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Garnet Sparrow

Member of Team GRDN

0 · 536 views · located in Forever Fall

a character in “Remnants Lost”, as played by ᏝᏋαŽ₯Ꮧ

Description

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xxxGARNET SPARROWxImage
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Confident, in both her beauty and intelligence, Garnet is rooted, cold, and stubborn. She is nearly fearless, almost to the point of foolhardiness. She is trained to be a master of subterfuge, frequently talking her enemies into traps of her own devising. Being raised from early childhood by a highly secretive agency, she took Garnet Sparrow as her codename and became brainwashed as the most highly trained assassin produced from the program.

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"It is as if my life were magically run by two electric currents: joyous positive and despairing negative - whichever is running at the moment dominates my life, floods it."
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One can no more change Garnet's mind than they can persuade the dawn not to come. She is rooted, cold, and fearless. She has trained herself to use her mind and body as weapons to her advantage, being both seductive and clever. First is the fear, then the determination not to be ruled by it. She will always choose to face fear, to conquer it. She can’t allow herself to be moulded by those who want her conveniently placated; or shy from the battlefields they create. Though her heart often beats fast and her fingers tingle from an excess of adrenaline, she is a warrior at heart. Faced with adversity she always has an ability for calm and rational thought.

The entirety of Garnet's character is hard to distinguish based on how she lies and tricks people for a living. She is capable of convincingly portraying friendly and flirtatious, timid, vulnerable and scared. For the most part, she is a level-headed, strong-willed and independent woman. She normally maintains a controlled, almost emotionless persona to keep whatever she is thinking a secret unless she is around people she absolutely trusts. Most of the time, she is more than willing to rush into deadly battle and other unnerving missions. Though a very serious person, Garnet is by no means stuffy and has a sarcastic sense of humor, which mostly surfaces when she is with a person (or people) she is comfortable around. While tough and at times ruthless, she is still a good person and can be quite heroic in her own right.

As easily as Garnet goes with the flow, she can also ignore it entirely, and usually move in another direction with little apology or sensitivity. If someone tries to change her habits, lifestyle or ideas through criticism, she can become quite blunt in their irritation. Garnet uses logic, and even when she tries to meet others halfway with empathy and emotional sensitivity, it rarely seems to quite come out right, if anything is even said at all. She is a true introverts, keeping her personal matters to herself, and often just prefer silence to small talk. She enjoys novelty, which makes her an excellent tinker, but much less reliable when it comes to focusing on things long-term. Once something is understood, Garnet tends to simply move on to something new and more interesting. This stubbornness, difficulty with others’ emotions, focus on the moment, and easy boredom can lead to unnecessary and unhelpful boundary-pushing, just for fun. Garney has been known to escalate conflict and danger just to see where it goes, something that can have disastrous consequences for everyone around if she loses control of the situation.


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Garnet has the ability to copy the semblance of other people through physical contact. Using her knowledge of manipulation, she usually can easily get physically close to a user in order to gain control of her power. It allows her to negate an opponent's semblance by countering it with the same semblance. Or it can be used to copy a semblance from an ally and have double that semblance output in a team. This power absorption can usually cause temporarily loss of the victims ability, though not to a full extent. She can also use this power to gain an insight about the victims knowledge of power and history so she has full understanding of how to use the power as well.

Though her ability draining is a strong power, she cannot retain more than one semblance at a time; and if she wishes to re-use a previously owned semblance she will have to physically touch the person who has it again. It is also dangerous to her for if the semblance is dangerous in and of itself, having no understanding on how it works can lead to serious unwanted, self inflicted injuries. Garnet has to teach herself how to use the semblance she has gained, which she can do rather quickly. The semblance she gains knowledge of can only be used within a day before she must retain it again if she wishes to do so.

She's a magician. Not the kind that can tell what was your card, or make appear roses from her sleeves. Her power isn't unique, but a really good one to have: she can bend and sculpture with her words until you almost believe that you're breathing just because she allows you to do it; she can make up every reality into a favourable situation for herself, making everybody else guilty for every sin, even her own mistakes. Garnet has a gifted intellect. She displays an uncanny affinity for psychological manipulation and can mask her real emotions almost perfectly.

Though being trained in the martial art of kendo, Garnet would agree she’s more skilled in hand-to-hand combat. She is most proficient when it comes to agile and swift techniques; the art of her combat being similar to a Tai Chi fighting style. Though, she is rarely able to use her knowledge of her combat skills, so she sticks to the sword underneath her belt. Not exactly an expert by any means, but she does know how to handle the weapon. The sword, which she simply calls her crimson saber, has a handle bound with black leather, the hilt decorated yet understated, and the blade being long and reflective.


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Born in Vacuo, a young girl was left orphaned as a child when she was trapped in a burning building during an early attack by enemy forces. Her parents had unknowingly always been tied up with secrecy and the dark side of the government ever since before the girl was even born. A soldier found the young child in the inferno and rescued her. From there on, the girl was placed into a secret program where she’d eventually be trained to be apart of a team of elite female sleeper agents.

At her young age, she endured both an education and indoctrination into the world of spy-craft. Garnet excelled in this strict training environment and soon became regarded as a master spy and one of the world's greatest assassins. Her ruthless effectiveness earned her the code name,Garnet Sparrow. Garnet, the name of the crimson gemstone, is said to signify a pomegranate as it is referenced as a gift of love and is associated with eternity in Greek mythology. It is also said to be associated with a lion, guarding its territory from all the possible perils in traveling and It was said to warn the wearer of approaching danger and was long ago carried as a protective talisman. She carries the name with pride.

Trained as a master of seductive and manipulative combat, she found herself to soon be the newest recruit for this top secret agency, a secret intelligence service that trains exceptional young people like her to use their bodies and minds as weapons. After enduring the perverse and sadistic training process, she emerges as one of most dangerous agents the program has ever produced. 5’6”, blonde and bright-eyed, Garnet learnt to use this to her advantage in being a vamp.

Highly skilled in martial arts and hand to hand combat, Garnet was soon unleashed into the world as soon as the Fall begun. During this era, Garnet used her skills as seducer and femme fatale as well as her assets such as her intelligence, beauty and manipulative skill to gain information about the war. Her expertise of survival often led her to commit crimes such as murder during this period of time. If asked about it now, she would say she doesn’t remember as she tries to block it from her memory.

During her time out of imprisonment of her training agency, Garnet took this opportunity to escape. Never fully understanding and knowing about the outside world, she saw this as the only way to find out. She went into deep hiding, remaining as secretive as ever about herself and past. She enrolled in Beacon Academy with her set of skills being an advantage to her acceptance as leader.


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✎xFF6347

β™«Wnever let me go
ImageImageImageshe is fluent in many languages | identifies as heteroromantic bisexual | her hair is a natural dirty blonde, but she has been dying it lighter for awhile | has no memory of her real name | knows how to lock-pick | though she'll never admit to it, she is deathly afraid of fire due to the incident that happened in her childhood | dreamed of being a ballerina when she was younger | not a very strong swimmer | character inspiration


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✎xᏝᏋαŽ₯Ꮧ

</>Wspiritdancer
ImageImageImageteresa | claymore

All of the layout and coding done here belongs to SpiritDancer and should not be reproduced under any means unless giving direct permission to do so. All other resources are accredited to their original owners.

So begins...

Garnet Sparrow's Story