Introduction
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Plot
It's the year 4039, and World War Five is in session.
People are neglecting their countries to fight over matters of opinion that are divided amongst each country.
The two sides of the war are the Lecrouse Army and the Regulan Army, each named for their leaders.
The Lecrouse Army is of respectful nature, for they only kill when necessary.
The Regulans, however, have quite the blood lust, and they'll do anything to get a surrender out of the Lecrouses.
That's how they decided to take those who are dear to the Lecrouse soldiers.
The deal is, to set the prisoners free, the Lecrouse who cares so much for them must give all his supplies and weaponry to the Regulan who captured them, then kneel at his feet. The Regulan will then shoot the Lecrouse through the head with his own weapon, all while the loved one watches.
Then they are set free.
Many of these captured citizens are abused.
The men and boys are forced to work for the Regulans.
The women and girls are forced to clean and cook, and are often pulled into bedchambers by Regulan soldiers.
Many of the captured quit fighting.
They just go with it.
But these fprisoners are different.
They fight in little way: in resistance.
And who knows?
They might just end the war.
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Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
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Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Prisoners of War. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
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The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
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Fullscreen Chat » Create Topic » Prisoners of War: Out of Character
Discussions
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Prisoners of War
by Makenna Young on Tue Jul 30, 2013 3:00 pm
- 6 Replies
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- Last post by Makenna Young
on Wed Jul 31, 2013 6:31 pm
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Prisoners of War
Most recent OOC posts in Prisoners of War
Re: Prisoners of War
Re: Prisoners of War
Re: Prisoners of War
Can I create a girl who's the fiancee of a Lecrouse Lieutenant?
{I think that's how it's spelled}
Prisoners of War
You may edit this first post as you see fit.