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Out of their League

Out of their League


Some of our favorite champions have snuck away from the Guild of the League and banded together in order to take down an ominous villain.

401 readers have visited Out of their League since zen_ink created it.

Copyright: The creator of this roleplay has attributed some or all of its content to the following sources:


It was stormy that night. The sound of pouring rain against the roof of the guild dominated the ominous silence that swept through the many halls as weary champions rested in anticipation of battles. Lightning flashed, lighting up the dark halls for a split instant before creating loud, echoing booms of thunder that shook the very walls of the Guild of the League.

In the empty cafeteria, 7 champions were talking in hushed tones, plotting their secret escape from the Guild. The cover of night would be their aid, and they were after a common enemy. Indeed, faction aside, be it Noxus, Demacia, Ionia or otherwise, there was a greater evil threatening the realm of Runeterra that these choice seven heroes were determined to brave. United, their plan was to take down the evil usurper.


1) Pantheon, the Artisan of War (played by dementedsoul20)

Here's how it works:

-You may pick any champion from League of Legends to roleplay.
-The original passive ability and four active abilities will be the basis of your character. However, free character development is encouraged, and developing your powers beyond these basic 5 attributes is a key part of the roleplay.
-Use your knowledge of your champion as well as inspiration and common sense when developing your character. What I mean by this is, don't give your champion powers that are irrelevant to him/her. Nasus clearly has Egyptian magic themed around life-stealing. Don't give him the power to control time or something.
-Personality reveal/development is very highly encouraged.

The roleplay is going to begin with the 7 heroes meeting in the middle of the night in the Guild's cafeteria. They will then make their departure from the guild and from there the adventure can begin. For now, the identity of the villain is not to be revealed (mostly because it hasn't been created yet). This is intended to be a multi-volume roleplay and this installment is focused on bringing into development the champions' backgrounds, personalities, and powers. There will be plot development, don't get me wrong. But you might have to wait until later for some of the juicier stuff. ;) (therefor I encourage people to come back for the later installments!!)

Character Skeleton:

Appearance: (pictures are welcomed. you may use your favorite skin, and it will be assumed that is your champion's appearance through the entire roleplay. Or if you wish, you can change skins throughout the roleplay. I'm leaving this all very open to roleplayer-choice here.)
Personality: (Give a brief description of your Champion's personality. Try to give detail beyond what we can learn from the game.)
Background: (Same as above, try to go into extensive detail beyond what's in the game.)
Current Skill List: (basic 5 + one additional, original ability, for now. You can create and add more later as your champion becomes stronger)
Alignment: (Demacia/Noxus/etc.)
Why did you join the league?:
Anything else you wish to add here

Toggle Rules

The GM of this roleplay hasn't created any rules! You can do whatever you like!

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View All »Arcs

Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.

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Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.


Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 1 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.


While not required, locations can be organized onto a map. More information soon!


Runeterra by zen_ink


Add Group » 0 Factions to align with

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By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.

Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.


Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

Current Mobs

No mobs have been created yet.


Locations where Mobs and Items might appear.


You can schedule events for your players to create notifications and schedule times for everyone to plan around.


Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in Out of their League. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

No items have been created yet!

The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

Open Stores

View All » Add Character » 2 Characters to follow in this universe

Character Portrait: Pantheon


Character Portrait: Pantheon

A Stanpar warrior from the top of Mount Gargantuan


Character Portrait: Pantheon

A Stanpar warrior from the top of Mount Gargantuan

Most Followed

Character Portrait: Pantheon

A Stanpar warrior from the top of Mount Gargantuan

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