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COMBAT...ββ
ACADEMICSXβ
SEMBLANCEXβ
WEAPONX.ββ
The entirety of Garnet's character is hard to distinguish based on how she lies and tricks people for a living. She is capable of convincingly portraying friendly and flirtatious, timid, vulnerable and scared. For the most part, she is a level-headed, strong-willed and independent woman. She normally maintains a controlled, almost emotionless persona to keep whatever she is thinking a secret unless she is around people she absolutely trusts. Most of the time, she is more than willing to rush into deadly battle and other unnerving missions. Though a very serious person, Garnet is by no means stuffy and has a sarcastic sense of humor, which mostly surfaces when she is with a person (or people) she is comfortable around. While tough and at times ruthless, she is still a good person and can be quite heroic in her own right.
As easily as Garnet goes with the flow, she can also ignore it entirely, and usually move in another direction with little apology or sensitivity. If someone tries to change her habits, lifestyle or ideas through criticism, she can become quite blunt in their irritation. Garnet uses logic, and even when she tries to meet others halfway with empathy and emotional sensitivity, it rarely seems to quite come out right, if anything is even said at all. She is a true introverts, keeping her personal matters to herself, and often just prefer silence to small talk. She enjoys novelty, which makes her an excellent tinker, but much less reliable when it comes to focusing on things long-term. Once something is understood, Garnet tends to simply move on to something new and more interesting. This stubbornness, difficulty with othersβ emotions, focus on the moment, and easy boredom can lead to unnecessary and unhelpful boundary-pushing, just for fun. Garney has been known to escalate conflict and danger just to see where it goes, something that can have disastrous consequences for everyone around if she loses control of the situation.
Though her ability draining is a strong power, she cannot retain more than one semblance at a time; and if she wishes to re-use a previously owned semblance she will have to physically touch the person who has it again. It is also dangerous to her for if the semblance is dangerous in and of itself, having no understanding on how it works can lead to serious unwanted, self inflicted injuries. Garnet has to teach herself how to use the semblance she has gained, which she can do rather quickly. The semblance she gains knowledge of can only be used within a day before she must retain it again if she wishes to do so.
She's a magician. Not the kind that can tell what was your card, or make appear roses from her sleeves. Her power isn't unique, but a really good one to have: she can bend and sculpture with her words until you almost believe that you're breathing just because she allows you to do it; she can make up every reality into a favourable situation for herself, making everybody else guilty for every sin, even her own mistakes. Garnet has a gifted intellect. She displays an uncanny affinity for psychological manipulation and can mask her real emotions almost perfectly.
Though being trained in the martial art of kendo, Garnet would agree sheβs more skilled in hand-to-hand combat. She is most proficient when it comes to agile and swift techniques; the art of her combat being similar to a Tai Chi fighting style. Though, she is rarely able to use her knowledge of her combat skills, so she sticks to the sword underneath her belt. Not exactly an expert by any means, but she does know how to handle the weapon. The sword, which she simply calls her crimson saber, has a handle bound with black leather, the hilt decorated yet understated, and the blade being long and reflective.
At her young age, she endured both an education and indoctrination into the world of spy-craft. Garnet excelled in this strict training environment and soon became regarded as a master spy and one of the world's greatest assassins. Her ruthless effectiveness earned her the code name,Garnet Sparrow. Garnet, the name of the crimson gemstone, is said to signify a pomegranate as it is referenced as a gift of love and is associated with eternity in Greek mythology. It is also said to be associated with a lion, guarding its territory from all the possible perils in traveling and It was said to warn the wearer of approaching danger and was long ago carried as a protective talisman. She carries the name with pride.
Trained as a master of seductive and manipulative combat, she found herself to soon be the newest recruit for this top secret agency, a secret intelligence service that trains exceptional young people like her to use their bodies and minds as weapons. After enduring the perverse and sadistic training process, she emerges as one of most dangerous agents the program has ever produced. 5β6β, blonde and bright-eyed, Garnet learnt to use this to her advantage in being a vamp.
Highly skilled in martial arts and hand to hand combat, Garnet was soon unleashed into the world as soon as the Fall begun. During this era, Garnet used her skills as seducer and femme fatale as well as her assets such as her intelligence, beauty and manipulative skill to gain information about the war. Her expertise of survival often led her to commit crimes such as murder during this period of time. If asked about it now, she would say she doesnβt remember as she tries to block it from her memory.
During her time out of imprisonment of her training agency, Garnet took this opportunity to escape. Never fully understanding and knowing about the outside world, she saw this as the only way to find out. She went into deep hiding, remaining as secretive as ever about herself and past. She enrolled in Beacon Academy with her set of skills being an advantage to her acceptance as leader.
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