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School of Crystoria: Gods Among Mortals!

School of Crystoria: Gods Among Mortals!

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You, who wield the power of gods, who bends reality to your will, have been summoned to learn more about the powers you wield at the College of Crystoria in Elasynn. The chance to rise to power is yours to take, should your will be strong enough .

839 readers have visited School of Crystoria: Gods Among Mortals! since The Hayknll Theory created it.

Introduction

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Hello, and welcome to the school of Crystorium. My name is Maxos, I am the principle here, as well as one of the teachers. You may know me as the Dragon Mage, perhaps even by my alias Merlin the Magnificent, but here, I am simply Maxos.
You may find my informal approach rather strange, considering this is the most prestigious magical college in the entirety of Elasynn. Think of it as a way of comforting you, you who have just left your homes to live in this wondrous world, you who wield the power of ancient myth and mystical legend. I want you to think of this not as a school, but as a home. Think of us not as teachers, but as family. We are all of greatness, and we all want greatness, so why not work together to reach the stars, there's plenty of them in the sky for all of us I think
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There are many courses and many different magics for you to learn, thousands upon thousands of spells and histories and other things to discover. We will be there to help you every step of the way, to show you all the little shiny details.
Perhaps in time you will even join my fine staff as a professor in your own right, for all of those who wield the power of the Hymn are welcome here.
I hope to see you soon among the faces in the lecture hall this later week, for I truly believe you will be a great addition to the history we all share. There's a legend in you my friend, a legend I hope to have remembered throughout all of Elasynn.
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Toggle Rules

Characters must be between 15- 30 if student or 40+ if teacher

Teacher characters must be approved, and will then recieve the lesson plan of their choosing.

Characters must be human or appear to be human, no exception.

History is required, no children of gods or demons.

No special abilities, your powers are learned through roleplaying.

Browse All » 7 Settings to roleplay in

Elasynn

Elasynn by The Hayknll Theory

The Land of Elasynn is fraught with contest and peril, to the far west lay the lands of Morthan, he who would burn the world to ash. To the east lies Nalt and the golden kingdom, home of the paladins of creation, those who seek to defend all that is.

School of Crystoria

School of Crystoria by The Hayknll Theory

A grand spire of diamond reflects and refracts the light of the sun throughout this area, making it seem as though all the colors are brighter. The whole of this place feels more alive and powerful, as though you have stepped into the very source of life.

The Black

The Black by The Hayknll Theory

The lands of Morthan, this place is not safe, not healthy, and not friendly. You should leave while you still have the capability...

The Golden Kingdom

The Golden Kingdom by The Hayknll Theory

This place if either heaven or hell, depending on whether you see the vision of paradise that it shows to the world, or the torments of the strict control the paladins exert upon the land...

TalTalles

TalTalles by The Hayknll Theory

That which stands between utter chaos, and total order. Taltalles is a green land, a rugged land, a hard land. It takes strength to live here, in one of the many villages scattered through the forests and plains, the swamps and coasts...

Entry Hall

Entry Hall by The Hayknll Theory

Grand, open, and majestic. The entry hall seems to speak with it's beauty. "Here you will find greatness, here you will gain power... All you need to do is step inside, and your legend will begin"

Applied Magik

Applied Magik by The Hayknll Theory

"applied magik", supposedly this is where you will get to learn how to cast spells and use your power.

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The Paladins

"We stand watch over the dark horizon, awaiting it to reach for us. For when it does, we shall raise our shield to hold it back, we shall swing our sword to cut it down, and we shall stand ready to protect those who were not prepared."


Events

Soon™.

Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 7 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

Elasynn

Elasynn by The Hayknll Theory

The Land of Elasynn is fraught with contest and peril, to the far west lay the lands of Morthan, he who would burn the world to ash. To the east lies Nalt and the golden kingdom, home of the paladins of creation, those who seek to defend all that is.

School of Crystoria

School of Crystoria by The Hayknll Theory

A grand spire of diamond reflects and refracts the light of the sun throughout this area, making it seem as though all the colors are brighter. The whole of this place feels more alive and powerful, as though you have stepped into the very source of life.

The Black

The Black by The Hayknll Theory

The lands of Morthan, this place is not safe, not healthy, and not friendly. You should leave while you still have the capability...

The Golden Kingdom

The Golden Kingdom by The Hayknll Theory

This place if either heaven or hell, depending on whether you see the vision of paradise that it shows to the world, or the torments of the strict control the paladins exert upon the land...

TalTalles

TalTalles by The Hayknll Theory

That which stands between utter chaos, and total order. Taltalles is a green land, a rugged land, a hard land. It takes strength to live here, in one of the many villages scattered through the forests and plains, the swamps and coasts...

Entry Hall

Entry Hall by The Hayknll Theory

Grand, open, and majestic. The entry hall seems to speak with it's beauty. "Here you will find greatness, here you will gain power... All you need to do is step inside, and your legend will begin"

Applied Magik

Applied Magik by The Hayknll Theory

"applied magik", supposedly this is where you will get to learn how to cast spells and use your power.

Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

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Spawns

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The Forge

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Buy, sell, and even craft your own items in this universe.

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Market conditions are unknown. Use caution when trading.

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View All » Add Character » 5 Characters to follow in this universe

Character Portrait: Principle Maxos
Character Portrait: Reikei Kagura

Newest

Character Portrait: Reikei Kagura
Reikei Kagura

Dreams and Reality they intertwine more then you know

Character Portrait: Principle Maxos
Principle Maxos

If ever there was a god amongst men, then this is he.

Trending

Character Portrait: Reikei Kagura
Reikei Kagura

Dreams and Reality they intertwine more then you know

Character Portrait: Principle Maxos
Principle Maxos

If ever there was a god amongst men, then this is he.

Most Followed

Character Portrait: Principle Maxos
Principle Maxos

If ever there was a god amongst men, then this is he.

Character Portrait: Reikei Kagura
Reikei Kagura

Dreams and Reality they intertwine more then you know


View All » Places

Elasynn

Elasynn by The Hayknll Theory

The Land of Elasynn is fraught with contest and peril, to the far west lay the lands of Morthan, he who would burn the world to ash. To the east lies Nalt and the golden kingdom, home of the paladins of creation, those who seek to defend all that is.

School of Crystoria

School of Crystoria by The Hayknll Theory

A grand spire of diamond reflects and refracts the light of the sun throughout this area, making it seem as though all the colors are brighter. The whole of this place feels more alive and powerful, as though you have stepped into the very source of life.

The Black

The Black by The Hayknll Theory

The lands of Morthan, this place is not safe, not healthy, and not friendly. You should leave while you still have the capability...

The Golden Kingdom

The Golden Kingdom by The Hayknll Theory

This place if either heaven or hell, depending on whether you see the vision of paradise that it shows to the world, or the torments of the strict control the paladins exert upon the land...

TalTalles

TalTalles by The Hayknll Theory

That which stands between utter chaos, and total order. Taltalles is a green land, a rugged land, a hard land. It takes strength to live here, in one of the many villages scattered through the forests and plains, the swamps and coasts...

Entry Hall

Entry Hall by The Hayknll Theory

Grand, open, and majestic. The entry hall seems to speak with it's beauty. "Here you will find greatness, here you will gain power... All you need to do is step inside, and your legend will begin"

Applied Magik

Applied Magik by The Hayknll Theory

"applied magik", supposedly this is where you will get to learn how to cast spells and use your power.

Entry Hall

Grand, open, and majestic. The entry hall seems to speak with it's beauty. "Here you will find greatness, here you will gain power... All you need to do is step inside, and your legend will begin"

Applied Magik

"applied magik", supposedly this is where you will get to learn how to cast spells and use your power.

TalTalles

That which stands between utter chaos, and total order. Taltalles is a green land, a rugged land, a hard land. It takes strength to live here, in one of the many villages scattered through the forests and plains, the swamps and coasts...

The Golden Kingdom

This place if either heaven or hell, depending on whether you see the vision of paradise that it shows to the world, or the torments of the strict control the paladins exert upon the land...

School of Crystoria

A grand spire of diamond reflects and refracts the light of the sun throughout this area, making it seem as though all the colors are brighter. The whole of this place feels more alive and powerful, as though you have stepped into the very source of life.

The Black

The lands of Morthan, this place is not safe, not healthy, and not friendly. You should leave while you still have the capability...

Elasynn

The Land of Elasynn is fraught with contest and peril, to the far west lay the lands of Morthan, he who would burn the world to ash. To the east lies Nalt and the golden kingdom, home of the paladins of creation, those who seek to defend all that is.

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Re: School of Crystoria: Gods Among Mortals!

Should I make changes to my character in order for it to be approved?

School of Crystoria: Gods Among Mortals!

This is the auto-generated OOC topic for the roleplay "School of Crystoria: Gods Among Mortals!"

You may edit this first post as you see fit.