Power:
Precognition; Masonâs ability enables him to foresee possible
Which Side?: âyouâre kidding.. right?â
Good. Swinging for more the neutral side he exhibits a less than interested behaviour towards any collection or group agenda and adopts a more self-interested tendency. Itâs still hard to see why heâs in the light alignment, itâs less his attitude, and more his actions when the situation really deems.
Likes:
Gambling âItâs on the houseâ
Fast food
Gambling âDoubles upâ
Gaming âThe real world has problemsâ
Lock picking âOpportunity, sometimes you have to force itâ
Dreamless sleep
Watches âGod theyâre so damn useful.â
Dislikes:
Headaches âOh joyâ
Philosophy & Ethics
Debates âA drawn out conclusionâ
Responsibility âGot enough, thanksâ
Weapons âWhen does a situation end well with them?â
Cats âWhy wonât you leave me alone?â
Live TV âVision inducing tripeâ
Fears:
Destiny
Visions of Death
Relapse
Personality:
Mason is naturally quite fast paced and attentive, this averages him out when his powers run a little too high or if he's had a bit too much "medication". His powers push him to be ever-more the strategist than he should be, though would be considered a flaw in regards to forming genuine relationships. His past has desensitised him to a lot of lesser tribulations regarding others, aiding to his more neutral appearance. There is much in Masonâs past which cripples him now; two of those being his excessive gambling tendencies and drug issues. Heâs clean at present but itâs taken him a while and at the cost of his powers resurgence. There is a distinct lack of boundaries with Mason and his skill in locking picking only adds his attitude âI wouldn't be interested if it wasn't locked.â
History:
Mason was born an only child to a single mother, Anne Holmes, and his early life remained mostly stable due to their strong codependance. Mason's premonitions started to emerge when he was 14 as wild dreams about his motherâs failing mental capacity. At Masonâs persistance request she was tested and diagnosed early, though it was incurable it was treatable. Initially Mason took responsibility, however as Anneâs condition deteriorated she was moved into state care, leaving Mason on his own.
The isolation gave Masonâs power the space to manifest in greater forms and the strength of such episodes left Mason often paralysed with migraines. The "attacks" drove Mason to drugs, specifically heroin, which dulled not only the intensity but the frequency. Gambling also took rise during this period; A means to fund his addictive and self-proclaimed balancing habbit, and a source to focus his power on in menial stakes. Professor Caydon once sat opposite Mason in a backstreet poker event offering Mason a seat in his âAcademyâ for the âgiftedâ if Mason could let go of his reliance on heroin, though no word was mentioned about the gambling. At that time Mason called Caydonâs bluff, eventually losing a large portion of money to the so called âProfessorâ. Mason's head was left swimming, he felt he should have been able to anticipate things more clearerly, but obviously the drugs were affecting him.
Rehab was Masons next step, every part of the experience
The next few months were messy. Mason's resolve kept him from his craving and gradually he settled into "healthier" methods for managing his power, like gaming and lightly drinking. One evening while Mason was gaming online a user popped up âCaydonCoolâ and competed. The name seemed distantly familiar. Before signing out at the end of a lengthy gaming âseshâ a private message was left. It was a formal invitation to the Maldoy Academy from Headmaster Caydon.
Anything else: Masonâs spontaneous premonitions have been occurring at a much more frequent rate since arriving at Maldoy, yet they seem to display multiple events happening simultaneously at different locations and end up being a confusing mess of nonsense attributing him nightmarish pain, although not on drugs for reasons already explained he has taken to sneaking tequila and spiced rum.