Introduction
The Big Bang happens, creating to celestial forces: the Aether and the Ether (the Light and the Darkness, Good and Evil, etc.). These two forces stayed separate for a while until they didn't. The Aether and the Ether collide causing the first god, Universa, to pop into existence inside Masshiro, or "pure white". She has questions as to why she was created when the two forces collided and decide to create beings to help her answer these questions (and keep her company). First, the Magi, ancient beings that had minds so creative it's said they could come up whole universes in seconds. Then, the Celestials, beings made of pure light, meant to be her pets. That aside she also had children (it's unknown how), three to be exact. Magi Uva, the God of the Mystical and Magical, Abyssia, the Goddess of the Unknown and Mysterious, and Statera, the Goddess of Equality and Balance.
{?}Taisen, the Great Battle
These beings lived in harmony under Universa's rule until the divides began to occur. Abyssia sided with the Celestials, Magic Uva with the Magi and Humans, and Statera with Universa. The fighting began and turned what is now called Taisen, or "the Great Battle". After years of fighting, an agreement was made: the Celestials and Abyssia created the Abyss where they now reside. The Magi and Magi Uva would live in the rest of Recturion and Universa would remain in Masshiro.
{0-300}The Creation of Humans
After Taisen, Magi Uva created humans, Novans, Shadow Wolves, Rock Giants, and all the other things with magic. He taught these species how to use magic and filled them with it. He gave them magical technologies beyond comprehension until he disappeared alongside the Magi.
{300-1495}The Era of Magic
The various species inhabiting Recturion started to further magic on their own at a rapid rate causing unprecedented amounts of development.
{1496-2333}The Era of Technology
The humans and rock giants begin to rely on technology instead of magic and slowly drift away from it. But they get far with technology causing the galaxy to be filled with nations of great power
{2334-2365}The First War
The Nexus Imperium declares war on Novanar. At the time, however, Novanar was weak. So they formed a federation with Shadow, the Pirate Clans, Herenis, and Amanari to become the United States of Recturion (USR). They manage to fight back the Celestial Raiders and Nexus Imperium. The Celestial Raiders are divided up while the Nexus Imperium only loses a bit of land. The USR splits up.
{2365-2379}A Brief Armistice
Peace is made and the galaxy prospers until the Imperium musters their forces and launches an assault.
{2379-2380}The Fall of Helengrad/The Hell Raids
The assault happened on the east side of Novanar, killing hundreds of billions, destroying world after world, and infuriating the galaxy.
{2379-2387} The Second War
The Second War begins with the Hell Raids. The USR forms yet again, except for a large nation by the name of Airenari. The USR fights formidably in a back-and-forth war until Airenari launches a brief assault, making way for USR forces. The Imperium is disbanded and the galaxy is returned to peace.
{2387-2397}The Aftermath
Recturion goes into an era of rebuilding and recovery for several years under the now permanent USR.
{2460-2467} The Fall of Recturion/The Third War
The USR fights bravely against the rapidly growing Imperial Horde to no avail. They are forced do bring Novanguardia into another dimension in hopes of preserving the USR. The plan nearly fails, but hundreds of billions make it alongside many habitable worlds.
{2467+} Infinity
Novanguardia is saved and now the system acts as a sort of trade hub for the dimensional nexus.
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Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
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Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Recturion. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
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The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
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Recturion
by Nova-Cydia on Fri Nov 30, 2018 11:09 pm
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on Fri Nov 30, 2018 11:09 pm
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Recturion