Introduction
In Jatural are the advanced humans, often prefering technology and strength over magic. They seek new recources and more land to take as their own. These are the people who have started this war. The major cities in Jatural are Gation (the capital), Yor, Ert, and WyMarch.
In Gr'lun are the beast people. These people are kindred and peaceful, respecting both land and others. The recent wars however have made many beastmen violent. They wield magic and skill over technologies that ruin their sacred lands. There is little mining in Gr'lun as most weapons are made from the bark and leaves of the iron trees. The major cities in Gr'lun are Fuh'Nor (the capital), Ru'Yem, Bire, and Ec'xum.
The Story So Far... Write a Post » as written by 4 authors
R'Nieth checked all his equipment, ready to leave from the cave he was held up in. He set up camp there for the night. Although he always walked alone, he had his bretheren to keep him company. He tends to sense them coming from a mile off, headin in his direction as he lets off his wave of aura communications singals, that telll them where he is. So that he could aquire all the latest on what is happening. From what is nearby, that might endanger his life, to the nearby prey he could hunt and feed off of. Even nearby caves to hold up in. That is how he found the current one he was about to leave. He packed up his supplies, and sleeping bag. He was a decent campfire cook, but he was really curious to try the human way. There was nothin like having Timham Soup with a side of Red-Horn Troll Steak. But he could just as well make that over a fire, it was just exponentially more difficult. He stamped out the remains, making sure to toss any of the remains of food, underneath the pile of ash and timber.
R'Nieth was now prepared, after another 20 minutes of talking to his nearby snake friend (a black and red cobra), to head out on his journey across the beastland Gr'lun. There was a nearby pack Feral Jackel nearby that wanted to take on. Not to many of his kind could take on one of these creatures, due to their deadly poisioneos teeth and claws. Although R'Nieth himself was immune to such poisons (any deadly kind), he knew that they also possessed a paralysis poison for playing with their prey. Which he was not immune to, he could be parylized, and that split second could the end of him. So, he would take them on, to train himself more. He would do this in a steathy surprised attack and them slaughter the rest. Making sure to harvest thier meat, claws and teeth. HE would extract some of their poison for later use.
R'Nieth stealthily headed in the direction of the Feral Jackels ready to pounce, and slaughter. Bidding the cobra adieu before he left.
R'Nieth set up camp, and thought about all the things he had learned from his travels on this plain. It definitly made him stronger, and his swordplay was superb now. Not on bar with speed based swordsmen, but he could damnwell cut through almost anything using technique alone, without spells. Just a well honed sword. R'Nieth was proud of his new strength, enhanced senses, enhanced speed. Everything, in this plain, has been a challenge, and has been making him adapt and become stronger. Mostly because he believed in himself and faced them head on. But he would still need to grow. He would perfect his strength, and his sword skills, then maybe move on to the dark arts. He had an affinity for it, but he would not really get into it until he had sufficient strength of body and mind. R'Nieth looked at the stars as he contemplated his master. Someone he was looking for, a master that would teach him swordplay mastery, and dark arts. Might end up being two different people. Who knows? R'Nieth was a lone warrior, looking to perfect his attributes. Like all warriors, he would need to find someone to teach him, and show him the flaws for improvement. R'Nieth went to sleep after thinking about his future master. Thinking that it would be a pure joy to just meet someone to teach him, scold him, break him, and build him. 'One day soon' he thought, falling asleep.
When morning next came, R'Nieth would pack up, and head in the direction of the wolf, hoping to catch him early before he left his spot.
The setting changes from Grund Ocean to Gr'lun
Stemming all the way back to venetian times, he was a decended from humble beginnings. Back then, some 6 great grandfathers ago, his family was an eccentric family that was well respected for their sculpting, and mining. Which was weird, usually sculpters back then didn't mmine their own material. But that is what made his family so great, they sculpted and mined thier own material. The sculpt were so life like, that the spectators and merchants never could figure out how the sculpt were done. The first to make a sculpt for the royal family was his 5th great grandmother. Reiya Volger. She was better than her mentor, her father. She married into the family, and learned our craft so well, that she created a brand new technique to sculpt simple curves, and edges. She made sculpts for all the royal families on commission. Usually sculpts would take a few months to finish for normal sculpter, even a year or so depending on the craftsman's skill. But Reiya, no matter the sculpt, would always finish in 63 days. Two months, exactly and always. If it ever was a day over, it was because she had the materials specially mined, or imported. But she was amazing. Creating peices out of materials that never even was thought to be able to be used as an additive or accent. She eventually took to usuing materials like, silver, gold, jade, for outlining and details; but silk to dress the sculpts if requested. She was amazing.
Another part of our humble past, which is when the martial arts, hunting, and strength of his lineage comes from. The presence of the wife's skill, and money she was bringing in, eventually lead to making swords for certain empires as blacksmiths by the husband's hands.. But that didn't start until my 5th great grandfather took toward it after seeing the skill his wife weilded. His father was a sculpter, but he did not want nor had need of such things, or so he thought. So he took toward honing another skill. Crafting swords, and weaponry was what he fascinated with, so he took that up. He even took up practicing the sword to better hone and appreciate his art. Arlaniard Volger was the most unstable workaholic in the family to date. Which was a simple matter for him, becasue of his wife. Everyone wanted to support them, so they would always have them at their disposal. He was a bit insane, because he would lose many hours of sleep learning from the royal guard of nearby kingdoms, while also practicing on his own time. He would even go mining for strengthing his muscles, and then take the materials back home with overecumbering himself. So he continued to practice, and eventually had children, whom took up the mantle, and skill. As well as the training in swordmanship, mining, crafting, hunting, and charisma. They would learn all this, and take the business to new heights. A story to reflect on, for another time, R'Nieth thought.
He came upon the camp, and saw that he just missed the wolf. The trail that was left behind, was obvious enough. R'Nieth saw a pile of tender, and wood burned fully out. With some remains of recent eatings. He bent down to sniff and examine the remains. 'Warmonger Bullhorns' he thought...Very elusive and dangerous boar like animals. If the wolf could catch such a thing, he was very good indeed. He also noticed that it wasn' a full meal of the food either, so the wolf knew how to preserve, as well. A clever companion he would be indeed. The trail was made from the leftover bones of the beast. Which was clever, because he knew I was coming, and wanted me only to follow. R'Nieth got up from his croutch, he looked in the direction that the trail led. He could actually see the wolf from afar. R'Nieth would make an effort to catch up with him today. Sprinting to get to the wolf, so that he could catch him and ask some questions.
As R'Nieth got close to the barrier, it began to move, ripping stone out of the ground and standing at total around 50 yards tall. Now the humming had stopped. This moving stone pile looked at Wolf and R'Nieth, who was still behind the barrier, with what looked to be a head arranged from the stone. Its fist then came raging up from the ground, destroying anything it touched. Wolf then spoke "What and who are you?" to which the monster responded "Great Golem Gutieritium, most powerful being from the Ice Ways." Wolf after a second of thought, lowered the barrier that blocked R'Nieth and and asked Gutieritium "Why are you here Great Golem?" After some thought from the stony being it replied "To do the thousand year check on the squishy ones." Then, without a moments notice, Gutieritium was gone with some snowflakes dropping from where it stood.
Wolf now turned to R'Nieth "So, you are the one who has been following me. You are quite good, I never heard a sound from you. Now your scent, though not much, I could smell from a good distance." after a small pause Wolf continued "I am Wolf of the Grand Forest Fun'Nor. Who are you?" Wolf said with a distinct look of curiosity.
Before R'Nieth could voice his theories, or even answer the wolfs inqueries, the wolf fell aslepp. R'Nieth smiled, sensing the wolf go into slumber, although R'Nieth was still meditating, sensing any irregularities in the environments, and the plasma goo. But now, he got up, and made a camp, so that the wolf would not be in danger of any kind. R'Nieth set up a tent, and a protective perimeter, consiting of marked territory, by way of scent, and magic. R'Nieht knew only the kind of magic to keep him alive, which is hunter casts, and barrier casts...neither of which were extremly powerful. They were actually the kind of casts that he was ok at. Not great, but just 'ok', mostly because they were light arcane magic...his weakest affinity. Regardless, R'Nieth scoured the perimeter, making sure to call upon his reptilian froends to help with intell on danger. As well as any potential hunts/game for him to catch if need be. He had reserves, but he wanted to save it. R'Nieth made a fire, and settled for camp, making sure to keep watch throught the entire night. R'Nieth didnt sleep, and made sure to make Wolf as comfortable as possible for the entire time he was sleep.
Then he took up his second basic stance. He put one foot 6 inches back, and raised his left hand in a waving manner, he swirled his right hand in a mimicing motion, but in the opposite direction. Creating a circle of energy upon three rotations. The circle created a clear mirror of the land around them from a birdseye point of view, it showed up to 5 miles of their immediate location. The picture was crystal clear, and adjustable, it left no residual magic nor where thier any sloppy magi seething from it, it was undetectable to the average mage. Anyone adept enough could tell the amount of magi being put into it, an excessive amount, showing he didn't use an altering algorythms or adjustment spells to keep effeciency. Anyone adept enough could tell how much of an ametuer he was. But would know he was very good for what he accomplished in the time he learned the techniques. "This is my Range Mirror, a hunting skill I learned to help me survive. It's an advance technique, along with the barriers I know, but they are both still sloppy. If I was not using dark fire magic to conjure these, they would fail everytime. It's only because of the nature of the technique that I am able to use it. Apparently I have an affinity for dark fire magic. But the castes themselves can be used with light-fire or dark-fire, even though they are light arcane in nature. I still don't understand it, that is what the wizard explained to me. I have kittle knowledge of hybrid magic. Which is apparently what this is, and what I have an affinity for. Hence why I am looking for a master, an companions who might assisst in my learning and understanding."
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The Observers
This is the name of the group of dragons who come to Taus to study its native peoples. This is a group which never gets involved in wars as no one is willing to go against it, so it is kept out of the wars that just effect Taus.
Nurturers of the Iron Trees
These are the beastmen who dedicate their lives to the growth and nurture of the forests of Gr'lun
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View All » Add Character » 8 Characters to follow in this universe
Newest
Soron Bal Taren
Do you need something? I know where everything thing comes from. Even coin.
qunairen
do not mistake me for a rock...it will be you last
A'dion
Only weak dragons wield fire.
R'Nieth Volger
A reptilian beastman, snake to be specific. He associates with the underhanded, beacuse he is. But down let that fool you, although quiet, he can charm like beautiful snakes tend to do.
NPC
Everyone else
Lawrence Cooper
I will be seen, only when my blade punctures your throat...
Wolf
I hunt, I eat, I live, I am only seen when I will to be.
Trending
Wolf
I hunt, I eat, I live, I am only seen when I will to be.
Lawrence Cooper
I will be seen, only when my blade punctures your throat...
qunairen
do not mistake me for a rock...it will be you last
R'Nieth Volger
A reptilian beastman, snake to be specific. He associates with the underhanded, beacuse he is. But down let that fool you, although quiet, he can charm like beautiful snakes tend to do.
NPC
Everyone else
A'dion
Only weak dragons wield fire.
Soron Bal Taren
Do you need something? I know where everything thing comes from. Even coin.
Most Followed
A'dion
Only weak dragons wield fire.
Wolf
I hunt, I eat, I live, I am only seen when I will to be.
Lawrence Cooper
I will be seen, only when my blade punctures your throat...
Soron Bal Taren
Do you need something? I know where everything thing comes from. Even coin.
NPC
Everyone else
R'Nieth Volger
A reptilian beastman, snake to be specific. He associates with the underhanded, beacuse he is. But down let that fool you, although quiet, he can charm like beautiful snakes tend to do.
qunairen
do not mistake me for a rock...it will be you last
View All » Places
18 posts · 4 characters present · last post 2014-05-14 16:54:10 »
WyMarch Owner: RolePlayGateway
Welcome to WyMarch, The City of Transportation.
20 posts · 0 characters present · last post 2014-04-09 01:59:06 »
The ocean around Taus that no-one has ever found any land from.
55 posts · 0 characters present · last post 2013-03-26 22:54:28 »
The Beastlands
60 posts · 2 characters present · last post 2012-12-05 23:09:31 »
The Greatest Forest of Taus
52 posts · 1 characters present · last post 2012-11-28 01:28:16 »
Welcome to the human capital, Gation.
6 posts · 1 characters present · last post 2012-11-26 20:59:37 »
Welcome to the highly advanced kingdom of the humans.
2 posts · 0 characters present · last post 2012-11-26 19:12:22 »
Taus Owner: RolePlayGateway
Welcome to our world.
1 posts · 0 characters present · last post 2012-11-26 17:02:43 »
The Lands of Livestock
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Jatural ↪ Galun's Farm Owner: unseenshadow2
The farm of the Galun family
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Jatural ↪ The Void Owner: unseenshadow2
You have entered the void - an black expanse with absolutely nothing in it, but floating magical items.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Jatural ↪ Void Portal Owner: unseenshadow2
The portal to nothingness, used by magi to store items of great power.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Ec'xum ↪ Castle Dujion Owner: RolePlayGateway
A castle from back when the beastmen even thought of war.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Bire ↪ Bire Memorial Owner: RolePlayGateway
(As you near the memorial you feel a sharp feeling of dread and piece.) A large memorial, made from a mysterious black material, to those who have fallen to serve the group who set up the Tree Keepers after the beastmen's land wars before humans.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Jatural ↪ Ragged Tavern Owner: unseenshadow2
The Biggest Tavern known to Gation
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Gr'lun ↪ Viros Forest Owner: RolePlayGateway
The forest tainted by human waste.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
The Tainted Forests
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Welcome to Ert, The City of Farms
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Welcome to Yor, the smartest human city.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
The Farmed Plains
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
These super salty and very violent waters don't even allow large ships to travel on them, much less explore them.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
These lands have been deeply corrupted by some unknown dark magic. The chance of surviving the wrath of the magic for more than two days is unheard-of.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
The arctic area that is almost impassible by boat or by foot, due to the way the ice moves. If you can move through here, the lack of food or extreme colds will kill you.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Taus ↪ The Border Owner: RolePlayGateway
The place between the Human and Beastman Kingdoms.
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Technology
by unseenshadow2 on Sun May 11, 2014 10:24 pm
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Technology
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Currency
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Currency
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The Beast Raids of 131
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The Beast Raids of 131
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The Shadow
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The Shadow
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Spotted Non-Playables (Not including dragons)
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Spotted Non-Playables (Not including dragons)
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Conduit Lines
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Conduit Lines
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The Beastman/Human line
by unseenshadow2 on Tue Nov 27, 2012 10:52 pm
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The Beastman/Human line
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The Last War of the Beasts
by unseenshadow2 on Wed Dec 05, 2012 4:54 pm
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The Last War of the Beasts
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DRAGONS!!!
by unseenshadow2 on Fri Nov 30, 2012 3:54 pm
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DRAGONS!!!
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Ideas
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Ideas
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Magic
by unseenshadow2 on Mon Nov 26, 2012 12:40 pm
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Magic
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Housing
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Housing
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Weapons and Armors
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Weapons and Armors
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The Iron Trees
by unseenshadow2 on Mon Nov 26, 2012 11:47 am
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The Iron Trees
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Of Claw and Sword
by unseenshadow2 on Mon Nov 26, 2012 1:55 am
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Of Claw and Sword
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