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Deirdre Galloway

Peter Pan

0 · 148 views · located in Never Land

a character in “Return To Never Land: The Hidden Truth”, as played by Wolf's Bane109

Description



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F U L LXN A M E
Deirdre Liles Galloway (Note: Doesn't go by this name anymore)

M O N I K E R (S)
'Peter Pan' (Given to them by 'Hook')
'Pan' (Used by the Lost Boys)
Blondie (Teasingly used)

B I R T H D A Y
April 9th, 1895

A G E
Physically (25)
Immortal (125)

R O L E
'Peter Pan' | Currently
'Hook's First Mate' | Formerly

P R O N O U N S
She/They

S E X U A L I T Y
Homosexual, Demiromantic

E T H N I C I T Y
Caucasian

H O M E T O W N
Cold Spring, New York

H E X
#4d8c5e



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A P P E A R A N C E | H E I G H T & W E I G H T
5' 5" (165cm) | 125lbs (56kg)
Pan is best described as tomboy-ish in appearance. From the short cut and messy blonde hair with darkened roots, the style of clothing they prioritize, and their over all sense of how they carry theirself about. Often times looking disheveled, from untucked shirts, unkempt, 'bed head' hair, along with the patches and splotches of dirt that cover their clothing. Not to say that she's unclean or unhygenic, just that due to the rough environment around them, it's no surprise if there's a messy way about them.

Due to the world that the Lost Boys find themselves in, as well as the limited resources they have access to, Pan's wardrobe is often referred to as minimalistic and often times tattered. With the rather harsh environments, and lack of an ability to simply buy new clothing when they need it, Pan is reliant on repairing their own clothing, as well as 'borrowing' any supplies they just so happen to 'fumble upon' whenever they visit the Jolly Roger when its come back to port. Due to this, their style is often times regarded as more masculine, as they tend to wear sleeveless shirts for easy movement, or button up shirts with rolled up sleeves and pants. Regardless, a sense of 'style' isn't exactly top priority on The Isle. Since you know, murderous pirates, giant, man eating reptiles, and merfolk who wish to feed on your flesh. Pan's clothing is typically damp or covered in dirt, seeing as how often they spend their time in the forest and near the coastline.

In terms of any special gear or equipment, Pan carries around a large dagger that is typically strapped to their left upper thigh, a short sword that is strapped on their right hip, and an acorn necklace that is usually seen around their neck. No one really knows where they got the necklace from, but it seems to hold a high level of sentimental value to them as they're never seen not wearing it. One last thing to note, is the scar that runs along their collar bone. That was received years ago, from Captain Hook. A small conflict that turned into a proper, bloody fight between the two, left Pan was a prominant scar that is near impossible to cover up or hide. It is also a permanent reminder of the conflict the two share. Hook considered it as part of payback for Pan having taken their left hand that ever fateful day.



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L I K E S
- Drawing/Sketching - Alcohol (Particularly whiskey) - Sweets (Especially Dark Chocolate) - Romance - Physical Contact - Tea (specifically honey) - Candles - Morning Sunrise - Smell of fresh pine - Book Reading - Nature & Hiking - Good Humor - Telling jokes - Telling stories - Listening to stories - Poker/Card games - Playing piano - playing the pan flute - Their found family - The Isle - Animals - Swords - Certain perfumes - Fishing - Sea Air - Lost Boys -

D I S L I K E S
-Smell of Rum - Deep, dark water - Drowning - Large reptiles - Closed in areas - Large animals - Their past - The phrase 'I told you so" - The current state of Never Land - Useless death - Hook's betrayal - Liars - Hypocrites - Bigots - Being treated like a child - Immortality - Thought of dying - Useless violence - Holding a grudge - Strong smelling scents - Spicy food - Bad/rude 'jokes' -


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P E R S O N A L I T Y

Clever - Sarcastic - Loyal - Self-Sacrificing - Curious - Short Tempered
Often referred to as a free-spirited and mischievous person, by the Lost Boys and Girls, it's not hard to see why when people first meet the person who is known as 'Pan'. Typically seen with a smile that lights up their entire face and meets their eyes. Pan seemingly has a constantly happy go-lucky and almost naive persona, always trying to cheer people up and make them laugh. Whether it's by pull pranks on any of the Lost Boys, or telling stupid jokes that that usually end with a large group of groans from anyone who has to hear them on a routinely basis. Pan is always happy to lend a listening ear and hear anyone out for just about anything, always trying to be one to help solve problems, even if they're the one who tends to cause more problems in their own life, Pan's not one to avoid at least trying to help others. Ever the selfless and kind hearted soul that they are, it's indeed genuine. Wanting to do good and help wherever they can is all very true to form, even the bubbly and full of energy, is very much so real to who Pan is. Almost living up to the reputation that they've come to possess, being the one who never grew up.

But that isn't to say that Pan is dimwhitted or blind to the reality of life and the harshness of the world. Very much so the opposite. They've witnessed first hand just how miserable and cruel the world can be. How bad people can be at times, even the ones you thought you knew so well, can hold a side and even a part of them without one knowing. Which even she is guilty of herself. The constantly happy and bubbly persona, is just that, a persona. Putting on for everyone else's sake, so they don't have to worry about her. If the others don't know that you're hurting or suffering, then they won't ask. And she'd prefer to keep it that way. Rarely anyone knows the deep seeded, darkness that lies deep within Pan. The guilt ridden concious that resides in them every day. The anger Pan hold towards herself for past mistakes. Pan knows much of what happened in Never Land, and to all of those who have suffered at Hook's hands, was because they were so blindly devoted to the Captain. It was their fault so many were hurt, killed, and often times turned into inhuman creatures that now plague the ocean waters around Never Land.

In the end, Pan is still that innocent child who was led astray all those years ago, and have done nothing but spend the past hundred years trying to right all their wrongs, and help stop what is going to come. And in the end, Pan will do whatever she has to do, to stop it, and save her family, once and for all. Call it naive or stupid, or maybe even both those things, but Pan is determined that there has to be some good in Hook still, even after all of the horrible and unforgivable things they have done. The person that Pan once knew, however long ago it was, it was real. Hook wasn't always the way they are now, and Pan will do whatever they have to, to bring it to the surface. Pan is and always has been about giving people second chances, and that may just be their biggest downfall. They're just...too forgiving.


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H I S T O R Y
Much of the earlier years of Pan's life, is left largely unknown. Whether due to wanting to have moved on and forget the past, become a different person, or something else entirely. Only thing that people really know, is that she was orphaned at one point or another, was found by an explorer and the two continued exploring the world until arriving to Never Land. And of course, everyone knows the rest. But what happened before all of that?

Having been born as the only child, in the very late 1800's, in Cold Spring, New York, was a rather lonely and boring, yet humble life. Cold Spring was a small, rustic, port-side farming community and anyone who lived in the town was practically born with a shovel in hand and put out to help work the fields, and more so, help the community. To say that one would learn how to make a life for themselves, would be putting it lightly. Deirdre was born towards the end of the century, and was barely five years old when a new one began.

Unlike most who worked in the fields or shops, Deirdre's father, Albert Galloway, was a fisherman. And seeing as how he'd need to make sure his kid knew how to work and provide for a family, regardless of the gender roles that most of society followed, he figured his only child was best suited for the sea and hard work. By the time Deirdre was barely ten years old, they knew how to tend to most daily tasks, cleaning a house, making dinner, tending to daily chores, chopping fire-wood, mending and sewing clothes, she knew it all. So, when she turned twelve, it wasn't shocking when Albert gifted her with her first fishing rod and fisherman boots. And their early life of being on the sea began.

But, it wasn't too long after that peace would soon end. The first World War began in 1912, and Albert, among most of the men and any boys over the age of 18 were shipped off to fight the 'Great War', as they called it. The Galloways didn't know what was to come of this, but after saying goodbye to their father and most able bodied members of the community, Deirdre kept to her dutities within the town. Following through with what her father wished.

And that was when everything fell to ruin. The planes began flying over head, evacuations and emergency procedures were put into place. Most of the people of Cold Spring left, while Deirdre and her mother, Elizabeth stayed. They couldn't leave their home behind. Everything they knew, their livilhood and home remained in Cold Spring. And so they did.

It was only during one of their trips out with some of the others who remained in Cold Spring, that they returned to town after being gone for a month, to only find most of the town in ruin. Buildings had been bombed, stores and homes had been raided. It didn't take very long for Deirdre to find the remains of what used to be her home. The fate of her mother wasn't a hard one to guess, especially when scouting parties of the military came back around, alerting them to what had taken place. There was retaliation on The States, and the life Deirdre knew up until that point, was gone.

Forced to roam the streets, and find some place to call home, as seeing Cold Spring wasn't safe, nor was there any reason to stay in the shambled remains. For an unknown amount of time, Deirdre roamed the land as nothing more than a vagabond, with no real purpose. Helping people where she could, doing what she could in any way that seemed to matter.

It was only when they came into contact with an unknown figure, who introduced themself as an explorer looking for help. Someone who could become their partner, and explore the world. Get away from everything around them, and find purpose in life once again. Deirdre agreed, and the rest well, it was history...

Least that was until recently. One hundred years endless war and bloodshed, all brought on by the person who once promised help and purpose. Was now causing devastation and death at every turn. Deirdre, who has long since gone by simply 'Pan', has spent the last few dozen decades, trying to right all their past wrongs and mistakes. If Pan can help stop Never Land from crumbling, and turning to the darkness that is slowly corrupting the island and realm as a whole, then everything will have been worth it. And if in the end, they can somehow help turn back someone who once they called their dearest friend in life, then it will indeed be one hell of an adventure and story...


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A B I L I T I E S
Flight:
The power to fly without any outside influence. One with this ability, can fly or otherwise move through the air using various methods. Some possibilities include using one or more forms of energy, wings or similar structures, harnessing anti-gravitons, or even mimicking or becoming an animal that can fly. Users are generally able to Levitate, Slide, and Glide as well. The user can fly at high speeds without any outside influence, propel/move freely while flying without support.

This is one of Deirdre's main abilities at her disposal. In essence, she can float through the air, defying gravity itself. It should be noted, that when 'flying', if one looks closely enough they can notice that Deirdre tends to 'bob' a bit, as if only suspended in the air. For those who have known Deirdre long enough, know it wasn't always this way, and in recent years they've had to use for Faeiry Dust to ensure they don't lose the strength of this ability.

Defensive Immortality & Enhanced Human Condition:
The power to never die. Opposite of Mortality. Not to be confused with Invulnerability.

Pan has an endless lifespan; as they can never die, never age, and can shrug off virtually any kind of physical damage. In her case, she is the defensive type, simply preventing most forms of damage, and to appear physically invulnerable. While others, such as Hook are the regenerative type, surviving and quickly recovering from anything you throw at them while at the same time they are capable of resurrecting themselves instantly after death and completely self-sustaining, free from all bodily necessities, or even the combination of the two.

Due to the affects of the magic put on them a hundred years ago, Pan has never aged passed the physical age of twenty five. And due to the stunted physical growth, her mental, emotional, and over all mentally and brain function is of that of a normal twenty five year old. While she can gain intelligence over time and through experience like any other normal life experience, she hasn't declined in strict mental health since becoming immortal. All though, those who know her well enough, know the affects that immortality have had on her in the long run.

Pan also has enhanced capabilities, and attributes. As well as capabilities, meaning Pan would be beyond that of anyone they meet. She has an enhanced mental and physical condition, incredible judgement, knowledge, creativity, imagination and other cognitive and brain-related abilities as well as being able to lift weights and output strength even the strongest weightlifters couldn’t hope to achieve, and performing at peak performance without tiring for long periods. In conclusion, Deirdre tires less often and at a slower rate than the average person.

E R E B O K I N E S I S:
Also simply known as Shadow Manipulation. The ability to control the darkness. One with this ability is able to blot out the light wherever they go, and can use this ability to cloak themselves from visibility.

Everyone knows the long told tale of Pan and their pesky shadow. But what they didn't know, is that it was only due to uncontrolled Erebokinesis. Over time, Pan has nearly perfected the ability.

Seeing as now, Pan can create, shape and manipulate darkness and shadows. By itself, darkness is mostly used to cloud everything into total darkness, but by accessing a dimension of dark energy it can be channeled to a variety of effects, both as an absence of light and a solid substance: one can also control and manipulate the beings that exist there, create and dispel shields and areas of total darkness, create constructs and weapons, teleport one's self through massive distances via shadows, etc. But, the one undenying flaw and weakness, and easy counter to this, is that Pan needs natural darkness or shadows to be present, as well as being able to see. If their vision is impaired or not even a shred of shadow, Pan is unable to use this ability.

T A L E N T S
Pan Flute (Hence their moniker), Swordsmanship (Second best to Hook), Chess (Spent years playing)

S T R E N G T H S
Leadership, Dependable, Kind-Hearted, Selfless, Navigation, Stealth, Negotiation, Protective

W E A K N E S S E S
Quick Temper, Insecure, Losing their magic, Somewhat reckless, Curiosity, Severe anxiety


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So begins...

Deirdre Galloway's Story

Setting

Characters Present

Character Portrait: Deirdre Galloway Character Portrait: Serenity Minua Character Portrait: Xaria 'Xary' Hellier Character Portrait: Lilian Galbraith Character Portrait: Ciaran MacLeod Character Portrait: Gisele
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Return to Never Land...

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'Peter Pan'
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Lost Boys Leader | outfit | #4d8c5e
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You won't have to answer to anyone
You, you always have the room to breathe
We worship and have some fun
We are the well intentioned
We only fight in the name of peace
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The ever beaming sun that usually hung far above the Mainland of The Isle, had long since set, and the moon had since taken its place in the murky abyss above. Instead, was a slight sliver of silver, that appeared as more of a portal or opening to some other world that lied behind the blanket of stars that twinkled in the moonlit night sky. On nights like this, if one knew where to look, they'd be able to see constellations in every direction, that went on for miles. If one was even lucky, chances would have it that they might spot a shooting star. But, on this night, things were different. There was a stillness.

Even the air itself felt off. It was always this way, on nights like this. Next to no noise filled the air, besides the crashing of the waves below the cliff bluff that overlooked the ocean, and the occasional gust of wind that would whisp by one's ear. Everything else, was dead silent. The Mainland, was usually full of life. Creatures and insects of the night would be making their calls. Birds of night such as owls and some unknown species would be busy hunting prey. But tonight? Not a sound.

A lone figure was sitting off from everything else, sitting on one of the higher pillars of the cliff-face that faced the open waters. They were in a crouched position, both feet firmly planted flat against the cold stone, but were busily looking up towards the inky black night sky. The night skies here in Never Land, were unlike any other one could see. From here, if one looked up on a clear night, they'd be able to see the stars and planets among the vast expanse of the cosmos. The veil between this island and reality were an odd thing. Almost enchanting if some dared to think about it for too long.

"It's almost time...", a young boy's voice spoke up. Breaking the silence that had long filled the air around them. "They should be here soon.", another voice came not soon after. "Thank you, Liall. Tobin. I'll be there shortly." the figure said, finally looking at the two Lost Boys who had come to remind them. Looking back out at the starry filled sky, they let out a sigh. Liall slowly walked up beside their friend, placing a hand on their shoulder, "It's going to be okay, you know? Everything will work out this time, Pan." Liall tried saying with a reassuring tone. Tobin simply rolled his eyes in an annoyed manner, folding his arms over his chest. "Because Pan never fails, right?" Tobin prodded.

Liall looked back at Tobin, giving him a small glare. The other Lost Boy raised both hands up in mach defense, glancing back at their leader for a moment, "I'll go and alert the others, make sure they're ready for things." Tobin gave a small, reluctant half bow and turned back, making his way back to the village further down the cliffside and into the woods. The remaining two exchanged looks once more, "Ignore him. He's just trying to get the best of you, Pan...It'll be fine, truly." he gave a faint smile in Pan's direction. Pan let out a small sigh once more, combing her fingers through her hair, pacing a bit. "But he is right, Liall. We mess this up tonight...This could be our last chance and, we can't afford that. Not now." Liall slowly nodded in agreement, he knew, just as much as anyone else, that tonight was the night to get this done. There was no more waiting. They were already running out of time as it were. They all wanted it to be over, and the time to act was now.

"Go back with Tobin, get the others who are coming. You'll meet me out by the large rocks near the gull, act on my signal. We need to use their arrival as leverage and cover. They'll be expecting us regardless so, speed is key this time, I think." Pan said as she turned back to Liall, who gave her a small nod once more. "Yes ma'am." Liall said with a salute, and turned back to the Lost Boys encampment.

Then there was one left. Pan slowly looked back up towards the night sky, closing her eyes for a moment, and took a deep intake of breath. Any and all nerves that were felt in this moment, neeeded to be shaken off and forgotten. Now wasn't the time for cowardice. Pan reached for the metal pan flute that was hanging by one of their belt loops. It was strung on a leather bound strap, and pulled it up to their lips, blowing into the flute, they let out a single note. It was the last call for the Lost Boys to begin making their way to the rock pillars down by the shore, where the Jolly Roger would be coming in once they arrived. Which would be within barely a few minutes.

Pan headed towards the shoreline first, staying low among the large rocks below. With the mix of crashing waves, the darkness of night and lack of any form of light to give away their position, Pan had a perfect place to lie and wait for the arriving ship. With the reassurance of a few of the Lost Boys and Girls, those who were able-bodied enough to help anyway, had come along. At least for the terms of a distraction at the very most, pan wouldn't risk them fighting off the pirates, not again.

It wasn't much longer until the large shadow, of an encroaching form made its appearance. A large pirate ship coasted along the waters, before eventually coming to anchor down by the large rocks and port. Pan took a deep breath once more, hands shaking for just a moment before she managed to recollect herself. It'd be fine. They just needed to locate the kids, get them out, and Pan would play as the key distraction. This was all far routine by now. An endless game of cat and mouse that everyone involved in knew by now. Things never changed, it was always the same. Everything was, except for the outcomes. And this time, Pan wasn't going to let things end like they had last time. They'd succeed, but the only difference, Pan had a different plan in mind this time after they got the children out. And hopefully this time, they'd be able to make everything work. They just had to..




Setting

Characters Present

Character Portrait: Deirdre Galloway Character Portrait: Serenity Minua Character Portrait: Xaria 'Xary' Hellier Character Portrait: Lilian Galbraith Character Portrait: Ciaran MacLeod Character Portrait: Gisele Character Portrait: Wendy Darling
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#, as written by xarysin

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Captain Hook
Xaria Hellierx|x#420b22

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Most nights the moon dominated the sky. It could never appear so large in the mundane realm as if this place sat isolated somewhere in the expanse of space. It waxed and waned but it did so on its own schedule, never the same. Time was different in Neverland. The only thing that could be counted on was when it disappeared to a tiny sliver of light, the Jolly Roger would be going on a run for more children.

By choice once, now they were compelled to go by the magic of the vindictive fairies of the island. At first, they thought it was punishment for stealing children from their beds to use the island’s magic to change them into pawns for the Captain’s thirst for money and power, just to toss them away when it didn’t work. They quickly realized, if that had been true, why would they be sent to continue the deed? No, the fairies were not altruistic. They didn’t care about the children. Their punishment was because these foreigners had invaded their realm and bastardized the magic within it. Their punishment: being caught in an endless loop of their deeds. When the moon waned down to but a shine, the crew boarded their ship, compelled by magic, and departed for their home realm, nay to return until they’ve stolen a girl child and her two siblings. This night was no different.

Captain Xaria Hellier, called Hook by some, stood on the quarterdeck of the Jolly Roger as it sailed through the waters they once dominated. She turned a couple of orbs or water in her palm like Chinese stress balls, anticipating their arrival back to the island filled with enemies. In the distance was that shimmer she once thought was her salvation. Now it was her damnation. β€œMore wind, MacLeod! Me body be feelin’ the lack of magic and I don’t much like it! Our bones be turnin’ ta dust! Get us back!”

Ciaran stood at the helm, guiding the ship back to Neverland. The power the island had granted him was aerokenisis, allowing him to push the ship through waters at unnatural speeds. The rest of the crew moved about the deck, fulfilling their assigned roles ensuring lines were secure and the cannon were ready.

Hook yelled across the deck to a young girl, β€œCastiella! Get yer nimble arse up them ratlines and inta the nest!” She turned and yelled to the rest of those on board, β€œWe’ll be passin’ through the veil soon. Keep yer eyes open and yer wits about ya. Can’t let them forest rats get the drop on us."

As they passed through the portal, the sound of the wind and waves suddenly went silent. Everything was silent. No crickets, no birds, no creatures at all. Xaria watched the cliffs as they neared their makeshift port. β€œThe guns ready, Gates?”

The Mastergunner stood by the small, rail-mounted cannons, easy to point and shoot at the cliffs. β€œAye, Captain. Primed and ready.”

β€œDouse canvas! Bring us in easy.” The next part she muttered to herself, β€œThere be eyes everywhere..”

She turned and walked down the stairs to the main deck. She made her way to the hatch and yelled down into the hold. β€œMai! Gisele! Dun't bring up the girl or the others 'til we know the coast be clear.”

She gave one last shout over the deck, β€œAnd if any of you hear tickin'... Shoot it.”


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Setting

Characters Present

Character Portrait: Deirdre Galloway Character Portrait: Serenity Minua Character Portrait: Xaria 'Xary' Hellier Character Portrait: Lilian Galbraith Character Portrait: Ciaran MacLeod Character Portrait: Wendy Darling Character Portrait: Clara Valle
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Gisele
First Matex|x#bd2c2c

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It was dark within the hold of the Jolly Roger. The only light was a few dangling lanterns with their flickering light that swayed with the ship’s movements. The sound of creaking wood filled the air, mingling with the crashing of ocean waves across the bow. Flickering of the lantern light cast a dance of shadows and light across the teak walls. Soft trails of smoke drifted up from the smoldering end of a lit cigarette that hung between Gisele’s fore and middle fingers. One side of the hold had crates strapped down, filled with various bits of cargo and supplies that were on board. The other side had a series of iron cells on either side. Most of them were empty, save one. It was this one that Gisele was focused on, leaning a shoulder against one of the iron bars.

Within the cell she leaned against were three small figures huddled within, tied and blindfolded. The thrice-damned siblings that their crew was cursed to kidnap over and over. She drew in a deep drag from her cigarette, feeling the tobacco burning down her throat in that familiar way. Leaning forward, pressing her forehead against the metal, she blew out the smoke towards the children. Malice was in her eyes as she leered at them, not that they could see it, nor would she touch them. Yet. Not until the Captain gave the word. She’d long come to loathe these children. Not as much as she hated Pan or Aisling, not by a long shot. But the hatred was intense.

β€œMai! Gisele!” Speaking of the Captain. At the sound of the woman’s voice, the First Mate of the Jolly Roger strode quickly towards the hatch to better hear the orders. β€œDon’t bring up the girl or the others β€˜til we know the coast be clear.”

A wicked grin pulled across Gisele’s face, β€œAye Cap’n!” She shouted back, making her way back towards the guard position over the captives. After one last drag, the remains of the cigarette caught fire in her hand. There was no surprise or shock, even when the fire licked across her fingers. There was a moment where she just the cigarette burn to ashes and the fire trying to consume her hand. But it didn’t happen, the fire licked, but her skin remained unharmed. Since coming to this island, the woman had come to love fire. She could still feel the sting of the burning, but it was a part of her now.

β€œYa ready, Mai?” Gisele’s eyes lifted up towards the other woman who was tasked with guarding their prisoners. The firelight reflected an orange-red glow in her hazel eyes.





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Lilian Galbraith
Mermaidx|x#005975
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A soft whistling noise drifted from the rocky reef that was just off the island of Neverland. It mixed with the gentle crashing of the ocean against the rocks. The sound wasn’t the most interesting musically; it was more rhythmic, brief, and soft. It came from a simple conch shell that had part of its spiral point removed. The shell was in the hands of what appeared to be a young woman; very long blonde hair fell about her in straight damp layers. The only clothing she wore was a tunic of netting and strung with various bits of shells to veil her upper body. It was the lower body that would make one pause and realize she was not human... At least... Anymore. Where two legs should be, was instead a long fishtail. Iridescent scales covered it, and white frills were down the sides.

A particular rock breached the water's surface, allowing her to sit on the edge and keep her tail submerged. Occasionally, she would stretch it up and out while curling the fin upwards. Pulling the conch down and setting it in her lap, her gaze turned upwards to the sky. This night, there was little light, only the tiny sliver of a crescent moon and the faint starlight. The mermaid known as Lily knew what this night meant; she could remember a long, long time ago a similar night. It sent chills down her spine, but she also knew how important it was. This moment was so critical that she had to bear witness to it. She moved to set the conch against a crevice in the rock where it wouldn't get washed away. With a slight push, she slid off the rock and beneath the water. With a vigorous swish of her fin, she took off in the direction towards the rocky beach where the Jolly Roger would anchor itself time and again. There was no attempt to get close; she wasn't a fool. But at least she got close enough to make out whatever was going on. Her head was just barely above the surface, ready to flee if the chaos from the encounter got big enough.

Setting

Characters Present

Character Portrait: Deirdre Galloway Character Portrait: Serenity Minua Character Portrait: Xaria 'Xary' Hellier Character Portrait: Fawn Stone Character Portrait: Gwendolyn Darling Character Portrait: Lilian Galbraith Character Portrait: Ciaran MacLeod Character Portrait: Gisele Character Portrait: Sky Character Portrait: Wendy Darling Character Portrait: Clara Valle
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The faeries could always sense when the cycle was restarting, but this one was different. Though they hadn’t made it explicit it was clear that the island was dying. Sure it was still as beautiful as the day Clara first arrived, but the magic wasn’t the same as it was before. She could feel it in the way the flowers bloomed. Clara wasn’t a part of their discussions but she could sense the tension. There were conversations behind closed doors, bouts of frustration with limited magical abilities. It used to bother her but she’d grown used to being an afterthought.

With their magic waning it was too risky for them to leave their hideout so they sent Clara to watch as Hook rode in. They hadn’t told her what to watch for, but she knew it was important. While they often sent her to run their errands, they rarely seemed so serious when doing so. She wasn’t usually trusted with matters of importance unless it was a matter of safety so she didn’t ask questions when they sent her on her way.

She would often go to watch the ship as it came in, wishing she could once again be the one trying to help those children. Usually she would have to sneak out so it was convenient to have the grace of the fairies this time. She had flown high atop a tree, warping the leaves around her to provide camouflage.There wasn’t much the faeries told her to do except observe and report, but already Clara had the twisting sensation in her chest that everything was about to go wrong.

As the ship approached the shore a shudder went down her spine. It had been decades since Clara was last aboard that ship, it was more of a phantom than anything. A ghost that re emerged from the shadows every so often to haunt her. It always seemed so small from a distance but as it rushed through the waters she was still disturbed by it’s grandeur.

There was a sparkle of moonlight glinting across the water, catching Clara’s eye. Though she couldn’t make out who it was she recognized the movement of a mermaid rushing through the water. It would seem that the faeries were not the only ones who wanted to have eyes on the Jolly Roger tonight.

She wondered who the victims were this time. Once upon a time she would have worried about how scared they must be, but now she had to remind herself to be concerned about such things. She could feel her compassion fading - that’s why she had to keep coming. Clara had to see the horror to remember.

Suddenly Clara was aware of the eerie silence over the island. She shifted the leaves around her, slowly lowering herself. Careful to linger below the tree line to remain unseen she found another tree to perch herself within, manipulating it’s branches and leaves to provide coverage. She peered through her makeshift blockade watching the beach intently.