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Quincy Albescu

Member of Team TXIQ

0 · 551 views · located in Emerald Forest

a character in “Remnants Lost”, as played by SpiritDancer

Description

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A faunus who did not grow strong out of the want to help others, but out of pure necessity, Quincy, or Quinn, grew up near the uninhabitable deserts of Menagerie. Forced to leave due the Fall, she then lived under the tutelage of the Atlesian huntress, Cordula Adler. Due to both her tough upbringing and the rigorous training that she went through with Cordula, she is nothing if not strong. But it is left up in the air just how much of herself she had to sacrifice in the process.

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Age is not defined by a simple number. In reality, it can only be defined by the amount of...rot a person has in them. By that measure alone, it is safe to say that I am nothing but bones.
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Quincy’s world view is more akin to that of a realist rather than an optimist or a pessimist. She sees the situation for what it is and is more than capable of dealing with it accordingly. But this has the tendency to manifest itself in dogmatic ways. She believes that her view of the world is as close to accurate as it gets, and while she’s not completely dismissive of others’ perspectives, she usually takes them with little more than a grain of salt. However, she is aware of this behavior and tries her best to curb it, since she knows how it can make her come across as a less than pleasant person.

She isn’t as overbearing with it as some authoritarian dictator, but her little quips and comments here and there can become quite annoying if one has to deal with them for too long.

Quincy has a very analytical way of thinking about things and is generally clear-headed, being able to quickly assess situations and adapt to them without much effort. This lends itself to the very intimidating and oppressive feeling about her, which is only enhanced by her stoicness and the fact that she’s almost constantly outfitted in full armor. She gives off the impression that she would first slit your neck rather than have small talk with you, and that initial impression isn’t exactly wrong in the reality of things. Quincy has a very unyielding and severe attitude about pretty much everything, and her intenseness has the habit of scaring many people off.

But she prefers scaring others away over less enjoyable situations that can occur otherwise.

She has lived a life in which she has always had to watch her back and be cautious of the intentions of those around her, even more so since she grew up in a shady part of Menagerie, leading her to be more than a little paranoid. She often takes unnecessary precautions in any situation that most wouldn’t think of, but Quincy will often ignore voices of inquiry or concern.

Her story is not of someone persevering and coming out a kinder person for it, but of someone who was beaten down by life and then turned around and spat in its face. Becoming a huntress was just par for the course. After all, it was a huntress that had saved her life in the first place.


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Quincy is able to constantly see all of the little “strings” of energy that criss cross and intertwine with each other, connecting to the world around her. She’s been able to see these strings for as long as she can remember, and has grown to understand the differences in how they shimmer from different degrees of movement or how they glow when there’s a massive source of energy present. To be more specific, it is her left eye that allows her to see these strings. It is just slightly brighter than her right and has intricate markings in it’s iris.

Despite being more of a passive ability, she is able to use it to track others by the energy they leave behind and is also able to sense Grimm by the malicious energy that they give off. In a combat sense, she is almost hyper aware of her surroundings as any significant amount of movement affects the strings of energy around her, making it incredibly hard to ambush or evade her.

Being sensitive to all energy does come with its disadvantages, as being around high amounts of any type of energy for extended periods of time can cause a sensory overload.

By a certain degree, Quincy is able to “bend” these strings and get different results depending on the type of string she’s pulling on. If she were to pull on the string of energy coming off someone else, they would feel a slight tug on what would seem to be their Aura. If she bends the strings coming off of a fire, it might flicker for a slight second. Although these are ultimately insignificant effects that have no real permanent effect on the world, she is able to use this ability to temporarily soothe someone's frantic emotions by touching them. Her target wouldn’t see anything different, but they would feel warmth and a tingly sensation emanating off wherever she has her hand placed.

To her eyes, or rather to her eye, everyone has their own unique string of energy surrounding them, which brighten and glow whenever someone activates their semblance.

With time, she gets to know the exact feeling their energy brings whenever she senses it, and she is able to pinpoint their approximate location. However, this ability grows weaker the further away that her target is and if there's a much larger, overwhelming source of energy between them.


Penna, her sword, is a simple broad sword with a copper hilt and copper running down the middle of the sword. The sword was hand crafted by herself and she keeps up with the maintenance on it to ensure that it can always function at its best. The sword has no trans formative capabilities, but she is able to fit customly shaped Dust crystals into the slot near its hilt in order to imbue it with different elemental Dust. Quincy is also able to fire off Dust projectiles from the sword.

Volatus is not a weapon, but instead it refers to a piece of her armor. Her right forearm gauntlet is able to open up into the shape of a shield, protecting her whenever she needs it and also keeping her other hand free. It does add extra weight to her arm, but it's nothing that's not manageable.


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Growing up in Menagerie, the only family that Quincy had around being her brother, Emerson, and maybe a few of the children that they lived with. It was a small group of people who were close with one another; not many people wanted to live near the deserts that seemed to be infested with dangerous Grimm. Her father wasn't a part of their life anymore, and her mother, Lilavati, had disappeared soon after giving birth to Quincy.

They were nomads; anytime a horde of Grimm would start to move in their direction, they'd pack up and leave for a new place to settle. It was the way that they managed to stay alive in the harsh desert landscape. Besides this, even at a young age those who were part of the group knew of the dangers that could come with showing negative emotions, and were told to curb them whenever they could.

Of course, ever so often a single Grimm would wander a little too close to the group, but one or two Grimm could easily be handled. There were many in the group who had lived in the desert long enough to learn their way around Grimm, and while they had no true hunters among their company, the only thing separating them from such a title was the ability to use a semblance and the conventional education to go with it.

But the amount of Grimm that came with the Fall were more than ever imaginable.

The Grimm completely ignored their usual patterns of moving, rushing in droves towards whatever human in range that they could sense. The group had avoided the initial waves by constantly staying on the move with only short moments of rest, but the Grimm would catch up with them eventually.

The majority of the group had died in the attack, including Emerson. Only twelve years old, Quincy watched his body crumple to the ground in front of her after attempting to fend off a Beowolf.

Quincy herself would've been victim to the Beowolf as well had it not been for the chance arrival of a huntress.

She only learned the name of her savior after awakening in a makeshift hospital in Menagerie, covered in bandages. Cordula Adler. She was a huntress from Atlas who had recently been on a mission in Haven when the Fall occurred. She took it upon herself to help defend her fellow faunus, knowing full well the chances of the four kingdoms sending hunters to help were slim. When Quincy had asked of her brother, the only thing that was left of him was his sword.

With no more family to speak of, Quincy returned with Cordula back to Atlus, and it was there that the truly began her training. Cordula and her had kept their identities as faunus a secret, covering up lizard scales and shark gills respectively.

Attending both a primary combat school and being trained under Cordula herself, Quincy's skills as a huntress grew exceptionally fast. She had forged her own weapon and armor out of her brother's sword that was left behind, and soon she would enter one of the four huntsmen academies.

Choosing to attend Beacon Academy for no other reason than because "I absolutely despise Atlas's cold weather," Quincy would begin writing a new addition to the story she has told so far.


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ImageImageImageHer shark gills actually do help whenever it comes to breathing underwater | Quinn is a common nickname of hers | She's completely uninterested in dating men | Enjoys sketching in her notebook from time to time | Eventually, she wants to return to Menagerie whenever she can | Is very self conscious about someone actually seeing her gills, she doesn't think they look visually appealing


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xspiritdancer

</>Wspiritdancer
ImageImageImagelucina | fire emblem : awakening

All of the layout and coding seen here belongs to SpiritDancer and should not be reproduced under any means unless giving direct permission to do so. All other resources are accredited to their original owners.

So begins...

Quincy Albescu's Story

Setting

Characters Present

Character Portrait: Quincy Albescu Character Portrait: Nyx Tsumikage Character Portrait: Pomare Liannos Character Portrait: Xenos Arielle Character Portrait: Ignia Veranius Character Portrait: Orianna Fuchsia Character Portrait: Ty McCrain Character Portrait: Lilith Acciai
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The Emerald Forest stretched out beyond the edge of Beacon Cliff. Miles of lush, green trees could be seen, and hiding among them would be numerous Grimm, waiting to maul whichever unfortunate person crossed their path. Perhaps that foolish person would be one of the students gathered in front of Professor Văduva. All first year hunters stood before her, each standing on their own separate launch pad, preparing themselves mentally for whatever might occur. Beside her stood Professor Acardi, as stoic as ever, taking a headcount of all the students gathered to ensure that everyone was present. Giving her a silent nod, Văduva cleared her throat and began to speak. Her voice echoed throughout the vast space.

"As you are all quite aware of by now, this will be your first challenge during the four years that you will spend here at Beacon Academy. Before you is the Emerald Forest; the place where you will be launched into and be forced to navigate in hopes of reaching the very edge of the forest. There you will find several relics. Grab one and return back to the cliffs and you can consider your initiation complete." A few of the students' demeanors seemed to brighten at the explanation, before Văduva would crush their hopes for a simple and easy victory.

"Of course, that is not all that you will be required to do. Be well aware that there are creatures of Grimm inhabiting this forest. You will encounter them. You will be forced to fight them, and some of you may very well die trying."

Fear rippled throughout the students as they took in the full weight of the situation. Each of them knew well how dangerous Grimm were, and even though some of them have had their own varying encounters with the soulless creatures, there were still stories of even the greatest hunters being slain by Grimm. Those stories only grew in number after the Fall occurred, leaving many great hunters either dead or injured beyond repair.

Commotion sparked as a few of the students voiced their worries; second thoughts beginning to cross their minds. Văduva waited until the noise had died back down before she continued, "But you also know that you will not be going into this alone. The first person that you make eye contact with will be your partner for the next four years. You will also be monitored throughout the entirety of the initiation, but no instructors will be stepping in to help you should anything go wrong. Once you return to the cliffs, we will take the relic you have chosen and grade you appropriately for your performance. After everyone has returned, your teammates for your years at Beacon will be chosen."

As Professor Văduva finished speaking, she raised her eyebrows in expectancy, waiting for questions that needed to be answered. After all questions were taken care of, she in turn gave her own nod to Professor Acardi, who looked up from his scroll towards the students.

"Oh! And as a final note, there are a limited amount of relics. If you and your partner do not reach the temple in time to receive them, you both will be forced to leave Beacon Academy."

"Okay everyone, take your positions!"

And one by one, each of the first year students were launched into the Emerald Forest.
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Fiore Acardi : #75A5AF | Professor Văduva : #7BA570

Setting

Characters Present

Character Portrait: Quincy Albescu Character Portrait: Nyx Tsumikage Character Portrait: Pomare Liannos Character Portrait: Xenos Arielle Character Portrait: Ignia Veranius Character Portrait: Orianna Fuchsia Character Portrait: Ty McCrain Character Portrait: Lilith Acciai
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This was it.

As Po looked over the forest they would all soon find themselves flying towards, he clenched his axes in his hands, when they weren’t twirling the weapons like batons with a surprising amount of fluidity. He very obviously wasn’t paying attention to what he was doing with them, his face a mixture of deep thought and unknown confusion as he attempted to make some sort of plan for his next step towards becoming a hunter. Alright, this is nothing, just have to remain calm and level, keep things on a swivel and make sure to get out alive while completing whatever tests they want us to do...no biggie. Po thought to himself, so distracted within his own head that he actually jumped when the headmaster started speaking. Already, he could tell that he would need to calm down and not rattle his own nerves. This was just another test, something he was well prepared for and something he could pass for sure. He just needed to have some level of confidence in himself. Right, he had done this before, what was so different? Oh, that's right, only the next barrier of entry towards his dream that should he fail will most likely set him down a path of disappointment.

Man, I need to chill.

When the Professor mentioned that some of them might die performing this task, that seemed to instill Po both with a sense of dread and purpose, although more leaning towards dread. Good, just what I needed, another reminder of death being around the corner.
Po took a moment to breath, his axes returned to a resting position in his hands as he managed to bring himself to a more level headed position. He would need his wits about him for this, after all, he wouldn’t be the only one racing for these relics, so he would need to make sure to get there fast. Speed wouldn’t be an issue, at least not for him, but the Grimm and whoever his partner ended up being might slow him down. Not a good idea to start thinking like that now Po, it will only set a precedent. Believe in the best and the best will happen. Po thought, reprimanding himself for his own downward spiral.

Then came the eye contact, so that was how partners would be chosen. Partners for the entirety of their stay here at Beacon. Looking between the other applicants currently waiting to enter the forest, he couldn’t tell who would be the best fit for him. For the most part, they all seemed to be ready and willing to perform the challenge ahead, so ambition and courage were not absent from this group. It was more a matter of personality, something he couldn’t read from a glance alone. A final note that there were only a limited number of relics available, meaning it was possible to succeed and fail at the same time, made Po tense up once more. He had to win, he had to succeed on both fronts. He did not want to have a conversation with his parents, more specifically his mother, as to why he was walking home with his head hung low.

She would most likely ‘train’ him some more, and he just wasn’t sure if he would survive it.

Questions were asked but Po was already too focused on his landing spot to pay attention. He needed to make sure he stuck the landing and was on the move the moment he landed. Soon, the pads beneath their feet starting shooting people into the sky, and shortly Po was airborne.

Po spread out his limbs, slowing his descent as he looked over the trees of the forest, his body glowing a soft gold as he appeared to move up and down in the air, utilizing his gravity ability for a limited version of flight. His eyes darted from spot to spot, each one having their own problem; a couple grim here, too much obstructions there. Finally, he selected one he liked and angled himself downwards. Within moments, he reached a tree near his chosen landing zone, digging in his axes to grind down the bark of the tree, slowing his landing to tolerable levels as he spiraled around the trunk of the plant, landing harder than he would have liked and ending in a roll that left him in a crouching position. Taking a quick glance to make sure nothing was overly hurt or broken, he took off at a sprint, his body glowing slightly once more as his body became lighter and allowed him to move faster as he darted through the forest.

He wouldn’t fail. He couldn’t fail.

Setting

Characters Present

Character Portrait: Quincy Albescu Character Portrait: Nyx Tsumikage Character Portrait: Pomare Liannos Character Portrait: Xenos Arielle Character Portrait: Ignia Veranius Character Portrait: Orianna Fuchsia Character Portrait: Ty McCrain Character Portrait: Lilith Acciai
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If one could sum up the expression on Xeno’s face, it would be condescension. His eyes were half closed, his mouth pursed into a line and crossed arms fit into an image of a Hunter in training who just couldn’t be bothered with any of this. As if the training and entrance exam itself was so far beneath him that even being here was a favor to the teachers rather than a necessity to him. Xeno’s clothes seemed to reflect this fact as his black vest, white shirt, black tie and black gloves gave him an uncaring professional vibe that made it seem increasingly difficult to even approach him. His eyes seemed to glaze over the forest, knowing exactly what the pad beneath his feet was for and already having decided on his landing zone ahead of time. He only needed to know what he was grabbing and where to take it. Anything other than that was useless information that he wouldn’t need in order to show the rest of these wannabes and so-called teachers that he was more than worthy of being here. His bow hung off his back, his arrows on the back of his hip and the rest of him was coiled muscle made ready from years of training and unrelenting pursuit of his goals.

When the Professor started to talk, Xenos didn’t flinch or even give any kind of indication that he had even heard her start speaking. He continued to stare out into the forest with a disinterested gaze that to the uninitiated, might look like he was bored. In reality, he simply knew what to expect and simply didn’t care. She mentioned the relics, and where to bring them. That was the only information he needed, and with it he was ready to get started. Yet she continued to talk and detail more information that made Xenos want to scream at them to just launch them into the forest already. Grimm inhabiting the forest, things were dangerous, blah blah blah blah blah. If anyone here thought that there wasn’t any Grimm where they were about to be launched, then they deserved to die for being stupid enough to be here in the first place.

It wasn’t until the Professor mentioned a partner did Xenos give any indication that he had been listening, releasing a very audible groan. He had no intention of being bogged down by the mediocrity of those who surrounded him currently. He didn’t need anyone to get him here, and he didn’t need anyone going forward, all they would do was prevent him from achieving his goals. His eyes briefly darted to the Professor with all the subtlety of a predator eyeing his prey. When she finished speaking, she seemed to pause logically for questions to be raised, and Xenos raised his hand partially in what could only be called the arrogant man’s lazy hand raise.

”What happens if we don’t make eye contact with another hunter?” Xenos asked, hoping there might be some loophole to get himself out of potentially partnering with anyone in this pathetic excuse for a test. She looked over to Xenos, her response curt and to the point.

“You and one other person who did not come into contact with another hunter will be partnered together once you return to the cliff with your relics.” Xenos gave a grunt, realizing that unless literally people died or outright failed, he would be forced into a partnership with an undesirable. Despite his utter non acceptance of this answer, the Professor continued, stating that the relics were finite in number, and that it was possible to fail simply due to lack of objects to retrieve and being too slow. Once again, Xenos raised his hand in a similar fashion.

”If there are no relics left, are we allowed to target other hunters for their relics?” This seemed to earn a slight eye narrow at him as he gazed over at her dispassionately.

“So long as hunters do not fatally harm or kill one another, you are free to steal relics for yourself.” Xenos had his answer, so even if he did somehow, impossibly, come up late to the relics, he would have a backup plan in place. With the questions answered, the pads started lighting up and one by one, the hunters were launched into the forest. By the time it got to Xenos, he was already wired and ready. Coiled like a snake jumping out of a pot, Xenos was thrown through the air and set about making his course for his chosen landing spot. Using one of the thicker branches of the many trees covering the area, he grappled on with his hands once close enough and used them much in the same way a gymnast would use balancing bars. Flipping and spinning between them, he reached the ground with somewhat of a flourish, the only thing bugging him about it was the amount of dust now smearing his dress pants. With a small sneer and a quick pat of his pants to free the dirt from his clothes, he looked in the direction he believed the relics to be, and started making his way there with as much haste as he could muster.

Setting

Characters Present

Character Portrait: Quincy Albescu Character Portrait: Pomare Liannos Character Portrait: Xenos Arielle Character Portrait: Ignia Veranius Character Portrait: Orianna Fuchsia Character Portrait: Ty McCrain Character Portrait: Lilith Acciai Character Portrait: Esmeray Tsumikage
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It would be accurate to say that Quincy was almost completely unfamiliar with the type of environment that she found herself in at the moment. Not only among the lush, green forest and thick undergrowth that was the Emerald Forest, but also among the numerous other hunters that stood along with her as they prepared for their initiation. When she was young, she only had the company of the little band of nomads that she and her brother traveled with in Menagerie. After the Fall, when she had left Menagerie for Atlas, she still spent a limited amount of time around the general populace. Now that she was surrounded with others her age, Quincy felt that she had little in common with them.

Not to mention that she felt even more out of place since she was one of the few actually wearing what she considered to be suitable armor, given the fact that they were going up against beasts who killed solely for the sake of.

The least that she could say was that the concept of the initiation was interesting, and truly the best way to test anyone who wished to be a student at Beacon. It would put into perspective numerous aspects of their abilities, and Quincy was eager to see how she would perform. She thought little of the fact that they'd be paring up into teams of two for the initiation and then subsequently pared into groups of four. Having little experience with working in a group of others, it working in a team of hunters was a foreign concept, but if it was the sake of survival, and furthering her skills as a huntress, then she would welcome it so long as the others in her group pulled their own weight.

Quincy continued to listen to Professor Văduva as she quietly sharpened her sword, Penna, in preparation for whatever Grimm she was fated to come across. She wasn't exactly sure how she was gonna land without breaking a bone or two, but that was frankly the least of her concerns. She glanced towards the forest once more, her semblance showing threads of black energy that were unmistakably Grimm. The amount of energy the threads gave off varied in accordance to the size of the Grimm that the thread represented, and in accordance to that there would be some vastly dangerous Grimm in the forest. Besides that, there were also brown threads that represented regular forest wild life.

I wouldn't even know what to expect out of the Grimm that are native to Vale. She thought as she turned to the others. The hunters around her also had their own specific colors in regard to their aura, but there were far too many to make note of every single one of them, unfortunately.

After Professor Văduva finished her instruction, with a simple nod to the man standing next to her, they were told to ready themselves. On a mere whim, she quickly looked through her small pouch of Dust crystals and pulled out a black, almost levitating crystal of Gravity Dust before lodging in into the tear dropped shape slot on her sword. It wouldn't exactly stop her from falling, however, she could use the energy in order to slow her descent quite a bit. It was a bit of a gamble, but it was better than any alternative that she could think of.

Soon enough people began to be shot off into the forest, and with a rush of air she felt herself go flying as well. Numerous threads of energy blurred her vision, some belonging to Grimm or the hunters flying past her, but she managed to see past all of them and find a suitable landing spot away from any major sources of Grimm energy. As soon as the force of the launch pad stopped acting on her and she went into a total free fall, she quickly shot a large beam of Gravity Dust directly below her. Given the type of Dust that it was, it quickly into a floating cloud, and as she passed through her fall slowed significantly, allowing her to land in a roll without much injury besides a few scrapes.

Quincy glanced at the energy that surrounded her. Far away from her were multiple signatures of hunters and Grimm, but one Grimm signature appeared uncomfortably close, and it was quickly making its way towards her. Her shield was out before she ever had a chance to draw her sword, and in seconds the impact from the charging Grimm sent her ramming into the side of a tree, crumpling to the ground. She stood as quickly as she could, drawing her sword and preparing for the Grimm's next charge. This certainly isn't the greatest start. I need to take it down as swiftly as possible to make up for lost time.

Setting

Characters Present

Character Portrait: [NPC] Bartender Character Portrait: Quincy Albescu Character Portrait: Pomare Liannos Character Portrait: Xenos Arielle Character Portrait: Ignia Veranius Character Portrait: Orianna Fuchsia Character Portrait: Ty McCrain Character Portrait: Lilith Acciai Character Portrait: Esmeray Tsumikage
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Ignia's eyes were glued to her cards.

A: "Hello, how has your day been?"

A tough battle indeed. She had to avoid revealing too much about herself but giving enough personal info to form a lasting and positive impression, that could lead to an enduring relationship, then dividing into sleep-overs or perhaps planned MEETUPS? She could save time by stating that it was good, but then she would be seen as a normie. Someone who responds to an interesting question with such half-hearted answers. She read in a book somewhere that intentionally revealing less information could make a woman seem mysterious, alluring and therefore attractive by default. Would that mean playing hard to get? She didn't want to play hard-to-get, that could be seen as pushing away potential friends due to a tragic event in the past or perhaps to save their peers from the person's inner demons.

Ignia fumbled with her cards. Tapping her pen on the hard-paper stack as she made numerous ink dots unknowingly. Aside from going where she was told, she was not listening to anything she was told. People say to stay away from screens as they would rot your brain, read books instead. In Ignia's case, her mind has been filled with warped impressions of simple ideas of love and friendship, by authors who put pen to paper as a livelihood instead of a passion. She was plenty passionate, though prone to using energy for things that don't matter at all.

Mouth-noise, all of it. Ignia's hands moved, sorting through her beloved conversation script stack, but her ears did not twitch once. The scary lady spoke of important information and such, but Ignia, unfortunately, did not hear a single word. She wasn't lazy, or disinterested. Failing the acceptance test would be a nightmare for the poor girl, having to spend her days as a huntress all alone. No friends until she grew old, placed in a nursing home with her only companion a half-blind janitor who helps her take her medicine. Ignia slapped her cheeks until they look flushed. Think good thoughts Ignia! You can't lose faith now.

Her own words of encouragement kept her focused, placing her cards in her pocket, completely oblivious as her peers were launched into the air around her. She took a deep breath, closing her eyes before finding herself in the air. She didn't know what happened but she was falling fast. Extending her hook-shot arm, she aimed it at a taller tree and shot the harpoon through multiple branches. As the cable ran out, she swung to the nearest limb of the tree and landed on the bark as footing.

Hmm...what was she supposed to do again? The only possible solution was to find someone and introduce herself to them.
That must be why they flung her into such a large area, so she could find multiple friends and they could reach the finish line together. What an invigorating and effective way to have them meet each other? She never doubted the management at the beacon, and this was one of the reasons why!

Bringing her hook shot back, she aimed her other hand at a tree, demonstrating the same motion and bringing herself to the branch in a swift fashion. Ignia went on her merry way, swinging in the direction of any noise and completely ignoring the Grimm that walked about the ground.

Setting

Characters Present

Character Portrait: Quincy Albescu Character Portrait: Pomare Liannos Character Portrait: Xenos Arielle Character Portrait: Ignia Veranius Character Portrait: Orianna Fuchsia Character Portrait: Ty McCrain Character Portrait: Lilith Acciai Character Portrait: Esmeray Tsumikage
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Esmeray already didn't like this.

Firstly, the kingdom of Vale made her want to turn tail and rush back to Kuchinashi, a place she was far more comfortable in. In Esmeray's opinion, Vale was the "best" of the four kingdoms by conventional standards. If the four kingdoms were daughters or sons, then Vacuo, Atlas, and Mistral would be the not so well-rounded ones, the children with prominent strengths and flaws, while Vale would be that perfect child who was good at everything. At least, that's how Esmeray saw it.

Esmeray didn't quite like "perfect."

She was sure, looking at her surroundings, that the people she was currently with had all come from diverse backgrounds, and with different backgrounds came different values. Esmeray herself had always relied on discord and dishonesty to survive. Joining some Huntsmen academy, especially one in Vale, conflicted everything else she had ever done to keep herself alive. Of course, she didn't live life with a mindset like that of an unoriginal storybook villain with no true motivations. Esmeray could truly care less about how her actions affected others, as long as they benefited herself. Before, that meant acting as a jack of all trades of sorts, in attempt not to fall behind the others of Esmeray's hometown, but ever since the Fall, that business lost its value, and that forced Esmeray to make the decision of becoming a Huntress. She fled to Vale, knowing that the division between social classes in her home continent was going to restrict her if Esmeray stayed in Mistral. Plus, although she would never admit it, Esmeray had a fear that back in Mistral, someone might recognize her criminalistic alter ego and connect her to Rae, who had gotten significantly more notorious than Esmeray would've liked (sure, having a reputable reputation was nice, but being too well-known wasn't good either).

Esmeray listened only somewhat attentively to Văduva's speech, trusting herself to beat the others in whatever they were doing anyway. She remained primarily unbothered by Văduva's warning about the Grimm, but visibly grimaced when she mentioned partners. Esmeray liked to think she was a relatively skilled individual (she knew how stupid it was to be overconfident, but she did have some credentials), but she was also painfully aware that teamwork was not her strong suit. Esmeray prayed that her future partner wasn't going to be an utter idiot (although, if one manages to pass this preliminary test with relics and whatnot, then one can't be too horrible).

Of course, Esmeray couldn't overlook the fact that there were only a limited amount of relics available. She was confident that she could retrieve one of them herself; if she didn't have to ability to do so, then that would be a personal fault and shame.

After the blonde boy finished asking his questions, the launchpads beneath the potential Huntsmen and Huntresses' feet shot them into the sky. As Esmeray flew upwards, she reached into her small pouch of useless belongings, pulling out a clear pebble. She manifested the energy of her power into it, watching it seemingly transform into a mini parachute right before her eyes. Esmeray allowed herself to drop rapidly, gaining speed as she felt ripples of harsh wind blowing against her face. Just when Esmeray saw blurs of green beginning to grow closer and closer to her body, she opened her parachute illusion, her descent slowing down almost immediately. Esmeray's landing was still a bit rough as she curled into a ball to sustain impact, but she didn't retain any injuries other than maybe a scratch or two. Perhaps she could've landed in a safer and gentler way, but Esmeray preferred to be efficient. After all, there wasn't much time to spare.

Esmeray lifted her hold of her illusion as she stood up, the parachute morphing back into a small pebble as it tumbled across the ground. She had only sustained the illusion for about thirty seconds or so; she could easily create another illusion if needed.