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REAPERS

REAPERS

0 INK

The next generation of Reapers are here, and ready escort the dead to their resting place: The underworld!

1,405 readers have visited REAPERS since Sheoul created it.

Introduction

The Grim Reaper has long been around in the stories of many lands, in many tongues, in many forms. Many believe he is simply a metaphor, but he is more.

Little does the world know that the Reaper must choose a human to take over his job once every 100 years, and there are more than one reaper. In actuality there are hundreds of them, all fulfilling the duties of escorting the dead souls to the underworld where they may rest in peace.

With Reapers there are rules. Three golden rules. Never tell. Never for personal gain. Never too late. A reaper must never tell a human they are a Reaper, a reaper must never kill a human to benefit themselves, and a reaper must never under any circumstance leave a soul to walk the earth. If a soul is left alone and never taken to the Underworld, it will change and become a foul beast that preys on the souls of the living to sustain itself. These beasts are the Keres and are to be killed on sight. Recently there has been an increase of these beasts, causing Reaper Recruitment to go up by tenfold.

The Powers Of A Reaper:

A Reaper has a small amount of power to help protect itself and souls. The main weapon is it's Scythe which is usually, (When the reaper is in their human form, see next section) in the form of a necklace or other garment. A Reaper also has the power to cause seemingly impossible things to happen. Some have caused things from pianos falling on people to trucks exploding. A reaper must use this power with caution and kill only those who are on their list. [For 'list', see below]. And Finally a Reaper has the innate ability to heal most wounds, excluding mortal wounds on a person who is Listed.


The Work Of The Reaper:

When a Reaper is not working, they are in a human form and live as a human. Their Scythe turns into a type of jewelry so that they can hide it and their Aura becomes hidden.
When it is time for work to be done a Reaper can will themselve out of hiding their aura and command their weapon into it's natural state. A small parchment will be delivered to the Reaper and this parchment is known as their 'List'. The list of names and times of people to die, and when they are to die. How they die is entirely up to a Reaper. When a soul is dead the Reaper takes their hand and takes them to the nearest Gate. A gate is a portal in a hidden area through which the dead move to the underworld under the Protection of Reapers. Humans lack the ability to see Gates and thus they won't bother you.
When you have escorted a person to a gate cross a line through their name and continue to the next. When all names are done the parchment be ready to take back. Head to the nearest human posting office and hand the parchment to the workers there. They are not human, but rather demons working with Reapers.
Every 100 years a Reaper is finally allowed to rest and thus must find a trustworthy human to take their place. When this human is found simply impale them with your Scythe. From then well, I'm sure you remember your first day too.

Familiars:
Your familiar is your guide. It is a spirit that teaches a human how to do the work of a Reaper. They take the forms of an animal, and can telepathically communicate with their Reaper.

Reapers have a spiritual connection with their Familiar, can change their human shape in various ways similar to their Familiar's form. (For example, a reaper with a Raven for a familiar could grow withs, or turn into the animal as well.)


Character Sheet:

Your sheet must include how your scythe appears when not in use [as said above, they turn into pieces of jewelry of some kind.]

This RP deals with the next group of people to become Reapers. Your initial post will deal with them being turned. I will post first to show you how this is achieved (it has been said above as well.)

Toggle Rules

The GM of this roleplay hasn't created any rules! You can do whatever you like!

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Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.

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Events

Soon™.

Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 1 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

Add Group » 0 Factions to align with

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Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

Current Mobs

No mobs have been created yet.

Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in REAPERS. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

No items have been created yet!

The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

Open Stores

Fullscreen Chat » Create Topic » REAPERS: Out of Character

Discussions

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  • REAPERS
    by Sheoul on Sat Jun 12, 2010 9:58 am
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    Last post by Cypher View the latest post
    on Tue Jun 15, 2010 8:17 pm

Most recent OOC posts in REAPERS

Re: [OOC] REAPERS

As am I, zhill. I just haven't gotten a P/C set up yet for this thread, but I'm brainstorming. Oh boy, I can't wait to see where this is going!

Re: [OOC] REAPERS

Seems interesting. I pm'ed you an idea for a character, and am looking forward to see more of what you have in mind.

[OOC] REAPERS

This is the auto-generated OOC topic for the roleplay "REAPERS"

You may edit this first post as you see fit.