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Resident Evil: Skeletons

Resident Evil: Skeletons


There are 4 Merc groups, there is a Russian group, French, American and German by these names: American: Starvation Army - French: Liberas - German: Hessians - Russian: Soviet Dogs -

558 readers have visited Resident Evil: Skeletons since MoscowHetalia created it.

Copyright: The creator of this roleplay has attributed some or all of its content to the following sources:


Before the Mansion Incident, before the Nemesis, before Racoon was reduced to rubble. There was a facility in Alaska where it all began. The founders of Umbrella in 1971 set up the facility to try understand what their notes were proposing. Fearing intervention by authorities they sent a small team of scientists and hired Mercenaries from four different groups. The aim was to keep this all quiet. No one would ever know and what was discovered would only be known among higher ups.

This was the plan but like most forays into biological weapons with Umbrella this wasn't any different. The mercenaries and the scientists were forced to sign NDC Agreement and were never told what they were getting into. Most had no idea what this soon to be Pharmaceutical Giant would do to keep it's past a secret.

There are many skeletons in Umbrella's Closet, this is just one.

American: Starvation Army - Taken by FreeRunner
French: Liberas -Taken by Rulke
German: Hessians - Not yet taken
Russian: Soviet Dogs - Taken by MoscowHetalia (Me)

If you want to own a squad, yo have full freedom to create members inside of it, but if a RP'er wants to join a squad, it's up to you to let them in as part of the squad, the leaders make the choice for their teams.

Toggle Rules

All of the basic rules like no god modding, unlimited ammo, Etc. you should be well aware of, if not, please get them before sending in an app. But the rule I am most concerned on is activity. If you are absent for more than three days we will skip you until you come back on, and you will have to wait until it's your turn again.
Here is the skeleton you should use for your character:




Mercenary Group




Taking place in...

Create New » Browse All » 1 Characters with stories to follow

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The Story So Far... Write a Post » as written by 1 authors


Characters Present

Character Portrait: Svetana Braginski
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Sorry, IC post got in here, didn't realize it.


Characters Present

Character Portrait: Svetana Braginski
Tag Characters » Add to Arc »

0.00 INK

View All »Arcs

Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.

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View All » Create New » Quests

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Here's the current leaderboard.

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Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.


Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 1 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.


While not required, locations can be organized onto a map. More information soon!

Add Group » 0 Factions to align with

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Add Character » 1 Characters played by your community

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By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.

Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.


Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

Current Mobs

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Locations where Mobs and Items might appear.


You can schedule events for your players to create notifications and schedule times for everyone to plan around.


Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in Resident Evil: Skeletons. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

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The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

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Fullscreen Chat » Create Topic » Resident Evil: Skeletons: Out of Character


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