a new home for themselves in the Dead Forest. Since then the clan has governed themselves in two parts; the clan leader and the elder council. The leader of the clan is always the head of the strongest, wisest family within the clan. The last three leaders have been from the Ahlgren family. The elder council is made up of the oldest members of the clan, who have seen all the years of triumph and hardship the clan has gone through. Together they make up two sides of the same coin. They may bicker over issues on occasion, but normally they end up agreeing on a solution, and if not the issue is simply dropped for the time being.
Personality: Sören is a quiet, soft-spoken man, another reason his father and brothers do not like him much. While he is a fine warrior among his people, he is slow to fight, and would rather not draw his weapon unless he is forced to do so. In that event, he will fight to the death. He was raised to believe it is an honor for a member of Clan Rotgevir to die in combat, and so he has no problem with losing his life, so long as it is not taken easily from him.
Fears and Desires: Although he will not admit it, the openness of the dessert proper frightens him. There is nothing on the horizon usually, and so he feels as though at any moment his foot might slip in the sand and he will slide off the edge of the world. What he desires, ultimately, it to create his own clan, one that would rival his native clan in glory and honor.
Equipment and Weapons: Sören carries three weapons with him. First is the stag helm, made of antler and iron, it can be deadly in close quarters and doubles as a bit of armor. Second, he carries a handaxe with a black iron blade that is both heavy and very sharp. Good for hacking away but balanced enough to be thrown effectively as well. Lastly, but most important, if the spear he carried. The haft is made of wood from the Dead Forest, ancient oak which is as hard as iron now, while the spearhead itself is made of bone, well, a fang. On his first hunt Sören took town a saber cat on his own, and his mother took one of the fangs and fashioned it into a spearhead. The other fang was made into a dagger, but Sören's eldest brother took it. Something else that makes the spear unique are the runes carved all along the half and head, which are a dull grey normally, but when activated glow a frosty blue. The runes are filled with crushed Taqa crystals, a unique type found only in Alhara, which can, when given some energy, produce a powerful aura of cold.
Sören has runes tattooed down both of his arms, which also look grey until he activates them. Using the natural electrical energy of the human body, he sparks the tiny shards of crystal embedded in his flesh, which activates the runes in his spear. Sören had this done by the same wise woman who warned that he would not return to the Dead Forest should he leave. The tattoos allow him to stay cool in the dessert, through when activated they cause frost to dance across his skin, which, if he keeps them activated long enough, will burn him, causing frostbite, meaning he could lose both arms someday. The runes on the spear itself cause it to cool down and form ice, which can make it sharper and potentially freeze any wound it creates. Of course it isn't that strong in the dessert proper.
He also carried a few basic supplies. A small tent, some cooking supplies, three waterskins, and a few other essentials. And of course Duneyrr accompanies him, though in the heat Sören rarely actually rides him, and if it came down to it the stag is smart enough to be able to find his way home should something happen.
Styles and Abilities: Sören was trained as a hunter, tracker, and warrior. he is good with close range combat, with or without weapons, and he has excellent aim with both his spear and handaxe. Though he does not like to fight, if he is pushed to his limits he can enter a blind rage that usually ends with something being dead.