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Whisper

Talking your way into a grave is easy. Talking your way out, now that's talent.

0 · 447 views · located in The Snapa-verse

a character in “Nomad Clan”, as played by WilPen

Description

"These knives are like children, they often ruin someone's day."

ImageName: Whitier Hellseher. Though she is more commonly called Whisper, due to the nature of her job.
Sex: Female
Age: 19

Physical Description: Whisper could easily be described as small. Her slim frame is soft and curved, very deceiving to the fight held within. She may have a soft shape, but don’t be surprised if you catch a glimpse of her lean, slim muscle when she is running for her life. Her appearance is lithe and a simple distraction from the fact that she is an a foe to be reckoned with, and she isn't afraid to exert her dominance.

Though she is naturally pale, Whisper's hands and face have been weathered by travel and battle. They've lost their youthful glow, freckled by the sun and marred by scars. Her face is usually graced with a sly smirk, like she’s up to something. Nine times out of ten, she is. Behind the hood, pink, untameable waves make themselves at home. Though they are often blocked by the brim of her hat, her irises are also an unnatural shade of pink, representative of the Goddess Ghirina.

Families in the Hellseher Clan each select a patron God to honor and ask for protection. This color is used throughout the home and is represented in the members of the family as well. Adopting the color used to represent them in festivals and divine ceremonies, a child born into the house has their hair stained at birth. Once they reach their first year, a pilgrimage is set for the family to travel to the frigid waters high in the mountains where child's eyes are treated with the liquid. It is said to be the highest honor to the Gods.

Clothing: Due to the transient nature of her job, she dresses for practicality. She covers as much of her body as possible to equally protect from deadly sun, excruciating cold, or being identified by the wrong people. She is usually covered in black, but dark grays and the occasional white garments might make their way into her ensemble. No matter the time of day, if she is in public, she wears her hood and a cap.
Height: 5'2"
Weight: 100 lbs.
Skin Colour: White with near-permanent tan lines.
Hair Colour: Pink
Eye Colour: Light pink, almost white.

Occupation: Secret Keeper
History/Bio: Whisper was born in the treacherous valleys of Bola Brisk. Though she's a descendant of the founder of the settlement, Hellseherin Proper, it was anything but an easy life. Her birthright, as it is called by her people, was Secret Keeper; much to the despair of her mother. Her training was a rigorous study of general survival skills, hand to hand combat, dagger use, and concocting poisons from ingredients found throughout the desert.

Her father was the Clan Leader that made the decree for her to be a Secret Keeper, but she may be exempt. Should she be named as his successor, she'd be free to stay in Hellseherin Proper. Unfortunately, she was fairly vocal about her doubts that the Gods would continually select their family for leadership when they had so many others to choose from. Though she hadn't meant to imply corruption in her father, he took it as such as was quick to announce the Gods had decreed Vada would take his place when the time came.

With her older sister selected to be the successor to the Clan Leader, Whisper was sentenced to a transient lifestyle with no place to call home. As is the way of the Secret Keeper, she left Hellseherin with a backpack containing a small amount of money, the clothes on her back, and the weapons at her side. She's since traveled the desert, sending all but a small stipend back to her family to be distributed among the people. The Summer Bazaar is a time when a good number of Keepers meet up in Dol-Duna to compare stories over a drink and sell their 'wares'. It's the closest thing any of them have to a home.
Home Town: Hellseherin Proper
Native Clan: Hellseher Clan
Population: 2000 People total [Only around 500 people are in Hellfeherin Proper at any given time.]
Settlements: Hellseherin Proper, a small nameless settlement in Alhara.
Location: Bola Brisk Mountains, The Qafar Desert.
Description:
The Hellseherin Clan is said to be ruled by the Gods themselves. On a day to day basis, however, it is ultimately ruled by a Clan Leader. Though his family is also treated as royalty, they have no political power themselves. The Clan Leader acts as the Mouthpiece of the Gods to share their will with the people. The person to succeed the Clan Leader is also chosen by the Gods. It's probably a coincidence the Gods have favored the Hellseherin family since the creation of the clan.

Anyone could tell you Bola Brisk is impossible to farm and everyone seems to have a fundamental misunderstanding of how the power crystals work. Thus, the people of Hellseherin Proper found another way to survive. Such is human ingenuity. By Divine Intervention, as interpreted by the Clan Leader, clan members are chosen at birth to fulfill occupations in society. There are three main branches of Birthrights:

Most are trained as mercenaries and sold like livestock to the highest bidder. After the contract has been fulfilled, they return home only to be sold again. It isn't a bad life, you get to return home; even in death.

The second most common birthright is akin to clerical duties. Sure, some of these people will become doctors or fill some other important necessity. Most end up as drones carrying out manual labor. Holding the purse strings makes them very popular people. It's a safe, if boring, job that fills a necessary hole in society.

A select few 'lucky' infants are chosen to become Secret Keepers. This is a bit of a misnomer as they collect secrets to sell. Secret Keepers are meant to travel beyond the walls of Hellseherin Proper to collect secrets. During training, there are many tales of heroic Keepers attempting to go beyond the White Ruins to secure the biggest secret of all. Of course, they are called heroic as they died for the cause. A secret could mean any manner of information: stories, rumors, testimonies, anything. Once a Keeper has information, they broker deals to sell. Secret Keepers bring more money to their clan than any other position, but they also have the highest mortality rate. The kind of people that purchase information from a Keeper are usually also the kind to hire an assassin. It is a sign of disrespect for a Secret Keeper to return home before they reach old age and are cast out of the tribe. Even returning as an Elder has its drawbacks, it is said anyone who survives as a Keeper didn't do enough for the clan. It is better to die chasing nothing than living a long life.

While Hellseherin is a thriving city now, the current and past Clan Leaders have yet to see the merit in find other sources of income.

Personality: Whisper almost has a split personality. When meeting a mark: she practically radiates danger, even if she's simply standing there; leaned against the bar, hands crossed over her chest, and her head tilted just enough to make you think she’s debating on killing you. She walks with a swift pride that hardly goes unnoticed. She makes no effort to hide her authority. This is her game and you are just playing in it. Her voice never breaching a whisper, she’ll have gotten what she came for and left before anyone else even realizes she’s there. She’s calm, collected, and calculating; always looking for her next hit.

When among friends: she has a much harder time saving face. Talking is one of her favorite activities, but her training and occupation made it difficult to speak with someone as a friend rather than goading them into sharing their darkest secrets. She hasn’t yet found any true friends since leaving her homeland. Bars have been a suitable source of casual interaction, but it isn’t enough. That said, she is the type of person to stab first, ask questions later at any hint of malice. This hasn’t made her very popular. Revealing her birthname is her highest sign of trust and respect.

Fears and Desires: Whisper above all else wishes to return home, if only for a short while. Her greatest fear is that she should die before seeing her parents again.

Equipment and Weapons: Sending her money home hasn't done Whisper any favors. She's carried everything she owns in one pack. Though it's a lot heavier than when she left Hellseherin, it still has room. She has a few changes of clothes, a small tent and provisions of water and food. Her pack is also equipped with supplies to make her own poisons. On a belt at her hip, she carries two daggers and a dozen throwing knives, and vials of paralytic poisons.
Styles and Abilities: Whisper relies on stealth more heavily than any other skill she has. She can get in and out of most places unseen and likes it that way. Less bloodshed is what she wants. However, if she senses any sort of danger in an interaction, she'll not hesitate to attack. Her tactic of choice is paralyzing the enemy and running. She can hold her own in a hand to hand battle, but would still prefer the element of surprise as she usually has a disadvantage on size.

So begins...

Whisper's Story

Setting

Characters Present

Character Portrait: Whisper

0.00 INK

#, as written by WilPen

Honestly, she didn't know how much more she could take of this. While Whisper was honored by her job, it could feel like a slow drum toward death. The day had hardly begun yet she had already circled Dol Duna twice. If only her targets could all stay together when she needed them to. Things had definitely taken off in the business of secrets, though there was little competition. Getting someone to spill their deepest thoughts is not a popular career choice. It was common knowledge among the clans of Qafar (and even some of the other nations) that Whisper was the fastest and most reliable Secret Keeper. Though no one knows what she truly looks like.

Deciding to take a much needed break, Whisper stretched her legs as she leaned against a wall outside one of the many bars in town. She had just done business, what she called a Telling, with a particularly shady character, but it wasn't her job to judge. She was paid to repeat the secret and then forget it ever happened. Most don't realize purchasing a secret from her often becomes a secret to be sold, for the right price. Said character had attempted to jog her memory of other buyers with extra money on multiple occasions. As of yet, she hadn't given in, it was part of the fun to keep them begging. Also, she wanted to keep her clientele growing, not murdering each other. Sure, sometimes it could be a dangerous game, but her wealth of knowledge was a great use to almost anyone. That's probably the only reason some of the lowlifes let her keep her head.

Her mother didn't approve of her profession, but she had no choice in the matter. Whisper was sure she didn't mind the money that it brought in. Despite her success, Whisper wasn't happy. Being cutoff from the rest of your clan tends to have a negative effect on one's mental health. Had she been allowed home, she'd have settled down with a nice person by now. But that was not her path, not yet. Being 19, this was no time to think of retirement, though that wasn't something to look forward to either.

Whisper shook her head, clearing her thoughts from her mind as she noticed a woman approaching her. By now, she recognized the secretive look of a Telling. She straightened her back and dropped her hand to the handle of her favorite dagger. The sun beat down on her, a drop of sweat sliding down her spine and settling in her pants. Her clothing was made for speed and protection from the sun, not coolness. The woman glanced either way before preceding to whisper her request into Whisper's ear. In addition, the woman shoved nearly twice Whisper's normal charge into the younger girl's hand. Though she usually maintained the same fee for every Telling, people often paid her more than she asked for to ensure their secrecy.

"Do you know what the Huhoo Clan has in store for the Tifau Clan?" The woman had asked, her breath shaky. Whisper considered her question. Yes, she had been privilege to certain knowledge regarding the impending war.

"They mean to assassinate the prince. Or so I've heard." she whispered in reply.

The woman cried out in dispair, drawing a very unnecessary amount of attention to them. When the woman made no move to ask another question, Whisper left her to her grief. Once again, she was off into the unforgiving town of Dol Duna, waiting to find someone or something interesting.

Setting

Characters Present

Character Portrait: Elise Seaver Character Portrait: Uluru Character Portrait: Bohdana Yātrī Character Portrait: Whisper Character Portrait: Tetra Malgore Character Portrait: Musa Grazing Bull

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A tired looking man was passing through Dol-Duna's streets, lugging a cart carrying a stack of around twelve cages, each covered by a small cloth and rattling violently with the occasional puff of smoke flowing from their veiled bars. Every now and then one would catch a glimpse of slit yellow eyes peering out at the sights of Dol-Duna from their covered cages. As the man dragging the cart wiped the sweat from his brow, a cacophony of shrieks began emanating from the cages as their violent rattling began to intensify. "Please stop, you're making a scene, er..." the man paused, biting his nails as he tried to calm the temper of whatever creatures the cages were hiding.

"Look, will you behave if I feed you?" the weary man asked, to which the creatures in the cages seemed to respond with ceasing their agitated screeching. "Okay...okay," the man sighed, reaching into his belt and drawing out a small bag that was tied to his waist. He then reached into the small bag and drew out the leg of what appeared to be some kind of poultry and began to push it into the cage stacked at the top. But no sooner than when he pulled the cloth covering that cage apart, was he met with the sight of an orange wad of spittle flying straight at his eyes. The man stumbled back as he wildly wiped the orange spit from his eye. "Ugh you know I hate when you all do this!" the man mumbled as he attempted to grab a cloth from his pocket to dab the blinding substance away from his eyes.

As the man stumbled about, a small, slimy red claw reached through the bars and snatched a pair of keys from his wait. "Wait..." the man began. "Wait, what was that? What was-," he paused as three, toddler-sized red amphibians, standing up on their hind legs and screeching vilely. They had yellow, slitted eyes, and two constantly twitching red fins in place of ears. They began to use their dexterous fingers to use the keys and unlock the rest of the cages. "No, now stay put...please! I'll buy ya chicken, or, I'll-," the red amphibians all hopped out , bum rushing the sod and knocking him over into the sand-laden roads below. "Watch out! Salamands loose! Salamands loose!"

It turned out that, in a few moments time, the townsfolk wouldn't need the shuts to be rid of the nuisances...they made their presence known soon enough. Eating food, guzzling drinks and seemingly intentionally smashing anything that remotely resembled something of value. When confronted by any merchants and bodyguards who had gotten a bit brave, the beasts used their uncanny ability to heat up their skin to drive them off and continue their mischief throughout the town.

Uluru had long since finished what remained of his food, and threw his bowl in the local compost heap. He decided, having nothing better to do at the moment, to take a stroll through Dol-Duna and better familiarize himself with the town during his stay here. He looked around, hands behind his back, noting how odd it was that the merchants had begun to pack up so early and in a hurry as if protecting their wares. "What the hell has gotten them so spooked...?" Uluru wondered aloud. "Bandits, maybe?" He soon got his answer and it wasn't quite something as dangerous as a bandit, but twice as irritating. A red reptilian beast began repeatedly ramming it's head into the wooden stall of a nearby fruit stand, continuing it's stupid rampage until a bushel of fruit on the stand fell over, sending piles of oranges began to smash into it's spine.

"Salamands? Come on, Dol-Duna..." Uluru chuckled, in a resigned bemusement. Salamands were humanoids of some meager intelligence, often captured by dimwitted people to use as a source of cheap labor. Sometimes this can turn out quite well, provided they are paid for in meals, but treat them like animals...and they tended to become dangerously crafty, yet still bafflingly stupid creatures. "Judging from the screams, there's a lot of 'em too..." Uluru noted, punching into his opposite hand. "Didn't intend to work anymore today...but at least this'll give me something to do..."

The creatures began to spread all over the bazaar, assaulting anything they could get their grubby little paws on. A few had set upon a trading booth just being set up by a members of Lakuli Clan. Another approached a young girl, in an attempt to snatch the sweet treats she was currently snacking on.

Several more appeared to nearby a woman sporting a hood and a cap, while a herd of Salamands descended upon a trio of stalls, selling livestock, taking particular interest in the ducks and goats.

Setting

Characters Present

Character Portrait: Uluru Character Portrait: Whisper

0.00 INK

#, as written by WilPen

When Whisper wanted to find something interesting, she definitely hadn't meant an advancing pack of Salamands to be the answer. She'd been hoping more along the lines of a nice murder or something. Overall, she just didn't want it to possibly lead to her death.

To be honest, Whisper wasn't well versed in combat with these... people? She wasn't quite sure what to call them. Her only experience with the beings was witnessing their labor. No matter how tame they usually seemed to be, their claws were waving menacingly and she wasn't taking any chances.

So, Whisper did what she did best. Run. Out numbered, there was no way she'd be able to take them on with her daggers. A quick glance around showed more of them in the area keeping nearly everyone else busy. Except one man, he was large, dark, and seemed entirely way too calm. In the true spirit of survival, she lead her pursuers right to him.

"Want to tag team?" She called over the shrieks of the crowd. Truly, it didn't matter if he didn't, the beasts were coming either way.

Setting

Characters Present

Character Portrait: Uluru Character Portrait: Whisper Character Portrait: Ka'Wa Jekund

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Uluru glanced over his shoulder, at the pink haired woman running that ran towards him, leading a pack of salamands right to them. "Not really," he shrugged at her question, casually punting a salamand who had gotten to close into a nearby wall, knocking it out. "You can do me a favor and try not to kill too many if you can manage it, though," Uluru spoke as he drew a crystal from a pouch on his belt and placed it into an indent in his glove, which began to glow with yellow streaks. Holding his hand out a yellow blast emitted from it, shocking two onrushing salamands, who fell swiftly to the ground. "They can be dangerous but.." he trailed off as another salamand leaped upon him, inspiring him to quickly roll backwards and draw out a boomerang from his belt, tossing it at the beast's stomach. The silver projectile launched it backwards and knocked it into a nearby fruit stand.

Uluru looked over and glanced at the woman at the stand, scratching the back of his head. "I, uh...sorry about that," he apologized. "But, unless you can handle yourself, you might want to pack your stand up. These things loved to get their hands on any grub they can eat..." he stated when, as if on cue, one salamand who had sneakily dug into her fruit stand and grotesquely began to crunch on a mound of strawberries, pulp dribbling from it's continuously drooling mouth. "Kind of like that.."

Setting

Characters Present

Character Portrait: Uluru Character Portrait: Whisper Character Portrait: Ka'Wa Jekund

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"My wares!" the stand owner screamed in rage as he swatted at the salamander, only to have his fingers chomped on. He screamed out in pain and Ka'Wa reached out for his arm without thinking and held it still even as he screeched violently in her ear. Ka frowned and pinched on the salamander's neck, the creature opening its mouth wider and letting her employer's fingers go. It wriggled in her hand and she held the squirming being out to the stranger, keeping a tight grip on it.

"How many of these are loose?" Ka'Wa asked with a frown as the owner tended to his wounds. She prayed the owner would be too preoccupied with his wounds to notice the burlap bag she was taking, intending to capture more of the salamanders heading to the stalls. "We don't have to close if we capture them, correct?"

Setting

Characters Present

Character Portrait: Uluru Character Portrait: Whisper Character Portrait: Ka'Wa Jekund

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"Don't know how many are out here..." Uluru grunted. "Looks as if someone tried to tame them and it didn't go the way they planned. I'm gonna guess...twenty? Give or take?" He frowned, shocking another one of the beasts. "I'm don't doubt that everything'll open up again once things are taken care of, but there's good trade in bringing them in dead or alive."

Setting

Characters Present

Character Portrait: Uluru Character Portrait: Whisper Character Portrait: Ka'Wa Jekund

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"Oh?" Ka'Wa asked, trying to keep her voice even. She shoved the salamander in the bag and stepped on another one approaching the stall, not enough to kill it however. Her weight alone made the little guy struggle to get out from underfoot. Slowly she reached down to get it, avoiding the snapping jaws as she tried to grab it by the neck too. "How much exactly?"

Setting

Characters Present

Character Portrait: Uluru Character Portrait: Whisper Character Portrait: Musa Grazing Bull Character Portrait: Ka'Wa Jekund

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"Good amount of food, some water. More if you turn them in alive to the right people, but half the time that just ends up in predicaments like we're in now," Uluru waved his hand. "So..." he noted, looking off in the distance. "Good news is, it looks like you don't have much to worry about in regards to opening again..." he stated, pointing towards a woman sporting a limited amount of clothing, who had tied up a few of the beasts already. "Looks like the chaos is subsiding. Shame I couldn't nab more myself."

Setting

Characters Present

Character Portrait: Uluru Character Portrait: Whisper Character Portrait: Ka'Wa Jekund

0.00 INK

#, as written by WilPen

Whisper stepped back into the fray, her freshly poisoned blades at the ready. It wasn't a lethal dose, only enough to paralyze for a short time. "Well, to be honest, I don't want to kill any of them." She said as she slipped behind the fruit stall. Killing her things wasn't her style if it could be helped.

Keeping to the wreckage of the ruined stalls and half eaten fruit, she darted out when a beast came into her sight, quick to nick a leg and retreat before the thing could retaliate. It didn't take long for the poisons to take effect. A matter of seconds really, but one could never guess what a beasts instincts would allow them to do in that short time.

With most of the creatures in the area having been rounded up, it was a better matched fight in her favor. Still, she played cautiously, respecting the will of a creature to live and have freedom. Had they not attacked her first, she would have ignored them more than likely. While everything may be her business, what the insides of a Salamand looks like is not something she wanted to know.


Setting

Characters Present

Character Portrait: Uluru Character Portrait: Bohdana Yātrī Character Portrait: Whisper Character Portrait: Tetra Malgore Character Portrait: Musa Grazing Bull Character Portrait: Avari Character Portrait: Ka'Wa Jekund Character Portrait: Skullivan

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#, as written by Nulix
"What in the world's goin' on here?" A voice spoke as he exited the bar. The grey-haired man, having taken his drink and exited, looked out at the scene before him. The corner of the marketplace where the Salamand's had gotten loose had paused in traffic, the citizen's standing back as the creature's were taken care of - leaving in the wake of the chaos a handful of odd characters. The man frowned, spotting his niece among them, kicking one the Salamand's to the ground.

"Boh!" The man, Uncle Andle called, stepping out of the bar entrance and toward the cleared out area of the Salamand attack. "You alright there?" He stepped forward, eyeballing the central figure's in the Salamand attack. A dark-skinned man, a woman with pink-hair, and a fruit vendor, trying to explain the chaos to a stall-owner apparently. In the distance a scantily clad woman with a bull's-skull on her head was wrangling the remain Salamand's. In a corner was a damaged pen, a woman taking care of an injured goat and a dancer helping her.

"Blasted thing's," Andle hissed, stepping on a Salamand crawling by his feet and smashing the life out of his lungs with his boot. "Is everyone alright?" He called out over the square, raising a hand to the strange cast of character's present. "My name's Uncle Andle, I'm here to help."

***

Sand. Sand everywhere.

"Search for the Change, go into the desert, easy they said- EASY," The man screamed, kicking his foot into a dune - only to get his foot stuck - sending him flying back down, ripping his leg unnaturally back as it did. He hit the edge of the dune, staring up into the blue sky. Not a cloud in sight. He breathed, exhaustedly - his once pristine black uniform in tatters, his boots ripped apart and filled with sand, and his wounds burning in the heat. This man was the Wetlands Traitor. And he began to cry.

He lay there, his foot still stuck in the side of the dune as he did - sand gently gliding over his body with the wind. He couldn't hear the sound of the Leviathan anymore. That was good at least. From his pocket the Traitor pulled out his prize - the cause of all this chaos - a small, golden idol - writing carved along it in a language long lost. "All for you..." He whispered.

After a few more moments of wallowing he rose, ripped his foot out of the dune, and began to trek again. Each mountain of sand seemed higher than the last, and over one came a million more. "I'm gonna die..." He said to the wind as he crawled on all fours up the dune. "There's not a town for-" The traitor paused, disbelieving at the sight that greeted him at the top of the dune. Far below him was a town - walls cornering in buildings, and music and crowds moving along a colourful main-street. The Traitor began to laugh in disbelief, leaping up and instantly falling down the dune, his body smashing as violently as it could down.

Setting

Characters Present

Character Portrait: Uluru Character Portrait: Whisper Character Portrait: Ka'Wa Jekund

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Ka suppressed a sigh and her grip on the burlap bag with the two writhing salamanders tightened. She smiled brightly at Uluru and held up the bag proudly.

She was about to say something when uncle Andle came into the scene.

"We're fine, I don't know about everyone else though," she spoke up before Davikal, the shop owner, exclaimed. "Some of my fruit got ruined by these things!"

"Er, yeah," Ka said sheepishly with an embarrassed smile. " we did incur a bit of damage to our wares"

Setting

Characters Present

Character Portrait: Uluru Character Portrait: Bohdana Yātrī Character Portrait: Whisper Character Portrait: Tetra Malgore Character Portrait: Musa Grazing Bull Character Portrait: Avari Character Portrait: Ka'Wa Jekund

0.00 INK

#, as written by Nulix
"Thank ya', Boh," Uncle Andle sighed, giving an approving nod to his niece. "You did good - but what actually happened here?" Andle took a sip of his beer and stepped toward the Davikal - the shop owner chewing his employee out. "Let's just calm down there, they did nothing wrong - from my point of view whoever owns or let loose these beasts ought to pay." He glanced over to the women attending the goat's that were attacked. "They should pay for your loses too."

Setting

Characters Present

Character Portrait: Uluru Character Portrait: Bohdana Yātrī Character Portrait: Whisper Character Portrait: Tetra Malgore Character Portrait: Musa Grazing Bull Character Portrait: Avari Character Portrait: Ka'Wa Jekund

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"They're just salamands," Uluru frowned as he wiped some salamand drool on his hand on a wall nearby. "Probably some stupid slaver, trying their hand at something they can't properly handle. Either way, seems to be over now," Uluru commented, noticing the shouts and commotion had seemed to dial down a little.

Setting

Characters Present

Character Portrait: Uluru Character Portrait: Bohdana Yātrī Character Portrait: Whisper Character Portrait: Musa Grazing Bull Character Portrait: Ka'Wa Jekund

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"I should hope so," Davikal said, disgruntled, as he started sorting his damaged wares. "But how will you find the person who caused this mess?"

"It seems like it," Ka commented on Uluru's statement. "At least no one got hurt."

"I did!" The owner exclaimed, waving his fingers in the air. "Damn things almost took my fingers!"

Setting

Characters Present

Character Portrait: Uluru Character Portrait: Bohdana Yātrī Character Portrait: Whisper Character Portrait: Sören Ahlgren Character Portrait: Tetra Malgore Character Portrait: Musa Grazing Bull Character Portrait: Aisha 'Ai' Abdul'la Character Portrait: Avari Character Portrait: Ka'Wa Jekund

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Musa was in the middle of an exchange when she heard the older man call to what was, apparently, the center of the Salamand Escape. After a brief moment of pause to glance at the toppled cages, of which she noticed earlier, she smiled to her waiting customer and completed the exchange. She placed her new item in a large, decorated pot beside her before standing and gently crossing her arms while her eyes focused. The golden orbs were sweeping the area and taking into note everything that had changed while she was preoccupied with what she now knew as Salamands. Where the name came from, she had no idea.

The cart from which the things escaped was in the middle of being propped back up, the mess that the creatures made of the surrounding shops was nearly cleaned up, but now there was a big space, onlookers creating the edges, that contained her and a handful of other people. Colorful people for that matter, visual and character wise. Her intrest peaked at the sight of antlers on an extremely tall and cloaked figure. Quietly she reached up to touch the black horn of her own adornment. Next was the armored figure, who's gilded designs made her think of her own red tattoos. Then the pink haired woman, who's locks made her feel a familiar uneasyness. Back in Trenn, black was the hair color of 98% of her people. But finally her eyes found that pesky dancer girl from her clan. Her eyebrows fell a bit. So she pesters the traders to come along but then she's nowhere to be found when the tent needs to be setup and stays out of sight when trouble arises.

Finding a better outlet for her attention, Musa's head tipped to the side as the man gave his name. "Hm. Uncle Andle.." She murmurs under her breath. She had no relationship with the man whatsoever but his name seemed fitting. Reaching up, she adjusted her Buffalo Skull and stepped over to the edge of her tent, giving a nod that everything was indeed okay. "Items of minimal value were lost but the fiends were captured." She moved her hip in the direction of the dismayed, red-skinned triplets.

Setting

Characters Present

Character Portrait: Uluru Character Portrait: Bohdana Yātrī Character Portrait: Whisper Character Portrait: Tetra Malgore Character Portrait: Musa Grazing Bull Character Portrait: Dustin vel Iz'Raphel Character Portrait: Avari Character Portrait: Ka'Wa Jekund

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#, as written by Jaek
Dustin had spotted one of those red little buggers and decided to chase it. The damned thing was running around causing a mess everywhere he went. The thing jumped from cart to cart, grabbing fruit to take massive bites out of only to through the remnant back at the Atzerii who was chasing him. How humiliating, he thought. First Sword of Kasselland and you're looking like a fool chasing this stupid thing.

He hadn't been aware of the small assortment of individuals ahead of him nor of the speed at which he was running. The thing was headed straight for that group of people. "Oh no you don't!" he shouted and lunged for critter, catching it in midair but took out the knees of some hooded individual amongst the them. Dustin wrestled the Salamand down until he had it in a hold where only its arms and legs could kick and claw around helplessly until he noticed where he was and who was around him, his eyes wide like a cave bat caught in torchlight.

Setting

Characters Present

Character Portrait: Uluru Character Portrait: Bohdana Yātrī Character Portrait: Whisper Character Portrait: Tetra Malgore Character Portrait: Xaverius Rusten Character Portrait: Dustin vel Iz'Raphel Character Portrait: Ka'Wa Jekund

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#, as written by Nulix
Uncle Andle finished his mug of beer as Uluru was suddenly downed violently - a targeted hit.

"Well, damage done at least those responsible are put away," Andle sighed, watching with a smile as Boh helped a traveller out. "Regardless welcome to Dol-Duna," He said, turning to the rest of the group present as the crowds of bazaar began to pass by again, the scene with the salamands finished and done. "I don't know if you've ever been but... there's a lot to do. If you need any crystals I'm your man, Iconic Andle... just don't buy into any new gimmicks," Andle paused, as though remember a dark part of his past. "...And don't go to any Nomad tents, from what I heard the Naima clan is in town... they can be... dangerous."

Setting

Characters Present

Character Portrait: Uluru Character Portrait: Bohdana Yātrī Character Portrait: Whisper Character Portrait: Tetra Malgore Character Portrait: Musa Grazing Bull Character Portrait: Xaverius Rusten Character Portrait: Dustin vel Iz'Raphel Character Portrait: Ka'Wa Jekund

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Uluru brushed himself off, glancing over at Dustin. "Thanks for that," he noted wryly. "Might not want to hold onto that for too long...they tend to heat up," he pointed out as the salamand began to shake intensely.

He then turned to Andle, scratching the back of his head. "Dangerous? Why's that. Was hoping to visit some of the Nomad huts myself..."

Setting

Characters Present

Character Portrait: Uluru Character Portrait: Bohdana Yātrī Character Portrait: Whisper Character Portrait: Tetra Malgore Character Portrait: Xaverius Rusten Character Portrait: Dustin vel Iz'Raphel Character Portrait: Ka'Wa Jekund

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#, as written by Nulix
Andle stared at Uluru, a glint in his eyes. "You have anything sacred? Any... beliefs?"

Setting

Characters Present

Character Portrait: Uluru Character Portrait: Bohdana Yātrī Character Portrait: Whisper Character Portrait: Tetra Malgore Character Portrait: Xaverius Rusten Character Portrait: Dustin vel Iz'Raphel Character Portrait: Ka'Wa Jekund

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"Some, yes," Uluru responded vaguely. "What does that matter?"

Setting

Characters Present

Character Portrait: Uluru Character Portrait: Bohdana Yātrī Character Portrait: Whisper Character Portrait: Tetra Malgore Character Portrait: Xaverius Rusten Character Portrait: Dustin vel Iz'Raphel Character Portrait: Ka'Wa Jekund

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#, as written by Nulix
Andle nodded and smiled. "The Nomads will change them." There was something sinister in his words.

He glanced over the group and nodded. "Well, glad to be of help," He gave a slight wave before stepping over to his niece.

"Uncle Andle himself," Uncle Andle introduced to the man. "Boh, who's your friend?"

Setting

Characters Present

Character Portrait: Uluru Character Portrait: Bohdana Yātrī Character Portrait: Whisper Character Portrait: Sören Ahlgren Character Portrait: Tetra Malgore Character Portrait: Xaverius Rusten Character Portrait: Aisha 'Ai' Abdul'la Character Portrait: Thessir Character Portrait: Dustin vel Iz'Raphel Character Portrait: Ka'Wa Jekund

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#, as written by Zalgo
Thessir could hear the man talking to him. He could also hear the sounds of general commotion outside. His mind was not with those events at that time. He was enthralled with his work, examining the crystal for flaws. He was also looking at the shape, determining just how exactly the gem should be cut and fit. While useless now the gem held great potential. This was no mere taqa crystal.

Alas it seemed the general chaos outside was not going to let up. Sidling a strap of his bag off one of his shoulders he swung it over and set his tools along with the gem inside. With those packed away he downed what water was left and rose from his seat. He ventured over to the doorway, close enough to see but not close enough to be too exposed to the light.


From what he could see what commotion there had been was resolved. There were many eccentric figured talking including the one he had sort of spoken with at the bar. He listened in on what was being said, following the talking at he stood safely tucked away in the tolerable shade of the indoors. He gave a sigh, annoyed with the sun's habit of taking it's time going down.

"I shouldn't be awake." He spoke mostly to himself in a low mumble. His dark, tired eyes peered into the scene ahead. At this point he was just killing time until the sun left. The night was the real time for him. A time to search for some leads towards the ancient cities he's heard about in his time among the outlanders.

Setting

Characters Present

Character Portrait: Jake "Honō no ko" Character Portrait: Uluru Character Portrait: Bohdana Yātrī Character Portrait: Whisper Character Portrait: Sören Ahlgren Character Portrait: Tetra Malgore Character Portrait: Musa Grazing Bull Character Portrait: Xaverius Rusten Character Portrait: Aisha 'Ai' Abdul'la Character Portrait: Thessir Character Portrait: Avari Character Portrait: Ka'Wa Jekund

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As soon as Sören laid eyes on the small woman he knew she was a religious person. Her clothing, combined simply with the air about her, and the way she spoke to him, made him think of the mystics of his own clan. In the spring they would remove their heavy fur and hide coats and cloaks in favor of lighter clothing, in brighter colors. They would build a great pyre, sacrifice a stag, and dance around, singing and chanting about the gods who sleep all around. Once the pyre died down they would retrieve the antlers of the stag and they would be broken down, and the best piece would be used to craft the handle for the blade which would be used for the next sacrifice.

Sören could almost smell the smoke of the pyre and had to shake his head a bit to clear his mind. Lowering his head a bit he listened to the young woman before him. When she claimed that he was a man of great virtue, he blushed slightly, but thankfully his cloak would hide this from anyone looking his way. It wouldn't do for people to see such a large figure displaying such emotions. Or so he had been raised to believe.

"I do not know if he is here this year, but I know of a metalsmith. He holds a stall near my own space, across the center of the village." As Sören says this, he turns to look in that direction, frowning when he finds that a crowd has formed there. Being so tall he is able to see over most of the heads, and catches a few glimpses of those small red creatures being dispatched in one form or another. The people have gathered around to watch, and within the clearing, which seems to already be dispersing, Sören can see several out of place figures. "It seems those tiny red creatures caused more of a disturbance than I thought them capable of." Turning back to face the woman he says, "In any case, I can lead you to where the metalsmith was last year. Perhaps he can help you."

Before Sören can say anything more, Duneyrr nudges him in the small of the back, beneath the back he carries, making sure to hit his body rather than the spear slung across his back. When Sören turns to look at the white stag, Duneyrr tilts his head, then opens his mouth and sticks out his tongue.

"Very well, we shall hurry along then." Turning back to the woman Sören explains, "Duneyrr is thirsty and would like a drink of water soon. If you would, please follow me."

With that the northman begins to lead his stag towards the gathering of people, hoping that they will be kind enough to part for him and his wagon. It is too big a craft to travel down any of the smaller side streets, and with Duneyrr thirsty he would like to move along without further incident.

Setting

Characters Present

Character Portrait: Jake "Honō no ko" Character Portrait: Uluru Character Portrait: Bohdana Yātrī Character Portrait: Whisper Character Portrait: Xaverius Rusten Character Portrait: Dustin vel Iz'Raphel Character Portrait: Ka'Wa Jekund Character Portrait: Skullivan

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"Eh, feed them regularly enough and they can be handy for menial tasks," Uluru shrugged as yet another commotion began to unfold in the bazaar, the continued increasing frequency of which made Uluru start to think that this sort of thing was commonplace within Dol-Duna.

"A wetlander, huh?" Uluru muttered. "Not quite what I expected from what I'd heard..." he noted as the crowd began to gather and throw produce at the foreigner. Uluru shook his head. Not the most rational reaction, considering what little people knew of the Wetlands or this Wetlander in particular. Though from his words, he seemed to know a bit about Dol-Duna...and the Naima Nomad Clan in particular.

"Strange turn of events," Uluru spoke aloud to the others gathered nearby. "You never hear much tale of Wetlanders screaming their bloody lungs out in the Sea of Sand."

Setting

Characters Present

Character Portrait: Jake "Honō no ko" Character Portrait: Uluru Character Portrait: Bohdana Yātrī Character Portrait: Whisper Character Portrait: Tetra Malgore Character Portrait: Xaverius Rusten Character Portrait: Dustin vel Iz'Raphel Character Portrait: Ka'Wa Jekund Character Portrait: Skullivan

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Tetra laughed lightly as Trynn once again let out a smug bleat. "Yeah... They probably remember the last group of Salamands we ran across. Nasty things," She scowled before calling the rest of the herd towards her. Luckily, they weren't injured too bad, just some superficial scratches that wouldn't cause any problems. Except for their looks, but Tetra wasn't about to get huffy about having goats without blemish. As long as they were healthy and happy, they were good enough for her.

She smiled in greeting as a man who introduced himself as Uncle Andle approached. At the suggestion of compensation, however, Tetra quickly shook her head. "Oh no, it's fine. None of them were hurt too badly. They should be fine in a week or two."

Since most of the Salamands seemed to have either run off or been subdued, Tetra relaxed significantly and continued to calm the goats. They were still a little riled up after fighting, but nothing that a little hugging wouldn't solve. That is, whenever Tetra actually had enough time to hug and comfort all of them. People began to slowly converge where they were standing, so she managed to push all her goats behind her except Trynn, who insisted on standing directly next to her. He stomped his hooves at anyone who came to close, but made no move to attack. Yet. Tetra realized that a small group had amassed and decided an introduction was in order.

"I'm Tetra, by the way. Tetra Malgore. I've come to the bazaar for ten years now, selling my extra goats. But some of them," here she glared mockingly at Trynn, "refuse to leave. So then I'm stuck with them for the rest of my days."

She was distracted when the Wetlander came crashing in and began screaming about the Naima clan. But before anything else could happen, the guards had already "handled" the problem by attacking the man. Tetra winced as people began to jeer and throw rotten fruit. That seemed a little harsh.

"I don't think most Wetlanders would ever lower themselves to leave their city, let alone come all the way out here," Tetra murmured in answer to another man's statement.