Alias(s): Poisonous Reaper
Description: His normal green cloak, has a hood attached, to conceal the scaly skin patterns on his face. He carries a large serrated blade as his main weapon on his back, along with a pair of dagger on his hips (others are listed).He has beautifully scally green, black, and yellow skin, except for his face. His face is mostly human, with streaks of scaly bits. Although is skin is beautiful in nature to his kind, his skills are considered the most underhanded, and the most vile non-noble of actions. A beastman of kind nature, he is very quiet, when talked to. But when in battle, he is ruthless and silent. A deadly assassin type. He will send you emotional signals and change his aura to communicate. For his kind, this is how they always communicate. With the flick of a tounge, the change in aura, the rattling of a tail, the spitting of vile acid, and the biting of deadly poison. More than anything, his bretheren communicated in another unique way, they could smell the change in atmosphere.
Age: Between 60-80, Looks 25
Gender: Male
Race/Main: Reptiake (Rep-TEEK)
Race/Sub: Snake
Sexual Orientation: Straight
Birthplace: Unknown
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Date of Birth: Unknown
Marking|Tattoos|Piercings: Scaly green skin
Height: 6'5
Weight: 190 lbs
Physical Condition: Lean/Muscular
Current Residence: Gr'lun
Former Residence: Burned
Family/Relatives: To be listed
Friends/Comrades: Wolf
Enemies: The Wizard
Rivals: None
Organizations/Tribes/Clans: Volger Family-Clan
Former Affiliations:None
Disabilities: Scarred Back
Personality: He is kind for his kin and quite the lady charmer, but the problem is, he is ruthless in battle, and underhanded. Will do almost anything to win, and gain victory. Considered to be the most ruthless of his kinsman, he doesn't play. He has poor communication skills, when talking. His normative form of communications is to smell the change in emotion, hear what your saying, and then repond with the the rapid formulaic changing of his aura. He also will telepathically communicate, but realizes many get offended by this, so he keeps it to a minimun. Very likeable, but pushes away negative people. He seldome talks, instead uses sign language. If he is speaking with someone who does not know sign language, then he speaks. A true hunter, and artist/student of certain crafts, he loves to learn and seeks knowledge at every turn. Seldom taking the easy way out.
Likes: Red-Rimmed Troll Hide, Blue-Jackle-Rabbit, Kind People, and helpful temporary allies
Dislikes: Fish, Mountain Troll Meat, and spiders
Psychological Condition: Healthy
Morals: Do what needs doing to survive, and find his answers
Sword/Hidden Weapons
Tinfurs Atlas - A blade made from the teeth and scales of his kinsman, and father. The blade itself is serrated (see picture). The blade is coated in a mgic that allows him to cut through fire. It also emmits different poisons and venom when swung, or stabbed. Depending on what R'Nieth wants.
Tinfurs Atlas Poisons/Vemon
Paralysis Poison - Invisible in nature, has a sweet scent, vapor or mist format.
Blinding Venom (fast acting)- White in nature, had no oder or scent, liquid format.
Nervous System Atrophy Venom (slows your movements overtime, causes spasms) - Clear mist format, no oder or scent.
Deadly Venom (slow acting) - Clear liquid format, hazlenut oder/scent.
Deadly Venom (fast acting) - Green liquid Format, coacoa scent.
Daggers of Annihilation - Displayed on his hips. Straight daggers grren in color. Releases an acid that eats through steel, and flesh.
Hidden Daggers Of Petrification - Curved daggers black in color. Releases an Venom that wreaks havoc on your muscles, causing random
spasms and seizures.
Hidden Daggers of Malfune - Serrated straight blades, green and white in color. Daggers that can be thrown and will magically return to their
sheathes 15 seconds later. Get cut with these, you start to forget how to use magical abilities for 3 minutes, per cut.
Utility Belt - Carries smoke bombs, some laced with paralysis poison.
Carries flash bangs.
Carries grenades.
Carries cures to all his cures and poisons.
Carries rope, that can withstand 1000 pounds of pressure, water resistant.
Carries chocalate.
Carries poisons in a vile.
Regenrative Abilities
Healing - Heals at an accelrated rate, take around 145 seconds to heal minor cuts. Deep wpunds take 7 minutes,
Growth - Can grow back any blown off limb, in around 120 seconds. If it was CUT off, it takes 15 seconds.
Arcane Growth - Can grow back internal organs. He has to hibernate for a month after this.
Arcane Abilities
Hunting Mirror - Can produce a sphere like map of the immediate 10 mile radius, and track all animals within the vicinity. This works for tracking people, but he has to be within a 1 mile range of them, to combine their scent into the data input of the spell.
Detecting Camp - An orb like sheild that protects his camp, withing the range of a 200 sq ft. The sheild cant be seen from the outside, but can be seen from the inside as a strong, translucent but solid blue barrier surrounding th area. Everything that touches it, will be directed toward the other end (like a lateral jump through space), or directed away.
Hunting Stance - Allows better concentration and flow of chi and magic, for better execution of spells. This is a basic stance for hunters, when channeling magic. The stance is much similar to a prayer stance.
Armor/Protection
Worn Clothes - Can withstand temperatures equivalent to the sun or pluto's surface. Deflects most gunfire, except incendiary rounds and
penetrative rounds such as 50 cal.
Scally Skin - His skin can withstand temperatures as high as an exlposion, maybe 2000 degrees. Temperatures as low as the deepest ocean.
Abilities
Snake Speed - Strikes like a snake in a whip like fashion. Runs up to 30 miles an hour.
Telepathic - Rarely uses out of respect.
Smell Of Prey - Can smell a person up to a mile away.
Snake Eyes - Can see in dark.
Poison Resistance - Resistant to all deadly poisons and venoms, every other poison/venom works but lasts for a 5th if the time it's supposed to.
Noxous Scent - Can give off a scent in his sleep, that makes you incredibly dizzy, meant to keep others from apporoaching and killing him.