Introduction
Eden, a utopia high in the sky. Known to some as the Ark closest to Heaven, and others, just a place for the 'Almighty'. Inside of Eden lies a man named, Archael. He is believed to be the reincarnation of an ancient race that created an artifact called the Mystic Arcana which could grant god-like powers to anyone who held and was bestowed the powers it held. Its original use was a tool to end a war between Eden and Purgatorio, a hellish place full of monsters and demons, but home to much more. During the war the Mystic Arcana fell into the wrong hands and was used against Eden and nearly took the world into destruction. The people that lived in between Eden and Purgatorio suffered the major effects of the war, turning their super intelligent cities and high-tech areas back to simpler times. After a harsh battle, Eden had won and separated the Mystic Arcana into four pieces and scattered them across the world. Archael believes that he could save Eden from future disasters and plans to collect all the pieces, but is this really a good idea? The ancient race had separated it for a reason, although Archael must have a hidden plan for using it. He is searching every corner of the world for this along with the help of his High Council, which is constructed of the six most dangerous masterminds and leaders anyone has ever seen. Will Eden repeat history and emerge into war with Purgatorio, or will something worse happen?
Guilds
Guilds are classes that you are categorized in, there are three types of categories: Physical, Magical and Suuport.
Gladiator (Physical) - Powerhouse and strong fighter, knows several sword techniques
-Attack
-Chain Slash -(Up to 8x attack)
-Lumina Chaser (Deal more damage if target has Brave/Faith/Haste/Wall/Regen)
-Item
Sage (Magical) - The Magic user, magic is: Destruct/Lumina/Saboteur/Dimen
-Attack
-Chain Cast (Constantly Cast Spells)
-Destruct/Lumina/Saboteur/Dimen
-Item
Time Mage (Support) - Magicians who specialize in Dimen magic and can refine items back to their former glory.
-Attack
-Dimen
-Refine
-Item
Bard (Support) - An archer and warrior that uses songs to aid allies.
-Aim (100% Hit)
-Sing (Sing to enhance allies)
-Saboteur
-Item
Dragon Knight (Physical) - Warriors that harness the power of spears, katanas & dragons.
-Attack
-Dragon
-Jump
-Item
Evoker (Magical) - Magicians who summon magical spirits known as 'Elementals'
-Attack
-Conjure
-Destruct
-Item
Karateka (Physical) - Monks who use powerful punches and swift kicks.
-Attack
-Kick
-Mantra (Speed/Evasion/Accuracy/Defense/Power)
-Item
White Knight (Magical) - Warriors who swear an oath to protect those and fight for justice.(Innate Ally Guard)
-Attack
-Saintly Sword
-Lumina
-Item
Death Knight (Physical) - Warriors who swear an oath to darkness and fight for vengeance and death.
-Attack
-Cursed Sword
-Saboteur
-Item
Rune Fencer (Magical) - Magicians who battle on the front-lines using their enchanted weapons.
-Attack
-Aura (Enchant Sword with Saboteur/Destruct Elements(Just Fire/Ice etc, not specific names))
-Spell Blade (Use special Physical/Magical combo attacks)
-Item
Geomancer (Magical) - Warriors who command the elements of the earth.
-Attack
-Terrain (Uses powers of earth)
-Lumina
-Item
Ninja (Physical) - Stealthy warriors who use long forgotten arts.
-Attack
-Ninjitsu (Special magics)
-Steal (Attempt to steal items)
-Item
Scholar (Magical) - Top-notch analysts who study the forgotten Lore magics and can study enemies.
-Attack
-Study (Scan enemy stats)
-Lore (Ancient Magic)
-Item
Templar (Support) - Guardians who swear an oath to protect friends and allies dear to them. (Innate Ally Guard)
-Attack
-Aura Guard (Defensive Spells)
-Sentinel (Defensive Attacks)
-Item
Assassin (Physical) - Stealthy warriors who can lay traps down and attempt to defeat their foes quickly and quietly.
-Attack
-Traps (Traps with different effects)
-Stealth (Skills to help attack foes or help allies)
-Item
Rune Guardian (Magical) - Knights who specialize in the Saber magics and protect those with their magical powers. (Innate Ally Guard)
-Attack
-Saber (Aura magic that surrounds the user)
-Lumina
-Item
Chocobo Knight (Physical) - Knights who lack skill alone but when paired with a feathered friend, gain access to threatening abilities.
-Attack
-Chococraft (Skills that vary depending on Chocobo)
-Chocoblade (Use combo attacks that vary with each chocobo)
-Item
Merchant (Support) - Warriors who expend their own money to attack and provide boosts.
-Attack
-Commerce (Expend money for different effects)
-Bribe (Bribe enemies)
-Item
Samurai (Physical) - Warriors of an off-country land who practice the arts of old legend in fighting and harnessing calm battle skills, often high ranking units.
-Attack
-Iaido (Ancient Sword magic)
-Flair (Sword Abilities)
-Item
Cannoneer (Physical) - Warriors who specialize in the use of cannons and heavy artillery. Boosts great range and power.
-Attack
-Cannonry (Special ammo abilities)
-Ballistics (Other abilities)
-Item
Onion Knight (Physical/Magical/Support) - Warriors who specialize in nothing and everything. Can pick two skills from other guilds but their abilities and stats are very poor, until they reach higher levels they begin to be powerful.
-Attack
Mastery (Passive skill/Can be dropped, allows the Onion Knight to be able to equip any weapon. Only allows one other ability to be learned though)
-
-Item
Everyone also has a special skill known as a Crisis Trance which is used at critical health as a last resort. Only useable when at critical times.
This Section is not necessary for anybody unless you are curious about the skills your class can possess, I keep track of what skills and abilities you currently have, so skip down to the Character Sheets part!
Magic Spells/Abilities (Skills that don't show damage, deal dmg according to your current skill level.)
Here is a list of all spells and elements:
*(Element) Blitz = Rune Fencer only (50% Physical/Magical attack)
Destruct
Fire
Flame - Weak power
Explosion - Moderate power
Magma Burst - High power
Meltdown - Severe power
*Heat Blitz - High power
Ice
Snow Shard - Weak
Ice Pillar - Moderate
Blizzard - High
Niflheim - Severe
*Ice Blitz - High
Electric
Spark - Weak
Electrocute - Moderate
Chain Lightning -High
Mjollnir - Severe
*Electric Blitz - High
Wind
Vortex - Weak
Aera - Moderate
Rainbow Wind - High
Cyclone - Severe
*Aero Blitz - High
Water
Geyser - Weak
Aqua Ball - Moderate
Riptide - High
Tsunami - Severe
*Tidal Blitz - High
Earth
Quake - Weak
Cave In - Moderate
Rockslide - High
Ruin - Severe
*Earthen Blitz - High
Light
Fade - Moderate
Purge - High
God's Judgement - Severe
*Radiant Blitz - High
Dark
Flux - Moderate
Apocalypse - High
Hell's Judgement - Severe
*Shadow Blitz - High
**Either only Radiant or Shadow Blitz can be learned, both are unable to be learned.
Lumina
Heal - Weak healing
Restore - Moderate
Fortify - High
Revive - Moderate
Esuna - N/A - Restore Status
Protect - N/A - Increase Defense
Shell - N/A - Increase Magic Defense
Wall - N/A - Increase Defense/Magic Defense/Evasion
Brave - N/A - Increase Power
Faith - N/A - Increase Magic
Haste - N/A - Increase Speed
Regen - N/A - Restore Low health over time
Veil - N/A - Increase Evasion
Saboteur
Poison - N/A
Sleep - N/A
Slow - N/A
Silence - N/A ~ Cannot cast Magic
Deprotect - N/A ~ Low Def
Deshell - N/A ~ Low Magic Def
Debrave - N/A ~ Low Attack
Defaith - N/A ~ Low Magic
Stone - N/A ~ Petrify
Dispel - N/A ~ Remove Buffs
Death - N/A ~ Instant Death
Imperil - N/A ~ Nullify Resistance
Wound - N/A ~ Reduce Max HP
Dimen
Hastega - Cast Haste in a large area
Slowga - Cast Slow in a large area
Regenga - Cast Regen in a large area
Curasega - Heal HP = to damage taken
Stop - Completely stop an enemy
Berserk - Berserk a target
Reflect - Reflect one magic attack
Warp - Eject the party from a dungeon/Eject enemy from battle
Gravity - Reduce 1/4 of enemy HP
Graviga - Reduce 1/2 of enemy HP
Comet - Non Elemental magic damage in a large area
Songs
Battle Voice - Increase song power
Vitality Aria - Increase Life
Mana Paean - Increase Magic power
Warrior Hymn - Increase Physical power
Love Sonata - Increase Crisis Trance power
Dragon
White Draw - Restore Health
Lancet - Drain foe's HP/MP
Luna - Ignore target defense for a short time.
Dragon Breath - Damage = to HP taken
Dragon Crest - Damage proportional to dragon's killed/tamed
Dragon Stone - Rocks fall on the enemies
Dragon Song - Hellish song that damages and some who hear it will die if they move
Dragon Heart - Cast Reraise on an ally
Elementals
Konohana Sakuya - Warm Petals (Heals party, damages enemies with fire) http://images4.wikia.nocookie....ohanaSakuya.jpg
Yurlungur - El Nino (Water) http://images3.wikia.nocookie....1/Yurlungur.jpg
Fenrir - Emerald Wind (Wind) http://static2.wikia.nocookie...._FFIX_Art_1.jpg
Tiamat - Electric Storm (Electric) http://www.redicecreations.com...uetzalcoatl.jpg
Faerie - Seeker's Light (Heal) http://i362.photobucket.com/al.../FaerieDust.jpg
Gabriel - Icy Judgement (Ice) http://images2.wikia.nocookie..../da/Gabriel.png
Kaolin - Millennial Decay (Earth) http://nymphschampions.wdfiles.com/loca ... enesis.jpg
Punishment - Black Dusk (Dark) http://fc05.deviantart.net/fs5/i/2005/0 ... aveIgo.jpg
Exoneration - White Dawn (Light) http://img1.wikia.nocookie.net/__cb2013 ... 114458.jpg
(I give credit to all artists of the elementals)
Saintly Sword (*Skills are Light/Physical/Magical ranged)
*Judgement Sword - Freezes
Windstorm - Moderate Wind/Physical damage
Bladestorm - High Wind/Physical damage
*Hallowed Bolt - Shocks
*Shellbust Stab - Reduce Defense
*Ice Wolf Bite - Reduce Power
Cursed Sword (*Skills are Dark/Physical/Magical ranged)
*Stasis Blade - Stops the enemy
*Sanguine Sword - Drain HP and restore yours
*Abyssal Strike - Deal heavy damage and inflict instant death
*Dark Shock - Area damage
Cursed Wind - A fell Dark/Wind hits the enemies and attempts to inflict zombie status
Unholy Darkness - Dark elemental magic attack
Terrain
Tanglevine - Grass
Water Ball - Water
Magma - Lava
Earth Blast - Rock
Ice Storm - Snow
Sun Bath - Sun (50% Sunbath/50% other skill depending on current Terrain)
Wind Slash - Breeze (Same as Sunbath)
Elf Fire - Caves
Ninjitsu
Blaze - Fire
Flood - Water
Frost - Ice
Tremor - Earth
Bolt - Electric
Gale - Wind
Pin - N/A (Stop an enemy)
Image - N/A (Raise evasion)
Lore
Rime Bolt - Ice
Thunder Flare - Fire/Electric
Earth Dragon - Earth
Shadow Shade - Dark
Aura Guard
Rampart - Largely boost defense of all allies
Astra - Grant immunity to all Saboteur spells
Radiant Aura - Bestow Auto-Revive and Regen to all allies
Null Magic - Absorb one magic attack for all allies
Sentinel
Whirl Burst - Rattle the earth to knock back enemies
Mow Down - Attacks all enemies surrounding you
Vendetta - Deals 4x damage you received while guarding.
Traps
Saboteur Glyph - Causes multiple debuffs on enemies
Caltrop Trap - Releases spiked balls at enemies from the ground
X-Zone - Traps demon type enemies and attempts to eject from battle using a dimensional portal
Blast Sentry - Deals Non Elemental damage in a wide radius to enemies
Stealth
Vanish - Conceals self to be unnoticed to monsters (Doesn't work against humans)
Shadow Stitch - Pins shadow to the ground, stopping the enemy
Stop Bracelet - Instantly defeats an enemy by suffocation
Saber
Ice Saber - Aura that deals ice damage and can slow and freeze
Flame Saber - Aura that deals fire damage
Thunder Saber - Aura that deals electric damage and can stun
Diamond Saber - Aura that deals earth damage and can petrify
Wind Saber - Aura that deals wind damage and can launch targets in the air
Aqua Saber - Aura that deals water damage
Dark Saber - Aura that deals dark damage
Saint Saber - Aura that deals light damage
Moon Saber - Aura that deals Light/Dark damage (Same time)
Leaf Saber - Aura that heals the group
Chococraft
All/Yellow
-Choco Cure - Heal in a small radius
-Choco Beak - Damage
Green
-Choco Recover - Recover all HP (1 target)
-Choco Cure II - Heal in a large radius
Blue
-Choco Recharge - Recover magic power/increase magic
-Choco Meteor - Non Elemental damage in large radius
Red
-Choco Rampage - Damage
-Choco Syphon - Drain HP and recover 1/2 of damage dealt
Purple
-Choco Barrier - Casts Protect/Shell/Veil/Reflect
-Choco Spirit - Cast Brave/Faith/Haste
Black
-Choco Fear - Cast Deprotect/Deshell/Dispel
-Choco Roar - Cast Debrave/Defaith
White
-Choco Esuna - Recover status
-Choco Cure II - Recover HP in a large radius
Silver
-Choco Defense - Maximise defense to block 1 attack
-Choco Ward - Block an instant death attack
Golden
-Choco Grace - Increase all parameters
-Choco Megidolaon - Massive Non Elemental magic damage
Commerce
Pay to Play - Expend money to increase critical % on one ally
Salesman - Convince an enemy to buy an item for you during battle, (Human enemies only)
Takeover - Expend money to deal damage to an enemy
Bodyguard - Expend money to have an enemy be your shield
Zenniage - Expend money to throw at all enemies
Bribe
Bribe - Pay enemies to not attack you or a certain member.
Iaido
Kotetsu - Non Elemental damage to nearby enemies
Asura - Deal Fire damage to nearby foes
Osafune - Deal Water damage to foes and Slow them
Charfire - Healing flame to restore HP
Zanmato - Attempt to cast Death on all enemies around you
Masamune - Bestow Haste/Brave/Faith to nearby allies
Flair
Shimmering Blade - Fire elemental damage to a foe
Hoarfrost Blade - Ice elemental damage to a foe
Skyfury Blade - Electric damage to a foe
Unburden Soul - Sacrifice user to restore HP and cure status of all allies
Cannory
Potion Shell - Load a shell that when fired at an ally restores HP
Ether Shell - Load a shell that when fired at an ally restores MP
Mortar - Launch a powerful shell at the enemy to deal damage in an area but leaves the user defenseless for a short time
Ballistics
Teleport Cannon - Fires a shell that teleports an enemy away from you
Blowback - Expend HP to deal heavy damage
Protect Shell - Fire a shell to bestow Protect and Regen
Cure Capsule - Fire a shell to remove status from an ally
Monsters
Monsters exist and most are tamable and are kept as pets, most the monsters are from Final Fantasy
-Moogles
-Cactuars
-Chocobos
-Tonberries
-Bombs
etc
Character Sheets
Name:
Age:
Gender:
Role:
Weapon:
Crisis Trance:
History:
Appearance:
Character Theme: (This isn't necessary)
The Story So Far... Write a Post » as written by 6 authors
Setting
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Setting: Hyrien - A small quiet town, houses the Hyrien Academy, a school where children and teens go to get educated and learn to battle for whenever they grow up.
http://www.youtube.com/watch?v=Es91CfyfwB4
The sun shined through the glass window of the wooden cabin in which Freija lived with her mother, Clair, and father, Greil. Freija looked out the window, the sun was bright, the birds were chirping happily and soaring through the sky. She sit at her table and looked at the book in front of her, the leather-bound journal. Arekkusu sat on the desk, looking at Freija and smiling. Freija closed the book and stood up.
"Kupo?" Arekkusu said in wonder as Freija stood up. "What are you going to do now, kupo?" The moogle asked and followed Freija over to her bed and sat down as Freija put her journal in small pack she had to keep a few things, like a writing quill and a small bottle of ink and her journal.
"Today is the day, Arekkusu." She said, smiling, looking out the window again, then back at the supplies on her bed. "Let's see, I have my rapier, some herbs, my journal, some bread and berries, and I think that is good."
"You mean, we're finally leaving Hyrien to explore the world, kupo?" The moogle asked and picked up one berry and began to take small bites out of it.
Freija nodded "yes" and gathered everything and patted Arekkusu's yellow pom-pom on his head, he giggled and smiled when she gently petted him. Freija patted her shoulder to signal Arekkusu to fly up and sit on her shoulder. After getting everything, she sheathed her rapier, put on her arm bangles, and her boots and opened the door and walked out into the kitchen area, her parents were eating dinner.
"We are leaving for awhile." Freija said, after mustering the courage. "Arekkusu and I are going to Bisga, we want to see the world, and explore every corner of the earth, maybe even Eden!" She said.
"Kupopo!" The moogle said. "You have to let us go, kupo. It's Freija dream to see the world, she is nine-teen, kupo, she is old enough to decide for herself."
Greil looked at Freija. "I think your ready. You go kid, go see the world, and when you get back, we'll be here. I disapproved at first, but, I know you can do it, and Arekkusu will protect you too." He smiled, nodding at Arekkusu.
"Yeah, kupo. I will protect Freija to the end of the world and back, she helped me when nobody else would, and now I can protect her too, kupo!" Arekkusu said, determined to be a bodyguard to Freija.
Clair got up and hugged Freija, and gave Arekkusu a kiss. "Be careful, both of you. Come back safe you hear." She smiled, and began to cry.
Freija put her hand on her mother's shoulder. "Don't cry. I love you both, and thanks for your support. I won't forget about all you told me, and everything you did for me. Wish me luck." She smiled, and walked out the door and waved and closed it, the sun shined down on Freija, and she looked at the quiet town, a few merchants and citizens were out, she saw in the distant, a large plain, that was the Bisga Wildlands
The setting changes from Bisga Wildlands & Bisga City to Hyrien
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"Hello Mum!Dad!And Anne!" A blonde 11 year old girl, wearing a white and blue lengthened skirt,a white shirt and black shoes was smiling up at Joseph,who was now 19 and quite tall. "I have to go out into the world now.." He gave his goodbyes, hugged them all and set off to the door, where he noticed a girl (Freija) standing rather absent-mindedly. Fangs clicked at her.
"Hello?Who are you?" Asked Joseph perplexedly.
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"I am Arekkusu, nice to meet you, kupo." He said waving at Joseph and then at Fangs. "What's your name, kupo?" He asked Fangs smiled and jumping around at the site of new faces. The sun was shining through the trees in the town and shining off the large ocean that was near the city, the soft waves crashing upon the shore and stone ports.
"What is your name?" Freija asked, brushing her silver flowing hair behind her ear and smiling, turning away for a moment to catch a view of the area. A soft breeze began blowing through the area, the blades of grass dancing in the wind and moving as one. "Sure is nice out, don't you agree?" Freija asked stretching her arms.
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Interesting creature.. thought Joseph. As wind blew through Joseph's armor, he slightly shivered and he looked in the vast Bisga plains...
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Arekkusu responded to Joseph. "I am a moogle, kupo. All moogles have pom-poms just like me, but I was different from the rest." He said, "Because Freija taught me to talk, kupo!" The moogle flew up higher and began to giggle as he always did. "Kupokupo." He shouted in joy, the breeze making his pom-pom wobble. He then flew over to Fangs. "Kupopopo." He seemed to be making conversation with the lizard, and he was having a fun time.
Freija spun and fell down on purpose and laughed as she lied on the ground, looking at the bright blue sky, filled with a few clouds here and there. "Someday, Eden... someday I will be at the gates of your kingdom in the sky..." She said and closed her eyes and smiled. "Aahh, this feels so nice." Arekkusu flew over to her side and rested right next to her, closing his eyes and shortly, soft 'kupo' noises signalling he must have fallen asleep. "Poor guy must be beat already." Freija laughed.
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He stroked his lizard while replying quietly; "The books I'd usually read would plant pictures in my mind,instead of being there-often of enemies" He finished with a slight shudder. "And yes, I'd very much like to see the wildlands." He added with a sigh, waving a hand out to the fields in front. "Though I wonder...How would the animals feel if they saw the eve of war?And please excuse me for any negativity." He said quietly, standing up and looking at his armor for a moment.
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Freija continued to lie in the grass, the wind doing all it could to bring peace to the area. She then sat upwards. "Well thanks for that. I have to be creative and fun, otherwise, my perspective on the world would be entirely different from how I view it now. I always try to see the brighter side of things, even when everyone else is down, I try my best to keep a positive eye on everything, despite the current situation." She tilted her head back, her hair flowing with the wind, and closed her eyes again. She then slowly got up and looked at Arekkusu and picked him up and whispered to him. "Time to get up buddy." She whispered in a calm voice.
The moogle awoke from his slumber and smiled at Freija. "What a good nap I had, kupo." He stated, yawning and rubbing his eyes. "So what's the plan, kupo?" He asked Freija.
She looked at the Wildlands. "I suppose our destination would be to head for the Wildlands." She said, looking at the plains in the distant and began to walk towards them and stopped. "Wait, Joseph... what do you mean, if they saw the eve of war?" Freija had begun to ponder what he said. "What could he be talking about? Is he planning on starting something?" He just doesn't seem that way, but, looks can be deceiving." The wind began to pick up, heading towards the direction of the Wildlands, almost as if the wind was pulling them there.
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"I just hope we can maybe prevent or... defend against the war." In addition to his last pronouncement.
Slightly picking up the pace, Joseph looked closely at the ground, and he examined some of the grass, noticing hoof marks. "Surely they haven't noticed yet?" He muttered, leaning against a tree.
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http://www.youtube.com/watch?v=krbIN8em92o (Freija's Theme)
"I hope I never have to experience war first-hand like some people, but I was a battle instructor at Hyrien Academy, so I have seen my share of battles and slain a few monsters." She smiled. "I had to do it though, otherwise a child's life would be taken... Everyday, I was put in charge of over twenty lives, and each day I always wondered, what if someone gets hurt or dies? Then what would I do?" Freija asked. "Anyway, I guess I shouldn't bore you with the story of my life." She chuckled. The sun was briefly covered up by clouds and she looked at the sky.
Arekkusu looked at Freija. "I never knew that, kupo." He twiddled his little fingers and looked back up at Freija. "So you felt that way every day you went to the Academy?"
"Yes." Freija answered back. "Always. I couldn't think of what would happen to me if that ever happened. I would heartbroken because I failed everyone, because I promised to protect them..."
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"Always ready to help, milady." He said. "Good luck on your quest... sorry I can't be much of an assistance other than ferrying you across the continents."
Beatrix nodded. "You've helped enough just with this deed alone. I must be going now, thank you for everything captain." Beatrix then proceeded to walk from the port to the exit, her destination, the Bisga Wildlands.
The captain stood and watched her walk away, "For your sake and mine, please let the heavens watch over you." He said and finished getting everything off the ship. "Alright men, now this show isn't go on by itself now is it!?" He commanded.
"No sir!" The crew stated in unison and one by one each carried down large crates with weapons and merchandise to sell.
Beatrix walked past some buildings and saw a girl, a boy, and a moogle. "They look like they are having a fun time. I suppose with this weather, I would be enjoying it too. Heh, but I can't afford to doddle, not when I have a mission to attend to. My priority is finding the royals." The knight said herself, and continued walking towards the Wildlands.
"Excuse me, miss, are you Beatrix?" A boy asked.
Beatrix turned around and saw a boy with a book and cape. "Yes I am, and who might you be?" She asked and crossed her arms and gave an interested smirk.
"I am Phoenix Ashdown, a summoner of Hyrien." He said and bowed. "The captain asked me to give this to you, as a gift to use on your journey." The boy said and handed Beatrix some gauntlets. She gladly accepted them and put them on.
"Amazing, these are fantastic, tell the captain I am in his debt for this. Now is there anything else you need?"
Phoenix looked down and then at Beatrix. "Actually, he told me you were in search of the royal family, he told me about it and I want to help you."
She looked at the boy, he was a few years younger then her, but he seemed to be the kind of person would be a good traveling companion. "This is a mission assigned to me, but I will leave the decision up to you if you wish to accompany me. It would be nice to have help, but it is your choice." She stated.
Phoenix was awestruck. "Wow, you really wouldn't mind if I joined in on your quest? The royals are a big deal, and I want to help you, no matter the danger..."
"Then join me." She smiled. Phoenix then smiled and agreed to join her. "Thank you for this- this will be an experience of a lifetime. Going out and helping an imperial soldier help find the royals. Wow."
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"Well.A battle instructor? That actually is quite a good job." He said in a slight whisper.
"My life's been punctuated by creatures who try to kill my family, elementals,monsters. We moved to Hyrien, and I found out about this academy.I asked if I could go, and they agreed quite reluctantly.And so,I've been training to be a Rune Guardian ever since." He added quite sadly, but louder. He looked up at the blue sky, and tears appeared in his eyes, and he remembered a terrible night....
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http://fc01.deviantart.net/fs70/i/2011/ ... 4gr76n.jpg
( https://www.youtube.com/watch?v=MsUg7Qj ... qlQ_wI2oIN ) (Mysterious person)
"And who are you?" The girl asked.
"I am Freija Arior, Rune Fencer and battle instructor at Hyrien Academy... and you are?" Freija said back to her. Looking at her straight in the eye.
The girl laughed. "Apparently you don't know who I am, ahahaha. I am Arcanist Annihila." She laughed maniacally. "I am just touring your little city, looking for formidable foes to face." She laughed.
Freija looked at girl and frowned. "What do you mean, challenge, if it's a spar match then I shall challenge you." Freija then drew her rapier from its sheath. Arekkusu then flew in.
"Don't do it Freija. She looks a lot stronger than you are, kupo." The moogle warned. "Please don't do this."
"I am not backing down, Arekkusu, I know you are looking out but I can still try." Freija reassured. The moogle nodded and flew back near Joseph. "Alright let's begin then." Freija stated and readied her weapon.
https://www.youtube.com/watch?v=-CAhqCAzkxg (Battle Theme)
Annihila laughed. "Alright, try this on for size!" She commanded and raised her hand and a dark energy swirled around Freija and blasted at her. "How is that!?" She snarled.
Freija writhed in intense pain. "AAGGHHH!" She screamed. She rapidly clawed at herself and flailed around to try and escape the power of the spell. "It's... too much, for me. I guess... I - should've listened to you Arekkusu..." She said in a weak tone and fell down.
"That's all that little bitch could do!?" Annihila laughed. "I knew you weren't the one. This wasn't even a battle, it more like an assisted suicide for you... Well, I suppose I should be returning now, try facing me when you're stronger. Muahahaha." She laughed and used a crystal and teleported out.
https://www.youtube.com/watch?v=30ygM9g ... 5g_nkIEe5Q (After the battle)
Freija lay silently on the ground, heavily damaged, but not even close to death. Arekkusu flew up to her. "She's hurt badly, kupo, but I can heal this!" He smiled and chanted a spell and a whitish-blue light swirled around Freija and her wounds were healing up. "Heal, kupo!" He said again, the light healing again, her wounds for the most part recovered. "Freija, I told you not to challenge her kupo, she looked strong from the get-go, kupo."
Freija stood up. "I know. I was very reckless, but still, that power, it felt almost, otherworldly." She said.
"Kupo? What do you mean, 'otherworldly'?" Arekkusu asked.
"That power, it was just, it seemed to powerful for any mortal to be able to wield it. She said she was an Arcanist right?" Freija asked back.
"Yes, kupo. I've never heard of that title before." The moogle replied. He flew over to Freija and sat by her. "We should rest up before we head to Bisga, the sun is almost setting, we should get back home, kupo." Arekkusu explained.
Freija nodded. "Arcanist, that guild, it has been a long forgotten one, because it was deemed uncontrollable by the council of Hyrien and every other guild academy... Well, anyway, I suppose we should head back then. It was nice talking to you Joseph." Freija smiled and shook his hand and stood there and looked at the sun setting. It looked beautiful.
Setting
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Phoenix looked at Beatrix, "Who was that girl? Her magic, it seems almost god-like. That didn't even look like the full power of the spell either, and those devastating effects from a weakened version of the spell could do that... Just- wow." Phoenix spoke.
Beatrix faced Phoenix. "Her name is Annihila. I heard her say it, but the Arcanist, a long since forgotten guild, deemed too destructive for mortals to learn, but she must've had some potential to learn the way of the Forbidden Magic." She replied.
The duo both stood and looked at Freija. Phoenix was the first to do something, "We should go check on her. You're a Rune Guardian, you should be able to help her, right?" He asked.
"Yes, but my healing spells aren't the greatest, but I can try and see if she needs help." Beatrix smiled and the two walked over to Freija, Arekkusu, and Joseph. "You really took quite a beating, you're lucky she didn't use the spell to her fullest capability." Beatrix said walking over to Freija's side.
The sun was setting amongst the trees, the sky a mural of colors, a beautiful sight indeed to behold. The moon was in a crescent state, marking that night was upon them. The beautiful yet eerie glow of the moon began to lightly shine on the still-lit patches of grass.
"Sorry to eavesdrop but you said you were going to the Wildlands right?" Phoenix asked. "Would you mind if we too tagged along?"
"Oh, Phoenix, just because we're going there doesn't mean you should barge in and be so impulsive as to ask if we can join... I am sorry, but you if you don't want us to join it is quite alright, we were going to pass through, but it is awfully late, and we don't really like to travel at night." Beatrix explained.
"I guess you're right, Beatrix." Phoenix said. "There is an inn over there, we could go there for the night." Beatrix nodded and smiled and looked back at Freija.
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Arekkusu flew up to Phoenix. "I do hope you join us, kupo." He said, and giggled again, "Kupo!" Then he flew in circles and then looked at Beatrix. "Please forgive Freija, she really isn't that impulsive, normally she is the strategist person, I wonder why she ran head-first into battle like that. Maybe I should ask her, kupo." Arekkusu said, and looked at the pub, the candle-light could be seen emitting from the open doors. "I suppose I should join her kupo."
Setting
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Phoenix added his comments, "Exactly, and she was very young too." He then opened up his book, "I don't think this book has any information about the Arcanist in it." He began to flip through the pages, heavily focused on the pages. After a few seconds of searching, he closed the book. "I don't see a single thing in here about Arcanists, nor do I see anything on their magical abilities. Perhaps someone here might know something? Maybe the priest at the church here? People of the holy orthodoxy should know something you would suppose."
"I bet you're right." Beatrix agreed. "I bet that priest might have something on them. Well, we probably shouldn't keep Freija, was it, waiting. I am heading there now." She explained and headed in the direction of the pub.
Phoenix looked at Beatrix, then Joseph and Arekkusu, "I am heading in too. Maybe we can figure more of this out soon... I am really intrigued by this." He said and walked off to the pub. As he opened the doors he saw Beatrix sitting at a table with Freija in the corner of the pub, near the stage, he looked, smiled and proceeded towards the table. At night the pub was bustling with merchants, pirates, and maidens, a true nightlife of Hyrien. The sounds of glasses clinging together and hardy laughter filled the small pub along with the occasional laughing squeal of a woman, being humored by a pirate.
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He ran!His feet carried him quickly and lightly,though he wished he could teleport or go invisible!Sprinting down into a dark,ominous forest, he searched for anywhere he could hide... THUMP! He felt something hit his head,and he staggered down dazily, everything shaking.
"Get down and stay down." Muttered a deep voice, and fet himself being carried before he went out cold...
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Arekkusu looked at the two others. "Freija, kupo, it's getting late, maybe tomorrow we should ask them." He said.
"I guess you're right." She said, "Well, thanks for talking, I will see you both here tomorrow then." Freija said and got up and she and Arekkusu left the pub and returned to her home. She walked in the door, her parents surprised to see her there.
"Are you okay?" Her father asked her. Freija nodded and went to her room, and gently closed the door. "I thought she was leaving for Bisga today?" He asked his wife.
His wife shrugged. "I don't know, maybe she was finishing up everything here before she left and didn't have time to leave, I don't know, it's pretty late so I am letting her be."
"Probably a good idea." The couple then blew out the candles that illuminated the home and went bed.
In her room, Freija was writing in her leather-bound diary, detailing everything that had happened. After she finished writing she changed into her night gown and blew out the candle and slipped into bed, the moon's glow was bursting through the window and she closed her eyes while Arekkusu flew down to lay by her side. She quickly feel asleep.
"What..Happened?.." Muttered Joseph,and looked around dazily.
"You woke." Said Night,as he was sitting ontop of a broken bookshelf,flickers of moonlight revealing his eyes from a dirty window.
"Who are you?Where the hell are you?!" Said Joseph in confusion,standing up slowly,wood creaking.
"Night,and here dumbass!" He called,dropping down which ruffled his hood.
"What kind of name is Night?" Said Joseph in a tone suggesting Night was joking.
"A name which covers me.So shut up." Said Night,and revealed himself,his hair illuminated.
"Why am I here?!" Said Joseph indignantly.
"First,I wanted to use you as hostage.You were too well armed,and you could help me." Said Night,shrugging and turning round."Come with me,plenty things to do.If you can run,hide and the type."
"Fine." Muttered Joseph,frowning at Night."What's in it for me?"
"Money."
"I don't need money!"
"Then what?"
"Honor.Lost it all yesterday when I ran."
"Restore it then,by seeing the truth." Finished Night.
"I don't know, should we check it out?" Beatrix asked. "I am always up for adventure, the building seemed charred, perhaps it was set ablaze." She said, joining Phoenix by the large window, looking out to the town, illuminated by the darkness. "I will tell the inn-keep to hold our room while he head out." She stated, a determined look in her eyes. The shack hadn't been big, but could house some treasure in the ashes. She grabbed her sword and proceeded downstairs to the main lobby. She spoke to the inn-keep. "Thank you very much for holding our room until we get back." She smiled and waited at the door, Phoenix was almost there.
"I am ready, Beatrix, shall we get going?" He asked. Beatrix nodded and they left and headed for the shack.
www.youtube.com/watch?v=HopiIrCtmaU (The ominous shack)
As they approached the building, the door had been blocked by some fallen wood. Beatrix unsheathed her sword and cut it down with ease and they proceeded inward. The building was pitch-black on the inside, it wasn't going to be easy to move through. They managed to find a staircase and proceed further into the trashed building. After heading down, they heard some voices, they got closer with each step and heard them talking, about money and honor.
"What are they talking about? Money and Honor?" Beatrix whispered. "Are they striking some sort of deal here?"
"Maybe we should confront them?" Phoenix asked.
www.youtube.com/watch?v=MsUg7QjOnII (Confronting the mysterious voices)
"Let's see what will transpire if we do, besides, it seems to be a bit brighter in there." Beatrix stated and slowly and quietly unsheathed her sword and got up. She dashed in the room and saw Joseph and a weird man in black. "Halt! What are you doing here!?" She interrogated. Phoenix rushed to her side, his spells ready to be casted.
"Restoring the truth.And YOU'RE not stopping us." Said Night,standing up straight and he pulled a cloth mask over his nose,eyes only visible.
"Look,we're not doing anything illegal,how about you leave us?" Said Joseph in a would-be calm voice as he held his blade tightly.Every single sound seemed to echo,from breathing to the rasps of unseathed blades. Night then brought out a blade from his sheath on his back,and the blades glinted in the moonlight. Joseph took a step back slowly,wood creaking above and under him. Night scanned the area for exits,in an attempt of a hurried plan.
Phoenix looked at Beatrix, then the Ninja. "Don't try anything! My spells will knock you down in your tracks!" He shouted, forcefully moving his arm outward, his book in the other, open, the pages shown had some sort of spell. "You may be fast, but with only one exit out of this basement, you'd best be following what Beatrix said and just surrender." He stated.
"Phoenix, I think this is going to be our first battle out of many together. I hope you're ready!" She assured and nodded to him.
"Right!" He responded and prepared to fight the Ninja. Both of them wondered, what would Joseph do at this time: would he join the ninja? Would he join them?
"Kupo, where are you going!?" He asked quietly. "It's very late, kupo."
"I am going out for a walk, care to join me?" She smiled and asked.
The moogle flew to her side. "Of course, kupo." He smiled and the two walked outside.
---------------------------
Battle stats
Freija - Rune Fencer - Lv 1
Skills:
Aura (D)
-Enfire
Aura (S)
-Poison
Arekkusu - Sage - Lv 1
Skills:
Destruct
-Flame
Lumina
-Heal
Beatrix - Rune Guardian - Lv 1
Skills:
Saber
-Saint Saber
Lumina
-Regen
Phoenix - Evoker - Lv 1
Skills:
Conjure
-Fenrir
Destruct
-Vortex
Joseph - Rune Guardian - Lv 1
Skills:
Saber
-Dark Saber
Lumina
-Heal
Night - Ninja - Lv 1
Skills:
Ninjitsu
-Tremor
Steal
-Items
"We shall fight then." Said Joseph as Night lowered himself slightly.Wood creaked as wind battered the whole shack.
Joseph muttered; 'Escape' to Night,and the two looked hard at Pheonix and Beatrix.
(http://www.youtube.com/watch?v=uH1wfrOcvHg Battle Theme;Earth)
Dust slightly kicked up,and Night sent a thick cloud of dust towards the two opposers,and attacked Pheonix..
Joseph started hitting a wood beam to send it down,and he looked nervous.
Beatrix quickly jumped out of the way, avoiding the attack, but Phoenix's slow reaction, was hit by the attack. "Are you okay, Phoenix?" She asked.
"Yes, I am fine, don't worry about me." He reassured her and got back to his feet.
Beatrix gripped her sword and looked at Joseph. "I thought we would be allies... I never thought I would cross swords with another Rune Guardian, at least, not like this. Why do you trust him!?" She asked, and slashed at Joseph, slightly scratching him. "If we must fight each other, so be it- but I will not go easy on you!" She hollered and rushed towards Joseph, her blade rising from the ground up and striking Joseph. "And I trusted you! Apparently I guess looks are deceiving... You should be ashamed of yourself! A Rune Guardian never joins the ranks of a low-life thief like this ruffian! " She focused her mind and swung her arm out and a blinding light shot out around her in all directions, hitting both Night and Joseph. "A Rune Guardian is a title to be proud of, and you're just throwing it away!"
Phoenix looked at Night, he knew he would be planning an escape, "Take this!" He said and casted Vortex, but it wasn't directed at Night, but shortly, a large tornado appeared blocking the exit. "Try and get around that." He taunted. "Now, Fenrir, I call you to my aid!" He chanted and a large wolf appeared next to his side. "Emerald Wind!" He commanded. The wolf howled and an ocean-green wind ravaged through the area, Beatrix being unaffected by it, but hitting Joseph and Night hard. "How's that for a breeze!" He joked.
View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
Arianna's Return to Shear
Arianna the Geomancer is returning to Shear, but what lies in her trek back to her town? Will she meet unlikely friends or make new enemies? Will you accompany her or no?
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Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
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View All » Add Character » 28 Characters to follow in this universe
Newest
Gilgamesh
A man just by the name of Gilgamesh. Nobody knows who he is or what he has done.
Hilda Lions
A girl raised on a farm, learning the art of Iaido from her father, a famous Samurai. Hilda decided to leave to find out the real world.
Syrik Miketo
An Onion Knight secluded from society for many years, now returning after many years.
Leonora Rainwill
A Blue Mage girl, training to protect her mentor, the great Thaumaturge, Bartholus, as well as those close to her.
Susanoo-no-Mikoto
the Shinto god of the sea and storms. He is also considered to be ruler of Neno-Katasu-Kuni
Riesz "Saber" Yune Volkner
A famous Fenrir Knight under the empire of Maldaenna, served with Beatrix, but a tragic accident separated them.
Raine Eisenhart
A merchant from Hyrien who was told to explore, but never had the courage to do so, until one fateful day.
Roshia moonshadow
Trust no one but yourself
Aurora Harper
A girl detached from society due to her unique magical powers that exceed that of normal Evokers.
Night
You won't hear a lot of sound from him,as he IS a nin-*is slain*
Trending
Beatrix Cress
An Imperial Guardian to the Royal Family, but one mishap had spiraled her life into a life-long search.
Klein Abel Valia
A knight of Valia with the unique powers of magic long forgotten.
Susanoo-no-Mikoto
the Shinto god of the sea and storms. He is also considered to be ruler of Neno-Katasu-Kuni
Canis Armader
A fierce soldier willing to protect those he loves.
Agnès Light
Agnes is a skilled Rune Fencer, but underneath her hard exterior is a passionate girl.
Blaise Vanguard
A wealthy man who chooses to help the lower-class and degrade himself just to be with his friends.
Brave
A famed Onion Knight who overcame all odds and now fights to protect those near and dear to him.
Freija Lynn Arior
Freija is a Rune Fencer, and a skilled one at it too.
Hilda Lions
A girl raised on a farm, learning the art of Iaido from her father, a famous Samurai. Hilda decided to leave to find out the real world.
Cara Arestir
A girl of mystery, but a master of katana and ancient Iaido. A strong-determined warrior.
Most Followed
Riesz "Saber" Yune Volkner
A famous Fenrir Knight under the empire of Maldaenna, served with Beatrix, but a tragic accident separated them.
Apollo Pinnacle
Apollo, one of the best music-makers around, plus a good marksman to boot.
Gilgamesh
A man just by the name of Gilgamesh. Nobody knows who he is or what he has done.
Agnès Light
Agnes is a skilled Rune Fencer, but underneath her hard exterior is a passionate girl.
Beatrix Cress
An Imperial Guardian to the Royal Family, but one mishap had spiraled her life into a life-long search.
Canis Armader
A fierce soldier willing to protect those he loves.
Cara Arestir
A girl of mystery, but a master of katana and ancient Iaido. A strong-determined warrior.
Aurora Harper
A girl detached from society due to her unique magical powers that exceed that of normal Evokers.
Reagan D'Arche Valia
Reagan, a former general of the kingdom of Valia, but now, a girl without a cause.
Syrik Miketo
An Onion Knight secluded from society for many years, now returning after many years.
View All » Places
12 posts · 14 characters present · last post 2014-06-11 20:03:59 »
A large lake said to hold a creature of legend inside. Those brave enough travel deeper into the forest, straying from the path to Omis.
40 posts · 1 characters present · last post 2014-06-09 13:18:49 »
This city is full of tourists and merchants and is home to the beautiful Bisga Wildlands, home to chocobos of every shape and size. If there is something you want to buy, maybe a merchant is who you need to see.
2 posts · 3 characters present · last post 2014-06-02 20:36:43 »
Gaia ↪ Spellfall Owner: Guardian Wing
A small village that almost everyone will miss. Hidden deep within the forests from Omis, this town lies.
51 posts · 4 characters present · last post 2014-03-16 22:21:43 »
Hyrien Owner: Guardian Wing
A small town with a port and a church that welcomes everyone in.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Gaia ↪ Hollowfield Owner: Guardian Wing
An old abandoned site rumored to be a hiding place for refugees and the accused innocents.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Gaia ↪ Port-City Shear Owner: Guardian Wing
A large city that thrives on its ships traveling an trading to other continents.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Omis Owner: Guardian Wing
A large city home to the famous arena of the Battle Banquets.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Gaia ↪ Kingdom of Valia Owner: Guardian Wing
The grand city of the continent of Valia. Home to Gaia's largest military force, the Dragon Wings. The town itself is also on the same portion of land as the grand castle.
0 posts · 1 characters present · last post 1970-01-01 00:00:00 »
This mountain lies just beyond the village of Spellfall, a mysterious mountain that holds a secret about magic.
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Secrets of Eden
by Guardian Wing on Wed Feb 19, 2014 8:29 pm
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Secrets of Eden
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Secrets of Eden
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