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Naliff Murdock

"I'm Captain Murdock and this here is Cora Belle. We''ll take any job you got, don't much care what it is."

0 · 245 views · located in Border Space

a character in “On The Ragged Edge”, as played by Sneakyrio


Captain Naliff Murdock


Name:Naliff Murdock

Nickname:Nal, Murdock, Captain, Cap

Age: Mid 30's(Won't say specifically)


Personality: Captain Murdock is a man who usually keeps to himself. Too people who don't know him very well, they might see him as the strong silent type that only speaks when he needs to say something profound. That isn't the case. Naliff talks just as much as the next guy and it isn't rare to see him smile every now and again. He can laugh with the crew and lay about with them. Onnce you get to know him, he is a rather approachable man. He takes insult rather well if it is from friends and can be seen as a fair man. He would kill for his crew and for anyone he has sworn to protect. He has a strong morale compass that can get in the way of a lot of there jobs if he finds out too much detail about them. This is the main reason he likes to know as little about what he's stealing as possible. That would be about half of the time.

The Other half of Naliff is incredibly serious, doesn't takes no or can't for an answer and will shoot you if you resist. It seems he tries to be of the sociable sort, but sometimes he just doesn't have time for diplomacy. In times of stress and danger, Naliff word becomes law and he has a tone and attitude that even makes his crew think that failure means death. He can be rather dark during these times and sometimes doesn't seem to have any morales. Though, there are many hints that he is just trying to cover something up, that this cruel streak is just a bluff.

No matter how you see him, you just can't help but get the feeling that he doesn't belong out here. Like a Knight in a den of thieves. Or perhaps a rebel in a room of saints.

History: Nothing is known about his history. He often states that it would bore any one with any sense to tears. He gets very evasive about his past, especially when it comes to his fighting sklls or Eclipse tattoo. Those on the wrong side of the law know that the Eclipse meant he must've spent some time in a Max security prison station. Beyond that, he's a mystery.

Extra: The Captain is never seen without his dual pistols or red sash. He often wears a red leather jacket with some extra padding, just in case. He has also been Captaining Cora Belle for 4 years now.

So begins...

Naliff Murdock's Story


Characters Present

Character Portrait: S'ney C'lim Character Portrait: James Minot Character Portrait: Kora Neverwinter Character Portrait: Naliff Murdock
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"Everyone, clear on the plan?" A rather largely built man with sideburns and a leather jacket said to his two cohorts. One, a tall stoic man who has obviously seen a lot of action in his day. The other, a lively pretty young spit fire who looked like she knew several ways to break a man. They were all standing in what looked a like a town out of a spaghetti western, tumbleweeds and the like. They stood huddled in front of an oddly modern looking building made of concrete that vastly differed from the more wooden aesthetics of the small town. The words "Municipal Bank" were spread across the top of the building. The building had cameras, but they didn't work, it was supposed to be more of a deterrent than actual security.

"No sak'in around. We let these people know we mean business, get the goods, then get out before the local do-rights come roll'in in. No killings unless absolutely necessary. Got it? Good." Naliff Murdock faced away from his partners in crime to face the door. He then pulled out one of his pistols, then cracked his neck. "Let's go be the bad guys."

The three walked in and immediately Naliff pulled the trigger on his pistol and let a shot ring out. The people inside called out in surprise and fear. As he quickly and calmly made his way through the bank he spoke loudly, his voice commanding attention. "Yes, this is a robbery, no you will not die or get hurt unless you try and stop us! Just do what the pretty lady and the man with the big gun says and everything will be kahi!" He didn't even bother telling the customers or the tellers what to do, he would leave that to James and Kora. Naliff specifically went towards the only guard who looked like he had already thrown his weapon the second he heard the kid.

Naliff got up to him, reached down and hoisted him up to his feet with one swift movement. The kid was young and scrawny and whimpered as he was lifted from the ground. "I'm not gonna hurt ya. Just open the vault for me with that spiffy little key card you got there. If ya don't make a fuss, I'll even give you a grazing shot and a knock to the head so it looked like you resisted. Dahl ma?" The kid opened an eye to him and stared at him for a bit. "So people would think I stood up to you, instead of just cowering and surrendering like I am now?" The kid asked.

"That's right, you'll be a hero. Not to mention the lady's love both a selfless man and an injured man. You'll be swimming in hatei ladyfolk." The kid's eyes lit up, looking like he was more excited about getting robbed than a sane man should be. "Alright!" The kid began walking off towards the vault with Naliff right behind him, gun at the kids back.

After punching in the code and swiping the card, the vault opened. Naliff headed inside and immediately spotted two rather large yellow metal crates. He walked up tot hem and opened one. Naliff gave a very satisfied grin upon seeing the contents of the box. He shut it and spun to face the kid. "Thanks for the help kid." Before the kid could say another word, Naliff pistol whipped the side of the boy's face and he went tumbling to the ground.

"James! Come help me with these things! He called out to his stronger crew member.

Together they pulled the two crates out of the vault and towards the door. "Thank you for your cooperation. Ya'll have a nice day now, ya hear?" They then exited the vault.

The group started to heads towards a large hover vehicle parked outside. "Kora, start up the Mule while we load the stuff. Naliff ordered his first mate as him and his muscle began to load the two large yellow crates onto the back of the mule.

Soon enough the cargo was secure and they were three aboard the Mule. Hoof beats could be heard coming from behind them. It seemed the Sheriff had finally woke up. "Punch it, Red. They soon rocketed off into the waste, leaving the law men miles in the dust. Naliff radioed in to Kef. "Start her up, Kef, we got the goods and are head'in home." A rather monotonous voice came from the other end of the radio. "Roger that."

Kef then went to another radio in the cockpit "Nim, start her up, daddy's coming home and he's bringing presents."

As they cleared the hill, a great gleam in the desert could be seen. Cora Belle. He could be headed towards that ship a million times a day for a million days and never get tired of seeing her, and he doubted he ever would. A small smile crept over his face as they approached.

Soon enough, they entered the Aft Cargo bay and began unloading the Mule. James and him put the two vrates in their stah compartment under a false floor panel in the Aft Cargo bay. "Good work out there. Now, make yourselves presentable and someone dust up the passenger rooms. After we hand over the goods to Paris, we'll be taking in passengers at Fortuna." Naliff turned and began to walk up the stairs to the second level. He then called down "We need the money. Naliff stated, as if to counter act anything said against the idea. He trotted upstairs into his quarters, not to be seen until they reached Fortuna.



They arrived at Fortuna, a rather prosperous near-core planet with a shit ton of poor with just the right amount of nobles not to give a sa'k about them. When they touched down, they were in the middle of an impossibly crowded spaceport with hundreds of people looking around, selling wares, stealing wares and many other things of that nature. It was loud, but it was civilization, something you tend to forget out in the black. Naliff exited the ship and looked to his crew. "Alright, here's how it is. Nim, I want you to use that sweet face a yours to russle us up some passengers. Thems that can pay, and if you say another word about that new compression coil I will sock James in the mouth, it's out of budget right now." He told with care in his eyes. He could never hurt Nim.

"Red, you take some platinum and go get our supplies. Food, water, ammo, spare parts. The Basics. I don't want you coming on the deal with Paris, mainly because she hates you." He said with a bit of an apology in his tone. He knew she hated to be out of a deal, but a woman tends to remember getting her nose broken.

"Minot. you're with me. We go deal with Paris and try not to get shot. We done the job right, but you know how fickle she can get about little details. Let's go." Naliff then turned and headed into the crowd with James, heading towards a rather odd array of shanty houses.


Characters Present

Character Portrait: James Minot Character Portrait: Nathan Be'Jack Character Portrait: Naliff Murdock
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Nathan Be'Jack

Nathan quickly looked at the listings of current arrivals. He was looking for a way off the confounded syndicate planet, one that was obviously not owned by said syndicate. Anything that had to do with snakes and spiders was out of the question, as that was the part of the syndicate's symbol. "White Lake... The Valient... Cora Belle?" That one started ringing some bells, he remembered something about it in history... A battle? A fight between the Coalition and the Independents? that should be it... Would that mean that the captain was an ex-soldier? Good enough for me! He thought, quickly noting where it landed, then bounded off. He started going so fast that he ran into a couple of guys, one looked rough, the other looked even rougher. "Oh, I'm sorry!" He said quickly before running off. On this planet, sticking around after that usually ends with a beat down, and those guys were much bigger then him. Of course, him running into a pair of syndicate henchmen right after that was much worse. "You little..." Muttered one before they recognized each other. This particular guard was the one that caught him stealing from the warehouse. "Get him!" He said to his partner, reaching for his gun.
"Hulg!" (shit) Nathan shouted, turning and running between the two he had just ran into moments ago just as bullets started flying. Nathan didn't notice if they got hit, but he felt the top of his left shoulder start burning. He rushed around the corner of a building and kept running. Can't get caught, can't get caught, can't get caught...

They pursued him for a few more minutes before they gave up, and he popped out of the garbage can. He glanced around, seeing the area was safe, and he clambered out, then started hurrying back to the docking ring. The sooner he got on that ship, the better.